SvenIronhand Posted May 22 Share Posted May 22 20 hours ago, Dr_Ruminahui said: EDIT: I do find it kind of hilarious that they made the BLAST not effect monsters or vehicles - are there any monster/vehicles that you can actually have 5 in a unit that blast is actually relevant? Only one that comes to mind is Ork Deth Coptas. Yeah, this struck me as odd, too. I guess they don't want Heavy Bolters to punch up too hard. Maybe Tau Crisis Suits? Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172300 Share on other sites More sharing options...
Focslain Posted May 22 Share Posted May 22 1 hour ago, SvenIronhand said: Maybe Tau Crisis Suits? Not at current, all battlesuit units are 3 or less (in the case of the broadside), unless your using the Legend version of the crisis suits. Looking into it, Killa Kans can also go up to 6. There might be other outliers. SvenIronhand 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172329 Share on other sites More sharing options...
Tawnis Posted May 22 Share Posted May 22 (edited) 23 hours ago, Dr_Ruminahui said: EDIT: I do find it kind of hilarious that they made the BLAST not effect monsters or vehicles - are there any monster/vehicles that you can actually have 5 in a unit that blast is actually relevant? Only one that comes to mind is Ork Deth Coptas. It is much more of a corner case, but there are a few. Orks: You're right on the Deffkoptas, Killa Kans too, both are 6. Tyranids: Neurotyrant leading a unit of Zoanthropes, Tyrant Guard, or Warriors in their detachment which is 7, or when they lead Neuroguants it can be 23 which would be the most relevant. Hive Tyrant and Swarmlord can lead Tyrant Guard which can be 7. Flyrant can lead Gargolyes for 21. (Not this one whups ) Admech: Kastellan Robots in Admech are a unit of 5 with the Datasmith. That's all I can think of off the top of my head. Might be some in Legends that I don't know about. Edited May 22 by Tawnis Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172343 Share on other sites More sharing options...
Dr_Ruminahui Posted May 22 Share Posted May 22 (edited) Thanks, @Tawnis. That actually brings something interesting to mind that hadn't occured to me previously - unless the way key words work changes in 11th, at least for this unit adding a monster to a unit that was otherwise blastable (mostly in tyranids, as per the above) would essentially turn off blast. I guess all the gargoyles hide from the heavy bolters behind the flyrant. I guess all the neurogaunts pile up on each other's shoulders to hide from the heavy bolters behind the neurotyrant. Edited May 23 by Dr_Ruminahui Tawnis 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172344 Share on other sites More sharing options...
Ammonius Posted May 22 Share Posted May 22 3 hours ago, irlLordy said: Neurotyrants can attach to neurogaunts and zoanthropes and give them the MONSTER keyword. I know what you meant, but now I want Tyranids that actually attach to other Tyranids like a Voltron or a Combiner team from Transformers to make a gestalt that gets the MONSTER keyword. Dr_Ruminahui, Tawnis, Evil Eye and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172346 Share on other sites More sharing options...
mel_danes Posted May 22 Share Posted May 22 5 minutes ago, Ammonius said: I know what you meant, but now I want Tyranids that actually attach to other Tyranids like a Voltron or a Combiner team from Transformers to make a gestalt that gets the MONSTER keyword. Tyranid Warrior Form of - Winged Prime Form of - Lash Whip Prime Ammonius, CastellanDeMolay, Brother Anderson and 3 others 5 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172347 Share on other sites More sharing options...
Tawnis Posted May 22 Share Posted May 22 13 minutes ago, Dr_Ruminahui said: Thanks, @Tawnis. That actually brings something interesting to mind that hadn't occured to me previously - unless the way key words work changes in 11th, at least for this unit adding a monster to a unit that was otherwise blastable (mostly in tyranids, as per the above) would essentially turn off blast. I guess all the gargoyles hide from the heavy bolters behind the flyrant. Oh wait, I forgot, the Flyrant can't lead Gargoyles anymore. Disregard that one. Still relevant with the Neurotyrant though. Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172350 Share on other sites More sharing options...
Cactus Posted May 22 Share Posted May 22 2 hours ago, Ammonius said: I know what you meant, but now I want Tyranids that actually attach to other Tyranids like a Voltron or a Combiner team from Transformers to make a gestalt that gets the MONSTER keyword. But they already do! That's almost all Tyranid ranged weapons and some melee ones too. mel_danes, CastellanDeMolay, ZeroWolf and 3 others 3 3 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172360 Share on other sites More sharing options...
