Flint13 Posted January 30, 2016 Share Posted January 30, 2016 The issue I have faced with stuffing my World Eaters into pods (and this was before we caught the forced disembark, mind you) was that half your army on the first turn sounds like enough to weather the storm and make it into useful combats. What I consistently found though, was a well made Heresy list at say 3000 points, is decently capable of dealing plenty of damage to whittle my despoilers and pod dreads down to ineffectiveness, when you're podding almost directly into the short-medium range that legion shooting operates best at. I'll admit, I haven't tried it with Kharybdis pods though. Maybe being a flying Spartan is enough to tip that equation. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4289203 Share on other sites More sharing options...
Gorgoff Posted February 4, 2016 Share Posted February 4, 2016 Has anyone used Shabran Darr? Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4293869 Share on other sites More sharing options...
Hesh Kadesh Posted February 4, 2016 Share Posted February 4, 2016 No. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4293961 Share on other sites More sharing options...
Gorgoff Posted February 4, 2016 Share Posted February 4, 2016 Hehe. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4294033 Share on other sites More sharing options...
God-Potato of Mankind Posted February 5, 2016 Share Posted February 5, 2016 You're better off with a Centurion, Praetor or Khârn. Unless there was a sweet CS Model for him, but even then I'd run him as a normal Centurion. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4294499 Share on other sites More sharing options...
Charlo Posted February 5, 2016 Share Posted February 5, 2016 Doesn't even have a power weapon. Ouch. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4294546 Share on other sites More sharing options...
Guiltysparc Posted February 6, 2016 Share Posted February 6, 2016 (edited) Soooo, i picked up a BaC box, Khârn, and a leviathan to start my eaters. I am building towards this 2000pt list... - HQ - Khârn, gorechild, orbital assault row - Troops - 2 tacticals with vexillas in drop pods, sargents with artificer armor and power fists - Elites - Contemptor with a kheres in a drop pod 5 Regular terminators with volkites and a couple lightming claws and power fists. Sargent has a chain fist and volkite. Deep striking. Vet squad with some power weapons and a dreadclaw. Khârn goes with them. - Heavy Support - Fire Raptor with the reaper battery upgrade Leviathan with cannon and claw, volkites instead of flamers, phosphex, dreadpod I think this is a pretty strong list so I am wondering if it's a good stater list. I feel like it would provide a good bar to build on even in a non pod list. I also plan on waiting to buy the pods until after the new RoWs are revealed. Edited February 6, 2016 by Guiltysparc Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4295364 Share on other sites More sharing options...
Hesh Kadesh Posted February 6, 2016 Share Posted February 6, 2016 The Leviathan must take either a Dreadnought Drop Pod or a kharybdis Pod, and a Contemptor must take a Dreadnought Pod or a Dreadclaw. Otherwise, you have no AT. I don't count PFists or Meltabombs or CC as effective AT. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4295594 Share on other sites More sharing options...
Guiltysparc Posted February 6, 2016 Share Posted February 6, 2016 The leviathan and contemptor are both in dreadnought drop pods. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4295791 Share on other sites More sharing options...
God-Potato of Mankind Posted February 6, 2016 Share Posted February 6, 2016 (edited) Mentlegems, It appears our new RoW is basically: FNP, or +1 to FNP for everyone IWND for all ICs. Not seen the specifics but seems really good, as we should be running apothecaries regularly and making use of our characters being very killy anyway. All I can think of is my despoilers will now get 4+ FNP Ontop of Zealot with a Chappy, who now has IWND! It's just..amazing. Unsure if there are any limitations yet. Confirmation would result in . Edited February 6, 2016 by The God-Potato of Mankind Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296436 Share on other sites More sharing options...
Guiltysparc Posted February 6, 2016 Share Posted February 6, 2016 Innnnnnteresting. I kind of like the idea of a RoW that boosts survivability. Do we know what the FoC requirements/limits might be? Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296478 Share on other sites More sharing options...
Twizted86 Posted February 6, 2016 Share Posted February 6, 2016 I think I saw that you can't have immobile or slow and purposeful units. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296519 Share on other sites More sharing options...
God-Potato of Mankind Posted February 6, 2016 Share Posted February 6, 2016 I think I saw that you can't have immobile or slow and purposeful units. Ah that's it. So no butchers or cataphractii - what else is s&p? Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296555 Share on other sites More sharing options...
ThatOneMarshal Posted February 6, 2016 Share Posted February 6, 2016 actually think the new FAQ fixed that. They don't explicitly write slow and purposeful they only list the effects like they can't run. Feel free to run those termies up the board! Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296587 Share on other sites More sharing options...
Flint13 Posted February 6, 2016 Share Posted February 6, 2016 ^Yep, bc Slow and Purposeful confers side effects to units. Having Cataphractii tank ass does not :D Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296659 Share on other sites More sharing options...
God-Potato of Mankind Posted February 6, 2016 Share Posted February 6, 2016 Well on the RB entry it doesn't list slow & purposeful. But it lists Cataphractii, which is stated to confer S&P. I am however, using the older books. If I can run them I'd squee with glee as I can pretty much just apply FNP/IWND for no cost to my existing list with no drawbacks :D Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296700 Share on other sites More sharing options...
Slips Posted February 6, 2016 Share Posted February 6, 2016 Read the FaQ. Cataphractii doesnt have slow and purposeful, yo :p Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296704 Share on other sites More sharing options...
