Mazer Rackham Posted December 7, 2023 Share Posted December 7, 2023 (edited) Just a quickfire note here for now: We've got a few players kicking about that could be employed elsewhere. I was thinking about running a complimentary game which would provide some diversion if you follow my drift, but not competition to Time of Reaving. A simple, narrative, rules-lite (but reliant - ie, need to roll BS etc, but I want to try and keep the crunch low...er) one-shot, set on the sands of Isstvan before the dropship comes in - the players are already Shattered Legion, 2 x Techmarines, and a potential Psyker. You are in receipt of orders from command to hit an objective that is jamming comms lines to call for extraction or cohesion of the first wave Legions. The initial team is as follows: @Machine God IH Librarian (ish) @Xin Ceithan IH Techmarine @Necronaut RG Techmarine Note that my time is limited, thus The Serpent's Cowl is planned as a low commitment affair, so it will tick over whilst Reaving cruises. Thoughts? Edited December 10, 2023 by Mazer Rackham Black Cohort, Necronaut, Xin Ceithan and 4 others 5 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/ Share on other sites More sharing options...
Trokair Posted December 7, 2023 Share Posted December 7, 2023 Are you considering this as a prequel of sorts to Time of Reaving with the same characters (or at least some of them) or is it more of a thematic same place same time (ish) story that is otherwise unconnected? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008162 Share on other sites More sharing options...
Mazer Rackham Posted December 7, 2023 Author Share Posted December 7, 2023 Good query. Yes, it's a prequel of sorts. I don't plan to have it end with the guys in their start positions for Reaving, so they have a bit of agency, but the 'epilogue' will of course have them drop into the other PBP Game. The objective of Serpent's Cowl, is 'do they complete the mission'. Which will have a climactic effect elsewhere, albeit beyond the scope of the other game. Xin Ceithan, Trokair, Necronaut and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008164 Share on other sites More sharing options...
Xin Ceithan Posted December 8, 2023 Share Posted December 8, 2023 I think those pesky loyalists are getting way too much screen time Mazer Rackham and Necronaut 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008279 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 *Activates Uno Reverse Card* Xin Ceithan 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008319 Share on other sites More sharing options...
Necronaut Posted December 8, 2023 Share Posted December 8, 2023 Twist my arm, why don't you? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008322 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 Which one, aren't both blown off? Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008324 Share on other sites More sharing options...
Necronaut Posted December 8, 2023 Share Posted December 8, 2023 It's just a flesh wound! I'll bite yer bleedin legs off! Trokair, Xin Ceithan and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008327 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 (edited) Astartes don't got time to bleed. Complete your chargen, sir, or walk the plank and be damned! Edited December 8, 2023 by Mazer Rackham Yaaarr! Xin Ceithan and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008328 Share on other sites More sharing options...
Xin Ceithan Posted December 8, 2023 Share Posted December 8, 2023 Part of the ship! Part of the crew! Black Cohort, Trokair, Necronaut and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008339 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 (edited) You heard the man, you know the drill! Build your sheets lads, then send Alpharius er, me, the invites to view them on Googledocs. Don't go crazy, just do Stats and Gats for now. Because this is a prequel and you're at Respected (as per BC's post in Reaving), you can pick your stuff from there. Don't get too attached to it though. Or your limbs. EDIT: Scrub that, just post the characters in here, no need for extra admin. Edited December 8, 2023 by Mazer Rackham Xin Ceithan 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008341 Share on other sites More sharing options...
