SkimaskMohawk Posted February 20, 2016 Share Posted February 20, 2016 Scorpius has barrage, don't drop it it's painful Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4313220 Share on other sites More sharing options...
The Lord of Iron Posted February 21, 2016 Share Posted February 21, 2016 I would definitely drop the 4th dreadclaw of the Tyrants and spend that on a Vigilator or more Tyrants or other guns. You could drop the whirlwind (remind me if its barrage?), and instead take two units of two Medusa, and change two of the rapier squads to grav. Tyrants can babysit the 9 rapiers from melee threats.Can you take two units of artillery? I think not.I wouldn't give the Tyrants a Dreadclaw either. Make them bigger instead for more killing power. By the way... I know, we talking about tactics and stuff but that list is a Meta killer. Noones gonna play infantery anymore if you play that list more than once. Horrible effective and a nice way to end friendships. PS: I played a couple of games with Tyrants in the support slot now and yeah, it is a bummer. Pride of the Legion doesn't matter to me because I don't have the models for that yet. For my part I never thought that Tyrants should be troopes by that anyway. They are a very unique very specialized unit for siege breaking and not the daredevils like normal Terminators are. Hence they don't have the implicable advance rule. But I think we can adapt to that change. Not easy but we can. You can't take a second legion artillery unit but there is nothing stopping us from allying with the ordo reductor and "borrowing" some of theirs plus it is kind of our thing. ya that list might be a little heavy on the anti infantry. besides I've found that most games have at least one spartan and a land raider. Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4313571 Share on other sites More sharing options...
Gorgoff Posted February 21, 2016 Share Posted February 21, 2016 Being one of the most iconic and awesome HH model, it is no surprise that everyone want to have a Spartan. :) Really cool vehicle. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4313834 Share on other sites More sharing options...
Hesh Kadesh Posted February 21, 2016 Share Posted February 21, 2016 If only the Spartan was more resilient though. As it stands, it's just too weak. And I'm only half joking XD. Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4313871 Share on other sites More sharing options...
Gorgoff Posted February 21, 2016 Share Posted February 21, 2016 If only the Spartan was more resilient though. As it stands, it's just too weak. And I'm only half joking XD. :DAfter all it's a vehicle like every other one. All it need is one penetrating hit and a good roll after that. Or a couple of glancing hits. But it looks great and delivers a huge load. Hesh Kadesh and disease 2 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4314023 Share on other sites More sharing options...
Hesh Kadesh Posted February 21, 2016 Share Posted February 21, 2016 I'm trying not to smile here. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4314045 Share on other sites More sharing options...
Gorgoff Posted February 21, 2016 Share Posted February 21, 2016 Hehe. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4314088 Share on other sites More sharing options...
ThatOneMarshal Posted February 28, 2016 Share Posted February 28, 2016 So it seems that the iron warriors are in seriously bad place right now. There legion traits, while nice don't hold water to other legion traits such as the Iron Hands or Sons of Horus. In the past they have relied on their special units, of which both are excellent, however they now are in the same slot. To top this problem off they now release a new ROW where your encouraged to take artillery, further taking up all of your heavy support slots except for maybe one slot. What the hell forgeworld? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4320919 Share on other sites More sharing options...
TompiQ Posted February 28, 2016 Share Posted February 28, 2016 Moving the Tyrants to HS does open up for a list with Perturabo deep striking 10 (12 with Perty and a Praetor taking command squads) terminator squads turn, using a comms relay and Damocles to secure the reserve rolls. Which is a very niche list, and does in no way compensate for the tyrants becoming HS. But it'd be kinda fun to see. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4320926 Share on other sites More sharing options...
Caillum Posted February 28, 2016 Share Posted February 28, 2016 Let's say I want a squad of Iron Warriors Veterans. They can only use a Rhino as their transport - no Dreadclaws from Fast Attack or anything like that... How would I utilise them effectively? Super restrictive, I know, but that's the situation. My thinking is a 10-man squad with 2 heavy bolters, melta bombs and Sniper. Cheap and cheerful. Don't even think I'd bother with Sergeant gear or a Vexilla. Thoughts? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4321003 Share on other sites More sharing options...
Slips Posted February 28, 2016 Share Posted February 28, 2016 Can HB Tac Vets take Shrapnel Bolts? Pinning Sniper Heavy Bolters could be useful sometimes... If anything just take Artificer Armor on the sarge. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4321007 Share on other sites More sharing options...
