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  1. My place for all things Space Marine! I have started to built a small force for the Horus Heresy, after having abandoned Space Marines for almost a decade now. The Nuncio Vox in the new MK6 kit looks too 40k in my eyes , so I have built my own version, for my two tactical squads.
  2. Hey everyone! We featured a great TSons list in this weeks battle report if you guys wish to check it out. Cheers https://youtu.be/Sl8XEXWJkuI
  3. Dear Fraters I am in the process of waging a crusader campain, and I have som trouble deciding what to go with when the PL is increasing. Initially we stared on 25 PL and will eventually go up to 50 PL. What I am currious about is my army combusition and what I should include for the 50 PL army. I have the following in the 25 PL army: ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - White Scars) [25 PL, 3CP, 555pts] ++ + Configuration + **Chapter Selector**: White Scars Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points) Detachment Command Cost Unit Filter: Hide Imperial Agents, Hide Legends Units + HQ + Primaris Captain [5 PL, 95pts]: Bellicos Bolt Rifle, Hunter's Instincts, Master-crafted power sword, Warlord . Master-crafted auto bolt rifle + Troops + Infiltrator Squad [6 PL, 130pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant Tactical Squad [5 PL, 135pts] . 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Space Marine Sergeant: Combi-melta, Thunder hammer . Space Marine w/Heavy Weapon: Multi-melta + Elites + Terminator Assault Squad [9 PL, 195pts] . Assault Terminator Sergeant . . Thunder Hammer & Storm Shield: Thunder hammer . 2x Assault Terminator w/THSS: 2x Storm shield, 2x Thunder hammer . 2x Assault Terminator w/x2LC: 2x Lightning Claw (Pair) ++ Total: [25 PL, 3CP, 555pts] ++ Created with BattleScribe I have considered replacing the Terminator Assult Squad with a "regular" Terminator squad and add the following units, to the 50 PL roster: Stratagem: Khan's Champion [-1CP] Stratagem: Relics of the Chapter [-1CP]: Number of Extra Relics + Elites + Terminator Squad [9 PL, 220pts]: Teleport Homer . Terminator Sergeant . 3x Terminator w/ Chainfist: 3x Chainfist, 3x Storm bolter . Terminator w/ Heavy Weapon: Chainfist . . Cyclone Missile Launcher and Storm Bolter: Cyclone missile launcher Vanguard Veteran Squad [7 PL, 164pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: 2x Lightning Claw . Vanguard Veteran: Storm shield, Thunder hammer . Vanguard Veteran Sergeant: Master-Crafted Weapon, Relic blade, Storm shield + Fast Attack + Outrider Squad [6 PL, 150pts]: Outrider Sgt . 2x Outrider: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle + Heavy Support + Eliminator Squad [4 PL, 75pts]: Bolt sniper rifle . Eliminator Sergeant: Instigator Bolt Carbine . 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades This leave me with 8 PL which I would like to use on a Chapter Master... The question is which one and what should he be armed with? My thoughts lies on the following: Chapter Master in Terminator Armour [8 PL, -1CP, 150pts]: Angel Artifice, Chainfist, Chapter Command: Chapter Master, Chogorian Storm, Combi-melta, Stratagem: Tempered by Wisdom, The Imperium's Sword, Warlord Captain on Bike [8 PL, -1CP, 170pts]: Angel Artifice, Chapter Command: Chapter Master, Chogorian Storm, Combi-melta, Stratagem: Tempered by Wisdom, The Imperium's Sword, Thunder hammer, Warlord Captain on Bike [8 PL, -1CP, 170pts]: Chapter Command: Chapter Master, Chogorian Storm, Storm shield, Stratagem: Tempered by Wisdom, The Imperium's Sword, Thunder hammer, Warlord, Wrath of the Heavens Chapter Master [8 PL, -1CP, 165pts]: Angel Artifice, Chapter Command: Chapter Master, Chogorian Storm, Combi-melta, Jump Pack, Relic blade, Stratagem: Tempered by Wisdom, The Imperium's Sword, Warlord I have also considered a Primaris Gravis Captain, but he is not very fast/do not have Deep Strike... What are your thoughts?
