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  1. As a new year has started it’s time for another project! My son suggested that we theme our collection around the Eastern Fringe (we already have some Ultramarines and Nids) so the only thing missing was some T’au! The idea is to build 1250pts of each faction before we expand on them. So by the end we’ll have 3 full armies. So this will be the start of the T’au, the intention is for the Cadre to be as mobile as possible plus loads of Auxiliaries. Here’s the start, a Cadre Fireblade: I think I’ll add some snow to the base but apart from that I think he’s (For the Greater) good to go! Thanks for looking!
  2. KY'VASH RECON CADRE DEVILFISH APC TY7 'Devilfish' Armoured Personnel Carrier. Infantry-heavy T'au forces often rely on Devilfish-Chassis vehicles for transport and fire support, the TY7 Devilfish having remained in service for much of the T'au's recent military history. The ubiquitous T'au anti-gravity technology is here used to ensure full viability over all surfaces, and when paired with the oversized engines allows for aerial insertion alongside battlesuit units. While lightly armed - similar to many Piranha variants, despite being more than twice the size - the Devilfish is durable, agile, and a proven cog in the T'au military machine. KyVashi vehicle camouflage is intended to break up the outline, rather than somehow hide what is, in essence, a main battle tank lacking a turret. Alongside paired Gun Drones, the Devilfish's main armament is a Heavy Burst Cannon, a high-output variant on basic T'au plasma-pulse weaponry. - The Call to Arms continues! This is my first real tank since I returned to the hobby, which is funny, because it was also my first ever! T'au being my first army as a kid, way back in 3rd Edition, it was funny to discover that the Devilfish kit hasn't changed at all. Same odd lines and awkwardness, but fun all the same. It's a very pleasant model to hold, the curved lines just feel nice, and I've caught myself handling it more than I probably should. I'm now on to the final section of my second vow: More fire warriors, and my Commander. We should have enough time to get that done, before moving on to a final, smaller 3rd vow! Wish me luck. And wish me luck using this thing to deliver Breachers into close range. Pow pow!
  3. ++EDIT++ 03-03-2024 Started this army around 2018...Then it went by the wayside, around the year "2020" -I Found this start of an army in a crate in the spare room...brought it out and did a small amount of work on it...Fast forward to present day "2024" Dug it out of a Cupboard again, I think it's time to actually remove it from my shame file!, Thankfully it Coincides nicely with the upcoming release of the 10th Edition T'AU Codex -For the Greater Good. Mithril New Codex = Finish the Dang army, I have predominantly used Necromunda bases (although those new GW brand "Void War" bases look mighty tempting!!) I went for Castellan green worked up to Elysian highlights on all the fatigues for - pathfinders, Fire Warriors & Breachers, anyway here's my first WiP- pathfinder *Note - bases are not this cool shout out to the original tau colour scheme anymore. sorry for slightly blurred pic's , my phone camera is not the greatest cheers, Mithril
  4. KY'VASH RECON CADRE CADRE FIREBLADE Cadre Fireblade Shas'el Yr'anto. Not all warriors of the Fire Caste seek to don the 'Mantle of the Hero' - a T'au Battlesuit - once their time amongst the infantry has come to an end. Those with the aptitude and inclination may instead remain on foot, leading the bulk of T'au military forces in up-armoured, quasi-powered armour based on the standard Firewarrior raiment. Such warriors are - usually, though not always - limited to the rank of Shas'el, partly due to the increased likelihood of death faced by infantry when compared to those who pilot battlesuits meaning few live long enough to earn that highest honour, the rank of Shas'O. Some do, however, often ending their service as backline generals and strategists, providing tactical support for the more combat-capable suit-pilot Shas'O. Note the Strike Team markings, both a reminder of Yr'anto's past, and signal of his chosen bodyguard unit. The infantry-heavy nature of the Ky'Vash Fire Caste has led to a higher proportion of such leaders among their number, with the majority of active - which is to say, non-training or tactics