Xin Ceithan Posted December 8, 2023 Share Posted December 8, 2023 Sharrak Skorn Iron Hand Praevian I am putting the Development/ Char here in spoilers for reference, pending GM approval and rules check Spoiler Clan Atraxii ? Ungarvarr ? Techmarine SetUp WS 42 BS(+5 IH) 42 S 43 (+) T (+5 IH)44 Ag 38 (42 with Armor ) Int 50 Per 41(+) Wp 40 Fel 45 Fate 3 Wounds 22 Deed: Price of Victory (included above) Equipment MK III Iron Pattern – a Fury like Lightning, + 5 Ag, + 1 Ini ServoArm Bolter Frag Grenade Krak Grenade Repair Cement Bionics Mechanicus Implants Left Hand (Exceptional, Chapter Trappings) Cybernetic Senses (Vision-master crafted) Bionic Arm (right- mastercrafted) Mind-Impulse-Unit Common ) Starting Skills and Talents Speak Language ( Techna-Lingua) Tech Use Electro-GraftUse Mechadendrite Use (ServoArm) Initial 1000 XP The Flesh is Weak ( IH ) 500 Signature Wargear 500 4000XP ( at Rank I ) The Flesh is Weak II ( IH ) 500 Autosanguine 500 Forbidden Lore (Mechanicus) 400 Security 400 Int Advance +5 simple) 200 Tech Use +10 ( IH ) 500 Good Reputation (Mechanicus) ( IH ) 500 The Flesh is Weak III ( IH ) 500 Tech Use +20 ( IH ) 500 4000 Xp ( including/ at Rank II) Simple Advance PER +5 200 Simple Advance STR 200 Luminen Charge 500 Survival 300 Trade (Armor, Weapon) 1200 Awareness +10 300 Scrutiny 400 Demolitions 400 Forbidden Lore (Mechanicus) +10 (400) 100 Xp unspent A bit unsure of equipment … considering making the servo arm the signature weapon… or is the Omnissian Axe available then? I like the idea of a digital weapon for the bionics, but these are well out of our renown / req I think.. With the servo-arm already a potent melee weapon, should I go with a ranged option instead, e.g something like a plasma / combibolter? …or a… Combi-Volkite With this being more of a narrative prologue, maybe I could persuade the supreme being that is the GM into a -badly damaged - cybernetica companion, like a Castellax Necronaut and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008364 Share on other sites More sharing options...
Trokair Posted December 8, 2023 Share Posted December 8, 2023 16 minutes ago, Xin Ceithan said: With this being more of a narrative prologue, maybe I could persuade the supreme being that is the GM into a -badly damaged - cybernetica companion, like a Castellax You called? Xin Ceithan, Necronaut and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008366 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 17 minutes ago, Xin Ceithan said: Sharrak Skorn Iron Hand Praevian I am putting the Development/ Char here in spoilers for reference, pending GM approval and rules check Looks fine to me. Just a note though - I'm not expecting full blown chargen workups - just some stats and a gear and a bit of flavour - however - it could com ein handy for Reaving if a Player does do this, so I leave it to the Player as choice. 17 minutes ago, Xin Ceithan said: A bit unsure of equipment … considering making the servo arm the signature weapon… or is the Omnissian Axe available then? I like the idea of a digital weapon for the bionics, but these are well out of our renown / req I think.. I wouldn't Sig Wargear anything like standard kit, TBH, since you might want to discuss that at a later date with @Black Cohort if you get pulled from reserve. Don't worry about Req, as far as I can see the situation on Isstvan is so chaotic, you could probably pick up anything. 17 minutes ago, Xin Ceithan said: With the servo-arm already a potent melee weapon, should I go with a ranged option instead, e.g something like a plasma / combibolter? …or a… Combi-Volkite CHOOM! Although to be fair, I wouldn't want anything above Combi-Volkite. No Culverins etc. See if you can spot my post in Reaving about this for stats etc. 17 minutes ago, Xin Ceithan said: With this being more of a narrative prologue, maybe I could persuade the supreme being that is the GM into a -badly damaged - cybernetica companion, like a Castellax I will consider it, but only if the automaton is called Wilberforce, and contains a chiller cabinet for M.23 Switzernalian Cognac. Trokair and Necronaut 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008370 Share on other sites More sharing options...
Mazer Rackham Posted December 8, 2023 Author Share Posted December 8, 2023 (edited) 57 minutes ago, Trokair said: Castellax You called? Again this is from the Only War Mechanicum Fandex, and is therefore in need of work. CASTELLAX-CLASS BATTLE AUTOMATA A general purpose Battle Automata, the Castellax is designed for siege work and shock assaults, housing a particularly aggressive machine spirit to better rip apart its enemies. Castellax WS BS S T Ag Int Per WP Fel 35 45 (10)55 (15)50 30 25 30 35 0 Movement: 5/10/15/30 Wounds: 40 Armor: Machine (All 8) Total TB: 15 Atomantic Shielding (PR35 Field, PR20 when in Melee, does not Overload under normal circumstances) Skills: Awareness +10, Demolition, Dodge, Tech Use Talents: Berserk Charge, Fearless, Resistance (Psychic Powers), Two Weapon Wielder (Ballistic, Melee), Gunslinger, Sidearm, Blade Dancer Traits: Auto-Stabilized, Machine (8), Unnatural Strength (+5), Unnatural Toughness (+10), Size (Enormous/6), Programmed Behaviour, Reactor Blast Weapons: Mauler Bolt Cannon, Two Bolters, Two Two Shock Chargers Gear: None Availability: Extremely Rare What have I done? Edited December 8, 2023 by Mazer Rackham Optimus Prime Xin Ceithan, Necronaut and Trokair 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008374 Share on other sites More sharing options...