  4. Getting this project going again I think. My Oblivion Hunters are going to rise from my memory onto the tabletop for LVO 2023! =========================================== Paint Scheme =========================================== Background =========================================== Finished/Wip Models/Units =========================================== Altan (WiP) =========================================== Lists & Ideas ===========================================
  5. From the album: OSS's White Scars

    The army as it stands now......without the recent reinforcements to bring it up to full strength.
  6. Hey Guys A long time ago I made a WS army, but I have (due to corona) not been playing since an age ago. I an currently trying to put together an army which at one time is for fun play and at another time for turnement play. I am hoping for some feedback. ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - White Scars) [92 PL, 8CP, 2,000pts] ++ + Configuration + **Chapter Selector**: Custom Chapter, Hungry for Battle, Tactical Withdrawal, White Scars Successor Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost + Stratagems + Gifts of the Khans [-1CP] Relics of the Chapter [-1CP]: Number of Extra Relics + HQ + Captain [6 PL, -1CP, 120pts]: Astartes Chainsword, Chogorian Storm, Jump Pack, Storm shield, Stratagem: Tempered by Wisdom, Teeth of Terra, The Imperium's Sword, Warlord Captain on Bike [8 PL, -1CP, 170pts]: Chapter Command: Chapter Master, Master of the Codex, Storm shield, Stratagem: Hero of the Chapter, Thunder hammer, Wrath of the Heavens + Troops + Infiltrator Squad [6 PL, 130pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant Infiltrator Squad [6 PL, 130pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant Tactical Squad [5 PL, 130pts] . 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Space Marine Sergeant: Combi-plasma, Power fist . Space Marine w/Heavy Weapon: Multi-melta Tactical Squad [5 PL, 130pts] . 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Space Marine Sergeant: Combi-plasma, Power fist . Space Marine w/Heavy Weapon: Multi-melta + Elites + Relic Terminator Squad [9 PL, 190pts] . Relic Terminator: Combi-bolter, Lightning Claw . Relic Terminator: Combi-bolter, Lightning Claw . Relic Terminator: Combi-bolter, Power fist . Relic Terminator Sergeant: Chainfist, Plasma blaster . Relic Terminator w/Heavy Weapon: Lightning Claw, Reaper autocannon Terminator Assault Squad [9 PL, 200pts]: Teleport Homer . Assault Terminator Sergeant . . Thunder Hammer & Storm Shield: Thunder hammer . 2x Assault Terminator w/THSS: 2x Storm shield, 2x Thunder hammer . 2x Assault Terminator w/x2LC: 2x Lightning Claw (Pair) Vanguard Veteran Squad [7 PL, 155pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: 2x Lightning Claw . Vanguard Veteran: Storm shield, Thunder hammer . Vanguard Veteran Sergeant: Relic blade, Storm shield + Fast Attack + Land Speeders [6 PL, 140pts] . Land Speeder: Multi-melta . Land Speeder: Multi-melta Outrider Squad [6 PL, 150pts]: Outrider Sgt . 2x Outrider: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle + Heavy Support + Devastator Squad [8 PL, 135pts]: Armorium Cherub . Devastator Marine Sergeant: Astartes Chainsword, Boltgun . Devastator Marine w/Heavy Weapon: Grav-cannon . Devastator Marine w/Heavy Weapon: Grav-cannon . Devastator Marine w/Heavy Weapon: Grav-cannon . Devastator Marine w/Heavy Weapon: Grav-cannon Eliminator Squad [5 PL, 90pts]: Bolt sniper rifle . Eliminator Sergeant: Instigator Bolt Carbine . 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades + Dedicated Transport + Razorback [6 PL, 130pts]: Hunter-killer missile, Storm bolter, Twin lascannon ++ Total: [92 PL, 8CP, 2,000pts] ++ Created with BattleScribe