Caillum Posted February 28, 2016 Share Posted February 28, 2016 Yeah, they can. Thought about the shrapnel bolts - Sniper will help alleviate the AP debuff. And artificer armour is probably a safe option. Melta bombs help them multi-task, especially with Wrecker, but I could even drop them completely... Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4321180 Share on other sites More sharing options...
Caillum Posted February 29, 2016 Share Posted February 29, 2016 (edited) Why are we discussing every Legion bar Iron Warriors here? Get on point people. Edit: thanks mods. :) Edited February 29, 2016 by Caillum ThatOneMarshal 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4321717 Share on other sites More sharing options...
ThatOneMarshal Posted February 29, 2016 Share Posted February 29, 2016 So a question in regard to your veterans Callium, will they be the core of your force or will they simply be an elite choice? If the core choice of the army then either heavy bolters or missile launchers will be suitable. Unfortunately he legion tactics don't do much for vets, there's not very many forts where you need 10 re rolling melta bombs to take down, though they do benefit from the no casualty check rule. Are you planning on throwing them into combat ever? If so grab the Vexilia, if not then your fine. They do get better when you look at what else in the list. Your playing Iron Warriors, which means that it's safe to say you've got artillery. A Vox will do you in nicely. Perty makes them even better with his ability to give FC and stubborn. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4321831 Share on other sites More sharing options...
Charlo Posted February 29, 2016 Share Posted February 29, 2016 I think Iron Warriors aren't so bad... Iron fire is pretty hilarious when you start pinpointing blasts onto enemy units/ tanks and systematically destroying them like a true Iron Warrior. Morale problems being mostly eliminated is dang strong too. The move of Siege Tyrants to heavy is a blow, I think Havocs should have been made elites in light of that. That way they aren't just "heavy support units +1 except they have have culverins and plasma cannons for some odd reason" Doctor Perils 1 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4322075 Share on other sites More sharing options...
Caillum Posted February 29, 2016 Share Posted February 29, 2016 @ThatOneMarshall, what I want to do is the Mezoa campaign: http://www.bolterandchainsword.com/topic/282525-salamanders-tactics/?p=4305277 I have a chunk of stuff that I can use in this army, including Nârik Dreygur, Cassian Dracos and a bunch of Salamanders upgrades. Very much a themey army, but will be cool nonetheless. :)It would normally belong in Salamanders Tactica, but the 1-off Iron Warriors Veteran Squad that Dreygur can bring is the odd one out. As I won't be able to run a Rite of War, the IW Vets are stuck with a Rhino as their only transport option. I think the safe option is artificer armour, a pair of heavy bolters and Sniper, with optional melta bombs. Would probably take the Rhino too. Strangely, the Salamanders in this list (except Dracos & Jurr) treat the Iron Warriors as Desperate Allies. That is from the 40k BRB, which has the "One Eye Open" rule attached to it. Could be they mean Distrusted Allies, i.e. the 30k one. Either way, there's a few downsides to running the Vets. Should I bother?For Dreygur, I will probably attach some Vorax, so they can Scout or Outflank and get stuck into combat relatively safely, especially given Dracos gives him the Rage & Zealot rules! Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4322086 Share on other sites More sharing options...
DietOfLiquor Posted March 10, 2016 Share Posted March 10, 2016 I myself have been indulging on the images of the Iron Circle as well. So... even though some may say they're not very useful or better for apoc games, I thought I'd just share this idea. A 2k List involving Peturabo and Iron Circle! HQ- Peturabo - Primarchs Chosen WITH 4 Iron circle Damocles Command Rhino Troop- 5 man termie squad w/ Reaper Autocannon and Grenade Harness 5 man termie squad w/ Reaper Autocannon and Grenade Harness Heavy Support - Deredeo Dreadnought w/ Armored Ceramite and Ailos Missile Launcher Pretty self explanatory list. Might drop the AC for two chain fists on each squad of termies. But seems like a cool task force list! Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332328 Share on other sites More sharing options...
The Lord of Iron Posted March 10, 2016 Share Posted March 10, 2016 Perturabo 490 points The Tormentor 500 points The Iron circle 1230 The look on your opponents face when a single squad destroys his whole army priceless DietOfLiquor and ThatOneMarshal 2 Back to top Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332398 Share on other sites More sharing options...