Xin Ceithan Posted December 8, 2023 Share Posted December 8, 2023 1 hour ago, Mazer Rackham said: -snip- What have I done? ..what you always do. Being ace about it Mazer Rackham, Necronaut and Trokair 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008383 Share on other sites More sharing options...
Necronaut Posted December 9, 2023 Share Posted December 9, 2023 (edited) Alright, since you insist... Toren "Ironbeak" Ekara Techmarine Sapper attached to 66th Assault Company, XIX Legion Born of Terra, but fiercely loyal to his Primarch, Toren managed to avoid the exile of most of the rest of the Terran elements of the XIX Legion, and served alongside the greater Legion cohort during the Great Crusade with distinction. Originally a Mor Deythan operative, his aptitude for the mysteries of the Machine Cult were identified and he was sent on a pilgrimage to Holy Mars for induction into the faith of the Omnissiah to augment his considerable espionage and covert operations capabilities. While he bears the mantle and icons of office of a techmarine, he is still very much a forward operations specialist at heart and in practice, working alongside the assault elements of the 66th to sabotage enemy assets and provide forward surveillance. Starting Stats: WS: 42 BS: 44 S: 44 T: 41 Ag: 39 + 5 (RG) = 44 Int: 43 Per: 42 + 5 (RG) = 47 WP: 46 Fel: 48 Wounds: 18 + (d5=4) = 22 Fate Points: (d10=9) = 4 FP Specialty: Techmarine Specialized Training: Blessed By the Omnissiah Armour (d10=5): Mark III Armour History (d5=4): Skill of the Artificer (d10=5); MK VI Component (d10=2) = Leg (Right) Startingl/Rank 0 XP Spend (1000 xp): Guerilla Training (RG): 400 xp Concealment +10 (RG): 300 xp Silent Move +10 (RG): 300 xp Rank 1 XP Spend (4000 xp): Strength +5: 200 xp Pilot +0: 100 xp Intelligence +5: 200 xp Feedback Screech: 500 xp The Flesh is Weak 1: 800 xp Autosanguine: 500 xp Security +0: 400 xp Tactics (Recon & Stealth) +10 (RG): 300 xp Silent Move +20 (RG): 300 xp Concealment +20 (RG): 300 xp Lore: Forbidden (Adeptus Mechanicus) +0: 400 xp Rank 2 XP Spend (4000 xp): Deceive +0: 400 xp Logis Implant: 500 xp Toughness +5: 200 xp Intelligence +5: 500 xp Toughness +5: 500 xp Awareness +10: 300 xp Mimic: 500 xp Demolition +0: 400 xp Hatred (Traitor Legions) (RG): 200 xp Signature Wargear (Power Axe): 500 xp Price of Victory (Deed): 0 xp (2x Exceptional Cybernetics, -1 FP) Total Spend: 9000 xp Stats After Spend: WS: 42 BS: 44 S: 44 + 5 = 49 + 25 (Mk III PA) = 74 T: 41 + 5 + 5 = 51 Ag: 44 + 5 (Mk VI PA leg) = 49 Int: 43 + 5 + 5 = 53 Per: 47 WP: 46 Fel: 48 Fate Points = 3 (4 - 1) Wargear: Boltgun Combat Knife (Bolt Pistol lost?) Servo Arm (Common) Power Axe "Goreshovel" (Sig Wargear or should I just drop this?) Helm Picter (Chapter Trapping) Astartes Krak Grenade x1 Astartes Frag Grenade x1 Augur Array (Common) MIU (Exceptional; Respected Renown) Bionic Arm: Left (Exceptional; Price of Victory) Bionic Respiratory System (Exceptional; Price of Victory) This guys is more or less built as a recon/saboteur/support engineer type of character (e.g. a sapper) and would generally act as somewhat of a force multiplier for the rest of the team. Specializes in surveillance, infiltration, sabotage and demolitions, with capabilities including intelligence gathering, sonic attacks, machine-interface and stealth assaults in support of assault elements. Edited December 17, 2023 by Necronaut Formatting and rough backstory rubbish Mazer Rackham and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008408 Share on other sites More sharing options...
Necronaut Posted December 9, 2023 Share Posted December 9, 2023 7 hours ago, Mazer Rackham said: - snip - What have I done? The Lord's Omnissiah's work, my son. Trokair, Xin Ceithan and Mazer Rackham 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008418 Share on other sites More sharing options...
Mazer Rackham Posted December 9, 2023 Author Share Posted December 9, 2023 5 hours ago, Necronaut said: Alright, since you insist... Toren "Ironbeak" Ekara Techmarine Sapper attached to 66th Assault Company, XIX Legion That all looks fine to me, I think the SigWargear Axe is ok, it doesn't conflict with anything BC has said over in Reaving, so no worries. I'll give it until Monday for any other folks to declare passing interest, and then we'll get rolling. Necronaut and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008434 Share on other sites More sharing options...