  7. Hey All- been away for a long time. Forcing myself to get back in by setting a goal to have a tourney-decent list ready for a Tournament upcoming in July 2021. Ticket is paid for, hotel is reserved- so I am committed at this point in order to help motivate me. So, here is the thing: I suck as a general in general- and I haven't played a single game of 9th edition. My successor chapter uses White Scars rules, stratagems, etc.- keeping things simple by sticking with (what little) I know. My goal is so have a list that follows my theme of "Strike fast, strike hard". Also, they are very devout, and always take a Chaplain for every detachment. I have no expectations of winning my battles- I just want to be competitive and play it well- so the simpler the rules/choices for a unit, the better. I am not taking any large vehicles on purpose- both by theme, and to make the army easier to travel with on a plane. I don't have any new/Primaris models purchased- so I need to bring my army up to speed, while hopefully using a good chunk of existing infantry. Ok, be gentle- but open to any and all ideas so I can lock down a list and get paining... Storm Brothers (Fast List) Adeptus Astartes Battalion Detachment ( 3CP - 696PT ) SUB-FACTION: White Scars HQ: WARLORD: Khan on Bike (110) TRAITS: Chogorian Storm Chaplain in Terminator Armour (120) CHAPTER COMMAND UPGRADE: Master of Sanctity LITANIES: Catechism of Fire TROOPS: Infiltrator Squad (120) 4x Infiltrator 1x Infiltrator Sergeant Tactical Squad (123) 4x Space Marine 1x Space Marine Sergeant: Plasma pistol 1x Space Marine: Plasma gun Tactical Squad (133) 4x Space Marine 1x Space Marine Sergeant: Power fist 1x Space Marine: Missile launcher HEAVY SUPPORT Eliminator Squad (90) 2x Eliminator 1x Eliminator Sergeant Adeptus Astartes Outrider Detachment ( 3CP - 565PT ) SUB-FACTION: White Scars HQ: Primaris Chaplain on Bike (115) LITANIES: Canticle of Hate (Aura) FAST ATTACK Outrider Squad (150) 2x Outrider 1x Outrider Sergeant Outrider Squad (150) 2x Outrider 1x Outrider Sergeant Outrider Squad (150) 2x Outrider 1x Outrider Sergeant Adeptus Astartes Outrider Detachment ( 3CP - 675PT ) SUB-FACTION: White Scars HQ: Chaplain (105) Jump pack LITANIES: Exhortation of Rage FAST ATTACK Assault Squad (210) 1x Assault Marine Sergeant: Power fist, Jump pack 9x Assault Marine: Jump pack Bike Squad (210) 1x Attack Bike 1x Biker Sergeant: Combi-grav 3x Space Marine Biker 1x Space Marine Biker: Flamer Storm Speeder Hailstrike (150) Total Command Points: 9/15 Reinforcement Points: 4 Total Points: 1996/2000
  8. I started a series on painting Space Marines using Contrast paints, we are starting with the White Scars! I hope you guys like it: And the subject in all his glory Hope you guys like it!
  9. So, heading to a 2500pts. narrative event for the weekend, does this look completely ridiculous to you? ++ Crusade (Legiones Astartes: Age of Darkness Army List) [2,500pts] ++ + HQ + Delegatus: Bolt Pistol, Power Armour, Refractor Field, Power Sword and Scimitar Jetbike with Heavy Bolter Legion Champion: Tartaros Pattern Terminator Armour Combi-Bolter, Paragon Blade Librarian: Artificer Armour, Bolt Pistol, Psychic Mastery Level 2, Force Maul + Elites + The Ebon Keshig: 8x Kharash, 8x Power Glaive . Tartaros Pattern Terminator Armour Veteran Tactical Squad, Legion: 9x Bolt Pistol, 8x Bolter, Chainsword, Melta Bombs, Pair of Lightning Claws, 2x Power Axe, 6x Power Sword, 9x Veteran Space Marines, Legion . Rhino Armoured Carrier, Legion . Veteran Sergeant, Legion: Artificer Armour, Bolt Pistol, Bolter, Power Glaive + Troops + Jetbike Sky Hunter Squadron, Legion , Compulsory: 4x Heavy Bolter, 6x Space Marine Sky Hunters, 2x Volkite Culverin, Melta Bombs Jetbike Sky Hunter Squadron, Legion , Compulsory [230pts]: 5x Heavy Bolter, 5x Space Marine Sky Hunters, Melta Bombs + Fast Attack + Javelin Attack Speeder Squadron: 2x Javelin Attack Speeders with Multi-melta and Twin-linked Lascannon Javelin Attack Speeder Squadron: 2x Javelin Attack Speeders with Multi-melta, Twin-linked Lascannon Seeker Squad, Legion: 6x Seeker Space Marines, 2x Combi-weapon: Plasma gun . Rhino Armoured Carrier . Strike Leader, Legion: Melta Bombs . . Combi-weapon: Combi-weapon: Plasma gun + Heavy Support + Caestus Assault Ram, Legion: Frag Assault Launchers . Two wing mounted: Havoc Launcher + Allegiance + Legion and Allegiance: V: White Scars, Loyalist Rite of War: Chogorian Brotherhood ++ Total: [2,500pts] ++ Created with BattleScribe
