Hesh Kadesh Posted February 11, 2016 Share Posted February 11, 2016 In the first rules, you couldn't Deep Strike a flyer in Zoom mode anyway, because the Deep Strike clause wasn't there, and you had to move 18", but as a DS'er, you cannot move, and being banned from further movement means that you'd crash and burn at the end of the phase. Terminus 1 Back to top Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303581 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Ok so a little tactics. I have thought up a pretty fluffy themed army using the row Praetor, paragon blade, jump pack, all the usuals. Centurion - chaplain encarnine blade art armour refractor Centurion - primus medicae (or mos for ds goodness?) encarnine blade art armour refractor. Damocles rhino Troops Assault squad X 15 3 pwr weapons, sarge has mb, fist and combat shield Times twice more (3 squads) Contemptor talon 3 contemptors w chainfist. Assault cannons. Javelin (ds) assault cannon. Fire raptor Dakka preds x2 Las vindi. How does that look? Assault marines ds in t1. Damocles hopefully stops scattering. T2, hopefully the jav and fire raptor arrive. Contemptors run up and assault cannon stuff, charge if possible. Assault squads get assaulting! Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303833 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 (edited) I was wondering. If you lob a blind grenade and they go to ws1, your then hitting on 2+ (says in the book?) that's pretty ruinous. And may swap out to stick a boarding shield on everyone for the nades. Edited February 12, 2016 by Theredknight Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303836 Share on other sites More sharing options...
Nova_chron Posted February 12, 2016 Share Posted February 12, 2016 Best roll for hits is 3+ unless you have a special rule says otherwise examples would be tramsfixing gaze on Memphiston Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303866 Share on other sites More sharing options...
Terminus Posted February 12, 2016 Share Posted February 12, 2016 Blind tests are taken at the end of the phase. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303935 Share on other sites More sharing options...
PastelAvenger Posted February 12, 2016 Share Posted February 12, 2016 Are your Contemptors walking? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303947 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Blind tests maybe, I'm pretty sure blind grenades work in the shooting phase, like a frag grenade. And encarnine fury lets you roll on one better to hit to a min of 2+ (3+ normally,-1 encarnine fury, enemy reduced to ws1) Yes pastel, theyl be hidden to begin with behind armour or buildings, at least hopefully. If the rules change as mentioned theyl be getting pods. Actually now come to mention it, they are the only elites..so pods all round! Won't even need a las rapier, and makes the list even more fluffy. Think Itl work? I might trial this next week before I splash out on models Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303982 Share on other sites More sharing options...
Slips Posted February 12, 2016 Share Posted February 12, 2016 The 3 Dread Talon all in pods is specifically in regards to Orbital Assault! Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303989 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Ok in that row, without having the book to hand (working away) I can't check. Tbh I have never used pods. But dred drop pod is available for single ones correct? So I will just take them in 3 slots lol Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4303999 Share on other sites More sharing options...
rendingon1+ Posted February 12, 2016 Share Posted February 12, 2016 Blind tests maybe, I'm pretty sure blind grenades work in the shooting phase, like a frag grenade. And encarnine fury lets you roll on one better to hit to a min of 2+ (3+ normally,-1 encarnine fury, enemy reduced to ws1) Yes pastel, theyl be hidden to begin with behind armour or buildings, at least hopefully. If the rules change as mentioned theyl be getting pods. Actually now come to mention it, they are the only elites..so pods all round! Won't even need a las rapier, and makes the list even more fluffy. Think Itl work? I might trial this next week before I splash out on models I thought Encarmine Fury gives +1 to wound, not to hit Is there some special rule about hitting in the RoWs? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304063 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Sorry was late night, reading again that's right! So chaplains and forge lords are good for us I guess. Anyway, the lists. Strengths and weaknesses? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304074 Share on other sites More sharing options...
Hesh Kadesh Posted February 12, 2016 Share Posted February 12, 2016 What does the Encarmine Blade do again? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304080 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Blade of perdition I mean sorry. Got excited with encarmines! 1 wound counts as 2, ap2 at initiative, master crafted, two handed Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304084 Share on other sites More sharing options...
1ncarnadine Posted February 12, 2016 Share Posted February 12, 2016 Blade of perdition I mean sorry. Got excited with encarmines! 1 wound counts as 2, ap2 at initiative, master crafted, two handed Although when it causes two wounds, each wound is saved against separately. Worth noting vs Eternal Warriors and stuff Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304087 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Of course otherwise it'd be disgusting!! Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304090 Share on other sites More sharing options...