Evil Eye Posted May 22 Share Posted May 22 3 hours ago, Ammonius said: I know what you meant, but now I want Tyranids that actually attach to other Tyranids like a Voltron or a Combiner team from Transformers to make a gestalt that gets the MONSTER keyword. Well we do have the Tyranid Prime. "Consumption is the fate of all sentient beings." Ammonius, Osteoclast, CastellanDeMolay and 4 others 1 6 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6172364 Share on other sites More sharing options...
Lord Marshal Posted Monday at 02:56 PM Author Share Posted Monday at 02:56 PM (edited) Developer roundtable on the new Space Marine models. Edited Monday at 03:14 PM by Lord Marshal Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173301 Share on other sites More sharing options...
MoriyaSchism Posted Monday at 03:31 PM Share Posted Monday at 03:31 PM I wasn't impressed by the first 5 minutes, they talked a bunch about the 40 year old history of the Space Marine and how they tried to show that with these models but the models really just cover the last 5 or so years. "How do we restore some of that?" How about you restore all of it? phandaal, ThaneOfTas and Evil Eye 3 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173305 Share on other sites More sharing options...
StrangerOrders Posted Monday at 04:25 PM Share Posted Monday at 04:25 PM (edited) 1 hour ago, Lord Marshal said: Developer roundtable on the new Space Marine models. There is something innately distasteful about someone whose job is to create things just going on endlessly about the past. I don't have a horse in the icky main debate, I would have just rather have seen something fun and interesting. Bladeguard are probably the golden example of 'new and creative' but also 'true to the heart of it'. Shouting about decades past does as little for me as being Kylo Ren about it. I don't know why but my heart can't stop mourning the idea of Gravis marines with Eviscerators or something new and creative period. Instead of the nth iteration of the same baseline unit with the added flair of a desperate call to our honoured ancients which they werent going to like anyway more often than not. Edited Monday at 04:28 PM by StrangerOrders Marshal Reinhard, mel_danes, LSM and 1 other 1 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173314 Share on other sites More sharing options...
Jukkiz Posted Monday at 05:55 PM Share Posted Monday at 05:55 PM 1 hour ago, StrangerOrders said: There is something innately distasteful about someone whose job is to create things just going on endlessly about the past. I don't have a horse in the icky main debate, I would have just rather have seen something fun and interesting. Bladeguard are probably the golden example of 'new and creative' but also 'true to the heart of it'. Shouting about decades past does as little for me as being Kylo Ren about it. I don't know why but my heart can't stop mourning the idea of Gravis marines with Eviscerators or something new and creative period. Instead of the nth iteration of the same baseline unit with the added flair of a desperate call to our honoured ancients which they werent going to like anyway more often than not. It´s really weird how we got what... three, four bolter pigs units now? Just different armors on primarinades? Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173324 Share on other sites More sharing options...
Antarius Posted Monday at 06:21 PM Share Posted Monday at 06:21 PM I don't know exactly what it is, but there's something off about all the bare heads in this box (to me, of course, in case it needs to be said). I'll definitely put helmets on everybody, but then I'll probably be swapping a lot of old helmets in anyway, so it's no big deal. Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173328 Share on other sites More sharing options...
Doghouse Posted Monday at 06:37 PM Share Posted Monday at 06:37 PM One weird thing that stuck to me with that video is they referred to us as the customers a couple of times and the general public. It made it feel like a presentation they'd give to share holders. I can't remember them doing that before and jarred me into work mode. darkhorse0607 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173332 Share on other sites More sharing options...
darkhorse0607 Posted Monday at 06:39 PM Share Posted Monday at 06:39 PM (edited) 3 hours ago, MoriyaSchism said: I wasn't impressed by the first 5 minutes, they talked a bunch about the 40 year old history of the Space Marine and how they tried to show that with these models but the models really just cover the last 5 or so years. "How do we restore some of that?" How about you restore all of it? It's interesting because they spent such a large time saying "we want to restore some of that" or "look how we tied all these to old concepts" and made an effort with things like the Land Speeder or different armor bits in the Intercessor kit, but then you get to the Vanguard Veterans.... Also, I didn't need them trying to say "look how dynamic these jumping off rock poses are! How great!" over and over. I dunno, it was nice that they did this, I'll listen to the Ork one when it comes out, but I wasn't wow'd, it felt super corporate (shocking, I know), rather than just sitting down for a chat with the audience. I was hoping they would at least say what is box exclusive and what isn't like the LT from Leviathan. I continue my wait for the multi-part models. Edited Monday at 06:41 PM by darkhorse0607 StrangerOrders, MoriyaSchism and Doghouse 3 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173333 Share on other sites More sharing options...