  10. I play White Scars and Blood Angels, and I'm having a very hard time right now getting excited about the Sons of Sanguinius now that the new SM Codex and Blood of Baal have both dropped. While I love my Blood Angels the best, looking at both armies, White Scars just seem straight up superior and more fun/tactical/rewarding to play. I was going to make a pros/cons list, but after thinking about it, I'm not sure it's really even relevant because BA seem to lose in almost every category. The only one I can think of really is superior survivability in a mid-field slug fest. (and a few other things, obviously, but I'm talking major themes) I think the biggest thing for me right now is that White Scars can easily emulate Blood Angels abilities (Kar'sarro Khan, Ancient w/ Eagle Banner, Plume of the Plainsrunner) to make an absolutely frightening assault force rivaling BA, but there is absolutely no way that BA can make up for the lack of Advance/Fall Back & Charge, and don't have access to anything like Encirclement or Lightning Debarkation. White Scars feel adaptable; Blood Angels feel static and pigeon-holed into racing to assault. Devastating Charge vs. Savage Echoes is certainly a matter of subjectivity, but I am in the camp that DC is better overall, while acknowledging that SE is better with certain units/weapons. The Stormspeaking Discipline blows Sanguinary out of the water. Additionally, BA miss out on some of the best options Codex Marines get such as: Centurions Thunderfire Cannons / Tremor Shells Chapter Master upgrade Faith and Fury character upgrades Even the vaunted Captain Slamguinius is given a run for his money by Smash-Khan. (I personally think the WS version is better) While this might seem like a crying thread, it's really not trying to be - what I think I need here is some objective counters to my thoughts so I can feel better about Blood Angels right now. What are you excited about? What kind of army are you planning on taking? What are some cool tricks or tips you're interested in playing around with? I'll always love my BA and will continue to play them in narrative campaigns and friendly games from time to time to switch it up. But right now they just feel so predictable and tactically static. Blood of Baal did next to nothing to improve that, IMO. What do you think?
  11. Ahoy fellow heresy players. I am planning a new White Scars army and would appreciate some feedback. I only have experience playing my Sons of Horus so this is a new venture for me! 2500 Chogorian Brotherhood HQ Praetor, bike, cyber hawk, digital lasers, paragon blade Command Squad, bikes, melta bombs, 2 power swords, power fist Librarian, scimitar jetbike, refractor field, force sword, mastery lvl 1 Troops 6 scimitar jetbikes, 2 volkite culverin 6 scimitar jetbikes, 2 volkite culverin 5 outriders, plasma guns, melta bombs, sergeant, power glaive 5 outriders, plasma guns, melta bombs, sergeant, power glaive Fast Attack 2 attack bikes, multi meltas, melta bombs attack bike, multit melta, melta bombs Xiphon, ground tracking auguries Heavy Sicaran Battle Tank, heavy bolter sponsons, armoured ceramite Sicaran venator, armoured ceramite I'm debating swapping out the standard sicaran for some veterans to outflank, but not sure as I quite like the fast theme the list has. The librarian joins one of the jetbike units. Thanks for reading, suggestions are most welcome.
