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A. Would the fire have created enough of a mess (or still be creating enough of a mess) that the Astartes can sneak in slightly easier as well?

 

B. I updated the molotov placeholder with Atesh wandering looking for the fuel.  I could write up a whole scene at the depot and stuff, but I didn't want to conflict with past narrative.  Can I get either suggestions of an old NPC to work with for the mats, or some NPC assistance?  Whichever would take less effort for whomever helps (thanks in advance.)

 

C. Also looks like Ukies got a girrrrrlllfrieeeeeeennnnnnd.

Edited by FabiusV4lcoran
1 hour ago, Necronaut said:

Now, onto more important matters:

 

Concerning our assault upon Bounty: we have already established that there is a moderate Imperial navy presence in the Ithyca system. An awful lot of what we're about to undertake will hinge heavily upon our ability to covertly insert ourselves and then eliminate their communications, both conventional and psychic, in very short order, otherwise we will have the Imperial navy literally breathing down our necks in rather short order with naught to show for it. I'm going to propose that those be among our top priorities.

 

@Mazer Rackham do we have general and/or detailed maps of Bounty (not asking you to generate any; just wanting to make sure we at least have them narratively), showing where all of the major attractions are located? Would be nice to hijack a bulk hauler and then crash that into something substantial, like the arbites HQ or sororitas barracks, on our way in.

 

 

 

 

I was actually considering this too -- after all, communications interruption can only mean one thing: invasion.

 

But yeah, I can go in (leads small team?) to take out the vox and/or astrotelepathic relays.

6 hours ago, Necronaut said:

we have already established that there is a moderate Imperial navy presence in the Ithyca system

 

 

I was slightly hoping they might have moved on? It was what, a Lunar class? Which is a pretty big investment for a minor system like Bounty, and after a quiet week or 2, they might be continuing their patrol or whatever? Guess we'll see!

 

Agree on doing something to knock out Comms/Astropaths asap, though. Stealth insertion for Obadiah (and Tarh), link up with the insurgents on the ground, maybe take the demo charges with them?

 

 

 

 

Going to attempt to get some explosive stuffs - 

 

1 Demolitions kit 

Target - 42 - 20 (Very Rare) + 10 (single item) = 32

Roll - 29

Result = Pass, no DoS

 

10 Demolition charges

Target - 42 - 10 (Rare) - 10 (Significant amount) = 22

Roll - 88

Result = Fail, 6 DoF

 

100 kg Promethium

Target - 42 + 10 (Abundant) - 20 (Vast) = 32

Roll - 18

Result = Pass, 1 DoS

 

Damn, wanted the extra charges. Ok. If we have a Demolitions-trained member, we can now make up to 5 demolitions charges/5 binary charges from the demo kit, and make 100 1kg promethium-based anti-personnel explosives using the promethium and det cord from the kit. That, plus the molotovs that Atesh is making, should be distributed to mostly the various fighters. We could also fix up some of the servitors that Xerxes hacked to be mobile firebombs, possibly getting them into areas that we couldn't normally or just adding to the chaos.

Edited by Lord_Ikka
8 hours ago, Necronaut said:

Now, onto more important matters:

 

Concerning our assault upon Bounty: we have already established that there is a moderate Imperial navy presence in the Ithyca system. An awful lot of what we're about to undertake will hinge heavily upon our ability to covertly insert ourselves and then eliminate their communications, both conventional and psychic, in very short order, otherwise we will have the Imperial navy literally breathing down our necks in rather short order with naught to show for it. I'm going to propose that those be among our top priorities.

 

@Mazer Rackham do we have general and/or detailed maps of Bounty (not asking you to generate any; just wanting to make sure we at least have them narratively), showing where all of the major attractions are located? Would be nice to hijack a bulk hauler and then crash that into something substantial, like the arbites HQ or sororitas barracks, on our way in.

 

You could do that, you'd have to 'loiter' somewhere. I could give you a location/opportunity on that. I am working on a map of Harville, but if it doesn't pan out, we'll have to fall back on something from MS Paint (lol). You'd have the maps of the local ground side area from the cartographs acquired by the infiltration team on their Undertaking, so will have the landmarks.

 

7 hours ago, FabiusV4lcoran said:

A. Would the fire have created enough of a mess (or still be creating enough of a mess) that the Astartes can sneak in slightly easier as well?

 

Not almost five/six days later, no.

