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From the album: Bits Threads
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Falcon's Claws Tulpar Grav Bike
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Falcon's Claws Nokud Vai Ghong, 'Stalwart Bloodrider of the Windstorm Spearhead', 3rd Zuun ('Stormlord Brotherhood'), 4th Arban (Battleline Squad), piloting the relic Tulpar Pattern Grav Bike Shadow Strike.© Algrim Whitefang
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Sable Pride Land Raider Crusader
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Sable Pride Land Raider Crusader, Vehement Wrath, of the 2nd Company ('Spearwing').© Algrim Whitefang
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Obsidian Spears Cerberus Heavy Tank Destroyer
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Obsidian Spears relic Cerberus Heavy Tank Destroyer assigned to the 3rd (Battle) Company ("The Lancers"). Note: This vehicle bears the emblem of the Host of Walls, which is appropriate, as this particular Host are experts in breaking the momentum of an attacking enemy force as well as defeating even the most overpowering of foes. Also of note, is the 'Dark Angel of Judgement', a common allegorical image utilised by the Obsidian Spears. Few can doubt the meaning of this grim spectre of death adorning the side of this vehicle.© Algrim Whitefang
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Prædicators Razorback & Landspeeder
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
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Prædicators Drop Pod & Predator Annihilator
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
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From the album: Order of the Penitent Saint
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From the album: Order of the Penitent Saint
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From the album: Order of the Penitent Saint
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From the album: Order of the Penitent Saint
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From the album: Order of the Penitent Saint
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Szabla Pattern Jetbike
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
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Lore Among the many e bizarre weapons that can be found into Ork arsenals, the Giga-Killa Tank already gain fame despite being a recent addition. His creator Big Mek Blazzurb Da Kreative choose to design it after he witness the destruction of his own WAAAAGH! by the hand of Imperial Superheavy Tanks . After many failed attempts followed by a bit luck granted by Gork (or maybe Gork) , he get what he need to make experiments on it which lead to the creation of the Giga-Killa Tank after many years of trials, fatal accidents and a few units destroyed for various reasons. Since then the blueprints passed down from Mek to Mek and driven by many veteran tank crews which shown how powerful it could be. A Titan is born (915.M41) - After he saw his Waaaagh! annihilated by Imperial superheavy tanks, Big Mek Blazzurb think about the creation of something similar for his kin. The Titan Hunt (915 - 917.M41) - Blazzurb assemble a war band made by Lootas and Meks to capture any superheavy tank. After two years his his mission is successfully completed after a Baneblade and a Shadowsword fell in his hands. The Experiment Takes Form (915 - c.a 926.M41) - The first Giga-Killa Tanks prototypes are tested during a war between Waaaaghs! showing the potential but also many flaws, especially against infantry, which are fixed until the tank is considered fit for combat. To The Best Offering (post 926 - 932.M41) - Blazzurb travel around the Galaxy to sell his invention to many Warbosses. His death slows down the diffusion but not enough to see it spread almost in every Greenskin territory. First Contacts (932.M41) - Around this date the Imperium make the first sightseeing, followed by Chaos and Xenos forces. Strength Test (915 - 917.M41) - The Imperial Industrial World of Last Haven become the shooting range for a few Giga-Killa Tanks, which cause many damages to the industries and PDF. Hunting The Colossi (933.M41) - Magos Reyas lead an expedition to obtain intel abouth the new Ork weapon and if possible seize one. The expedition obtains only many useful datas but the Mechanicus is anyway satisfied. Attack On Titans (935.M41) - A consistent Imperial force made by Titans, Imperial Guards regiments and Space Marines is sent nearby Ultramar to destroy a Waaaagh! which employed a wall of Giga-Killa Tanks which inflict heavy casualties that forced the Imperials retreat after a fruitless campaign Abominable Colossus (957.M41) - An Aeldari task force travel to Omhaset System to destroy a dangerous Chaos artifact; finding out that it fell into Ork hands and turned into a Warp weapon installed on a Giga Killa-Tank that opens portal whom daemonic hordes poured out inflicting heavy casualties to the Aeldari forcing them to retreat but making Orks happy for having found a new enemy to battle. An Ace Emerges (bet. 970 - 975.M41) - An unnamed Trukk driver kills a Giga Killa-Tank and took over his place,fight many battles eventually gaining the nickname of Tank Boss Da Annihilatur Tomb Raiding (989.M41) - A Necron World is razed to the ground by a Waaaagh! despite beign defend by a C'Tan shard which is destroy by the fire of five Giga Killa-Tanks Devourers and Butchers (992.M41) - A tendril