Blindhamster Posted Tuesday at 07:26 AM Share Posted Tuesday at 07:26 AM Man you guys are so gloomy. i thought it was a fun little video, their method for the intercessors was good and mirrors what i imagine most converters do too; come up with a small narrative behind the poses and who “their guys” are. Daz is a good guy, loves his space marines and is (in my experience) always happy to give hobby advice so it was cool to hear his thoughts on the models, and process that got them made. you can see the similarities with the grey hunters in the new intercessors, many similar armour details and mixing bits in much like the wolves which makes sense as Daz lead the wolves design too. Obviously they’re a bit more generic in terms of icons, they’re generic marines for any chapter. the reasoning behind the ancient was good actually and makes sense, it also ties into art nicely in that there’s usually a LOT of banners, but each company has one, so the others being specific campaign banners makes a lot of sense. the note on providing head swaps was good, whilst some don’t care about bare heads, I love them and giving the option without forcing it is great, and unexpected in monopose kits like these. the vanguard still have the armour variety and their poses look great from different angles, I like that he explained he wanted some that weren’t in flying poses and know that those ones have been well received too, but I like the flying poses so having a mix is again, great (and what i had done with some commissioned 3d prints I got a while back) the idea that the characters for both sides were designed in pairs is cool, it makes sense for when you’re just setting stuff up on display to look nice. the little note of part of the desire being to recreate some childhood feel for people was cute lol I do agree that references to customers and the public were a bit jarring, but that is fundamentally what we are. id have loved to see some of the behind the scenes maybe, but yeah, interesting stuff all the same (for me) Rhavien, Crimson Longinus, ZeroWolf and 11 others 6 7 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173398 Share on other sites More sharing options...
Wraithwing Posted Tuesday at 08:49 AM Share Posted Tuesday at 08:49 AM (edited) 1 hour ago, Blindhamster said: Man you guys are so gloomy. i thought it was a fun little video, their method for the intercessors was good and mirrors what i imagine most converters do too; come up with a small narrative behind the poses and who “their guys” are. Daz is a good guy, loves his space marines and is (in my experience) always happy to give hobby advice so it was cool to hear his thoughts on the models, and process that got them made. you can see the similarities with the grey hunters in the new intercessors, many similar armour details and mixing bits in much like the wolves which makes sense as Daz lead the wolves design too. Obviously they’re a bit more generic in terms of icons, they’re generic marines for any chapter. the reasoning behind the ancient was good actually and makes sense, it also ties into art nicely in that there’s usually a LOT of banners, but each company has one, so the others being specific campaign banners makes a lot of sense. the note on providing head swaps was good, whilst some don’t care about bare heads, I love them and giving the option without forcing it is great, and unexpected in monopose kits like these. the vanguard still have the armour variety and their poses look great from different angles, I like that he explained he wanted some that weren’t in flying poses and know that those ones have been well received too, but I like the flying poses so having a mix is again, great (and what i had done with some commissioned 3d prints I got a while back) the idea that the characters for both sides were designed in pairs is cool, it makes sense for when you’re just setting stuff up on display to look nice. the little note of part of the desire being to recreate some childhood feel for people was cute lol I do agree that references to customers and the public were a bit jarring, but that is fundamentally what we are. id have loved to see some of the behind the scenes maybe, but yeah, interesting stuff all the same (for me) 100% agree with this take. There are some absolutley wild opinions in this thread (which people are, of course, entitled to). This is a lovely set of Space Marines for the new or existing collector in my opinion. It's a really good self contained force, with some absolutley cracking sculpts. As an unapologetic Space Marine and Primaris Marine fan, this box is gold and a winner. The Chaplain and Vanguard Vets are going into my Ultramarines 1st Company, and I'm gonna paint up the rest as Mikael Fabian and the Ultramarines 3rd Company. Edited Tuesday at 08:50 AM by Wraithwing ZeroWolf, mel_danes and Kommisar_K 3 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173402 Share on other sites More sharing options...
Orange Knight Posted Tuesday at 09:05 AM Share Posted Tuesday at 09:05 AM (edited) 2 hours ago, Blindhamster said: Man you guys are so gloomy. This, 100%. It's getting to the point now that some people on the forum just erode any excitement and fun in these topics of conversation. It's not everyone of course, and perhaps we all need to self moderate a bit better. Edited Tuesday at 09:50 AM by Orange Knight Xenith, DemonGSides, Frogian and 2 others 1 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173404 Share on other sites More sharing options...