  12. T he world before me is a barren orb of ash, blood, and mud. It is the fifth of it’s kind we have encountered. Lord Guilliman has tasked us with border security, and the 129th obeys. We departed Macragge four years prior, resupplied by her forges, and reinforced by her scholams. One thousand warriors, bearing the double hammers of Tallassar. Four years since we encountered another warrior of our legion. Four years since any news of Terra has reached us. Six years since the Betrayal. Our connection with Macragge has failed us, the technology used to command us, gone. Lord Fidelitas has split the company, assigning my sub-company to follow up on distress beacons set off by our worlds. It is a thankless job, and we have been chasing shadows, having last fired a bolter in anger over six months ago. Mostly, we find a dead world, arcane sigils etched into the dirt. These we raze, I will not have the shame of them blighting the honor of Ultramar. We find some survivors, but they are rare, and often do not survive more than a week, no matter how much we try. The rest are…broken. The warp has twisted their minds in such a way that we often are forced to put them down. There is no war here. Only death and despair. “Ruminations on Betrayal” Sebastus Ixion -Sub-Tribune, 129th Co. XIII, Legio Astartes The 129th company, following rearmament on Macragge, would be assigned by Roboute Guilliman with hunting down and countering the ongoing Shadow Crusade led by Lorgar and Angron. Captain Fidelitas would opt to persecute this mission by pursuing the Chapter of the Ruined King, led by Lord Allant. This blood feud would last the length of the Heresy, and would conclude over a millennia later, with many of the parties involved remembering little, if any of the reason for the initial vendetta. However, that is a story for another time. This chronicle is instead focused on the exploits of Sub-Tribune Ixion and his veteran elite. Ixion would lead a force of about 100 separate form the rest of the company, dealing with various traitor incursions that might threaten the flanks of the company. This action would see them battle various forces under the banner of Horus, including the Warmaster’s own. Referred to as Strike Force Alpha, the warriors under Ixion were some of the 129th’s best void and terminator warriors, renowned for their first strike capacity and armored assaults on the ground. As such, it was something of a shock when the task force was reassigned to Ixion. What to say of Sebastus Ixion? ‘Lion of Tallassar’, ‘Lord of the Void Born’, he was a decorated, if somewhat unremarkable captain of the Thirteenth. Part of the 129th that had been in orbit during the Betrayal, he repelled three waves of Word Bearer assault forces attempting to take the company’s flagship, earning an Iron Halo he wore with pride until his demise. Soft of voice, Ixion was respected, if not particularly well liked by his fellow officers in the 129th, though this had little to do with his abilities, and instead reflected upon the cult of personality Luciel Fidelitas had built around himself prior to his elevation as Senior Captain. Some murmured that Ixion had rankled at the young man being promoted above him, but closed logs from the deciding vote made it clear that Ixion had nothing but respect for the young man who would go on to lead the company into the Scouring and beyond. This account will pick up immediately prior to traitor incursions into the Hadrius System, and will end immediately following the start of the Scouring. It will include multiple interludes, as well as Character profiles depicting important figures from the campaign. This author will not pretend that this account is unbiased. It is written by a survivor of said campaign, and includes various interview profiles taken from Astartes, mortal, and Mechanicum perspectives. More information is available upon request. +++PICT CAPTURE//XIII.CXXIX.FABIAN+++ +++Note: Many XIII Legio companies had began to move towards alternative heraldry as legion forces dispersed throughout Ultramar. This particular scheme is believed to have referred to themselves as the 'Shattered Suns'. Origin is unclear, though possibly a reference to the death of the Veridian star.+++ +++Laurel and Gladius insignia represents void specialist, not surprising considering armament.+++
