sebs_evo7 Posted May 17, 2017 Share Posted May 17, 2017 Gents........... flamer pods are dead Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744588 Share on other sites More sharing options...
Panda_Saurus_Rex Posted May 17, 2017 Share Posted May 17, 2017 Charge from Deep Strike with no penalties! My body is ready! OrbOfAntioch 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744590 Share on other sites More sharing options...
Xenith Posted May 17, 2017 Share Posted May 17, 2017 Gents........... flamer pods are dead How? We haven't seen the rules for drop pods. The rumour was 3" deployment from a vehicle. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744628 Share on other sites More sharing options...
Panda_Saurus_Rex Posted May 17, 2017 Share Posted May 17, 2017  Gents........... flamer pods are dead How? We haven't seen the rules for drop pods. The rumour was 3" deployment from a vehicle.   Agreed. Apparently vehicle rules are tomorrow so maybe they will cover transports. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744632 Share on other sites More sharing options...
tkni Posted May 17, 2017 Share Posted May 17, 2017 From the DEldar article, their 'fast' vehicles ignore the -1 to hit after moving, which may give us an inkling of how our overcharged engines may play out. Filius 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744647 Share on other sites More sharing options...
Valerian Posted May 17, 2017 Share Posted May 17, 2017 Â Gents........... flamer pods are dead How? We haven't seen the rules for drop pods. The rumour was 3" deployment from a vehicle. Â Â It probably is, but with the Trygon example, the other unit still has to be place at least 9" away from enemy forces. Â So, I'd bet that you can place your unit up to 3" away from the Drop Pod, but still have to place it at least 9" from any enemy models, which is out of range for standard Flamers. Â sebs_evo7 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744664 Share on other sites More sharing options...
NTaW Posted May 17, 2017 Share Posted May 17, 2017 (edited) Snip. Edited May 17, 2017 by NTaW Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744675 Share on other sites More sharing options...
Quixus Posted May 17, 2017 Share Posted May 17, 2017 Too bad, null deployment remains dead, for matched play at least. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744832 Share on other sites More sharing options...
Panzer Posted May 17, 2017 Share Posted May 17, 2017 Gents........... flamer pods are dead It's not. Not yet at least. We've seen only the Trygon rules so far. It's not a given that Drop Pods will have the exact same rules. sebs_evo7 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744868 Share on other sites More sharing options...
Charlo Posted May 17, 2017 Author Share Posted May 17, 2017 Gents........... flamer pods are dead *UNCONTROLLABLE SOBBING* Â But naw, we don't know yet. Like Dante in Baal, there is yet HOPE. sebs_evo7 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744903 Share on other sites More sharing options...
NTaW Posted May 17, 2017 Share Posted May 17, 2017 Can confirm, Charlo. Maximum hope. sebs_evo7 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4744914 Share on other sites More sharing options...
Dont-Be-Haten Posted May 17, 2017 Share Posted May 17, 2017 Well this solidified my choice on a mix of a 50:50 mix of tanks to pods, points not withstanding. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745249 Share on other sites More sharing options...
Panzer Posted May 17, 2017 Share Posted May 17, 2017 I'm just happy that even if Pods were to be broken once again there's a reason to take other transports as well. :P Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745250 Share on other sites More sharing options...
Dont-Be-Haten Posted May 17, 2017 Share Posted May 17, 2017 Honestly I love razorbacks. 9x19 Parabellum 1 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745283 Share on other sites More sharing options...
The Unseen Posted May 17, 2017 Share Posted May 17, 2017 I'm actually ok with this. Total null deployment armies are very uninteractive and allow armies that rely on a single turn alpha strike to exist. Those aren't fun for either player really, and turn what should be a game of multiple turns where the winner isnt certain till near the end, into effectively a single turn deciding everything. Â Up to half still leaves you with a lot of potential for deep strike reinforcements, and if that restricton means assaulting from reserve is back in force I'm so on board. Valerian and Mirbeau 2 Back to top Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745402 Share on other sites More sharing options...
Mirbeau Posted May 17, 2017 Share Posted May 17, 2017 (edited) I'm actually ok with this. Total null deployment armies are very uninteractive and allow armies that rely on a single turn alpha strike to exist. Those aren't fun for either player really, and turn what should be a game of multiple turns where the winner isnt certain till near the end, into effectively a single turn deciding everything. Â Up to half still leaves you with a lot of potential for deep strike reinforcements, and if that restricton means assaulting from reserve is back in force I'm so on board. Â Aye - and null deployment has been mentioned as possible for narrative games. Might even pop up for matched play when the new planetstrike comes, or in certain scenarios. Edited May 17, 2017 by Mirbeau Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745468 Share on other sites More sharing options...
sebs_evo7 Posted May 17, 2017 Share Posted May 17, 2017 With no scatter die i simply can't see how drop pods could have a different rule where you can deploy closer than 9in but i guess it's still early days. Maybe they will allow you to but with the restrictions that you can't assault Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745476 Share on other sites More sharing options...
