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Showing results for tags 'Thousand Sons'.
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I thought I'd share my Chaos army and various WIP things, hopefully to motivate myself to get some more painting done! I have a decent sized Iron Warriors army, as well as a goodly number of Thousand Sons, which I'll get pictures of later. My current projects are a start up Emperor's Children Warband, and a force of The Cleaved. The Cleaved: I made this Plague Marine years and years ago when I had a spare blob of Green Stuff. The armour was a test piece for the new foundations, its straight Dheneb with a heavy devlan wash. He got some nice armour scores, and some weeping joints I abandoned them for a very long time, until the release of the new codex, whereupon I made a couple of plasma gunners to come later. I also have 5 of these guys that will be geting the cleaved treatment. My very first tank, well over 10 years old with an awful splotchy (but thin) nurgle paint job, back when the mark of Nurgle gave your vehicle +1AV all round. Rather than give it to the Iron Warriors, I've honoured it's heritage and dedicated it to the cleaved. The marine on the back was originally an ultramarine, but the blue wouldnt look good with the colour scheme. Green, however would, and seeing as there will probably be a few new DA players soon...and also to annoy Skink a little. The Nurglings on top need some detailing, as well as a few other bits and bobs, but I consider it table worthy after a weekend's work. ------------------------------------------------------------------------------------------- With the new codex, I jumped at the chance to finally get some Slaaneshi marines under my belt. Noise marines with an 80's hair metal vibe. I wanted a full Sonic blaster squad, buy only had one and the blastmaster, so time to make up some stuff: Dude doing a squealy blaster solo, and regular blaster dude. You cant quite see the detail, ut they have hides/skin GS'd onto their leg armour, and regular dude has GW barbed wire wrapped around his thigh. Blastmaster and DeathKorg. You cannot have a band without a synth, so this guy got made up. The idea is that the bolter fires, gets some funky rhythm attached to it as it goes along the barrel, then hits the opponent with some music that they've probably never heard of. Noise Champion: Since squad leaders cannot currently have blasters, and in the hope that they can someday, I made something in between a combi bolter and blaster, the backpack (from the classic NM) and belt amp can also double as a Doom Siren. Smile:
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- Iron Warriors
- Thousand Sons
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EDIT: The full list of Thousand Sons datasheets can be found on warcom here: https://www.warhammer-community.com/2023/06/13/free-chaos-index-cards-let-the-galaxy-burn-with-rules-for-six-factions/ ------------------------------------------------------------- Faction Focus Discussion The Thousand Sons Faction Focus is up, with a preview of some of our rules - Finally! Use this topic for discussion the Datasheets that we've seen so far - Ahriman, Rubes and part of the Mutalith. What do you reckon? Faction Focus Thousand Sons Faction Rules Discussion
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- warhammer 40k 10th edition
- 10th Edition
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So, ever since 2nd edition I have had a small Thousand Sons army (loved the fluff). Fast forward a few (many) years and I read A Thousand Sons, then GW goes and gives me the miniatures I could only dream about as a young(er) man.... what to do? My rough plan is to use the Burning of Prospero as a starting point but utilise some of the new 40k kits (and the odd third party upgrade) to really make it stand out (oh, and some suitable replacement terrain for the card). eventually I may end up with enough to actually play a table game (something I have not done since around 2nd-3rd so have some catching up to do) so far (in addition to the forces in the box): 2 BAC Mk IV squads to replace the MkIII in the box (I just feel the MkIV looks better for the Sons and contrasts really well with the MkIII wolves) 1 contemptor per side (using the rules from the WD when I get round to playing the board game) SW cataphractii (just to make things interesting) SW rune priest (a stand in for Wyrdmake) The Thousand sons are painted roughly as follows: Black Base (Chaos black) Retributor Armour spray Tamiya Metallic red spray (TS-18 I think) rough highlight with suitable silver Tamiya clear red (this brings out the flat metallic red really nicely) gold trim: Retributor/agarax or riekland wash/liberator highlight then silver to finish white cloaks (Duncans tabard recipe from the 40k rubrics) - also works well on the scarab and legion icon. full tutorial available here: http://www.bolterandchainsword.com/topic/336154-heresy-thousand-sons-metallic-no-air-brush-required/?p=4808274 I'll get the list for the Wolves done soon. here is what they look like so far: I'm hoping to have 1 squad of MkIV using mostly rubric/sorcerer parts to match the look of Ahriman, then a squad of more regular guys, maybe breachers with Acolyte shields.... currently working on the ones above and a Thousand sons Contemptor. in between working on this I did pick up Magnus and the Creature Caster LOC to keep me busy..... Also a big shout out to this community (and GW) for inspiration and getting me back into this chaos..... Tich.
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After a few false starts, and a real hobby funk, who'd have thought that all it took to drag me back to the Heresy was a new edition? I've been stopping and starting for a while, unsure what to do. In the end, I decided to just go with the flow and not put pressure on myself. I've got a stack of stuff I need to work on, so I'm just doing bits and bobs as I go along, and hopefully there'll be some semblance of an army come the end of it! To that end, I'm making a start with one of my favourite minis from Forge World, Qin XA. I'm just gonna use him as a bog standard Praetor with Paragon Blade I imagine. Happy with him so far!
