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Found 14 results

  1. Hi All, After a long time bobbing around on the forum I've decided to start a WIP thread here. It will mostly feature my Black Templars and in the future maybe a restart of my Steel Legion and the occational Ork painted by my daughter. I'm a terrible SLOW painter with limited time, so updates will be irregular and not often. So to kick off the WIP thread is Terminator Chaplain Tarentus. When he came out I just had to have him, even though my grey pile of shame had reached epic proportions, a new firstborn model, only by a purchase could approval of this event be voiced Today I started with painting and gotten pretty dang far for my standards (worked for about 3 hours straight). Pictures: Flashing legs: This is the first time I've used flying stands for sub assemblies. It gives greater freedom of acces and I'll certainly be using it more often. Especially on heads (right upper corner the blurry white speck). I also started on a Sternguard resque that I've relieved from it's blueish colours A few months ago I started vet sgt Jovan and a newly built sternguard sword brother. The sternguard might take a dip into the IPA because I'm not to sold on the painting on his legs. I got it way too thick. Yuck. Feedback is always appreciated. Cheers.
  2. Welcome and step in to the bridge of the regimental command leviathan. The Armageddon oilbloods will conduct a series of 5 offensive manouvers supported by the Corundum host, lance of the most blessed House Raven. Out of character: This weekend I will attend a 5 game tournament and will be fielding an army with Steel Legion and Knights. As of now I don´t have enough Steel Legion models to play 2000 pts games. In the long run the goal is to play "mono-Imperial guard". As a working class hero with 2 kids and a wife, I just don´t have the time to play enough games/practice enough to hope for a podium placing. Therefor will not be a "how I won the GT"-type of post. I spendt just as much time making a playlist for themes suited for mechanzed infantry as I spent making the list. Ofc I will present both lists. The playlist and the rooster for the event. So here it goes ( in a non-battlescribe format). The rooster is as following 2000 pts, command points (5+5+3+3)=16 Battalion (Imperial Guard, Steel Legion) Hq: company commander with chainsword and bolter Hq: company commander with chainsword and bolter Troops 3x 10 guardsmen with plasma gun, bolter and chainsword for the sgt. Fast attack: 2x hellhounds with inferno cannon and heavy bolter Dedicated transports: 6 x chimeras with multi-laser, heavy bolter and heavy stubber Battalion (Imperial guard, Steel legion) Hq: Company commander with lasgun, chainsword Hq: Primaris psycher with force staff Elites: Astropath with laspistol Troops: 2x 10 guardsmen with plasma gun, bolter and chainsword for the sgt. Troops: 10 guardsmen with lasguns, chainsword and bolter for the sgt. Super-heavy detatchment (Knights, House Raven) LoW: Cerastus Knight Atropos [warlord] LoW: Armiger warglaive with melta-gun LoW: Armiger warglaive with melta-gun So there we have it: 3 officers, 2 psychers 60 guardsmen in chimeras 2 Hellhounds Cerastus Knight Atropos 2 Armiger warglaives Then you probably ask: Why Steel legion and not Cadian or Catachan, or even Tallarn? Well, I secretly worship Slaanesh and like it hard. Really hard!! And losing is fun... The honest answer is the Steel Legion looks amazing. I love the infantry and the scheme from codex: Armageddon. And I like the idea of playing a "non-standard" list. IG + knight(s) is not groundbreaking new, but I feel the list has a unique twist and when was the last time you saw a "competitive list" with 6 chimeras? Playlist Ghost division - Sabaton Break on through - The Doors One shot at glory - Judas Priest Ride of the Valkyries - R. Wagner Paint it black - The Stones War pigs - Black sabbath Templars of Steel - Hammerfall Feel free to add to the playlist- I´ll edit the post as more suggestions come :-D
  3. I am slowly very slowly rebuilding my steel legion army. And I was wondering if it would be advisable to combine it with another Regiment or Army to be the anvil to their Hammer. My first thought was to use Valhallan regimental doctrines, then looking at the rules voystoyan or mordrian could be useful too. As for the Miniatures i want them to look like they are similar but distinctly different, because of that and a new job with a pay boost i am planing to get DKOK for the other force if i go with AM (is it worth getting the forge world books for their Doctrines?). I also have a blood angles army so stuff from that could be included. But I am open to any suggestions. As for my Steel legion i have about 6 full squads W/Heavy weapons (mostly HB and ML some las cannons and 3 converted to Auto cannons) 2 command squad (2 plas 2 GL) and some others. For vehicles I have 4 chimeras 1 hell hound 2 standard LRBT 2 magnetized LRBT 1 start collecting Tempetus scions box (unassembled) and 1 Baneblade (unassembled going to magnetize to get all 8 versions) I guess what I am looking for is advice and army lists that would be good (i don't plan on playing many tournaments but i do plan on playing a few local ones) and somewhat fluffy. Any and all suggestions, builds, lists and advice would be greatly appreciated! i haven't Played in about 6 years and want to get back into it!