Jolemai Posted May 17, 2017 Share Posted May 17, 2017 We still don't know the whole picture so it doesn't necessarily mean that null deploy lists have gone. Â Things like Drop Pods, Flyers, LotD, etc, have always had to start the game in Reserve. List creation is done before rolling for mission so unless the rules for these have changed dramatically, it's entirely possible you'll end up with a situation whereby you have to start the game with Flyers and Drop Pods on the board... Â Obviously this won't happen so they will either be a Codex rule to override this BRB rule, or the game will pretty much end as we know it. The point is, don't write the obituary on a null deploy list just yet. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745484 Share on other sites More sharing options...
Grazcruzk Posted May 18, 2017 Share Posted May 18, 2017 Honestly I love razorbacks. Â I'm with you there! With twin linked becoming twin and transports that (suposedly) aren't made of paper, a twin heavy flamer razorback is sounding pretty awesome. Â Â A separate note on pistols- I know there is a lot yet that we don't know, but taking inferno pistols instead of meltaguns on an assault squad could also be quite a good option. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745548 Share on other sites More sharing options...
Indefragable Posted May 18, 2017 Share Posted May 18, 2017 I'm not quite sure whether its hope or premonition, but I have a feeling that our secret sauce will be Re-rolling To Wound in CQC (including pistols will be naaaaaaaasty!), Fleet or some such, and particularly good Jump Packs, Flyers, and Skimmers. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745567 Share on other sites More sharing options...
Panzer Posted May 18, 2017 Share Posted May 18, 2017 I'm actually ok with this. Total null deployment armies are very uninteractive and allow armies that rely on a single turn alpha strike to exist. Those aren't fun for either player really, and turn what should be a game of multiple turns where the winner isnt certain till near the end, into effectively a single turn deciding everything. Â Up to half still leaves you with a lot of potential for deep strike reinforcements, and if that restricton means assaulting from reserve is back in force I'm so on board. Honestly while null deployment list were the most obvious offender it wasn't just them. Unless your list was super durable like Necrons or a BarkBark star you were always relying on your alpha strike and sometimes beta strike in 7th. Tau for example relied on dealing all the damage during turn 1-2 while they still have their Markerlights. Once they were gone they relied on the tankiness of Riptides to survive till the end of the game. Hence why you almost never see other Tau lists in 7th competetive games. Â We still don't know the whole picture so it doesn't necessarily mean that null deploy lists have gone. Â Things like Drop Pods, Flyers, LotD, etc, have always had to start the game in Reserve. List creation is done before rolling for mission so unless the rules for these have changed dramatically, it's entirely possible you'll end up with a situation whereby you have to start the game with Flyers and Drop Pods on the board... Â Obviously this won't happen so they will either be a Codex rule to override this BRB rule, or the game will pretty much end as we know it. The point is, don't write the obituary on a null deploy list just yet. It's not a mission rule tho but a general rule for matched play, no? They specifically said that things like a null deployment list are sometimes very fluffy and cool and fitting a specific narrative...and that's where those lists belong. In narrative play. So I doubt they'll make it overly easy to ever use a null deployment list in matched play if at all. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745658 Share on other sites More sharing options...
Grazcruzk Posted May 18, 2017 Share Posted May 18, 2017 Indefragable, re-rolls in cqc seems very fitting! Â Personally, I know they've said they don't want to have units that ignore core rules like battleshock, but I feel like they are a good candidate for a rule that either ignores or drastically reduces battleshock wounds. Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4745674 Share on other sites More sharing options...
Panda_Saurus_Rex Posted May 18, 2017 Share Posted May 18, 2017 https://www.warhammer-community.com/2017/05/18/new-warhammer-40000-vehicles-may18gw-homepage-post-4/ Â Vehicle rules here; not a lot we don't already know except:Â - No more tank shock, vehicles can charge and fight in CCÂ - Some vehicles can be outfitted with "CC" weapons, like Deathrollers, etc Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4746117 Share on other sites More sharing options...
vahouth Posted May 18, 2017 Share Posted May 18, 2017 I wonder... If a Land Raider charges, do the troops inside count as charging too? If not, can they charge after the LR failed to make contact? Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4746132 Share on other sites More sharing options...
Panzer Posted May 18, 2017 Share Posted May 18, 2017 I wonder... If a Land Raider charges, do the troops inside count as charging too? If not, can they charge after the LR failed to make contact? Probably not if they still have to disembark during the movement phase. ;) Link to comment https://bolterandchainsword.com/topic/333154-8th-edition-ba/page/31/#findComment-4746140 Share on other sites More sharing options...
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