 

7 hours ago, FabiusV4lcoran said:

B. I updated the molotov placeholder with Atesh wandering looking for the fuel.  I could write up a whole scene at the depot and stuff, but I didn't want to conflict with past narrative.  Can I get either suggestions of an old NPC to work with for the mats, or some NPC assistance?  Whichever would take less effort for whomever helps (thanks in advance.)

 

Absolutely fine. If you need help that involves me, you can go to Iscario, as he has chemical/chymistry talents.

 

7 hours ago, FabiusV4lcoran said:

C. Also looks like Ukies got a girrrrrlllfrieeeeeeennnnnnd.

 

Star-crossed lovers, man, what can I say. Rigged from the start.

 

It's the tail. Daemonic chicks dig daemonically sized tails.

 

7 hours ago, Iron Father Ferrum said:

But yeah, I can go in (leads small team?) to take out the vox and/or astrotelepathic relays.

 

See my note below.

 

2 hours ago, Lysimachus said:

I was slightly hoping they might have moved on? It was what, a Lunar class? Which is a pretty big investment for a minor system like Bounty, and after a quiet week or 2, they might be continuing their patrol or whatever? Guess we'll see!

 

We will...

 

2 hours ago, Lysimachus said:

Agree on doing something to knock out Comms/Astropaths asap, though. Stealth insertion for Obadiah (and Tarh), link up with the insurgents on the ground, maybe take the demo charges with them?

 

Doable. Obi could take the Wasp and set down somewhere. Decide on your plan in subsequent posts. I need either:

  1. Loud:
    1. Hijack freighter, use it as a very interesting door-dash package, or;
  2. Quiet:
    1. Obi picks a crew, gear from stores and leads a small entry team.

Both of these have significant risks, but not executing one of them has risks of it's own. These are the choices you need to make, gentlemen. Debate both operations, and place your action teams for them in with a proposal similar to an Undertaking. Note that this will be towards the Operation, so bonus Infamy may be gained, but it will not be huge. We could add this as an extension of a Secondary to facilitate recognition and reward.

 

To allow for discussion, I will move the deadline on to Wednesday 1200GMT.

 

2 hours ago, Lord_Ikka said:

Damn, wanted the extra charges. Ok. If we have a Demolitions-trained member, we can now make up to 5 demolitions charges/5 binary charges from the demo kit, and make 100 1kg promethium-based anti-personnel explosives using the promethium and det cord from the kit. That, plus the molotovs that Atesh is making, should be distributed to mostly the various fighters. We could also fix up some of the servitors that Xerxes hacked to be mobile firebombs, possibly getting them into areas that we couldn't normally or just adding to the chaos.

 

You and I need to have a chat, son. There's a small country I know who are looking for a few good men with 'knowledge' like this. Pay is extraordinary, conditions are abysmal, and the likelihood of getting your arms lopped off by machete cannot be overstated.

 

May involve travel and driving very fast with brown trousers, but you get the pleasure of my company and severe tinnitus from all the brass we'll be chewing.

 

You in?

 

1 hour ago, Mojake said:

I was more thinking to carry a weapon so that he can swap between heavies

 

Like a golf caddy...

 

Sure, why not....

9 hours ago, Necronaut said:

Metal storm seems like it would be pretty nasty loaded into a combi-bolter.

 

Xerxes did put a combi-bolter together back on Brimstone. But no-one has shown interest in his labours :(

 

He also picked up a few servitors on Bounty, the platform, and Brimstone if someone needs a caddy (albeit with some degree of psychosis). And the ship itself is also mostly crewed by servitors... Nothing armoured or built for battle that I am aware of though

 

Query - did the techpriest have any mechadendrites? Did the servitors have any servo arms?

 

-----

 

All this talking of getting blown away by bolters has reminded me to make one last acquisition attempt.

 

Refractor field: Very rare (-20)

 +10 single, +10 poor quality, -10 location penalty, +10 infamy point  = +0 final target

 Infamy/Target 47. Roll 39

 (if the item itself is not available but the designs are Xerxes has some components specifically set aside for field work - that he 'borrowed' from the smashed terminator armour all the way back on Hurons ship - as he had intended to work up to a higher quality field over time)

 

1 minute ago, Mazer Rackham said:

You and I need to have a chat, son. There's a small country I know who are looking for a few good men with 'knowledge' like this. Pay is extraordinary, conditions are abysmal, and the likelihood of getting your arms lopped off by machete cannot be overstated.

