Terminus Posted January 5, 2016 Share Posted January 5, 2016 I would go drill, unless your local area is full of Cybernetica players, in which case I would go claw/storm cannon. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4269085 Share on other sites More sharing options...
foto69man Posted January 20, 2016 Share Posted January 20, 2016 Say you have your army done, have some spare change, and want to start a small 1250pt army on the side. Leviathan is the center piece of this army. What Legion and what else in the army would you take? Mixed 30k/40k opponents. So guess a TAC type. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4280365 Share on other sites More sharing options...
Slips Posted January 20, 2016 Share Posted January 20, 2016 At that low of a points limit? Any legion works. If you wanted to crank it up to 13, you'd need a few things; Ferrus Manus Head of the Gorgon RoW Iron Hands Legion What this gives you is Leviathans with IWND and Blessed Autosimulacra. Remember, you're pumping roughly 1/4th of your list into this single model at this point not to mention the minimum 300 for 2 Naked Tac Squads and another 50 for a Naked Centurion. You now have ~600 Points to make a list work. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4280371 Share on other sites More sharing options...
foto69man Posted January 20, 2016 Share Posted January 20, 2016 Well at 1250 I can't take a Primarch. I was thinking Iron Hands or Iron Warriors is the fluffier choice. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4280374 Share on other sites More sharing options...
Slips Posted January 20, 2016 Share Posted January 20, 2016 If its for fluff: IH, IW, IF, DG all work well. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4280380 Share on other sites More sharing options...
Hesh Kadesh Posted January 20, 2016 Share Posted January 20, 2016 At that level, a Kharybdis could be rather good, flying about tipping a bucket load of S6 into things. Alternatively running Twin Stormcannons is especially hell, although Grav woukd be nice for that one guy who'll run Terminators. Iron Hands do well in small games where Bolters etc are more relevant. Ultramarines get bonuses from their Dreadnoughts allowing reroll 1's to wound on shooting. Alpha Legion or RG get Infiltrating Grav Rapiers to knock out heavy enemy armour, although arguably the only HQ of worth is a Vigilator who you can put in that squad to Scout anyway. Other legions... Not so many benefits at this level. I'd recommend Grav and a Pod to kill Grav Rapiers, with a phosphex, Volkites and Stormcannon at low points, unless you think you might face MC's in which case Claw all the way. Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4280403 Share on other sites More sharing options...
Guiltysparc Posted January 22, 2016 Share Posted January 22, 2016 Love this model, definitely going to get one for my OA world eaters list...thinking grav or storm cannon and claw with some phosphex in a dreadpod would be pretty awesome. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4282130 Share on other sites More sharing options...
caladancid Posted February 7, 2016 Share Posted February 7, 2016 Does anyone have the rules for the new arm shown this weekend? I saw some reference to it being a poor choice, but didn't see the actual rules. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298214 Share on other sites More sharing options...
Terminus Posted February 7, 2016 Share Posted February 7, 2016 Does anyone have the rules for the new arm shown this weekend? I saw some reference to it being a poor choice, but didn't see the actual rules. Yeah, it's a three shot 18" S9 meltagun. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298222 Share on other sites More sharing options...
Perry Posted February 7, 2016 Share Posted February 7, 2016 Does anyone have the rules for the new arm shown this weekend? I saw some reference to it being a poor choice, but didn't see the actual rules. Yeah, it's a three shot 18" S9 meltagun. Considering it comes with 2 standard meltaguns in claws I'd rather stick with that and benefit in close combat where the leviathan is harder to get damaged instead of sitting at range with slightly more meltapower. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298225 Share on other sites More sharing options...
Terminus Posted February 7, 2016 Share Posted February 7, 2016 It's only 3 extra inches of range, but there is such a thing as concentration of fire. Four melta shots at BS5 (three at +1S) have a good chance to immediately kill a vehicle on touchdown. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298228 Share on other sites More sharing options...
Soldier of Dorn Posted February 7, 2016 Share Posted February 7, 2016 (edited) Would it be worthwhile to take a Blood Angel double storm cannon dude with assault cannon nipples, since they can replace their heavy flamers with those now? Edited February 7, 2016 by The Psycho Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298363 Share on other sites More sharing options...
Slips Posted February 7, 2016 Share Posted February 7, 2016 Copy paste! Lots of Dakka but kind of a Waste on the platform especially for his cost. Rather go with Chest AC's, Grav-Flux Bombard and Claw/Drill in a pod. Drop down, Splat a TEQ or weaker with the Bombard, Pepper the survivors with 8 S6 Rending Shots while staying in the pod to weather the return fire. T2, Hop out if you havent been forced out by the pod going boom. Splat and Pepper again and charge something. If you want more of an AT Version, take the Melta Lance which is 18" S9 Ap1 Heavy 3, Melta with a Drill and 2 Chest ACs. While most tanks will be like "LOL MELTA" you'll be all like "LOL S9 AP1 ANYWAYS!" and blow stuff up on a 5+ if you pen, which you do on a 6+ vs Av14. With 3 Shots at BS5, 1in6 chances to pen (Av14) and a further 1in3 to "Explode" you have pretty good odds to instagib a vehicle. Then you have the Drills In-Hand Melta Gun at S8 Ap1 for another chance at blowing up the target. With further possible glances being dealt with 8 S6 Rending shots with the AC's. And if they dont have Armored Ceramite? Welp, guaranteed pens for days, pretty much. If they survive into the next turn and dont run the hell away? Welp, say hi to S10 Armorbane Drill! Vs 6 Shots S7 Sunder per cannon. You'll be nuking MEQ inside the threat bubble and Av13 or lower but thats about it. Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298623 Share on other sites More sharing options...
