Jump to content

Recommended Posts

1 minute ago, mecanojavi99 said:

My bad, I meant the Taurox, too many animal names at this point to keep track of, I need my animal sounds book.

 

Besides the obvious issue that Tempestus Scions aren't Imperial Stormtroopers anymore and don't really fit in IA as a result, they have their own special Taurox they'd take with them since there's a regular one for regular Guard to use.

 

And it serves a different purpose as an IFV from the Chimera, now being a solid middle ground between the (seemingly) extremely light Armour of the Centaur and the practically a full grown tank Chimera.

Just now, Indy Techwisp said:

 

Besides the obvious issue that Tempestus Scions aren't Imperial Stormtroopers anymore and don't really fit in IA as a result, they have their own special Taurox they'd take with them since there's a regular one for regular Guard to use.

 

And it serves a different purpose as an IFV from the Chimera, now being a solid middle ground between the (seemingly) extremely light Armour of the Centaur and the practically a full grown tank Chimera.

Centaur is just an el Camino-ized taurox…they look equally durable to me.

Just now, Indy Techwisp said:

 

Besides the obvious issue that Tempestus Scions aren't Imperial Stormtroopers anymore and don't really fit in IA as a result, they have their own special Taurox they'd take with them since there's a regular one for regular Guard to use.

 

And it serves a different purpose as an IFV from the Chimera, now being a solid middle ground between the (seemingly) extremely light Armour of the Centaur and the practically a full grown tank Chimera.

Tempestus Scions IMO should be the Inquisitorial Stormtroopers, not in name but in function and the Taurox/Taurox Prime should be an Imperial Agents transport instead of the Chimera, with the Taurox/Taurox Prime split being gone since they are just different loadouts.

 

 

8 minutes ago, mecanojavi99 said:

Tempestus Scions IMO should be the Inquisitorial Stormtroopers, not in name but in function and the Taurox/Taurox Prime should be an Imperial Agents transport instead of the Chimera, with the Taurox/Taurox Prime split being gone since they are just different loadouts.

 

 

 

It'd suck for Guard players with a heavy Scion collection, but it would bulk out agents to be more of an actual army. But with the detachment system getting a rework, maybe Guard players can keep their Scions and Agents could also use them

Just realized the hippogriff has an auto cannon/melta option, and I am now in love.

 

edit not an AC, it’s a lascannon. Boo.

still looks cool and that’s a decent amount of AT  for such a small chassis

Edited by Inquisitor_Lensoven

While not a fan of the models, i am a fan of NEW named characters, hopefully this armagadon campaign clears some old blood and introduces some more new characters. 

I love that there is (was) in real life a wheeled tank called Centaur and is very similar to this "hyppogriff":

 

330px-Blindo_centauro_deserto.jpg

 

Altough there is a model even more similar in the French army, the AMX-10RC:

 

330px-AMX-10-RC.JPG

 

Also I don't mind the new commissar, I really like the miniature on foot.

But they missed the chance to give us Yarrick with his iconic modified baneblade.

Question for the lore buffs: in older Armaggedon lore, was there not a plot point of a big chunk of the planet being covered in toxic plains, giving the Steel Legion their MO of mechanised warfare in enclosed vehicles and their gasmask-toting aesthetic? Feels a bit weird to tie an open-topped transport vehicle to a campaign in the famously "air-melts-your-lungs" planet (apologies if this was clarified in more modern lore).

4 hours ago, Orion said:

I don't really care for any of these. Not objectively bad or anything, they just don't spark joy like previous IG vehicles.

 

The only real criticism that immediately comes to mind is that they look toy-like, with giant blue windows.

All of the styling cues are from the Dorn.

 

 

Honestly this. 
I don’t like the Dorn or these new vehicles. 
feels like they were designed by a WW2 fanboy who wants to make 40K look like Bolt Action. 
 

 

26 minutes ago, Neil H said:

40k take on M3 half track and Saladin Armoured Car, could have been so much better!

Neil

Yeah, agreed. Would have been so much better if they hadn’t doubled down on the WW2 vibes of the ugly Dorn tank. 

13 hours ago, Elzender said:

Question for the lore buffs: in older Armaggedon lore, was there not a plot point of a big chunk of the planet being covered in toxic plains, giving the Steel Legion their MO of mechanised warfare in enclosed vehicles and their gasmask-toting aesthetic? Feels a bit weird to tie an open-topped transport vehicle to a campaign in the famously "air-melts-your-lungs" planet (apologies if this was clarified in more modern lore).