 

May involve travel and driving very fast with brown trousers, but you get the pleasure of my company and severe tinnitus from all the brass we'll be chewing.

 

You in?

As an 18-year veteran of LE/LE support, joining the "other side" is not really applicable. And while I have an academic knowledge of things that go boom and how to deploy them, the practical experience is lacking (I like my fingers) :biggrin:

11 minutes ago, A.T. said:

 

Xerxes did put a combi-bolter together back on Brimstone. But no-one has shown interest in his labours :(

 

He also picked up a few servitors on Bounty, the platform, and Brimstone if someone needs a caddy (albeit with some degree of psychosis). And the ship itself is also mostly crewed by servitors... Nothing armoured or built for battle that I am aware of though

 

Query - did the techpriest have any mechadendrites? Did the servitors have any servo arms?

 

-----

 

All this talking of getting blown away by bolters has reminded me to make one last acquisition attempt.

 

Refractor field: Very rare (-20)

 +10 single, +10 poor quality, -10 location penalty, +10 infamy point  = +0 final target

 Infamy/Target 47. Roll 39

 

No, the item is available, shouldn't be a problem from Strabo's stocks.

 

8 minutes ago, Lord_Ikka said:

As an 18-year veteran of LE/LE support, joining the "other side" is not really applicable. And while I have an academic knowledge of things that go boom and how to deploy them, the practical experience is lacking (I like my fingers) :biggrin:

 

You misunderstand me good sir - this would be working for the good guys!

 

I can see you are not persuaded. A shame. I can tell you proudly, that my four remaining fingers and three ex-wives are a testament to this exciting and interesting work.

 

Since this might be an op with longer duration on the ground, I think it’s mostly ammo ( Bolter rounds and the odd Plasma Pistol back up charge ) for him and the Astartes.

 

Taking out the Astropaths is probably the most tricky part- unless we plan to put enough holes in all of them early on? Do we have an estimate on their numbers? 
I still haven’t given up on the idea of messing  them up with a few hallucinogenic grenades / gas charges if we can get a grip on such. A few mad Astropaths should provide some distraction :wink:

 

 

1 minute ago, Xin Ceithan said:

I still haven’t given up on the idea of messing  them up with a few hallucinogenic grenades / gas charges if we can get a grip on such. A few mad Astropaths should provide some distraction :wink:

 

Lad, you had me at 'Massive Warp Incursion'.

 

:wub:

I'm wondering if Xerxes could fashion a counterfeit Inquisition rosette, one of the smaller ones used by Interrogators? It wouldn't have the cypher-keys, idtent codes, or security-bypassing features of a real rosette, but with some suitable deception and a bit of razzle-dazzle, it might fool low-level mooks well enough. Or at least good enough to let down their guard a bit...

4 minutes ago, Lord_Ikka said:

I'm wondering if Xerxes could fashion a counterfeit Inquisition rosette, one of the smaller ones used by Interrogators?

 

Xerxes doesn't have any relevant craft/forgery skills outside of basic crafting so best he could do is stamp out something that is the correct shape - if given references. It's going to be down to whoever is holding it to convince people they didn't get it out of a cereal box though.

Dang. Oh well, it was worth a shot.

 

Oh, Crux'as will take 24 rounds of ammunition from the stores (30 total), and a microbead, which I think he should have had but I didn't have it marked down. Another option was to trade the stub revolver for a supply autopistol just to so he could spray and pray suppressing fire, but with his terrible aim I'd most likely shoot an ally. Not that his WS is much better, but he has better bonuses for at least Parrying the enemy...

10 minutes ago, Lord_Ikka said:

I'm wondering if Xerxes could fashion a counterfeit Inquisition rosette, one of the smaller ones used by Interrogators? It wouldn't have the cypher-keys, idtent codes, or security-bypassing features of a real rosette, but with some suitable deception and a bit of razzle-dazzle, it might fool low-level mooks well enough. Or at least good enough to let down their guard a bit...

 

s-l1600.webp

 

I'd be fooled.

 

In all sincerity, he could try it, but without an example, it would impose a significant modifier. However, anyone with artificer skills, remembrancer etc could make a stab at it, but again, without an example...

 

One of the Secondaries you had in your Undertaking was to get ID Cards etc, but Xerxes grabbing passcodes and a few other bits and bobs satisfied it. You might have had more time to do that, but circumstances negated this.

 

If you wish, a point could be added to a Secondary, if you negotiate with your contacts when you return to Bounty, to obtain passcards and ID documents.