  4. Black Templars were my first army, and I have around 5000-6000 points now, and I still intend to add to it slowly over time. However after looking into the lore around Armageddon, I wanted my second army to be Steel Legion. ✠ THE BLACK TEMPLARS ✠ THE STEEL LEGION (WiP)
  5. From the album: Miscellaneous Images

    The Legion symbol of my DIY Lost Legion in the A Broken Throne Alternate Heresy project here on the BnC, image kindly created by Drakzilla, put here by me for ease of access.
  6. From the album: Miscellaneous Images

    Heraldry of the XVIIIth Legiones Astartes, the Steel Legion of Nomus Sardauk, artwork by Drakzilla.
  7. Morning all. Just spotted this on the morning newsletter from GW. Armageddon for the Steel Legion The valiant men and women of the Armageddon Steel Legion are finally getting the peaceful retirement they deserve. We're guaranteeing orders for this classic kit until 8th November 2021, when we'll be bidding it a fond farewell. This kit may take up to 35 days from the final order date to dispatch. Hopefully means a new plastic kit will surface eventually but still bitter sweet to see a classic kit go
  8. LEGION XVIII - THE STEEL LEGION The Argent Host, The Many And One, The Silver Sons Numeration: XVIIIth Legion Primogenitor: Nomus Sardauk Cognomen (Prior): The Silent Chorus Observed Strategic Tendencies: Siege Warfare, Combined Arms Tactics, Ship-borne Assaults and Boarding Actions, Intelligence Operations, Defensive and Fortification Operations in Extremis. Noteworthy Domains: Saepio System, Allegiance: Socius Solicitus (Suzerainty) "The XVIIIth? Do not speak to me of those deplorable Tinmen, they have no honour, no warrior spirit amongst any of them, Nomus may as well rule a Legion of Servitors." ~Hectarion Mycenor, Primarch of the Crimson Lions. "Information is power." ~Nomus Sardauk, Primarch of the Steel Legion. Origins: 'Nomus' crashed onto a planet ruled over by a powerful Dark Age AI known as the Overseer. The population had been split into two classes: one who lived in luxury in floating cities tightly governed by the Overseer and his mechanical guards; the other who lived a relatively primitive existence amongst the decaying ruins of the rest of their civilisation. It was only later that 'Nomus' would acquire that name, for he crashed into the domain of the Overseer who classified him according to the system it used: ðμþ-13768230/Ω. Via genetic sampling the Overseer was able to comprehend the greatness inherent in the child Primarch and thus embarked upon a series of cybernetic enhancements greater in scope than any it had bestowed on the inhabitants of the planet. In order to facilitate this program 'Nomus' was kept under heavy sedation and existed in a dream-like state provided by the Overseer. The enhancements given allowed 'Nomus' to interface with the systems of the floating cities mentally and interact with it directly. Naturally the Primarch's mind was the perfect tool for such a system and he learned at a prodigious rate. Eventually he discovered he was able to subvert the Overseer's commands and hide things from the ruling AI. The discovery that he was in fact greater than the one that lead him pushed him to create the coup that would destroy the AI and take his place as ruler of the floating cities. It was the members of this rebellion who named him Nomus Sardauk after a great figure from their history, and it was by this name he was known through the Imperium after his rediscovery. Primarch: Nomus is an average sized Primarch, which is to say he is as a god among lesser beings, but it is not his physical prowess that makes his dangerous. It is his mind, enhanced beyond any hope to comprehend that is his true weapon. Every iota of information that he uncovers or is taught is stored and categorised for instant access at any moment. He never forgets anything and can perfectly recall and describe details from a conversation centuries ago as if he were experiencing them. However it is not only his experiences that he has access to. Since his rediscovery he has taken to scouring every database and store of information that he can in the Imperium in order to know everything. However Nomus doesn't merely iterate on existing technology or tactics. He is still a Primarch and he often uses his prodigous intelect to come up with new technologies and innovations. He is said to have been heavily involved in the development of the Tartaros pattern of Terminator armour, providing some unique insights on how to increase mobility without lowering integrity. On the battlefield he takes in everything, monitoring the sensory input of every single marine, servitor and machine spirit. Through this he knows of the movements of the enemy as they happen, or even before they happen if the enemy is using a tactic that Nomus has knowledge of. The units under his command flow seemlessly around and through one another in an inticate pattern designed to blunt enemy offensives or open their strongholds in the most efficient manner possible. Tactics, Strategy & Warfare: The XVIIIth tactics rely on a complex interplay of units of different specialisations acting in perfect concert to achieve their goals. However, one thing that is almost always a factor is the use of preliminary bombardments, either saturation or precision depending on the situation, to suppress and kill the enemy without risk to the Sons themselves. As such they have heavy artillery and naval elements allowing them to strike at some foes with impunity. Where such bombardments would prove ineffective the XVIIIth will engage on the ground. Here they do not focus on a single aspect of fighting, but use each unit to cover the weaknesses and blind spots of the others. Most marines show a greater propensity for ranged warfare, however whether this is due to some preference passed down via their cybernetic links or simple expediency is unknown. Speciality: Due to their ability to analyse their enemies quickly and accurately, fixed emplacements are especially vulnerable to the XVIIIth Legion, because they cannot adapt or change so breaking them is a simple task of applying sufficient force to weaknesses until they crack. The XVIIIth also specialise in the mixing of fleet and ground