  13. Hey Bolter and Chainsword crowd! I am new to the forums and back to the game thanks to 8th coming out. I havn't played since 5th ended, and at that point sold all of my armies except for my Grey Knights. I like having options in the primary game I am playing and so now that I am back, I wanted to build a new army that has more options than GK's. One of the armies I had always wanted to do back in the day was a White Scars bike army, however that never came to be. Then when I got the 8th ed SM codex I started looking at some of the successor chapters for WS and found that I really liked the Yellow and Black combo of the Destroyers. While they have little interesting fluff written about them, the fact that they are almost zealously loyal to the mission seemed cool to me. Anyway with that I dived in and started picking up SM stuff, but one thing I noticed was that you could get all the Primaris piecemeal cheaply on eBay, so I picked up a starter box worth of stuff for them too. Then before I knew it I had more Primaris marines than normal. As I am sure your saying now as you read this, I to said to myself, "wait what am I doing, I wanted to build a bike army." So then it kind of became a two pronged project. Bikes and Primaris... so I went back and read the fluff about Primaris and realized that the Destroyers and their zealous nature would make them perfect candidates to receive a Primaris rebuff of troops. Ok cool, so now I am doing Primaris and Bikes, but I had also always wanted to try and do some kind of "build a company of a chapter". So if I am going to do that with some accuracy I better do some planing. So I came up with this break down of 2 companies, one that is Primaris heavy, and one that is bike heavy. I figured too, for fun, that I would choose names of a Russian origin for my the 3rd Chapter, and a Romanian/Brom Stoker-esq names for 5th Company. Progress: Red = Owned, Orange = Built, Green = Painted 3rd Company (Red) “Heralds of Destruction”: Command Primaris Captain “Alexei Chernenko” 2 Primaris Lieutenants “Ivan Skavar” and “Iosef Lennon” Primaris Librarian “Pyotr Yezhov” Primaris Chaplain “” Primaris Ancient “Sgt Sergey Romanov” 2 Primaris Apothecary “” and “” Company Champion “Brother Leonid ‘The Black Knight’” 2 Honor Guard “The Black Knight’s Sword and Shield” 1st Squad: 10 man Intercessor Squad “The Heralds” 2nd Squad: 10 man Intercessor Squad “Brothers Grimm” 3rd Squad: 10 man Tactical Squad “Dead Men Walking” 4th Squad: 10 man Reiver Squad “The Punishers” 5th Squad: 10 man Hellblaster Squad “Immolation Corp” 6th Squad: 3 man Aggressor Squad “Raining Death” 7th Squad: 3 man Inceptor Squad “Black Wind” 8th Squad: 3 man Inceptor Squad “Yellow Jackets” 9th Squad: Ironclad Dreadnaught “Brother Yuri, ‘The Hammer’” 10th Squad: 3 man Centurion Devastator Squad “The Hellfire Club” 11th Squad: 10 man Tactical Squad “The Ebon Cavaliers” (Reserves) 12th Squad: 5 man Scout Squad “The Mad Men” (Reserves) 13th Squad: 5 man Scout Squad “The Shepherds” (Reserves) 14th Squad: Relic Leviathan Dreadnought “Brother Grigory, ‘The Engine’” (Reserves) 15th Squad: 3 man Aggressor Squad “The Purgation Squad” (Reserves) 16th Squad: Redemptor Dreadnought “Brother Dmitry, ‘The Iron Curtain’” (Reserves) Motor Pool: 2 Tech Marines “” Primaris Repulsor “The Reaper” Primaris Repulsor “The Harvester” Rhino “” Razorback “The Black Coach” Whirlwind "" Landspeeder Storm “The Ghost” Landspeeder Storm “The Banshee’s Keen” Stormtalon Gunship “Gargoyle” Xiphon Interceptor “Skaveling” 5th Company (Black) “The Endbringers”: Command Captain on Bike “Vladimir Tepes on Scholomance” Librarian on Bike “Artur Orlok” Chaplain on Bike “” Lieutenant “” Apothecary on Bike “Doc Stein” 5 Company Vets on Bike “Sgt Arlov and The Four Horseman” 1st Squad: 10 man Tactical Squad “The Eternal” 2nd Squad: 10 man Bike Squad “The Dark Riders” 3rd Squad: 10 man Bike Squad “The Huntsman’s Hounds” 4th Squad: 9 man Scout Bike Squad “The Retrievers” 5th Squad: 5 man Sniper Scout Squad “Eyes of the Emperor” 6th Squad: 5 man Sniper Scout Squad “Hands of the Emperor” 7th Squad: 5 man Devastator Squad “Ashes to Ashes” 8th Squad: 3 Attack Bikes “Sudden Death” 9th Squad: 10 man Hellblaster Squad “Dust to Dust” 10th Squad: 10 man Sternguard Vets “Bolters of Vengeance” (On loan from 1st Company) 11th Squad: 10 man Vanguard Vets “The Warbringers” (On loan from 1st Company) 12th Squad: 5 Land Speeders “The Furies” (Reserves) ​ 13th Squad: 5 man Devastator Squad “Soldiers of the Eclipse” (Reserves) Motor Pool: 2 Techmarine on Bike “” Techmarine “” Rhino “” Rhino “” Razorback “Lead Poisoning” Whirlwind "Black Sky" Whirlwind "Blood Moon" Stormtalon Gunship “Thunder” Xiphon Interceptor “Lightning” Xiphon Interceptor "Cyclone" 3 Predators “” So yea, thats a giant list. Not something I will do quickly, or even potentially complete, but its a road map that will help me make sure I am consistent with all my markings and such. And I thought joining everyone here would be a great motivation to keep working on things and sharing them with an awesome community! Without further adue, here are the first 2 marines I painted as a test batch of the color scheme. They are also members of 3rd Company's 1st Squad, "The Heralds". So I also have some custom chapter symbol transfers that I will be adding to the above models along with 4 more marines that I am so close to finishing. Here is a snippet of the sheet.