Robbienw Posted Tuesday at 10:01 AM Share Posted Tuesday at 10:01 AM (edited) Something has been lost in the design process now pretty much all the original creators have retired. I understand how this is in some ways inevitable the longer a compnay goes on, and newer fans won't see it the same, but it is slightly upsetting nonetheless. It is good they are trying to move back to more individual amour decoration variation as space marines in 40k used to have, hopeully they will go a lot further with that. Corporate speak is also annoying, but unavoidable in this day and age. Edited Tuesday at 10:03 AM by Robbienw phandaal, Antarius and Evil Eye 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173406 Share on other sites More sharing options...
nodnol88 Posted Tuesday at 10:13 AM Share Posted Tuesday at 10:13 AM Enjoyed that vid. It’s nice to hear some of the thought processes that went it to it. You’d think the way some people talk about GW that the design process is like the last minute Valentine’s Day card purchase…”that’ll do”. Darren Latham is a seriously talented guy, so it’s nice to hear him speak, and it was refreshing to have them mention designers by name, or take ownership of certain models. That’s good to see, rather than the “I was pleased the be part of the team that brought you X” approach you see on social media. A little bit more transparency makes it feel that bit more personal. Having been edging towards waiting for the multi part release, I’m now splitting the box with my old man, so I’m looking forward to getting my hands on the marine half. Antarius and 01RTB01 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173409 Share on other sites More sharing options...
01RTB01 Posted Tuesday at 10:26 AM Share Posted Tuesday at 10:26 AM Overall enjoyed the video. The new chap felt like a member of the SLT and not someone to be on the wrong side of. That said, I do enjoy hearing the rationale behind what they've looked to do with the box. Considering this is the 10th starter/ launch set they've done, it must be a challenge to come up with something that's fresh for the old bods like myself. Although the marines (for me) aren't the most exciting half, this will be the first set that I will be playing with my son. That in itself I'm looking forward to. For those purposes, the marine half looks solid, provides a variety of shooting, combat, boots on the ground, a vehicle and a Trinity of classic marine character archetypes. I appreciate the desire for completely new but for what it is, it's decent IMO. Indomitus really was the last time they wowed with marines though. Largely all new units. Leviathan was burny marines and terminators galore. I do think comparatively, armageddon is a better set than Leviathan. I am looking forward to the ork chat today. Seb has knocked out some amazing orks over the years (Badrukk being my all time favourite) and has been there a long time. I just need to decide which clan to paint as (the marines will be blood angels). I'm also looking forward to the rumoured new battlewagon and trukk (although they're not doubt a way out). Dr_Ruminahui and Antarius 2 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173411 Share on other sites More sharing options...
Marshal Reinhard Posted Tuesday at 02:59 PM Share Posted Tuesday at 02:59 PM (edited) 22 hours ago, StrangerOrders said: I don't know why but my heart can't stop mourning the idea of Gravis marines with Eviscerators or something new and creative period. The wind has left me recently, but I used to harp on quite a bit about "WHERE ARE MY HEAVY ASSAULT INTERCESSORS, GW!? GET TO IT, GW! WE NEEDED THEM LIKE YESTERDAY, GW!" The main idea for said heavy assault intercessors being that yes, they're gravis marines with eviscerators and or possibly thunderhammers. I will try to do better and keep trying to bring about their existence by invoking it on the web. Edited Tuesday at 03:01 PM by Marshal Reinhard StrangerOrders, DemonGSides, Ammonius and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173440 Share on other sites More sharing options...
Karhedron Posted Tuesday at 03:28 PM Share Posted Tuesday at 03:28 PM 26 minutes ago, Marshal Reinhard said: The main idea for said heavy assault intercessors being that yes, they're gravis marines with eviscerators and or possibly thunderhammers. I will try to do better and keep trying to bring about their existence by invoking it on the web. Probably too close to Aggressors I suspect since they are melee-focussed Gravis Marines. If you want heavy infantry with Thunderhammers then Terminators already fill that niche. I just feel like Heavy Assault Intercessors tread on the toes of too many existing units to exist. However, that has never stopped GW bloating the Marine codex in the past. mel_danes 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173444 Share on other sites More sharing options...
Ammonius Posted Tuesday at 04:24 PM Share Posted Tuesday at 04:24 PM 52 minutes ago, Karhedron said: Probably too close to Aggressors I suspect since they are melee-focussed Gravis Marines. If you want heavy infantry with Thunderhammers then Terminators already fill that niche. I just feel like Heavy Assault Intercessors tread on the toes of too many existing units to exist. However, that has never stopped GW bloating the Marine codex in the past. You're probably right, but Gravis with big two-handed eviscerator chainswords and (heavy?) bolt pistols in holsters would at least look awesome on the table :) Kind of like not-yet-veteran-enough Bladeguard, but with a faaar less knightly mein to appeal to the "wilder" chapters. phandaal, Karhedron, Crimson Longinus and 2 others 4 1 Back to top Link to comment https://bolterandchainsword.com/topic/387868-armageddon-the-space-marine-half/page/14/#findComment-6173448 Share on other sites More sharing options...
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