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I don’t think the Yellow Zone is going to be good for Tyr-Ix-375, unlike the others it hasn’t got a mark 1 brain bio-processor as backup if signal/warp/jamming stuff gets to strong.

 

Red Zone/ Power seems like a good target, cant jam the loyalist forces if you have no power to run the machines. So my vote is that Tyr goes that way.

 

Anybody care to join, or would you rather go sneakily after one of the targets, leaving Tyr to be a Distraction Carnifex as it heads into the Red Zone?

 

13 hours ago, Trokair said:

Anybody care to join, or would you rather go sneakily after one of the targets, leaving Tyr to be a Distraction Carnifex as it heads into the Red Zone?

 

Ok, Tyr in Red Zone.

 

12 hours ago, Machine God said:

Is the Red Zone for loading and unloading?

 

Depends on what you've got left in the magazine..!

 

12 hours ago, Necronaut said:

Tyr can be the distraction carnifex to Toren's lictor, if I have the analogy correct? Which would make Ashmon a zoanthrope, and Sharrak a norn-queen? 

 

Despite all this buggy goodness, where are we headed, lads? Got until midnight tonight GMT (so 12 hours?) to decide, after which I'll assume you're all going to red first (with Tro), and the mission will continue.

 

It ends on Friday, gentlemen, so choose your 'deaths' well...

Edited by Mazer Rackham

I'm not sure how the rest of you feel about this, but Toren is an RG operative and a little bit of a ruthless bastard, and I think it would be entirely in keeping with his character and chapter to use the noisier 75% of the party to act as a distraction while he goes off on a solo commando run towards the command center for some violent retribution. And to do whatever it is that needs doing there. 

8 minutes ago, Mazer Rackham said:

Xin is on Yellow.


… you are going to make  me paint chevrons again, aren’t you ?! :wink:
 

BTW was the 10% failure rate on bionics rolled somewhere I missed or will that just be  something happening at the worst possible moment ? :pirate:

My ex-wife has the same outlook.

 

EDIT: Alright gang, midnight has elapsed, and with no further guidance, I will roll MG in with Tro and send them off into the red zone.

Edited by Mazer Rackham

@Mazer Rackham sorry this week has been insanely busy. Poor timing on my part.

 

A quick question: am I correct to assume that the centurion is in TDA, and is he armed with some manner of storm bolter and CQC power weapon? The rest of the details regarding passed and failed tests I can fill in quite happily. Working out dice rolls and narrative flow now; hoping to have something ready for public consumption this evening my time with further revisions and whatnot completed by tomorrow.

Edited by Necronaut
41 minutes ago, Necronaut said:

@Mazer Rackham sorry this week has been insanely busy. Poor timing on my part.

 

Don't sweat it.

 

41 minutes ago, Necronaut said:

A quick question: am I correct to assume that the centurion is in TDA, and is he armed with some manner of storm bolter and CQC power weapon?

 

Correct.

21 hours ago, Mazer Rackham said:

EDIT: Alright gang, midnight has elapsed, and with no further guidance, I will roll MG in with Tro and send them off into the red zone.

 

Failed my spot check today as only just spotted this, Sorry MG

 

Feel free to take on the Adepts or any of the others enemies and I will edit my placeholder action list acordingly.

 

and likewise narrate as you want, i'll addapt when i get round to doing the actual fluff to go with crunch

Edited by Trokair

No, that's my fault, I forgot there was two of you.

 

You can refer to the enemies present in Red Zone as 'per player' to give you both action. I will correct this in the next segment going forward.

Bit confused today, but what else is new…
 

First Question: Is this  supposed to cover the entire encounter or just a “stage” at a time? 
 

In Yellow: Would it be possible to knock the Jamming Servoskulls out without drawing to much attention ? 
Failing that p, might it be possible to access and deactivate some of the jamming devices before combat starts? 

3 minutes ago, Xin Ceithan said:

First Question: Is this  supposed to cover the entire encounter or just a “stage” at a time? 

 

It's two stages - this one and a 'boss' or set piece battle where you choose your fate. I'll tie it all together for the finale.

 

3 minutes ago, Xin Ceithan said:

In Yellow: Would it be possible to knock the Jamming Servoskulls out without drawing to much attention ? 
Failing that p, might it be possible to access and deactivate some of the jamming devices before combat starts? 

 

You can approach the challenges as you will, so if you want to pick them off one at a time, use Tech Use or Jamming, etc, it's all up to you - you just have to deal with the 'adversaries' as presented.

 

Any use?

22 hours ago, Machine God said:

Red Zone? Is there any chance or point of Ashmon rolling dice?

 

 

 

 

 

 

 

 

 

I will go and take some of Tyr's load off of him.

 

22 hours ago, Trokair said:

 

Failed my spot check today as only just spotted this, Sorry MG

 

Feel free to take on the Adepts or any of the others enemies and I will edit my placeholder action list acordingly.

 

and likewise narrate as you want, i'll addapt when i get round to doing the actual fluff to go with crunch

 

@Trokair - I will go and take some of Tyr's load off of him.

 

A HB Servitor from the First and Second encounter (HB Servitor #2 and #4. Will take Hits 4, 5 & 6. Your Damage rolls are too high, HB's do 1D10+12 so cannot do 24 Damage)

 

Then one of the Tech Adepts.

 

 

 

21 hours ago, Mazer Rackham said:

No, that's my fault, I forgot there was two of you.

 

You can refer to the enemies present in Red Zone as 'per player' to give you both action. I will correct this in the next segment going forward.

 

@Mazer Rackham - If it is alright I will take some of Tyr's targets. As shown in my above answer.

 

I also rolled for the 10% Jamming Result too. 

 

 

 

 

 

Edited by Machine God
Chose HB Servitor Targets and Damage.

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