Trokair Posted December 9, 2023 Share Posted December 9, 2023 (edited) 16 hours ago, Mazer Rackham said: What have I done? You have successfully tempted me, I thus present Tyr-Ix-375, Honourary Legionnaire of the XVIII Legion. I have taken the default Castellax profile from your post and modified it slightly, awaiting your approval of course. First of added Weapon training for all the weapon so as to use them. Secondly swapped the shock charges for the other Castellax melee weapon, the power blades, pizza cutters for the win. I tidied up/converted a few things Lastly I made a new trait, Emergent Personality. The intent with it is that during narrative time, and at the beginning of any combat I can act like any other player, but in the heat of battle I have an about 2/3 chance of reverting to base programming and about a 1/3 chance of acting normally. Of course Mazer can make me check whether I am normal or base level program at any other time he thinks suitable. The emergent personality/sentience is still very much a nascent thing after all. Lastly, the second, and this is your call Mazer, Castellaxses have a bolter built into each arm/hand (or flamers, but I am sticking with bolters). However bolters are basic not pistol. As such Gunslinger and Sidearm don’t do anything. Therfore I see two options: a) as the bolters are built in they count as pistol for the use of those skills, or b) they are not boltguns, but bolt pistols and use that profile instead. Tyr-Ix-375, Honourary Legionnaire of the XVIII Legion Spoiler WS BS S T Ag Int Per WP Fel 35 45 (10)55 (15)50 30 25 30 35 0 Movement: 5/10/15/30 Wounds: 40 Armor: Machine (All 8) Total TB: 15 Atomantic Shielding (PR35 Field, PR20 when in Melee, does not Overload under normal circumstances) Skills: Awareness +10, Demolition, Dodge, Tech Use Talents: Berserk Charge, Fearless, Resistance (Psychic Powers), Two Weapon Wielder (Ballistic, Melee), Gunslinger, Sidearm, Blade Dancer, Basic Weapon Trianing (Bolt), Heavy Weapon Training (Bolt), Melee Weapon Training (Power) Traits: Auto-Stabilized, Machine (8), Unnatural Strength (x2), Unnatural Toughness (x3), Size (Enormous), Programmed Behaviour, Reactor Blast, Emergent Personality Weapons: Mauler Bolt Cannon (Heavy 90m -/-/6 2d10+8X Pen:8 Clip:60 Full Tearing), Two Bolters Two Battle Automata Power Blade (Melee 1d10+3E Pen:12 Power Field, Tearing) Gear: None Emergent Personality: During Structured time the Castellax counts as being in range of a Cortex Controller during the first round (unless surprised). At the start of each subsequent round it needs to pass a Challenging (+0) Willpower Test to count as if in range of a Cortex Controller. Programmed Behavior: Spoiler Unless within 30m of a Cortex Controller, the Battle Automata must follow a programmed set of restrictions, outlined as below. Methodical: The Battle Automata may not perform the Run action, and must move towards the closest enemy unit it is able to harm. Target Priority: The Battle Automata must fire all of its weapons against the closest enemy within 30m any of its weapons are able to harm. If this is not the case, it is free to select targets as normal. Onslaught: The Battle Automata must charge the closest enemy within 30m if able. The Charge attack mandated by Onslaught takes precedence over ranged attacks mandated by Fire Protocols. Fire Protocols: The Battle Automata must fire up to three of its weapons at the same target designated by Target Priority. These weapons may be of the Pistol, Basic, Heavy class, or any combination of the three, and must fire at the highest rate of fire. The Automata receives no bonus to the Ballistic Skill from rate of fire, however. This combined singular “Fire Protocols Attack” is a Half Action. For example, a Vorax outside of a cortex controller must first Half-Move towards the nearest enemy. It must fire its Lightning Gun and its two Rotor Cannons at a singular target. It must fire a single shot of its lightning gun, and perform two Full Auto attacks with its rotor cannons, ending its turn. The following round, it must charge if in range. Otherwise, it returns to moving and shooting. When in range of a cortex controller, the Fire Protocols Attack is instead a Full Action, may benefit from bonuses to the Ballistic Skill from rate of fire, and the target(s) may be freely selected by the bearer of the Cortex Controller. Reactor Blast: Spoiler Upon reducing the Battle Automata to zero wounds, the Automata may make a Challenging (+0) Tech Use test. If successful, the Battle Automata’s Atomantic reactor explodes, dealing 1d10+9 Energy damage with Pen 0 to everything (ally or enemy) within 5m. Edited December 9, 2023 by Trokair Necronaut, Mazer Rackham and Xin Ceithan 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008467 Share on other sites More sharing options...