operations, their ships being in the precise place they need to fire lances or macrocannon shells into concentrations of the enemy. There is also an incredibly high incidence of cybernetic augmentation within the XVIIIth Legion. All Legionaries have some allowing access to a collective neural network allowing for instantaneous transfer of information during battle without that unnecessary speaking part. Others go further in an attempt to emulate their Primarch allowing them to act as nodes for their brothers, holding vast stores of knowledge on tactics or weapons for faster access when fighting. How do they fit into setting?: They have close ties to the Mechanicum, but both sides hold some things back from the other. The Mechanicum because it doesn't want to give away all its secrets, the XVIIIth because the Tech Priests haven't risen beyond human emotion (jealousy anyone?) enough for them to be trusted with some things. The Imperial Army generally finds the marines of the XVIIIth eerie with their implants and their lack of talking. But on the other hand their survival chances are usually higher when fighting under one as a commander, so they will do so. For their brother marines it's a bit of a mixed bag. They don't really like being put under the command of others as they can see the strategic tendencies of those Legions getting in the way of efficient victories. They also find it limiting to have to verbalise inter-squad communications so that the others can follow what is going on and adapt to the changing circumstances. Having said that I think there would be something close to friendship between the XVIIIth and the Fire Keepers and the Iron Bears. All of them are technologically minded and Niklaas and Daer'dd would recognise, and appreciate, Nomus' abilities as an inventor in a way that the others wouldn't. Alexandros and Nomus would likely share a healthy respect, they are both very different but have formidable skills in the ways of war. Raktra on the other hand would probably dislike/outright hate Nomus and his sons as they eschew his preferred methods and don't always get their hands dirty. The Wardens and Crimson Lions would probably be standoffish with the XVIIIth as they have a strong sense of personal honour and improvement which is at odds with the XVIIIth and their collectiveness. The Warriors of Peace would likely be on good terms with the XVIIIth as both have strong cohesiveness in the legions and a greater than the sum of its parts ethos. Not too certain on the rest off-hand, but they will be worked on. Role in the Insurrection: In the early Insurrection they are sent to counter the fleets of the Void Eagles as they are the only naval force of comparable strength fighting for the Stormborn. Later on the join with the Suzerainty as they have discovered that their augmentation is limited by their biology. So in order to better emulate their Primarch (and for him to improve further) they need to join with the ones working on the genetic manipulation and improvement of Astartes. What makes the legion unique?: The Legion is heavily technologically aspected. But where others would be about physical enhancements primarily, the XVIIIth improve their minds. Every marines is part of a collective; sensation, information and even experience can be shared between members. As a marine falls his consciousness is disseminated through this link so that the experience is not lost and as more marines in a unit fall the remainder become more an more effective. Eventually too few, or only a single marine is left. A single marine is given command of a new initiated squad so they can benefit from is experience. Units that have been whittled away and are too small for effective battlefield use are amalgamated with other likewise reduced units. Eventually over several repetitions of this process come out veteran marines who have the combined knowledge and experience of dozens and effectively have skills honed over hundreds or even thousands of battles. End of the Crusade: The XVIIIth would see this as an opportunity to better themselves. They would send more marines out into the other branches of the Imperium, such as the Mechanicus I order to draw in even more knowledge. Eventually they would become the ultimate Lore Keepers possessing all the skills and knowledge of a combined humanity. Flaws in the Geneseed: Both the Preomnor and Omophagea act at a diminished capacity within the XVIIIth and they are able to only gain extremely limited information through consuming a foe's flesh, also they are slightly more susceptible to poisonous substances than other marines. However their Sus-an Membrane seems to be highly responsive allowing even the most critically injured marines to survive the vital moments for their memories to be uploaded to the collective. ----- Okie-dokie folks, welcome one and all to the dedicated development thread for our new XVIIIth Legion, the cyberpunk-inspired Steel Legion! Me, Grifftober and Kelborn will be here working to further refine our initial concept and fit it into the greater Brotherhood of the Lost and we heartily welcome any and all comments, criticism and suggestions, so feel free to leave your thoughts for us to read. Stories featuring the Steel Legion: Beauty In The Machine: http://www.bolterandchainsword.com/topic/327612-legio-xviii-the-steel-legion/?p=4555485 Echo: http://www.bolterandchainsword.com/topic/327612-legio-xviii-the-steel-legion/?p=4555526 Unity: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4675852 Compliance of Epsilon-Theta: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4678610 The Price of Progress: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4683437 The Praevians of the Steel Legion: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4685991 The 51st Echelon: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4687587 Destroyers within the Steel Legion: http://www.bolterandchainsword.com/topic/331712-botl-monthly-fluff-challenge/?p=4687673
  9. Setting: First 10 years of Icarion's invasion of the Imperium, focused on the Eastern Theatre in Seg. Ultima. Factions Involved: Dune Serpents, Steel Legion, Void Eagles, and the Insurgos. Progress Report - Old fluff
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