Hesh Kadesh Posted February 12, 2016 Share Posted February 12, 2016 Okay, that's pretty cool. On a budget character, they are like Paragon Blades. A PBlade Praetor loses out in the 2 wounds an EW, but gains the ability to ID on a 6, Wound on 2's, and an attack with a Pfist. How do you have 4 HQ slots? On the Heroes, do you want a refractor or Boarding Shield? Boarding Shields give the squad Defensive Greandes. Have you considered bringing in some Telekinesis Librarians rather than the Chaplain and Medicaes? Gives them Assail so that your targets cannot run away (Yay, autohit strikedown, Force, maybe maelstrom of Levitation; no people do not like Assault Marines moving 24" and then assaulting. I feel the list is missing some pie plates to keep the enemy seperated, which lets you take advantage of the I5 Pile In to gank particular things like PFist Sergeants. I'd probably drop the Fire Raptor (you have AP3 out the wazoo with S5 Power Swords at I5 effectively) for something like a Medusa Battery for barrage. Hit them with a medusa, cut the unit in half, try and gib the Sergeant, if not charge in, and try and get the AP2 Perditions on the Sarge before they can pile in and get more Look Out, Sir. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304115 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Basically yes! I'm trying to punch one in each squad for extra power. They should be able to slay most characters (using row to) at i5, and if you wound with 3, that's 6ap2 saves the enemy will have to make! Tempted to stick one on my praetor tbh it's that good. Ok so i was thinking about a recon squad in there to get some non scatter goodness, what do you think? I agree with you, pie plates or I have found cheesewinds do a very good job because of the indirect fire as well. I can drop out the las vindi, and replace with a pie plate thing. I'm going for a fluffy feel, I think I could justify that, as it's like a prelim bombardment before assault marines land. Also don't forget the Damocles has an orbital barrage which will spread out t1/2 , after that I'm in combat. 4hq- are the Damocles not a command vehicle from the praetor or am I getting confused here? If not il have to have a look at that, I think Damocles is essential for this to work. I haven't thought about Libby, are they that effective? Tbh a friend of mine uses one and always casts that 4+fnp and eternal Warrior one it's a bane with his jump pack dudes. What psychic specialties are best? Biomancy and divination? Also looking at the contemptors, how about flipping to temptor cortis, now stripping the points from a regular contemptor will allow for something else to be included. qwerty2jam 1 Back to top Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304166 Share on other sites More sharing options...
Hesh Kadesh Posted February 12, 2016 Share Posted February 12, 2016 (edited) I'd say no to the Praetor imho. S5 +1 to wound, and +1 to attack is better. The Damocles is sadly a HQ unit on its own. Only the UM get it as a MoS Dedicated Transport. It isn't a DT for a Command Squad or Praetor at all, unless the BA or latest rules release changes the Damocles at all. Recon Squad is okay, but at 160pts per I'm not sure. As to the Libby, i think they are one of the most utilitarian. Pyromancy is flat out the worst in my estimation. I have a soft spot for Telekinesis, maybe a throw back to having the hots for Famke Janssen in Xmen and that I liked playing them in D&D back when, but yeah. There isn't much more fun than rolling Levitate, Maelstrom and Focus for Assail. There are some not so good powers, sure. But the primaris is excellent on an army that is going to want to move/counter assault. Biomancy has the overall strobgest powers for chewibg face in an Assault, but they shpuld really be doing that anyway, nor can you rely on rolling the necessary one power you need for it. Endurance is pretty cool, but I more often see DG running that because it comes from Morturg and morturg gives you Infiltrating 4+ FNP dudes with relentless Graviton Guns or Multimeltas. And yes. Ibwas never a fan of the Contemptor because I didn't think the extra reslience was necessary to pay another 50pts for (despite its value). Now you get half the bonus (AV13, 5++ vs Shooting) in exchange for +1 attack and rage at the expense of WS4 for only 10pts more than a similarly equipped Boxdread. Edited February 12, 2016 by Hesh Kadesh Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304183 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Ok so taking onboard that advice I could shoot with.. Damocles Praetor, as described with paragon blade etc Centurion Libby, mastery 2, perdition blade etc boarding shield 3x 15 man assault squads, with 3 power weapons. Sarge has a fist, art armour and combat shield 6 man recon squad 3x contemptor cortis in pods. 1 has grav fists, the other two have assault cannon hands/fists etc Javelin missiles and assault cannon Fire raptor, auto cannons 2 preds, tl ass cannon, ass cannon sponson, ass cannon pintle. Rounds it off to just under 3k. Guessing original plan of Damocles hidden up, either in scenery or shielded with rhinos in the centre perhaps (giving 24" range) Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304506 Share on other sites More sharing options...
Blindhamster Posted February 12, 2016 Share Posted February 12, 2016 Blade of Perdition is better than a paragon blade in most ways. A paragon blade is 5 melta bombs... to make it master crafted is a further 3 melta bombs. The blade of Perdition is 4 melta bombs and allows you to ALSO make your other weapon master crafted. You'll wound on 3s rather than 2s which sucks, but the 2 wounds at a time is going to come up more often than a single wound (how does the two wounds at a time thing work against a unit?! Can a BA Praetor potentially kill a terminator squad on his own...? ) Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304605 Share on other sites More sharing options...
Theredknight Posted February 12, 2016 Share Posted February 12, 2016 Technically if they all fail it yeah..it's not just in challenges. Even in challenges wounds carry over so.. Pretty darned good! Blindhamster 1 Back to top Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4304650 Share on other sites More sharing options...
m0nolith Posted February 17, 2016 Share Posted February 17, 2016 (edited) So, do you guys think that the extra 20 points per 10 man tac squad for the extra blade is an auto buy for us now? Also, now that we've had a few days to process all of this, what do you guys think? Rules and RoWs good, fair or not? Edited February 17, 2016 by m0nolith Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4309092 Share on other sites More sharing options...
Theredknight Posted February 17, 2016 Share Posted February 17, 2016 I'm building a list now to something similar to above. A friend of mine plays ba and he absolutely loves the row. He already had loads of assault marines anyway. But seems pretty cool to me Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4309208 Share on other sites More sharing options...
noigrim Posted February 17, 2016 Share Posted February 17, 2016 Remember that now inferno mortitats are legal Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4309458 Share on other sites More sharing options...
Slips Posted February 17, 2016 Share Posted February 17, 2016 Read the First Few Pages. We go over that very topic and why its not as awesome as you think. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/8/#findComment-4309471 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now