assigned - Shas'el serving as Fireblades, a term taken from the ubiquitous bonding knife that most wear as part of their combat raiment. It is common for such warriors to be the last remaining members of bonded infantry units, grizzled and prosthesis-enhanced veterans who serve as much as examples to younger warriors as they do as combat leaders. - So, I don't love the basic Fireblade model, it's a little wide, a little... awkward? As such, I've done some modifications to make this one a little more my speed. The arm is from the Pathfinder box, and the helmet is a basic Strike one, which is all I really needed to switch out to make a more restrained take. I have something planned for a second, Breacher-themed one, too, but that's for later. For now, wahey, that's my first vow done! The second is... Bigger. It'll all be showing up here, eventually. Also, what are our thoughts on the black helmet with big marking? I'm considering doing something similar for squad leaders. Maybe JUST the black, or half camo/half black. We'll see.
  5. KY'VASH RECON CADRE GHOSTKEEL STEALTH BATTLESUIT XV95- 'Ghostkeel' Battlesuit, piloted by Shas'vre Ay'aata. The still-developing industrial base of Ky'Vash precludes the deployment of some of the largest, and most expensive T'au battlesuits, as does the operational preference of the Sept Fire Caste. Having developed an identity that favours a mix of stealth, ingenuity, and a certain rugged self-sufficiency the most dramatic of T'au hyper-weapons have proven to be a poor fit. One exception, however, is the Ghostkeel. Despite the larger frame, and difficult material investment for the more specialised systems the XV95 has proven to be a fine addition to the Ky'Vash method of war, serving to provide anti-vehicle or elite infantry punch in ambush, and serving as a deployable mobile weapons platform able to keep up with the far-ranging Recon Cadre ground forces where suits such as the Broadside or Riptide would struggle. Both the primary and secondary armaments are able to be switched out between engagements, chosen based on forward observations made by Pathfinder scouting teams. Armed with heavier main weaponry than standard Crisis Suits, the main advantage provided by the Ghostkeel is a powerful suite of electronic warfare and photonic displacement systems. The suit is, of course, too large to be a true Stealthsuit, even behind a baffle of generated fields, but the various holographic projectors and sensor-baffles included within the hull make the Ghostkeel a difficult machine to target, let alone hit with most firepower that would be sufficient to take it down. It is for this reason that the suit includes a small 'hive' of sub-system drone minds, each slaved to one of the vital defensive systems of the suits, operating the various countermeasures faster than the living pilot could, even if they could split their attention from movement and weapon activation. The Cyclic Ion Raker, an example of suit-scale T'au Ion weaponry, rightly feared. As a specialised suit with limited command or communications functionality, the Ghostkeel is piloted by Shas'vre, similar to those who lead Stealthsuit Teams - and often, in fact, elevated from having done so for several years - and is often the final position held by a Fire Caste warrior who has moved through Pathfinder-sourced development streams. Some do eventually graduate to command positions as Shas'el, or even Shas'O, but most end their careers within the cockpit of an XV95, one way or another. - That was a delightful little project. The largest part of my current Call to Arms vow, this beast of a thing was assembled over the week, and painted in two long sessions this weekend. Full magnetised, too! Not, uh... Quite as finest done as I could have, but I'm sure the slight misalignment of the secondary weapons is hardly noticeable. I was worried that it wouldn't have enough camo on it, but it seems to have come together OK. The extra pop of bronze is nice enough that I may go add it to my Stealthsuits, too. Not worth doing on the basic infantry, but for anything more elite, or more shooty, it fits. Next up: a Fireblade!