belonging to Hive Fleet Kraken is exterminated by a dozen of Giga Killa-Tanks shortly after the consumption of a planet. In Wrong Hands (Late M41) - Rumors claim that Giga Killa-Tanks blueprints have been acquired by Orkimedes, the infamous Big Mek of Ghazkull Thraka's retinue. _______________________________________________________________________________________________________________________ Technical specifications Notice: the following data are approximated due variation found between single units and as such are based on average estimation. Weight: around 300 tons. Lenght: 14-15 metres, in some cases up to 20. Height: around 6,50 metres Height form ground: 1,20 - 1,25 metres On road speed: 20 km/h, Evil Sunz and Goofs units can reach 30 with 35-40 peaks. Units with 'Eavy Armor can reach 20 as speed peak Off road speed: 10 - 12 km/h, Evil Sunz and Goffs can reach 20. Units with 'Eavy Armon can reach 10 as a a speed peak Range: around 300 km in optimal conditions Main Weapons: 1 Giga Zzap Kannon and 1 'Eavy Lobba built into hull Secondary Weapons: 1 (3 with sponsons) pair of Shootas or Skorchas, 1 Autokannon, 2 Balstas if sponsons are present. Some units mount additional weapons of various types. Traverse: 360° (main turret and weapons in upper sponson), 40 - 45° all other weapons Inclination: from - 2° to 28-30°, some units have shown an higher inclination. Weapons and equipment Giga Zzap Kannon: a heavier variant of Zzap Kannons that can be used to destroy vehicles or infantry according to the fire mode selected. 'Eavy Shoota 'Eavy Lobba: it is the Ork equivalent of Demolisher Cannon. Rokkits: mounted on the main turret or upper hull. Blasta: can be installed in the upper part of sponsons or in place of hull 'Eavy Shootas/Skorcha. Autokannon: a crude copy of Baneblade coaxial autocannon. Grot Cupola: it is used to improve aim. Mek Kompartment: it is installed in the rear part allowing the Mek to repair the vehicle in safety. 'Eavy Armor: increased resistance at the expense of speed. _________________________________________________________________________________________________________ Klan variations Bad Moonz: the main user due their high costs (estimated in many thousand of Teefs), they mount more weapons that any other Klan. Blood Axes: used with a certain caution and covered with additional armor. Deathskulls: covered in lucky charms, many of them are looted and modified by Meks rather than built. Evil Sunz: painted in red and stripped down to minimal weaponry to make them even more faster Goffs: modified to be more suited for melee combat than shooting. All units seen have Deff Rolla.
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As the page turns and week 3 comes around, I am very much looking forward to the next campaign: HOLD THE LINE! Questions for the forum: 1. When running a vehicle heavy Templar list. What will be more important, techmarines to fix things or characters to buff shooting? 2. What kind of troop support would be best to screen attackers from locking up key units in CC? I'm thinking of running something along the lines of this: +++ Black Templar Heavy Armor | Konor Week 3 | 2000 +++ [99 PL, 1993pts] + HQ [5 PL, 89pts] + Techmarine [5 PL, 89pts]: Bolt pistol, Power maul [4pts] . Servo-harness [1 PL, 40pts]: Flamer [9pts], Plasma cutter [7pts], 2x Servo-arm [24pts] + Troops [6 PL, 90pts] + Scout Squad [6 PL, 90pts]: 5x Camo cloak [15pts] . Scout Sergeant [15pts]: Bolt pistol, Sniper rifle [4pts] . 4x Scout w/Sniper Rifle [60pts]: 4x Sniper rifle [16pts] + Elites [8 PL, 165pts] + Contemptor Dreadnought [8 PL, 165pts]: Combi-bolter [2pts], Dreadnought combat weapon [40pts], Kheres pattern assault cannon [25pts] + Heavy Support [80 PL, 1649pts] + Relic Leviathan Dreadnought [16 PL, 331pts]: 2x Heavy flamer [34pts] . Leviathan melee weapon [72pts]: Leviathan siege claw [55pts], Meltagun [17pts] . Storm cannon array [50pts] Land Raider Crusader [16 PL, 322pts]: Hunter-killer missile [6pts], 2x Hurricane bolter [8pts], Multi-melta [27pts], Storm bolter [2pts], Twin assault cannon [35pts] Predator [9 PL, 197pts]: Hunter-killer missile [6pts], Predator autocannon [49pts], Storm bolter [2pts], Two Lascannons [50pts] Predator [9 PL, 197pts]: Hunter-killer missile [6pts], Predator autocannon [49pts], Storm bolter [2pts], Two Lascannons [50pts] Predator [9 PL, 197pts]: Hunter-killer missile [6pts], Predator autocannon [49pts], Storm bolter [2pts], Two Lascannons [50pts] Vindicator [7 PL, 135pts] Vindicator [7 PL, 135pts] Vindicator [7 PL, 135pts] Deployment: LRC is keystone with Predators & Vindicators to either side of the battle line. Techmarine supports vehicles. Dreads camp the flanks & screen the tanks from CC (Levi with Preds, Contepmtor with Vindis), but not forward enough that they are the closest unit for enemy fire turn 1. Sniper squad deploys last for optimal positioning in cover to whittle down attacker HQ. Tactics: Turn 1, no one moves unless they have to. Focus fire alpha strike all HK missiles on biggest enemy target.Use the command points on the campaign stratagem to double up fire on the LRC if anyone dares get close. Praise the Emperor and pass the ammunition. Pros: This list will give a big bonus to VP as every vehicle that gets a kill generates another point on top of the VP awarded for kills. Cons: This list can get locked up in CC quickly if it's a fast moving list on the other side of the table. If that's the case I will drop the scout squad and one of the Dreads for some more boots on the ground. Thoughts?