 

Well, Crux'as is a Remembrancer. However, we don't have a forging kit and I don't think that time-wise it would be possible/smart to spend time working on that avenue. Maybe talking to the nobles/former administration could get us some usable, if older, documents.

9 minutes ago, Lord_Ikka said:

Dang. Oh well, it was worth a shot.

 

Oh, Crux'as will take 24 rounds of ammunition from the stores (30 total), and a microbead, which I think he should have had but I didn't have it marked down. Another option was to trade the stub revolver for a supply autopistol just to so he could spray and pray suppressing fire, but with his terrible aim I'd most likely shoot an ally. Not that his WS is much better, but he has better bonuses for at least Parrying the enemy...

 

Take what you need/want. Go into the Resources sheet, scrub out what you're taking, and add it to your sheet.

 

2 minutes ago, Lord_Ikka said:

Well, Crux'as is a Remembrancer. However, we don't have a forging kit and I don't think that time-wise it would be possible/smart to spend time working on that avenue. Maybe talking to the nobles/former administration could get us some usable, if older, documents.

 

That will be your best bet. The Forging Kit might be available through allies, or as a service by them through Infamy.

 

I'll add it to your Secondaries.

Just now, Mazer Rackham said:

Take what you need/want. Go into the Resources sheet, scrub out what you're taking, and add it to your sheet.

Done.

 

Just now, Mazer Rackham said:

That will be your best bet. The Forging Kit might be available through allies, or as a service by them through Infamy.

 

I'll add it to your Secondaries.

Sounds good. I don't think trying to get the kit is worthwhile- it's very rare and I think my dice luck has been teetering on the edge after two below 35 rolls already. I'd rather save the luck, and avoid any potential for complications if it gets out that the cell wants a forgery kit. 

35 minutes ago, Mazer Rackham said:

 

Lad, you had me at 'Massive Warp Incursion'.

 

:wub:


Well, go big or go home, I’d say :thumbsup:

 

Rakash is not going to get back into Huron’s circle of favorite cutthroats just for having a nice personality I’m afraid :laugh:

26 minutes ago, Lord_Ikka said:

I'm wondering if Xerxes could fashion a counterfeit Inquisition rosette, one of the smaller ones used by Interrogators? It wouldn't have the cypher-keys, idtent codes, or security-bypassing features of a real rosette, but with some suitable deception and a bit of razzle-dazzle, it might fool low-level mooks well enough. Or at least good enough to let down their guard a bit...

 

19 minutes ago, A.T. said:

 

Xerxes doesn't have any relevant craft/forgery skills outside of basic crafting so best he could do is stamp out something that is the correct shape - if given references. It's going to be down to whoever is holding it to convince people they didn't get it out of a cereal box though.

 

Well.. 

 

You see that we do have a 

 

Deathwatch Veteran in their Livery

 

There is this Heretek who has Trade: Armourer. 

 

 

Now if he promises not to use any 'Naughty Codes' 

 

The Party might be able to rock up on Bounty as Deathwatch Space Marines? 

 

Don't worry about tails and tentacles, we have Iscario.

 

 

 

8 minutes ago, Xin Ceithan said:


Well, go big or go home, I’d say :thumbsup:

 

Rakash is not going to get back into Huron’s circle of favorite cutthroats just for having a nice personality I’m afraid :laugh:

 

True, but there's always cake.

1 hour ago, Mazer Rackham said:

Decide on your plan in subsequent posts. I need either:

  1. Loud:
    1. Hijack freighter, use it as a very interesting door-dash package, or;
  2. Quiet:
    1. Obi picks a crew, gear from stores and leads a small entry team.

 

 

Is there a reason not to do both?

 

I wonder, if we could insert quietly onto a bulk shuttle that was on it's way back towards the surface. Remove the crew, set up a remote link for controls and vox, fly it as close as we can to the Astropath tower, before it suddenly reports they 'have an engine malfunction' and 'crash' into the tower.

 

If it seems like an accident, we don't have to go loud immediately, but it would create mass confusion in Harville where a second team of infiltrators (previously inserted aboard the Wasp) could be in place to hit another target?

 

 

Edited by Lysimachus
27 minutes ago, Lysimachus said:

Is there a reason not to do both?

 

Being brutally honest, no, you could certainly do that.

 

However, if you are going to do it that way, why not just hijack a bulk hauler and launch it at Harville from orbit?

 

Perfectly doable.

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