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Hi all. I've been posting some pictures of my models here and there, but I think it's about time I made it into an actual project. I currently have a brief outline of the Forge World Torburnedes (Working title) and a small task force completed. I'll have a few completed models to post before I get into the unknown territory of work-in-progress posting but hopefully this will serve to make my army building more productive and could even be helpful somehow? Right, well the background for my Forge World is that it is a rather isolated Forge World that like many of their kind are blessed with huge stockpiles of radioactive materials. These are tremendously useful for manufacturing processes and fuel sources. Like many Forge Worlds they are rather shrewd with their radioactive and otherwise toxic waste products. These are turned into weapons such as the "Radium" class weapons wielded by their Skitarii. Torburnedes has taken this a step further and collects waste products from Imperial Navy and Departmento Munitorum bases to augment their Skitarii forces. They can also supply their factories and reactors with the green substance known as Vespasium that seemingly leeches minerals from the surrounding area. The Forge World has (an as yet unnamed) Knight houshold and a mutural protection pact with the Cremators Space Marine Chapter. Torburnedes has mining rights to the plentiful asteroid belts in the Cremators home system and both the Forge World and Marine Chapter hold training exercises in these unpredictable environments. Anyway, on with the show! Completed stuff! Here was one of my test models. I quickly decided that 1) working with models with a great deal of metallic parts with a white undercoat is not fun and 2) This paint scheme would have been too similar to either Ryza or Metalica depending on how I split up the colours on the Skitarii so it was ultimately dropped. Sadly I lost the opportunity to paint orange Lambda symbols everywhere after abandoning this theme. This was test model number 2. I decided that the deep green reminded me of Victorian-era heavy industrial machines like steam engines so I was happy with the theme. Here's my first Skitarii squad. My favourite trooper was the Arquebus sniper hauling his gun round to a new target. I decided to glue the gun rest onto the gun like a hinge because having it separate would make it far too difficult to use for a gun used by a "relentless" soldier to fire on the move. This squad looks horrifically expensive point-wise but I enjoyed painting them. I learned in the last picture that cameras do no like it when the face of a model is 90% gloss varnish and metallic paint. I will probably highlight that gold with Liberator gold to get more control over the paint in future. I was trying to paint the Forge World Thallax gold and Valdor gold but it was hard with such thin paints that are so eager to separate. I decided to avoid that when I got round to my Vehicles as you will soon see.
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Another thing I thought would be using a Brigade. In my last 3-4 games this is what I've been using for the detachment... in part because it's nice to have an army that can actually do this now! But as games go on I realize my list building is super static, meaning I have no wiggle room once I fill mandatory slots (with often the cheapest items I can) it leaves just enough points in a 2K game for stuff like Kastelans, and a flood of Vanguard/Rangers. Do you guys think this is worth it for 12 CP's? Or do you think it's too restrictive in requirements to build the list you like to use?
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Years ago, I came across an intriguing fan theory about the Machine God worshipped by the Adeptus Mechanicus and how it might hypothetically attain its own, separate existence. To reiterate, it argued that even if the being they deify is actually Void Dragon, their collective belief and acts of veneration might generate a separate entity in the Warp that turn what began as silly superstition into actual reality down the line. A self-fulfilling prophecy, if you will, in which their faith in their beloved Omnissiah winds up making it real. Seems the writers at Games Workshop have moved forward with this concept, too, if the debut of Vashtorr the Arkifane in 10th Edition is any indication. Personally, he still strikes me as too "halfway-organic" and not nearly "machine" enough to be the actual patron god of engineering and invention. In fact, while it's definitely not up to me, I find that I'd quite prefer he'd instead be a Greater Daemon to the true God of Machines — which I've taken a stab at writing myself. That all out the way, I hereby present my own spin on the "Warp-born Machine God!" idea in the form of Deus Machinarum: All in all, quite an "interesting" fan theory that I felt need to expand upon myself. Please let me know what you think; I'm new here, and the ins and outs of 40K fluff and theology are not my foremost area of expertise (especially when it involves Warp shenanigans or potential gods who've been implied to still be forming). Other than that, I'd say I've done a decent job of at least delineating the broad strokes of a Warp-born Machine God would look like and what the ramifications might be, so feel free to ask your questions and supply your comments. I look forward to reading all of them! Thank you in advance, Zyobot
