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CustomTitle

Found 6 results

  1. As per the title, do you have any rules of thumb when list building? From skimming forums there seems to be a number of either new or returning players (my self included!) and I know that I would appreciate some guidance about how many line units or anti-tank units I should be bringing in a 2k force, and suspect it would also help others too! So, do you have any rough rules that you follow for how many of each type of unit (e.g. Anti-Tank or Line) you run per 500 or 1000 points - or do you always build with a certain number of each type of unit no matter the point level? Thanks in advance, Slick Samos
  2. Taking some of my shiny new destroyers out on a 1300pt game tomorrow afternoon, and I realized that I know nothing about playing against Black Legion, and my last game against CSM was against a NLs player back before they got their codex... I have a draft list here, hoping y'all can lend a Phaeron a hand if you either play Black Legion or have played against it recently. Opponent is bringing Armless Abby, so I don't know if the voidreaper can manage Abby's wound mitigation or if I need to swap in Szarekh for some heftier punch. CCB w/ warscythe, voidreaper relic, and resorb -- 180 technomancer w/ cloak (thankfully free now!) -- 70 chronomancer w/ cryptogeometric adjuster to make up points--85 cryptothralls--40 1x20 warriors -- 260 1x18 warriors -- 234 immortals with either weapon--80 6 scarabs -- 90 lychguard w/ swordnboard -- 125 3 lokhust destroyers w/ a gauss destructor--125 total 1289 pts I play the Mephrit dynasty, and the CCB will be rocking either merciless tyrant or enduring will. (Probably enduring will to make sure he makes contact, we'll see). edit to add, 1300pt game, as that’s the size of the opponents entire collection I think.
  3. Another thing I thought would be using a Brigade. In my last 3-4 games this is what I've been using for the detachment... in part because it's nice to have an army that can actually do this now! But as games go on I realize my list building is super static, meaning I have no wiggle room once I fill mandatory slots (with often the cheapest items I can) it leaves just enough points in a 2K game for stuff like Kastelans, and a flood of Vanguard/Rangers. Do you guys think this is worth it for 12 CP's? Or do you think it's too restrictive in requirements to build the list you like to use?
  4. Chapter 1: Dark Elves in Space Greetings, fellow slavers. I'm Ancient Terror, resident... ancient terror. Nice to meet you. That... didn't flow as well as I'd hoped. I have wanted to complete a Dark Eldar army since their 5th edition revamp. But before I got so far as to paint more than a test model or two, a number of life circumstances led to me quitting the hobby, getting rid of all my hobby things in the process (why, past self, whyyyy?) and forgetting about 40k for a few years. I've been back at it since last summer, but since I just had a daughter last March and my financial situation hasn't been the best, I've been quite busy. Things are looking up now, so I'm dedicating more time (and money) to 40k again. This weekend I'm finally ready to restart my dream project. I've got a Start Collecting! Dark Eldar box arriving at my local store, and my fingers are already tingling with anticipation.* *Or dehydration The fluff for my army isn't that well sorted yet. I have some vague ideas, but I'm still working on them. Hence the thread title. What I do know to a fairly precise degree is how I want my army to look, and what sorts of units I want in it. I could also use some help with some list building, but more on that later. The Evil Space Fae Aesthetic The thing I love about the Eldar is the supremely otherworldly quality of their design. The elegant, segmented armour; the clean, vibrant colours; the eerie witchlight; the badass runes. The thing I love about the Dark Eldar is that it's all this, but dark, depraved and full of spikes. My working plan for a colour scheme, which may not survive contact with a test model: I'll paint the armour and hulls black, starting with something like P3 Coal Black or Citadel Dark Reaper, and working up to a bluish grey highlight tone. The main secondary colour will be dark green, used for things like cloth, sails and flags. Together, I want these two colours to look clean and sharp - getting at the crispy part of the Eldar aesthetic, as well as the sinister aspect of the Dark Eldar. Black and green are quite boring on their own, though. For spot colours, I'll use purple or violet for things like eye lenses, ammo canisters etc., to produce that eerie glow I was talking about earlier. This gets to the vibrancy and the creepy witchlight part of the Eldar; a sort of eerie-but-also-shiny feel. I'll also use crimson red as a secondary spot colour, but more sparingly. The intent is to use red to paint Drukhari runes on armour segments and vehicle hulls in freehand, and to draw the eye to small details here and there. I may also use it to trim or highlight some parts of the armour to break the monotony of the black a bit. This will do for the runes and whatnot. Finally, I'll use gold and gunmetal for bling, spikes and the like. I'll get around to posting a test model ASAP once I've gotten a few of my guys assembled. This may also turn out to take 3 months or something. List Building Plz help I don't know what I'm doing The sort of army theme I want to run can be best summarized as: lots of skimmers, lots of dakka, lots of flyers, very few non-Kabalites. I'm not exactly sure how to make this into an effective list, as being out of the hobby since 5th edition means I'm probably even more clueless than everyone else. My working concept for 2000 points is to spend a little over half the points on Raiders, Venoms, Ravagers and Flyers, with the rest taken up by Kabalites and Reavers, maybe with some mercenary units mixed in for fun. The main bulk of the army would thus look something like this (for example): 2 raiders w/dark lances... 220 pts 2 Venoms... 160 pts Ravager w/dark lances... 155 pts Ravager w/disintegrator cannons... 185 pts 2 Razorwing Jetfighters w/dark lances... 310 pts 1 Voidraven w/dark scythes and voidraven missiles 196 pts --- I'm planning to add some warriors and maybe some trueborn, though in which exact loadouts I haven't found out yet. Some Reavers will definitely feature, then I'm torn between Scourges and Mandrakes. Any suggestions for what to go with for infantry and support? Weaknesses aside from "needs bodies" to plug in this sort of list? I wouldn't be averse to taking a unit or two for close combat, but I want this list to be primarily dakka. I'm willing to be flexible on the distribution of transports and gunboats, though I do want to keep the total number quite high. Any and all help will be repaid in slaves and invitations to realspace raids later (or possibly with murderous backstabbing... such is life).
  5. Hello, my fellow Sons of Titans! Today I took a leap into the digital seas of Warhammer video creation. My first video is just a simple breakdown of my thought process when I sit down to make a Grey Knights lists. My channel is going to focus on hobbying and filmed battle reports. I would love if my battle-brothers on B&C would check me out! Thanks!
  6. heysa All, Kinda new to this, but looking for a procrastination project for my growing admech force. Thinking of doing a drukhari army, but would love to mix in some craftworld, is this still possible? .. Will it "just" cost 3 cp to include it? Or will I loose some rules if my army is not pure drukhari or pure craftworld, or is that only space marines that, and their doctrines. Is it even viable to run mixed Aeldari? .. even at lower points levels, like 1000 points? .. thanks all :)
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