  6. KY'VASH RECON CADRE STEALTH BATTLESUIT TEAM Stealth Battlesuit Team 01 - Shas'ui in XV25 Stealth Battlesuits with Burst Cannons, led by Shas'vre in XV25 Stealth Battlesuit with Fusion Blaster. Considered the natural progression for those Fire Caste warriors who serve as Pathfinders, elevation to the rank of Shas'ui allows - and, in fact, demands - training as a Stealth Battlesuit pilot. The XV25, only recently having made it to Ky'Vash alongside other more 'modern' battlesuit designs, is a point of minor consternation to those within the Recon Cadre. Traditionalists within the Ky'Vash Fire Caste consider the bulky, and situationally less flexible nature of the XV25 as compared to the previously favoured XV15 an inferior asset, though such opinions have begun to fade as the suit has proven itself compatible with the broader strategy of the Recon Cadre. While the XV25 has a highly effective stealth system, thus the designation, it retains the camouflage coating of all members of the Recon Cadre as a backup in the event of system failure. - They're just adorable chunky, aren't they? I quite like the old XV15's, but ultimately could not manage a printed/recast version of them that would work for me. Oh well. XV25 are fun, too, and they're VERY quick to paint! Possibly a bit too quick, that drybrushing is a bit dire. In my defence, I've basically run out of my grey, and went for completion rather than slow, steady progression so I wasn't left with anything un-brushed before I get a chance to go buy another pot. Probably back to space marines next, before I get back to the Tau for, depending on many things, either some fire warriors, fireblade, or Ghostkeel.
  7. KY'VASH RECON CADRE FIRESIGHT SNIPER TEAMS Firesight Sniper Teams 01-03 Firesight Sniper Team 02 - Shas'la with Longshot Pulse Rifle Variant & Shas'la Spotter Firesight Sniper Team 02 - Shas'la with Longshot Pulse Rifle Variant & Shas'la Spotter Firesight Sniper Team 03 - Shas'la with Longshot Pulse Rifle Variant & Shas'la Spotter Firesight Sniper Team 03 - Shas'la with Longshot Pulse Rifle Variant & Shas'la Spotter And with that, all three teams are complete! This has been a fun little project, something of a proof-of-concept that I can enjoy kitbashing Tau without losing the more uniform, military vibe I'm after for the army. It helps that I've always enjoyed the mini-diorama style of stand-in, where two smaller models stand in as one. I find it very characterful, and it helps me tell what would otherwise be very samey units into something memorable, which is important for Crusade where I'll eventually be fielding them. Overall, I'm very happy with how they turned out. Up next for the Ky'Vash Recon Cadre: Probably Stealth Suits!
  8. KY'VASH RECON CADRE FIRESIGHT SNIPER TEAM Firesight Sniper Team 01 - Shas'la with Longshot Pule Rifle Variant & Shas'la Spotter. While the Fire Caste of Ky'Vash make use of drones, like all T'au militaries, certain roles usually reserved for these sub-sapient AI constructs have instead been filled by specialist teams of Shas'la Pathfinders. Able to remain still and silent, even switching off their equipment to reduce their chance of being spotted by auspex scans, these two-Tau teams find ideal locations to pick off enemy officers and other high-value targets. The Longshot Pulse Rifle, while not as suitable for vehicle (or power armour) hunting as the rail rifle does allow for a higher rate of fire and reduced electro-magnetic signature, reducing the chance that the team will be slain by artillery or aerial strike before repositioning. The Longshot Pule Rifle resembles its Strike-Team equivalent, though with enhanced options and penetration power, at the cost of reduced shots per recharge. Often considered to be the natural stepping-stone between Pathfinder and Stealth Suit pilot, these sniper team positions are given only to the most promising of Shas'la, especially those who show aptitude for stealth and accuracy over the leadership capabilities that would otherwise see them groomed for Pathfinder team command positions. - This is one of the models I had in mind when I first decided to build a Tau army for 2024. I love making little mini-dioramas with multi-model bases, and as nice and drones are they never seemed appropriate for a sniper. This was built primarily from the Pathfinder kit, with the pulse rifle (and arms) from the firewarriors kit, and gun lightly enhanced with a larger scope. I did some minor cutting and positioning, but this was basically just a kitbash and base sculpting project. I think it came out quite nice! I have two more of these to do, one of which is being dry-fit as we speak.
  9. From the album: Pictures