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Name: Order of the Trident Homeworld: Poseidon Founder's name: Magos Athena Erectheus History: The Order of the Trident was not founded under the Ministorum's aegis, but under the Adeptus Mechanicus'. It was originally a unit of female Skitarii, raised on the forge world of Poseidon during the Age of Apostasy, given arms and armor similar to the Brides of the Emperor so they may defend the Mechanicus' interests from Goge Vandire's excesses. At the time, the Mechanicus forbid Ministorum Priests setting foot upon its worlds; this law was a source of much conflict between the organizations. After Vandire's fall, Sebastian Thor asked the Mechanicus to repeal this law and restore peace between it and the Ministorum. The Order of the Trident "escorted" Ministorum Priests as they ministered to workers on forge worlds- in truth, to monitor the Priests' actions, restrict their movements, and to censure them if they speak out against the Mechanicus- this initially caused conflicts between the Order of the Trident and the Adepta Sororitas members who served as the Priests' honor guards, but the Sisters reconciled when a Ministorum Priest uncovered a Heretek cell on Poseidon. Eventually, the Ministorum and Mechanicus Orders' beliefs began merging, and the Order of the Trident began to undertake duties traditionally assigned to the Adepta Sororitas, such as providing charity to the poor. Beliefs: The Sisters venerate the Emperor in his guise as the Omnissiah, the "Machine God" the Adeptus Mechanicus worships. They wear the Mechanicus' cogwheel emblem in place of the Aquila. As a Skitarii unit, they do not answer to the Ecclesiarch's authority, but to the Fabricator-General's. Notable Sisters: Amphitrite Halosydne, a Centurion during the Battle for Poseidon (note the Skitarii rank), to whom the Steel Confessors gifted a shock claymore in honor of her valor. Caenis Atrax, a Praetorian during the Second War for Armageddon, named a Living Saint for holding up a tank manufactorum's roof (which was structurally weakened due to an Ork artillery attack) so the workers may finish assembling their vehicles and then drive to safety in the completed tanks; she let go when the Orks entered the manufactorum to loot it, killing approximately 96-100 of the xenos; her augmetic enhancements allowing her to survive the structure's collapse, and she was martyred in the act of impaling an Ork Nob upon the broken barrel of her arm-mounted autocannon. Notable allies: Iron Hands, Steel Confessors/Steel Crusaders, Skitarii Significant battles joined: Battle for Poseidon (10th Black Crusade). Second and Third Wars for Armageddon Specialty: Armored assault, air and artillery support
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Hi everyone, I started a Youtube Channel a couple of months ago, and this is my first big project: painting every Skitarii forge world featured in the codex. First Mars Stygies VIII
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Welcome to my little project log for House Jötnar & Legio Orcus I'm a casual painter and I'd been away from the hobby for 10 years when I began painting my first knight. So I am learning as I go, trying out some things and basically just enjoying my evenings pretending to be an inquisitor commanding a forgeworld, a titan legion and colony of a knight household out in the Ghoul Stars. I'll keep this first post as my "notice board" for any info on what I'm doing now and post links to new knights and pictures of finished models. Current WIP (23 June 2017): 1. Cleaning my Warhound Titan! 2. First Knight Lancer "Hræsvelgur" (Corpse Eater): Finished painting armor plate base color/shading and 3 flags. Next up: try out rusting effects on his shins and toes 3. First Warden "Gangur" (He Who Goes Berserk): Finished! ...just need to gloss varnish his armor plates 4. Improve fluff History of House Jötnar, Forgeworld Tigrus and Legio Orcus (to be updated) The Threat from Beyond our Borders For thousands of years there have been members within the Inquisition that believe that there are horrors lying beyond the Imperial borders that might be of greater threat than any known xenos race or the Ruinous Powers. This lead for example to the Apocryphon Conclave of Orphite IV, where the Deathwatch was formed. Although this may have been the largest and most noticable event, many more precautions have been made by the Inquisition. One of the lesser known precautions is the establishment of a hidden base of operations far out in the Ghoul Stars, further beyond even than the Imperial planet of Desperation. The Ghoul Stars Watch The Ghoul Stars have been since ages past, and continue today, to be a wellspring of diverse xenos activities. The ancient tales of the Pale Wastings, whose nightmare-engines destroyed 11 Astartes chapters; The Bone Kingdom of Drazak, orks, the Cythor Fiends and then their mysterious vanishing, the entrance to Commorragh and other unearthly threats. The Inquisition has been aware of the threat of the Ghoul Stars for a long time and since the Pale Wastings in M34 has recognized it as an area of priority interest. The Recruitment of a Forgeworld In M35 the Inquisition saw an opportunity when the forgeworld of Tigrus was attacked by Warboss Arrgard the Defiler. The war was doomed from the start so the Inquisition made a deal with the Fabricator-General of Tigrus to evacuate en masse as many of their STC fragments, vital tech-priests and machinery as possible to allow them to rebuild their forgeworld anew, rather than let it all perish. In return the new forgeworld would supply the Inquisition for their war in the Ghoul Stars. Tigrus was an ancient forgeworld which developed both the Vanquisher cannon as well as the Fellblade Accelerator Cannon. After the flight from Tigrus, the Fabricator-General and his forces were relocated to a system of six planets orbiting a sun, deep in the Ghoul Stars. The system was named Precipice and a forgeworld was established on the world of Precipice II, which had several mineral rich moons orbiting it. Since M35 the Forgeworld of Precipice II has in secret, with the sponsorship of the Inquisition, rebuilt itself into a sizable forgeworld and has supplied the Inquisition for millennia with weapons, vehicles and has lent their own rebuilt titan legion, Legio Orcos, to the war effort in the Ghoul Stars. The Roving Knights The Inquisition had heard reports of groups of what sounded like imperial knights operating throughout the Ghoul Stars and beyond their borders. These reports were sporadic and not until late M36 did the Inquisition manage to piece together fragmentary stories to predict the next appearance of these