That;'s why they have their rebreathers, no worris about toxic atmosphere in your open topped apc.

Or they have a superior AC system that blows all the dust & nasty stuff upwards out of the crew compartment.

 

Actually really digging the models. Now might be an exellent time to dig out my unused blisters and sealed boxes of steel legion... 

I was afraid that we will end up with either M3 or 251 in space, and here we are. I think that they have not made the general shape distinct enough from its real world counterpart.

The armoured car hull is ok, pace those side windows. The body has Autoblinda AB41, sdkfz 234 and modern influences and is overal fine, I think. But I don't like the turret at all.

Poor form to call it a Centaur, when this is already the name of a recognised well known AM/Kreig support vehicle.  It’s a fairly good model, but that is irritating to the point of making me not want it.

 

The Hippogriff is ugly.

 

The Commissar is not particularly impressive, very drive me closer to hit them with my sword.  I like her retinue though.

1 hour ago, Elzender said:

Question for the lore buffs: in older Armaggedon lore, was there not a plot point of a big chunk of the planet being covered in toxic plains, giving the Steel Legion their MO of mechanised warfare in enclosed vehicles and their gasmask-toting aesthetic? Feels a bit weird to tie an open-topped transport vehicle to a campaign in the famously "air-melts-your-lungs" planet (apologies if this was clarified in more modern lore).

 

So I think you are conflating Armageddon with 1995 onwards Necrounda - Necromunda was (no more, though!) a planet you couldn't go outside the hives without a rebreather, as per the original ash wastes lore and rules. Modern Munda no longer has such a strict setting rule - people are depicted in art and models without rebreathers outside the hives (indeed the hives are a lot more porous than the 85/03/nce version!)

 

Armageddon always was habitable enough that you had jungles, and the ability for everyone to fight without masks - visualized bhe vast array of maskless regiments involved in the third war. 

Some nice models here, but I still feel uneasy: I can't see what they bring to the army and I still wonder if they were needed.

As others have underlined, a scout rule on the halftrack is a possibility but does this justify a third dedicated transport model? A light tank may also fill a niche but once again, does it fit with the already large AM range  and does it really complete the scope of tools in a game where the way was rather toward higher amount of weapons on vehicles? I would have better seen a strenghtened role for Sentinels for example...

 

And the pimped cadillac of Commissar Graves is... otT. Another Epic hero.

 

My other concern is the scout cadian unit for KT. What does this induces for Catachan? a "way out" sign? 

Not to sound like an Ol’ Grognard, but an updated version of the Krieg Centaur have been much cooler. The half-track is cool, but it looks a bit like a third party kit to me.

 

The armoured car is very cool, though. Probably a good proxy for a Sentinel. Reminds me of Owen Rees’s armoured cars from his Guard Airborne army back in 4th edition. 

Posted (edited)
20 minutes ago, Jukkiz said:

This looks.. dunno, modern? Like way too close to "our" vehicles?  

Sure it´s nice update to Taurox aswell, but still. The cannon ontop looks way too big, even on 40k standards. How very peculiar

 

That was my initial reaction to it as well. Even by Guard standards, I'm surprised just how close they appear to real armoured cars and half-tracks at a glance. Feels like you could grab some Bolt Action kits and proxy them without much issue.

 

That said, it's not a complaint on my end.

 

Edited by Lord Marshal
6 hours ago, Inquisitor_Lensoven said:

Just realized the hippogriff has an auto cannon/melta option, and I am now in love.

 

edit not an AC, it’s a lascannon. Boo.

still looks cool and that’s a decent amount of AT  for such a small chassis

 

I agree.

I am always a fan of more vehicles for my guard army. The Battleforce is pretty slick too, getting to a 4th Dorn and then a good selection of the new guys. I have some 3rd party vehicles that I've been using as Chimera but they look almost EXACTLY the same as this new Centaur so that's an easy port over.

 

Nice to have a vehicle army that will look a little different too. A bunch of LR and a few Dorn are a might display, but this will look a bit more cohesive as well as a real Character that's riding a vehicle. Wish we had more of those. I do like the ostentatious display for Graves. Her followers are pretty freaking cool too and I hope we get some more of those guys down the line, even if it's just in KT. 

Was hoping for real plastic Centaurs and Venators and they give us a Hanomag and a Dingo. They look nice but not what I was looking forward to since a transport isnt a role that needed filling. Not impressed at all with the Graves character and his ride. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.