Hellex_The_Thanatar Posted February 8, 2016 Share Posted February 8, 2016 Copy paste! Lots of Dakka but kind of a Waste on the platform especially for his cost. Rather go with Chest AC's, Grav-Flux Bombard and Claw/Drill in a pod. Drop down, Splat a TEQ or weaker with the Bombard, Pepper the survivors with 8 S6 Rending Shots while staying in the pod to weather the return fire. T2, Hop out if you havent been forced out by the pod going boom. Splat and Pepper again and charge something. If you want more of an AT Version, take the Melta Lance which is 18" S9 Ap1 Heavy 3, Melta with a Drill and 2 Chest ACs. While most tanks will be like "LOL MELTA" you'll be all like "LOL S9 AP1 ANYWAYS!" and blow stuff up on a 5+ if you pen, which you do on a 6+ vs Av14. With 3 Shots at BS5, 1in6 chances to pen (Av14) and a further 1in3 to "Explode" you have pretty good odds to instagib a vehicle. Then you have the Drills In-Hand Melta Gun at S8 Ap1 for another chance at blowing up the target. With further possible glances being dealt with 8 S6 Rending shots with the AC's. And if they dont have Armored Ceramite? Welp, guaranteed pens for days, pretty much. If they survive into the next turn and dont run the hell away? Welp, say hi to S10 Armorbane Drill! Vs 6 Shots S7 Sunder per cannon. You'll be nuking MEQ inside the threat bubble and Av13 or lower but thats about it. The leviathan can now take assault cannons?? Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298763 Share on other sites More sharing options...
Slips Posted February 8, 2016 Share Posted February 8, 2016 If you're a Blood Angel! Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298764 Share on other sites More sharing options...
Hellex_The_Thanatar Posted February 8, 2016 Share Posted February 8, 2016 If you're a Blood Angel! darn nope. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298766 Share on other sites More sharing options...
Terminus Posted February 8, 2016 Share Posted February 8, 2016 People are hating on the melta lance for not being a lance and only 3 shots for 6 barrels (although a multimelta has two barrels, so I imagine this as three stuck together and supercharged for -6" +1S), but I'm a fan. I'm going to build one with drill/melta/phosphex and another with claw/bombard/phosphex. Nipple assault cannons would have been cute, oh well, I guess you can always bring shattered Legion leviathans. :D Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298956 Share on other sites More sharing options...
Slips Posted February 8, 2016 Share Posted February 8, 2016 I'm totally getting one with Drill and Melta and another with Claw and Grav. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4298981 Share on other sites More sharing options...
Balthamal Posted February 8, 2016 Share Posted February 8, 2016 Think my preference is the grav/phospex with a magnetized drill/claw since both will come in handy at some point. What's the deal with the transport btw? Is it just dread pods or dreadclaws too? Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4299090 Share on other sites More sharing options...
Slips Posted February 8, 2016 Share Posted February 8, 2016 Only DreadPods or Kharybdis. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4299097 Share on other sites More sharing options...
Balthamal Posted February 8, 2016 Share Posted February 8, 2016 Hmmm dread pods it is then, screw dropping 160 notes on a Kharybdis Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4299103 Share on other sites More sharing options...
Flint13 Posted February 8, 2016 Share Posted February 8, 2016 (edited) ... "LOL MELTA" you'll be all like "LOL S9 AP1 ANYWAYS!" ... I think this is the best summary of the Levi's new arm I've seen. Edited February 8, 2016 by Flint13 Hesh Kadesh and caladancid 2 Back to top Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4299294 Share on other sites More sharing options...
Ceadus Posted February 12, 2016 Share Posted February 12, 2016 So, for my Night Lords, i´m considering getting 1 or 2 levvies (in a talon) for the Terror Assault RoW´s only haevy support choice. As the NL shine in Anti Infantry, they often lack at AT. Which loadout would you guys recommend for me? Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4304375 Share on other sites More sharing options...
Charlo Posted February 12, 2016 Share Posted February 12, 2016 So, for my Night Lords, i´m considering getting 1 or 2 levvies (in a talon) for the Terror Assault RoW´s only haevy support choice. As the NL shine in Anti Infantry, they often lack at AT. Which loadout would you guys recommend for me? Siege Drill, then either the melta Lance or grav bombard. I'd lean towards the bombard as you can delete 2+ armour units with that. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4304379 Share on other sites More sharing options...
Terminus Posted February 12, 2016 Share Posted February 12, 2016 I think I would agree with the above. The melta lance is nice, but the first turn you're probably shooting your phosphex and the bombard meshes better with that. In subsequent turns, you still get a meltagun and bombard attack, and then charge with a whole lot of S10 armorbane attacks, so you should still wreck the vast majority of vehicles. If you face a lot of knights and other dreadnoughts, though, the melta lance is a good choice. With a cortus contemptor with dual grav fists only costing 175 points, they are my go-to dreads for attacking vehicles with shooting. Link to comment https://bolterandchainsword.com/topic/315048-leviathan-siege-dread-tactics/page/11/#findComment-4304424 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now