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- Thousand Sons
- Order of the Jackal
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From the album: Tyriks's Thousand Sons
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From the album: Fiends of the Apocalypse
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- Rubric Marines
- Thousand Sons
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From the album: Fiends of the Apocalypse
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- Rubric Marines
- Thousand Sons
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- Thousand Sons
- Great Crusaed
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Thousand Sons
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From the album: Davion's Relic Keepers
My Tzaangor Helbrute. Painting incomplete.-
- Thousand Sons
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++Thousand Sons Unit of the Week++ ++Daemon Prince++ New codex, new discussions about units! As we already have in other faction sections, this is the Thousand Sons Unit of the Week series, where each week we select and dissect a datasheet found in the book, and discuss how we use the unit in-game, favoured loadouts and combos, essentially how to use these units best. What have you found that works, and what doesnt? Please try to stick to the idea of making the unit in question work, as opposed to pointing out other units that might do a better job - we'll get to those in time! This week, we will be discussing the former key unit for most Chaos Builds, the Daemon Prince. You don't see too much of this guy in Thousand Sons lists, despite being perhaps the best melee option available to us. What are you thoughts, and how best would you use the unit? To compliment a list, or to build a list around? Will you be running multiples? What <GREAT CULT>, loadouts, spell relic and Stratagem support do you prefer and how much does it depend on the above choices? Are you buffing this unit, and if so, how? Are you building as a damage dealer or buff-provider? Uses in Matched, Narrative and Open Play How have they fared for you in-game? Over to you. ++Thousand Sons Unit of the Week Index Link++
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- Thousand Sons
- Thousand Sons unit of the week
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++Thousand Sons Unit of the Week++ ++Mutalith Vortex Beast++ New codex, new discussions about units! As we already have in other faction sections, this is the Thousand Sons Unit of the Week series, where each week we select and dissect a datasheet found in the book, and discuss how we use the unit in-game, favoured loadouts and combos, essentially how to use these units best. What have you found that works, and what doesnt? Please try to stick to the idea of making the unit in question work, as opposed to pointing out other units that might do a better job - we'll get to those in time! This week, we will be discussing the bloody big betentacled behemoth, the Mutalith Vortex Beast. Getting a seeming upgrade since the last codex, the beast I personally don't see on tables. Are they any good this edition? What are you thoughts, and how best would you use the unit? To compliment a list, or to build a list around? Will you be running multiples? What <GREAT CULT>, loadouts, spell relic and Stratagem support do you prefer and how much does it depend on the above choices? Are you buffing this unit, and if so, how? Are you building as a damage dealer or buff-provider? Uses in Matched, Narrative and Open Play How have they fared for you in-game? Over to you. ++Thousand Sons Unit of the Week Index Link++
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- Thousand Sons
- Unit of the Week
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Hey everyone! We featured a great TSons list in this weeks battle report if you guys wish to check it out. Cheers https://youtu.be/Sl8XEXWJkuI
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- Thousand Sons
- Tsons
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https://youtu.be/6Y02MuK8nrA Cheers, Thoth
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- Tyranids
- Thousand Sons
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Wanted to show off my 2k list. I've played this to excellent results vs Space Wolves, Necrons, and Custodes. ++ Battalion Detachment 0CP (Chaos - Thousand Sons) [112 PL, 11CP, 2,000pts] ++ + Configuration + Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Cults of the Legion: Cult of Duplicity Detachment Command Cost Gametype: Matched + HQ + Ahriman on Disc of Tzeentch [9 PL, 170pts]: Prescience, Temporal Manipulation, Warptime Exalted Sorcerer on Disc of Tzeentch [7 PL, 120pts]: 6. High Magister, Helm of the Third Eye, Inferno Bolt Pistol, Prescience, Temporal Manipulation, Warlord + Troops + Rubric Marines [12 PL, 198pts] . Aspiring Sorcerer: Force stave, Inferno Bolt Pistol, Weaver of Fates . 7x Rubric Marine w/ Inferno Boltgun: 7x Inferno boltgun . Rubric Marine w/ Soulreaper cannon: Soulreaper cannon . Rubric Marine w/ Warpflamer: Warpflamer Rubric Marines [12 PL, 198pts] . Aspiring Sorcerer: Force stave, Inferno Bolt Pistol, Weaver of Fates . 7x Rubric Marine w/ Inferno Boltgun: 7x Inferno boltgun . Rubric Marine w/ Soulreaper cannon: Soulreaper cannon . Rubric Marine w/ Warpflamer: Warpflamer Rubric Marines [6 PL, 90pts] . Aspiring Sorcerer: Force stave, Inferno Bolt Pistol, Weaver of Fates . 4x Rubric Marine w/ Inferno Boltgun: 4x Inferno boltgun Rubric Marines [6 PL, 90pts] . Aspiring Sorcerer: Force stave, Inferno Bolt Pistol, Weaver of Fates . 4x Rubric Marine w/ Inferno Boltgun: 4x Inferno boltgun + Elites + Scarab Occult Terminators [10 PL, 207pts]: Hellfyre Missile Rack . Scarab Occult Sorcerer: Inferno Combi-bolter, Weaver of Fates . 3x Terminator: 3x Inferno Combi-bolter, 3x Power sword . Terminator w/ Heavy Weapon: Power sword, Soulreaper cannon Scarab Occult Terminators [10 PL, 207pts]: Hellfyre Missile Rack . Scarab Occult Sorcerer: Inferno Combi-bolter, Weaver of Fates . 3x Terminator: 3x Inferno Combi-bolter, 3x Power sword . Terminator w/ Heavy Weapon: Power sword, Soulreaper cannon + Heavy Support + Chaos Predator [9 PL, 160pts]: Predator autocannon . Two heavy bolters: 2x Heavy bolter Chaos Predator [9 PL, 160pts]: Predator autocannon . Two heavy bolters: 2x Heavy bolter + Flyer + Chaos Fire Raptor Gunship [22 PL, -1CP, 400pts] . Two quad heavy bolters: 2x Quad heavy bolter . Two twin hellstrike launchers ++ Total: [112 PL, 11CP, 2,000pts] ++
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- Thousand Sons
- Fire Raptor
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