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Now that GW have remembered White Scars exist, it's time to see what kind of "parity" they do for the Chaos factions.

But first we gotta see how DW pan out.

Another thing to consider is that the “have nots” do have the benefits of 10th codex writing. They may have more powerful stratagems, better combos, more powerful detachment rules, and greater synergies within one or more detachments.

1 minute ago, Indy Techwisp said:

Now that GW have remembered White Scars exist, it's time to see what kind of "parity" they do for the Chaos factions.

But first we gotta see how DW pan out.

 

I found it extremely weird that White Scars had been omitted, especially as the codex detachment has no unique character related bonuses.

 

It felt so strange that I didn't comment, because I frankly don't trust the Warhammer Community team.

 

Glad they do have a bespoke detachment!

So the vanguard veterans do indeed carry combat shields which only grant a 5+ invuln. The squad from the Armageddon box still feels suboptimal though. Especially as you can have three plasma pistols per 5 guys if you leave the shields at home.

I don't get it why GW always puts subpar loadouts into their boxes (yah I know. To sell us the later release). We have been in the "all upgrades are free" epoch for a while now and there is zero reason to not put two aux launchers into the intercessors for example.

Doesnt strike me as legit but Mordian Glory has a supposed leaked Codex release order.

 Raven Guard getting a whole codex though so strikes me as scrapcode

2 minutes ago, Dark Shepherd said:

Doesnt strike me as legit but Mordian Glory has a supposed leaked Codex release order.

 Raven Guard getting a whole codex though so strikes me as scrapcode

Got a list by chance, they might be parroting Valrak who has it as:

- custodes

- tau

- nids

- ????

But with talk of a raven guard supplement as per the last batch of rumours but no date attached.

1 hour ago, Indy Techwisp said:

But first we gotta see how DW pan out.

This is my cautiously optimistic army. 

 

While I'm annoyed that the allied detachment only allows 500 points (that's TWO kill teams), it could enable some interesting plays if their guns get the Sternguard treatment. Otherwise I'm just adding two squads of their Terminators, assuming they stay the same. 

38 minutes ago, Mogger351 said:

Got a list by chance, they might be parroting Valrak who has it as:

- custodes

- tau

- nids

- ????

But with talk of a raven guard supplement as per the last batch of rumours but no date attached.

I really dont see them doing codex compliant chapter codices/supplements again as we havent had any since 8th I think?

We almost got them for 9th but they pulled late in the day and we got battleforces instead

 

46 minutes ago, Mogger351 said:

Got a list by chance, they might be parroting Valrak who has it as:

- custodes

- tau

- nids

- ????

But with talk of a raven guard supplement as per the last batch of rumours but no date attached.

Emperor's Children on the list. Hoping for new units.

13 hours ago, MoriyaSchism said:

I looked through the Codex leak and counted all the helmets on the shots of the new Intercessors. I counted 6 Mark X, 3 Mark VII, 1 Mark VIII and 1 beakie helmet. 6 default Mark X helmets in different styles and 7 classic style heads. That leaves 2 out of 13 that are of unknown mark at the moment. I made sure to check their bolters for the location of the magazine release to confirm they are images of the new Intercessors. 

 

image.png.34a556651ec10cf193209b8ae8062ba4.png

dammit i just wrote up a post in the other thread on this, lol. I should have read through more of this thread but all of the rules talk was a lot to sort through to find discussion on the miniatures lol

Edited by Mmmmm Napalm
3 hours ago, HeadlessCross said:

Kinda hard NOT to add new units for a codex with 18 entries

 

You would be surprised.

-sincerely, TSons.

I finally had a chance to look over the codex and synergies in more details in my own time.

 

Obviously the Ultramarines are very good, but another chapter is coming out as big winners; the White Scars.

 

Both of their characters are good, and Outrider units are a lot more impressive and reliably fast. There are some combinations that can make very fun units, including giving an Outrider Captain or Chaplain the upgrade "Imperim's Sword" which becomes a damage 4 weapon when they lead a unit.

 

Suboden is excellent. He grants a unit the Mobile keyword. It means that his Outrider unit can disengage from combat at the end of a fight phase and retreat behind cover somewhere so they can hide in the following shooting phase.