God-Potato of Mankind Posted February 6, 2016 Share Posted February 6, 2016 (edited) Smashing! So basically nothing you would want to take is restricted?Soooo...all benefits no downsides really? Plus delegatus got cheaper but a WE praetor is Kickass anyway. Still want a chaplain for dat re rolling. Edit: So we also need to secure Attrition and Linebreaker to deny an enemy VP. I mean we should be charging at the enemy so they seem likely, and the swamp of attacks should give us good KDRs. What if the enemy goes PoTL and has far fewer bods tho... Edited February 6, 2016 by The God-Potato of Mankind Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4296778 Share on other sites More sharing options...
Gorgoff Posted February 7, 2016 Share Posted February 7, 2016 Are there any other changes? Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4297825 Share on other sites More sharing options...
1ncarnadine Posted February 7, 2016 Share Posted February 7, 2016 Are there any other changes? No. The WE saw like 0 changes in AoD Legions. You'll just have to make due with the two neat characters, awesome new color scheme and the RoW from book VI :P ThatOneMarshal 1 Back to top Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4297905 Share on other sites More sharing options...
Flint13 Posted February 7, 2016 Share Posted February 7, 2016 So, in theory, I really like the idea of our new RoW. In short, it is +1 to FnP while we are inside our enemy's deployment zone and our ICs get It Will Not Die regardless of where they are, correct? Followed by the limitations we have to complete a couple of line-breaker-esque tertiary objectives. I'm not 100% sure if loosing that offensive power from Hatred on 3/4's of the board is worth the trade off for more resilience inside of 1/4 of the board. It certainly sounds attractive to folks who love those huge despoiler squads since you can theoretically knock out 50% of incoming wounds when you have an apothecary in there. But that long trudge across the center of the board is going to be where you need that additional FnP the most, which it doesn't give you. Then when you've made it to your opponent's deployment zone for that sweet +1 FnP, you aren't going to hit as hard (33% less hard?) without that Hatred re-roll with squads that are going to be every bit as depleted from shooting as those with Berzerker Assault rite would be. Now, if you're going the mechanized approach, you can clear that no-man's land in the middle of the board where you haven't gotten your FnP bonus yet, but then you don't have the transport capacity for an apothecary in a rhino or even a Phobos, so you're left with either paying out for a Spartan or just a mediocre 6+ FnP. I may be a little (lot) biased but I think that hitting stuff with axes more and more often wins out over not dying 16.7% less often. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4297971 Share on other sites More sharing options...
depthcharge12 Posted February 7, 2016 Share Posted February 7, 2016 How about that new apothecary character that gives +1 S and I think he confers +1 A to tactical squads. Sooooo does that stack with Berzerker??? 5 attacks S5 on despoiler blobs??? Holy moly that's great. Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4298122 Share on other sites More sharing options...
1ncarnadine Posted February 7, 2016 Share Posted February 7, 2016 So, in theory, I really like the idea of our new RoW. In short, it is +1 to FnP while we are inside our enemy's deployment zone and our ICs get It Will Not Die regardless of where they are, correct? Followed by the limitations we have to complete a couple of line-breaker-esque tertiary objectives. I'm not 100% sure if loosing that offensive power from Hatred on 3/4's of the board is worth the trade off for more resilience inside of 1/4 of the board. It certainly sounds attractive to folks who love those huge despoiler squads since you can theoretically knock out 50% of incoming wounds when you have an apothecary in there. But that long trudge across the center of the board is going to be where you need that additional FnP the most, which it doesn't give you. Then when you've made it to your opponent's deployment zone for that sweet +1 FnP, you aren't going to hit as hard (33% less hard?) without that Hatred re-roll with squads that are going to be every bit as depleted from shooting as those with Berzerker Assault rite would be. Now, if you're going the mechanized approach, you can clear that no-man's land in the middle of the board where you haven't gotten your FnP bonus yet, but then you don't have the transport capacity for an apothecary in a rhino or even a Phobos, so you're left with either paying out for a Spartan or just a mediocre 6+ FnP. I may be a little (lot) biased but I think that hitting stuff with axes more and more often wins out over not dying 16.7% less often. Unfortunately, the IWND is in enemy deploy zone too. The RoW is 100% about being there and not anywhere else. Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4298182 Share on other sites More sharing options...
Allart01 Posted February 7, 2016 Share Posted February 7, 2016 Are there any other changes? No. The WE saw like 0 changes in AoD Legions. You'll just have to make due with the two neat characters, awesome new color scheme and the RoW from book VI Incarnate violence has been changed and Bloodlust has been improved. Blood madness is the same. Hoped for a Caedere fix, but I heard nothing about it... Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4298194 Share on other sites More sharing options...
Flint13 Posted February 7, 2016 Share Posted February 7, 2016 Hot damn So if we factor in that new apothecary (bc damn, why wouldn't we take him?) I can get a despoiler squad with Rage, hatred, Str 5, re-rolling wound rolls of 1 *and* an extra attack if I feel like loosing 1/6 of my Astartes. It's good to be the (warrior) kings :d Link to comment https://bolterandchainsword.com/topic/294658-hh10-tactica-chainaxe-world-eaters/page/15/#findComment-4298239 Share on other sites More sharing options...
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