  14. _________________________________ For Hatred's Sake _________________ ‘...has been slain. I repeat...’ ‘...all Thirteenth Legion forces in the vicinity are to evacuate immediately, contingency Ultio in effect -’ ‘...belay that, the Primarch still lives! Reroute emergency landers to my position – ‘ ‘...say again, my lord, say again – we’re getting interference across all vox channels – ‘ ‘ – have disengaged, I repeat, XII and XVII Legion forces appear to be disengaging. What in the Throne’s name is happening in the heavens? Talon and Victrix flights report atmospheric disturbance like nothing they’ve seen before – ‘ -vox-chatter fragments c. Second Battle of Nuceria, XIII Legion archival log _________________ The destruction unleashed by the advent of Lorgar’s Ruinstorm was without precedent during the apocalyptic wars of the Horus Heresy. Until the war reached the shores of Sol, no other event inflicted as much sheer chaos or systemic disruption across the Imperium. Whole systems were lost to Imperial records, never to be heard from again, and on hundreds of worlds the skies split apart as the nightmarish denizens of the Immaterium poured forth from the roiling, seething tides of unreality now isolating the eastern domains of the Imperium. For those who populated the Five Hundred Worlds, the nascent empire-within-an-empire carved by honoured Guilliman and the XIII Legion, the infamy and treachery of the Word Bearers and World Eaters Legions was all too clear; in this darkest hour the state of the Imperium-that-Was – and the fate of the Throneworld itself – was unclear. Many in the highest echelons of the Five Hundred Worlds and its protectors believed the Imperium to have been irrevocably sundered. During the fateful first weeks of the Ruinstorm’s creation, the XIII Legion counterattack across the Five Hundred Worlds foundered and ground to a halt. Those planets not flensed of life by Angron’s hounds or sacrificed to malevolent powers were where the XIII Legion focussed their efforts of reconquista. Celerax Magna, a densely populated garden world on the western edge of the Five Hundred Worlds, became the stage for a brief but particularly brutal war in the weeks following the advent of the Ruinstorm. Before the Heresy, Celerax Magna had been a navigatory terminus for Imperial fleets and frequently housed members of the Navis Nobilite. Left relatively untouched by the Traitor advance, the survivors of the Navigator houses fleeing the carnage wracking the Five Hundred Worlds sequestered themselves in Celerax Magna’s teeming utopian cities, hoping to avoid the worst of the wars tearing apart Guilliman’s empire. Such a peaceful dream was as naive as it was false. As the Ruinstorm worsened, XIII Legion reserves drawn from censuria companies and VII Legion survivors of the Phall debacle spearheaded a Loyalist force from several Legions intended to secure the terminus, liberate any Navigators that could be located and with their aid forge a safe passage through the Ruinstorm, if one could be found. It was not to be so. The Traitor Legions arrived in force mere hours after the Loyalist vanguard arrived on Celerax Magna, alerted to the presence of the Navigators by powers dark and nefarious. Knowing that they could not count on reinforcement, and that to fail now would be to doom Imperial efforts to escape the Ruinstorm, the vengeful Loyalists readied themselves for a conflict that would be utterly without respite or quarter. The resulting war lasted for seven days without pause and saw the deaths of more than twelve billion souls. _________________________________ For Hatred’s Sake is a narrative doubles event made for the Age of Darkness supplement for the Warhammer 40,000 (7th edition) ruleset, with myself (BrotherCaptainArkhan) as author. In this event, players form teams of two to take on opposing teams battling for the fate of Celerax Magna. During the chaos and confusion of the Ruinstorm, the members of many Legions from both Loyalist and Traitor allegiances arrived in the domain of the Five Hundred Worlds, some by chance, some by darker