On 9/10/2026 at 5:03 AM, Mmmmm Napalm said:

Screenshot_20260909-220140.Firefox.png.c6b243d8d4e6e01493237e0381c46310.png

 

The magazine catch is now located near the index finger (like the godwyn bolter) instead of the front handgrip (like previous Bolt Rifles)

Last night I reached into my bits box and tried to see if converting bolt carbines to proper Godwyn bolters was possible. I expanded the cut out on the receiver Stalker Pattern receiver and glued a magazine from a regular bolt rifle receiver. It's a little messy because it's my first attempt at doing this, but I have to say the prospect of doing this 40 more times doesn't feel all that exciting. I think I'll wait to see if the receivers on the new Intercessors are separate and I'll just get 50 of those if they are. 
image.png.d38b0930c60e78bbce54beea96ea5b70.png

It works, but you have to be really precise or else the magazine will look a bit bent to the side. There's also a small gap in the receiver casing that looks really annoying to fill. I might just forget about all this and build my bolters as they are. I've already made carbines with the default receiver before.
large.20241220_205616.jpg.2e33a5abdb48933f8962d8ff30e7c598.jpg

Edited by MoriyaSchism
2 hours ago, MoriyaSchism said:

Last night I reached into my bits box and tried to see if converting bolt carbines to proper Godwyn bolters was possible. I expanded the cut out on the receiver Stalker Pattern receiver and glued a magazine from a regular bolt rifle receiver. It's a little messy because it's my first attempt at doing this, but I have to say the prospect of doing this 40 more times doesn't feel all that exciting. I think I'll wait to see if the receivers on the new Intercessors are separate and I'll just get 50 of those if they are. 
image.png.d38b0930c60e78bbce54beea96ea5b70.png

It works, but you have to be really precise or else the magazine will look a bit bent to the side. There's also a small gap in the receiver casing that looks really annoying to fill. I might just forget about all this and build my bolters as they are. I've already made carbines with the default receiver before.
large.20241220_205616.jpg.2e33a5abdb48933f8962d8ff30e7c598.jpg

This is so useful - I really prefer Godwyn pattern bolters over bolt rifles and it's great to get some extra ideas. Thank you for sharing.

6 minutes ago, BrotherCaptainArkhan said:

This is so useful - I really prefer Godwyn pattern bolters over bolt rifles and it's great to get some extra ideas. Thank you for sharing.

No problem. You have to create a rail extension to cover a gap on the top when you convert the bolt carbines into Godwyn Pattern bolters. Usually a tiny bit of plasticard or leftover plastic from any bolt rifle. That's the blue part you see on the second conversion. The Imperialis or Aquila symbol is taken from an easy to build bolt rifle, the front end of the rifle was cut in half and then sanded on a sanding board until everything except the Aquila was gone. It was grafted onto the bolt carbine using Mr.Cement S, the fast drying low viscosity variety. Tamiya Extra Thin or other plastic glues are too aggressive for this sort of detail. 

16 hours ago, Dark Shepherd said:

I really dont see them doing codex compliant chapter codices/supplements again as we havent had any since 8th I think?

We almost got them for 9th but they pulled late in the day and we got battleforces instead

 

I think there must have been a miscommunication there. I would assume someone said raven guard but meant to say dark angels. The rest is believable though. Can't imagine there will only be 6 codexes released in 2027 though. That's a really slow pace if true.

29 minutes ago, Craig said:

I would assume someone said raven guard but meant to say dark angels. 

 

It's Ravenwing, isn't it.

25 minutes ago, Indy Techwisp said:

 

It's Ravenwing, isn't it.

Yes, that's where I would assume they got confused. If the ravenwing are getting refreshed as rumoured then they would be coming with the dark angels codex.

Edited by Craig

That would make more sense (D.A)

Hopefully some bike goodness comes

 

Im 99% convinced one of Valraks spiders works in the warehouse or printers and is describing stuff from boxes. 

30 minutes ago, 01RTB01 said:

I saw that the super special marine codex is $420usd or $500cad.

 

Ouch...

 

"Five Hundred?!! We could almost buy our own ship for that!!"

 

:starwars:

On 8/24/2026 at 1:46 PM, Tastyfish said:

Yes to the first one.

 

Tactical squads (if you want to use the old models) will just use the rules for intercessors (the grenade launcher is more powerful than the old missile launcher ever was) and aren't going to be in the app.

 

Predators are going to get updated rules/points and will appear in the app but won't be tournament legal and won't probably be adjusted again. Or at least until a new model comes out based on the rumoured new rhino kit.

That's not what they said in the Q&A.  They said legendary proxies are there for now, in a sort of limbo and a Legends datasheet will be released in a couple months. 

9 minutes ago, Tacitus said:

That's not what they said in the Q&A.  They said legendary proxies are there for now, in a sort of limbo and a Legends datasheet will be released in a couple months. 

 

Considering that post is nearly a Month old, are you sure it wasn't posted before the Q&A?

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