DietOfLiquor Posted March 11, 2016 Share Posted March 11, 2016 Hahah. Id die if I got to use all that. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332475 Share on other sites More sharing options...
Nehekhare Posted March 11, 2016 Share Posted March 11, 2016 The look on your opponents face when a single squad destroys his whole army priceless rather: 2220pts - the look on your face when your opponent's fast units take all the objectives while your deathstar tries to walk into charge range. The iron circle cannot be transported or deepstruck. It's tyrant guard in the age of flyrants. Castellax giving out void-hardened armor for 2x the price. Another example of how fluff and crunch divert, really. At the beginning of angel exterminatus, where the iron circle is introduced, they teleport together with their primarch. Just as the tormentor shoots all the lascannons and heavy bolters it doesn't have in the game. FW does't seem to want money from the IV. Legion players: Just as there is no "support cadre" bundle for IW (since there are no legion-specific IW miniatures), there is absolutely no reason to buy the new legion rulebook (since all we get from it is nerfed tyrants). Just as we got torsos to upgrade into the "iron stars" legion. But that only as a side note (and encouragement). Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332746 Share on other sites More sharing options...
Doctor Perils Posted March 11, 2016 Share Posted March 11, 2016 (edited) The look on your opponents face when a single squad destroys his whole army priceless rather: 2220pts - the look on your face when your opponent's fast units take all the objectives while your deathstar tries to walk into charge range. The iron circle cannot be transported or deepstruck. It's tyrant guard in the age of flyrants. Castellax giving out void-hardened armor for 2x the price. Another example of how fluff and crunch divert, really. At the beginning of angel exterminatus, where the iron circle is introduced, they teleport together with their primarch. Just as the tormentor shoots all the lascannons and heavy bolters it doesn't have in the game. FW does't seem to want money from the IV. Legion players: Just as there is no "support cadre" bundle for IW (since there are no legion-specific IW miniatures), there is absolutely no reason to buy the new legion rulebook (since all we get from it is nerfed tyrants). Just as we got torsos to upgrade into the "iron stars" legion. But that only as a side note (and encouragement). Why can't the Iron Circle be transported ? I thought they were very bulky or some such ? Yes, in units of 4 they can't be transported, but as units of 2 maybe in the larger vehicles ? Also, outflanking I think is a distinct opportunity with the Vigilator in my opinion, just not very fluffy. Yes, the IVth legion are in distinct need of some FW love, both in the rules and in the models. I really hope they make an Iron Warriors unique SIege Breaker, as he can (has) to be taken for both of their Rites of War. Possibly in a bundle with a Mk III master of Signals ? and/or a standard bearer with an Iron Standard. Edited March 11, 2016 by Lord Thørn Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332752 Share on other sites More sharing options...
TompiQ Posted March 11, 2016 Share Posted March 11, 2016 Monstrous creatures Can't ride in transports, so the circle has to slog. Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4332779 Share on other sites More sharing options...
DietOfLiquor Posted March 11, 2016 Share Posted March 11, 2016 Well then that does kind of suck. No deep strike capability or transport capability. Just left foot slogging across the field. That kind of hurts a lot. Granted the Heavy 5 from their bolters is good and is pinning, still to just tank wounds while moving up..... Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4333316 Share on other sites More sharing options...
Doctor Perils Posted March 12, 2016 Share Posted March 12, 2016 Well then that does kind of suck. No deep strike capability or transport capability. Just left foot slogging across the field. That kind of hurts a lot. Granted the Heavy 5 from their bolters is good and is pinning, still to just tank wounds while moving up..... Right, forgive me if I'm starting to be a broken record with this, but I haven't heard any reasons why it wouldn't work: Put the Iron Circle as retinue for a Vigilator, and you'll be able to outflank, or at least scout out in front => This should lead to less foot-slogginess no? Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4333544 Share on other sites More sharing options...
Marshal Loss Posted March 12, 2016 Share Posted March 12, 2016 (edited) What I'd give for them to be able to deep strike* with him like they do in AE. Awe-inspiring scene. *jump Edited March 12, 2016 by Marshal Loss Link to comment https://bolterandchainsword.com/topic/294656-hh10-iron-warriors-tactics/page/21/#findComment-4333576 Share on other sites More sharing options...
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