    © unknown

  10. KY'VASH RECON CADRE PATHFINDER TEAM 01 DRONE SUPPORT Pathfinder Team 01 - Drone Support. Gun, Marker, and Recon Drone. Techpriests of the secretive, and tightly monitored Xenocybernetica have performed extensive investigations into the 'Drones' employed in battle by the T'au Empire. These creations, seemingly autonomous or semi-autonomous in combat were initially suspected to be a budding form of Abominable Intelligence, though such fears have been largely quieted. The programming that drives T'au drones appears to be sub-sapient, and incapable of self-modification, its ability to act without direction merely the result of brute computing power, and a database of potential actions, rather than true 'intelligence'. It has been claimed, by some, that they could be a form of alien 'Machine Spirit', foul a thought as that may be. The T'au of Ky'Vash make extensive use of these constructs in battle, especially the large and well-armed recon drones utilized by Pathfinder Teams as weapons support and communications hubs, extending the operational range of these units before and during engagements. Some, often more veteran teams are known to mark their drones with kill-counters and mottos, marking their stealth-coated casings with small signs of ownership and care. Gun and Marker drones, directly guided by a Pathfinder Drone-Control Specialist. Recon Drone providing fire support for elements of the Pathfinder Team. - Finally! Took me long enough to get a warm, dry, and not too windy day to spray these little guys! I haven't painted a drone in the better part of 20 years, so it was fun to go back. The camo looks alright on the larger, flat tops, though I think I could have made the colour patches a bit larger. I'll mess around with the next set. With that, the Pathfinder Team is done! I'm pretty happy with how they came out. I'll be grabbing a squad of Firewarriors next, though that may not be immediate. Always important to ensure the pile of shame is under control before making it larger, right? Probably some more marines in my immediate future.
  11. KY'VASH RECON CADRE PATHFINDER TEAM 01 Pathfinder Team 01, Pulse Carbines & Rail Rifles. Active in Sub-Sector Vyndax, the Fire Caste of minor sept world Ky'Vash lacks some of the heavier equipment of the core septs, but has proven to be a thorn in the side of Imperial colonial and extractive concerns within the region. Ordo Xenos representatives in the Sub-Sector have tracked reports of T'au recon and infiltration forces on multiple worlds, striking from hidden forward bases and ambushing supply convoys in the less industrialized and built-up Imperial holdings. Ky'Vash Pathfinder units range ahead of more substantial units and support platforms, quite literally 'finding paths' for less mobile segments of the strikeforce in the dense woodlands found on many of the once-terraformed worlds of Vyndax. Shas'la with Pulse Carbine. Shas'la with Rail Rifle. Shas'la Drone-Control Specialist. Shas'ui Team Leader. Note the bonding knife attached to her fatigues. - New Year, New Army! Also new blog, because it was about time. We'll see how I like doing things in here. Having spent most of 2023 building a non-optimal, primarily infantry space marines army, I've decided to do something different for 2024: That, but with T'au. Look, I like infantry! They're fun! This will, eventually, have a Hammerhead and maybe some Crisis Suits, but for now we're doing camo-clad footsloggers. The camo itself is a mix of AUSCAM woodland camo with what appeared to be a one-off Tau Piranha model I found online from like... 2018. This will be the standard scheme for the whole army, though the Pathfinders have more cloth, and thus actually less camo than the Firewarriors will have. Probably. I may end up leaving them with more black armour, we'll see what happens. Drones are pending, we've had some MOIST days, so they're waiting on my painting desk, unprimed.
  12. The Yncarne

    Tau Tetra

    From the album: The Yncarne's Tau

  13. The Yncarne

    Tau Tetra

    From the album: The Yncarne's Tau

  14. The Yncarne

    Fire Warrior

    From the album: The Yncarne's Tau

  15. The Yncarne

    Fire Warrior

    From the album: The Yncarne's Tau

  16. The Yncarne

    Fire Warrior

    From the album: The Yncarne's Tau

  17. The Yncarne

    Fire Warrior

    From the album: The Yncarne's Tau

  18. The Yncarne

    Tau Devil Fish

    From the album: The Yncarne's Tau

  19. The Yncarne

    Tau Shas'ui

    From the album: The Yncarne's Tau

  20. The Yncarne

    XV-88 Broadside

    From the album: The Yncarne's Tau

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