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CustomTitle

Found 12 results

  1. I have several Tactical squads in my SoH army. I made them, mostly, of 20 members strong but easily divided in two of 10 using one miniature as "Optio"(In roman armies, the adjutant and second in command of a Centurion), putting an easily removable items (like a crested helmet hanging from the belt, etc) on it. So if I use them as an squad of 10, this guy can act as sarge and in a squad on 20, as a normal marine. Well,I like to use squads of 10, I think is better to maneuver in the battlefield and use covers (and of couse the option of take Rhinos as assigned transport), but I see many people to use tactical squads of 20 in their armies. After something said here about using apothecaries in Tacticals and observe some other armies (Webs, WD,...), what is best in your opinion: squads of 10 members or more that 10 (up 20)?
  2. From the album: Crusader_91

  3. From the album: Crusader_91

    This is my current Terminator Command squad led by my Terminator Marshal. The Flail in the Sergeants had counts as a Lightning Claw most of time. But it also works as a Power Maul. Some of my early source lighting and weathering on this unit as well. Weathering is mainly found on the sergeants Storm Shield and forward leg. A little bit can also be found at the bottom of his tunic. The source lighting is coming from the various lanterns and the vents on their backs.
  4. From the album: Nerdy's Army

    My first squad of Astra Militarium. Theres some slight differences between the models, as I was trying out different things, but I think it's fine for now. I might add some stencils to them later.
  5. From the album: Imperial Fist Squads

    Hacked up missile launcher Marine
  6. From the album: Imperial Fist Squads

    Hacked up missile launcher Marine
  7. From the album: Imperial Fist Squads

    Space Marine, Imperial Fist, Devestator, Combat, Squad
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