Xin Ceithan Posted December 9, 2023 Share Posted December 9, 2023 Hmm, I was thinking since I was going to take a spin on the common Techmarine by doing a Praevian , if we’d tweak the gear a bit? I was thinking about replacing the Servo Arm with a shoulder mounted weapon ( with independent targeting! ) - something that would support the Automata during the advance and could cover the Praevian during repairs ? Using the req he still could ( literally ) pick up a power weapon for close in work and a combi tool. ( Actually, with the Castellax moving from equipment to player character, that might free up some serious requisition ) Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008468 Share on other sites More sharing options...
Mazer Rackham Posted December 9, 2023 Author Share Posted December 9, 2023 49 minutes ago, Trokair said: I tidied up/converted a few things Absolutely fine. 49 minutes ago, Trokair said: Lastly I made a new trait, Emergent Personality. The intent with it is that during narrative time, and at the beginning of any combat I can act like any other player, but in the heat of battle I have an about 2/3 chance of reverting to base programming and about a 1/3 chance of acting normally. Of course Mazer can make me check whether I am normal or base level program at any other time he thinks suitable. The emergent personality/sentience is still very much a nascent thing after all. Yep, Emergent Personality Trait (EPT?) is fine. Please roll for EPT from Turn 2 onwards before declaring actions, as this makes the most sense and takes admin off my shoulders. i.e. You get Turn 1 to do stuff with no penalty, then after that, you need to test. Great little rule that, nice work. 49 minutes ago, Trokair said: Lastly, the second, and this is your call Mazer, Castellaxses have a bolter built into each arm/hand (or flamers, but I am sticking with bolters). However bolters are basic not pistol. As such Gunslinger and Sidearm don’t do anything. Therfore I see two options: a) as the bolters are built in they count as pistol for the use of those skills, or b) they are not boltguns, but bolt pistols and use that profile instead. Use option A. As they're Basic they can't be fired in Melee, IIRC, so that would be fine since you're working for Domino's Pizza anyway. 49 minutes ago, Trokair said: Tyr-Ix-375, Honourary Legionnaire of the XVIII Legion A pleasure! Although not for traitors. But then again, everyone on Isstvan V is a traitor to someone... 27 minutes ago, Xin Ceithan said: Hmm, I was thinking since I was going to take a spin on the common Techmarine by doing a Praevian , if we’d tweak the gear a bit? I was thinking about replacing the Servo Arm with a shoulder mounted weapon ( with independent targeting! ) - something that would support the Automata during the advance and could cover the Praevian during repairs ? I'd say yes, since it doesn't matter - but I might caution you that could be beyond the scope of BC's ideas for Reaving, which we are playing loose with, but using as 'guidelines' all the same. 27 minutes ago, Xin Ceithan said: Using the req he still could ( literally ) pick up a power weapon for close in work and a combi tool. Either is fine. 27 minutes ago, Xin Ceithan said: ( Actually, with the Castellax moving from equipment to player character, that might free up some serious requisition ) +BEEP+ Thankyou for calling Murder Arsenal Inc. I regret all our lines are busy, and we have no stock available at the moment, due to a terrible galactic civil war. Please call back in M34. Thanks for your understanding! +BEEP+ Trokair, Xin Ceithan and Machine God 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008475 Share on other sites More sharing options...
Necronaut Posted December 9, 2023 Share Posted December 9, 2023 With regards to using the boltguns in melee: why not treat them as improvised melee weapons? You could just about bludgeon someone to death with a bolter by accidentally dropping in their general vicinity. Mazer Rackham and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008491 Share on other sites More sharing options...
Mazer Rackham Posted December 9, 2023 Author Share Posted December 9, 2023 Well technically, yes, you can do that anyway - but what you can't do with 'Type: Basic' is use the BS attack in melee. With Pistols (also clubs) you can pull the trigger when you're toe-to-toe, but can't do that with anything bigger. Stops people blowing their toes off with grenade launchers, whilst trying to do a rocket jump suplex. Necronaut and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008496 Share on other sites More sharing options...
Machine God Posted December 9, 2023 Share Posted December 9, 2023 (edited) Will post tomorrow when I am home. Will field emergent Nutter Psyker Ashmon Edited December 9, 2023 by Machine God Strike Through madness Mazer Rackham and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/381859-dw30k-the-serpents-cowl-oocdiscussion/#findComment-6008549 Share on other sites More sharing options...
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