design. Teams will face off across three themed scenarios, attempting to decapitate rival forces, capture valuable information that will enable them to locate the Navigator survivors who may be critical to the war effort, and finally enact their escape. This log will document the weekly buildup to the event itself, with army pictures, lore, force dispositions, themed scenarios and finally battle reports detailing the final hours of the garden world Celerax Magna, and the fate of the warriors fighting over it. _________________________________ Belligerents Loyalist force disposition VI Legion Pale Hunters VII Legion Mountainfire Company XI Legion Task Force Cornelius XIII Legion The Black One Hundred [Legion identifier missing] Strike Force Black Mamba [Legion identifier missing] First Sphere _________________ Traitor force disposition III Legion Third Company Elite VIII Legion Pythius Strike Force VIII Legion The Painted Exiles XIV Legion Death Guard XVI Legion Sons of Horus V Legion White Scars _________________ Next update: Event Rules
  15. It's Monday, so here is a brand new Glacial Geek Battle Report! https://youtu.be/qXfDlmDgvBo But not just ANY Glacial Geek Battle Report, it's my 150th Battle Report! ... But I didn't know it at the time I was filming it so no mention of that fact is made in video! This week my Dark Angels and Deathwatch team up to take on the White Scars. It seemed like any other mission done in the name of the Emperor. The Deathwatch had asked the Dark Angels for assistance in cleansing a planet of Xenos, which they were more than happy to do. All seemed to be going according to plan until their forces came under attack. The white ceramite of the White Scars' armor shone as they sprung their trap and began to assail the Dark Angels and Deathwatch Marines. Little was left but to respond in kind ... Will the Unforgiven and Shield Who Slay prove a potent enough allied force to counter the White Scar assault, or will the Khan lead his men successfully into battle? Watch and find out!
  16. Going to be testing another 30k list with a mate in a few weeks time, he's a competitive chap so I've been thinking about this one for the past week. White Scars + Imperial Militia – 3501 Legion Astartes: Always regroup at normal Leadership regardless of casualties. Swift Action: After any 6” move (12” Bikes/Jet Bikes/Vehicles) gains re-roll to wounds of 1 and +1 Cover Save (Max of 3+). The Eye of the Storm: +1 to first turn/+1 Seize/+1 First Reserve roll of each turn. To Laugh in Death’s Face: Must take Fast Attack choices before Heavy Support Born in the Saddle: Skilled Rider Rite of War: Chogorian Brotherhood Ride like the Wind: Outriders and Sky Hunters as Troops and Scoring Units. Lightning Strike: Hit and Run and Outflank Army-Wide. ​ Praetor – Bike – Power Glaive – Cyber Hawk – Iron Halo – Melta Bombs – Warlord – 180 Damocles - 100 Force Commander –Abhuman Helots (+1 T/-1 I on all Provenance Models) – Melta Bombs - 90 6x Jet Bikes – Heavy Bolters – 2x Volkite Culverins – Melta Bombs –245 6x Jet Bikes – Heavy Bolters – 2x Volkite Culverins – Melta Bombs –245 30x Inducted Levy Squad - Auxiliary Pistols & Close Combat Weapons – Discipline Collar (Stubbon) – Force Commander - 70 30x Inducted Levy Squad - Auxiliary Pistols & Close Combat Weapons – Discipline Collar (Stubbon) – 70 8x Terminators – Combi Plasma – 4x Chainfists – Power Axes – Outflank – Hit and Run – 363 8x Terminators – Combi Plasma – 4x Chainfists – Power Axes – Outflank – Hit and Run - 363 8x Destroyer Squad – Jump Packs – Power Glaive – 1x Phosphex Bomb – Outflank/Hit and Run/Counter-Attack – ​Praetor - 310 4x Attack Bikes – Autocannons – Melta Bombs – 185 4x Attack Bikes – Autocannons – Melta Bombs – 185 Storm Eagle Assault Gunship – Twin-Linked Multi Melta – Hellstrike Missiles – Armoured Ceramite- 265 Auxilia Thunderbolt Heavy Fighter - 200 Sicaran Venator – Armoured Ceramite -210 Sicaran Venator – Armoured Ceramite -210 Fire Raptor Gunship – Reaper Autocannon Batteries – Ground Attack BS 5 – Independent Turret Fire-210
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