roving knights. On the world of Rhidhol the Inquisition was finally able to make contact with these knights, discovering that they were the remaining fragments of several knight worlds destroyed around the time of the Pale Wastings. They had lived a nomadic life as a collection of various clans since then; travelling between worlds beyond the Ghoul Stars, raiding, bargaining, foraging or warring for supplies to keep their clans alive. The Inquisition offered them a world of their own with support from an in-system forgeworld in addition to Inquisitional backing, should they form under one house in service to the Inquisition. The roving clans accepted the offer and established their new house, House Jötnar, on the planet of Precipice III. House Jötnar The clans had been made up of several old knight houses which had settled on several planets in the Ghoul Stars during the Age of Technology. They had been relatively friendly towards each other and helped each other fight off larger alien invasions when there was need. Their worlds however were either destroyed or overrun in M34 during the time of the Pale Wastings. A mass evacuation saved thousands of people from each planet and many of their knights as well. The people referred to themselves as “clans”, each clan representing a planet and the knights of the old houses did so too. They banded together and set off in their fleet eking a nomadic existence, never staying too long on any world they visited, preferring to gather supplies or launching temporary mining operations. They also bartered and traded when possible, raiding or warring when not. The old houses had been cut off from the rest of humanity for many millenniums and had always relied on themselves to repair and maintain their own knights and training their own Sacristans. Each Scion was required to train as a Sacristan before being allowed to pilot a knight. This served them well in the over two millenniums they were without a home world. Hierarchy has never been as rigid as in other houses, House Jötnar values merit over any lineage and they only have two ranks within the house “Chieftain”, or a regular knight: “Jötunn”. The Chieftain is the lord of the house and their battle commander, there are no set barons or ‘second-in-command’, but battlefield roles such as ‘Arbalester’ or ‘Preceptor’ might be assigned for the duration of an engagement. Veterans are listened to and obeyed on the merit of their accomplishments, not because they hold any specific ranks. The name chosen for the house “Jötnar” refers to the ancient stories they brought with them from Terra about large ogre-like beasts called jötnar, they often had ties with the land, sometimes being made of stone. The symbol of the house is the letter “J” in the ancient runic alphabet they brought from Terra. House Jötnar does not have any house colors, each Scion may have his knight armor painted and decorated in any colors he likes, but too much ostentation by a younger knight is usually met with jeering and mocking comments by veterans. Battle honors and markings are often added over time to the knight as well as their banners in any way a Scion sees fit. The house however does ask Scions to add the emblem of the house on their armor, where the back of the left shoulder has been seen as the traditional place to put it. Additionally they are required to add the symbol of the Inquisition to their armors, in honor of them saving their people and uniting the clans. Forgeworld Precipice II keeps House Jötnar stocked with a large variety of knight armor patterns and the house has become larger than any of their individual houses have ever been. The house is enormously grateful to the forgeworld and has vowed to them that they will let their own world fall before the forgeworld. The close friendship and respect between the two worlds has resulted in House Jötnar maintaining a permanent garrison within the main city of the planet. House Jötnar has also fought in countless engagements alongside the Legio Orcus, which has come to be nicknamed “Þursar” by the knights, which are mythological giants and cousins to Jötnar. The Legio has welcomed this nickname and their titans now all wear a “Þ” rune to symbolize this fraternity. House Jötnar fights to this day alongside the Inquisition and their allies, with Legio Orcus and Forgeworld Precipice II around and beyond the Ghoul Stars. Their wars have raged for over 5000 years, but while the enemies of mankind are at the gates, they will not falter, they will not fail. TLDR: It's a Nordic themed Imperial Knight and Titan army in service to the Inquisition in the Ghoul Stars. Lots of runes, =][= symbols and skulls and each knight has his own color scheme.
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From the album: Adeptus Mechanicus
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Agripinaa Skitarii Vanguard
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From the album: AdMech: The Forge World of Clovis Prime
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From the album: Adeptus Mechanicus
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From the album: AdMech: The Forge World of Clovis Prime
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From the album: AdMech: The Forge World of Clovis Prime
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From the album: AdMech: The Forge World of Clovis Prime
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From the album: AdMech: The Forge World of Clovis Prime
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Magos-Majoris Lucien Langstrom & Grav-Automata
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Triplex Phall Skitarii Ranger
Andromeda Studio posted a gallery image in Adeptus Mechanicus / Mechanicum
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Stygies VIII Skitarii Ranger
Andromeda Studio posted a gallery image in Adeptus Mechanicus / Mechanicum
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From the album: AdMech: The Forge World of Clovis Prime
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