Memento Of Prospero Posted February 15, 2014 Share Posted February 15, 2014 The Emperor needed tools he could control in the long run. The Thunder Warriors were superior to Astartes, but he had a hard time controling them, and ultimately were unstable. I think space marines are everybit what wanted them to be. The custodes are superior to marines as well. Yet he did not mass produce them, to keep the trump card in his back pocket Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594719 Share on other sites More sharing options...
ChapelXIII Posted February 15, 2014 Share Posted February 15, 2014 Dante Veteran of a thousand wars - Dante's has honed his battlecraft over two millenia. He gainswill not die on a 4+ and ignores unwieldy. So why does he get it will not die? Figured if anything he would get something like eternal warrior from something like veteran of a thousand years. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594721 Share on other sites More sharing options...
Memento Of Prospero Posted February 15, 2014 Share Posted February 15, 2014 Dante Veteran of a thousand wars - Dante's has honed his battlecraft over two millenia. He gainswill not die on a 4+ and ignores unwieldy. So why does he get it will not die? Figured if anything he would get something like eternal warrior from something like veteran of a thousand years. It will not die represents his unyielding nature. I am personally fed up of people judging the worth of a character by the simple fact that he does or doesn't have eternal warrior. It does not make or break characters. I want it ti go back to being a rare thing again. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594723 Share on other sites More sharing options...
Blindhamster Posted February 15, 2014 Share Posted February 15, 2014 I think striking at init with a +1 S AP2 weapon + IWND would make Dante pretty competitive actually, and the reason we only got one character with Eternal Warrior was because Ward felt each codex should only get 1, and he felt the sanguinor deserved it more... (that is from an actual conversation I had with him at Games Day a couple years back) now... it could be argued that the sanguinor didn't need to exist, but actually the concept of the guy is cool, just the execution was less so. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594732 Share on other sites More sharing options...
Durundal Posted February 15, 2014 Share Posted February 15, 2014 How do you guys feel about dante's death mask ability. I usually forget to use it. (im bad at that, I forget to roll for red thirst, and to use corbulo's reroll. I. Also forget mephys gaze) I personally feel like it should do something else. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594756 Share on other sites More sharing options...
Orblivion Posted February 15, 2014 Share Posted February 15, 2014 How do you guys feel about dante's death mask ability. I usually forget to use it. (im bad at that, I forget to roll for red thirst, and to use corbulo's reroll. I. Also forget mephys gaze) I personally feel like it should do something else. Ouch, how can you forget the Death Mask? I can maybe see forgetting to use the basic Death Mask rule, but the special Death Mask of Sanguinius rule? That's a game changer, its a very powerful ability. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594766 Share on other sites More sharing options...
Durundal Posted February 15, 2014 Share Posted February 15, 2014 Yea I know :( I've been forgetting that stuff for years Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594826 Share on other sites More sharing options...
Memento Of Prospero Posted February 15, 2014 Share Posted February 15, 2014 I would forget it too if the main feature of my chapter's master was an item... Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594840 Share on other sites More sharing options...
Blindhamster Posted February 15, 2014 Share Posted February 15, 2014 Yeah, i hope they remove it frankly. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3594957 Share on other sites More sharing options...
Dolchiate Remembrancer Posted February 15, 2014 Share Posted February 15, 2014 Imperial Knights, that's what 2014 will bring. Now who is the first of us to plant some angelic wings on one? Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595114 Share on other sites More sharing options...
Blindhamster Posted February 15, 2014 Share Posted February 15, 2014 Id avoid painting it red, find out which households are allied with the angels instead... Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595155 Share on other sites More sharing options...
Dolchiate Remembrancer Posted February 15, 2014 Share Posted February 15, 2014 That's what I tried looking up, but not much info on them. I guess we just have to wait until the codex comes out or DIY!!! Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595158 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 Imperial Knights, that's what 2014 will bring. Now who is the first of us to plant some angelic wings on one? Way ahead of you brother. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595417 Share on other sites More sharing options...
Durundal Posted February 16, 2014 Share Posted February 16, 2014 Any idea what they look like? Link or pics? Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595422 Share on other sites More sharing options...
Orblivion Posted February 16, 2014 Share Posted February 16, 2014 They got some pics over at Bell of Lost Souls http://www.belloflostsouls.net/2014/02/40k-imperial-knights-arrive-pics.html Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595424 Share on other sites More sharing options...
Sanguine Eternal Posted February 16, 2014 Share Posted February 16, 2014 I'm really excited for the Imperial Knights. I can't figure out if I want to paint my first one in red, convert it with BA markings etc, or do the same and paint it in DC colours... Decisions decisions... Ooooor I could just do both... And do one up as a Sanguinary Guard... Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595454 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 I'm really excited for the Imperial Knights. I can't figure out if I want to paint my first one in red, convert it with BA markings etc, or do the same and paint it in DC colours... Decisions decisions... Ooooor I could just do both... And do one up as a Sanguinary Guard... All good things come in multiples of 3. We are the 9th Legion afterall. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595455 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 The Sanguinor Character, rampage, furious charge fleet, jump infantry, Descent of angels. In our hour of need: The Sanguinor always starts the game in reserves and will always arrive via Descent of Angels. Enemy units with 12 inches of of the Sanguinor at the end of that Movement phase must make a blind test. Those that fail cannot overwatch in addition to being blinded. Heroic to the End: If the Sanguinor does not shoot or run during the shooting phase, he may assault on the turn he arrives. He must always make heroic interventions, and automatically passes the test to do so. Boon of the Primarch: Once per game, Blood Angel units within 12 inches of the Sanguinor gain prefered enemy until the next turn. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595463 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 Captain Tyco Independent character Relentless, artificer armour, Iron Halo, digital weapons, Deadman's hand, prefered enemy Orks, fearless. Bloodsong mastercrafted combi-melta - this version has sternguard ammo. Blood Feud: any units he joins gainsk prefered enemy Orks and fearless. Deadman's hand: +1S. Tycho's close combat attacks ignore armour saves. He may also replace his close combat attacks for a single S10 smash attack. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595468 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 DC Tycho Independent Character, Relentless, prefered enemy(all), rage, furious charge, FnP, fearless, artificer armour, digital weapons, Iron Halo, Deadman's Hand, Bloodsong +1 attack, +1 WS A few drops short of a full blood bank: DC Tycho can only join Death Company units Bloodfury: Gains +1 attack for each missing wound. Bloodsong: same as above, no sternguard ammo Deadman's hand: same as above Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595472 Share on other sites More sharing options...
Silverson Posted February 16, 2014 Share Posted February 16, 2014 I'd personally rather the sanguinor not not character status and instead get flying monstrous creature to differentiate him from being a amalgamation of mephy and Dante and I think it could cover the base of us getting a new "flyer" and make us unique from c:sm c:da and c:da Ps, I really like your blind test idea wolf pack, was you thinking that friend and foe models both take the test? Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595502 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 I wrote it as enemy model specific. The problem with the Sanguinor, is that there is allready a model out for him, which does not reflect monstrous creature status. Plus, that is really Mephiston department, if we ever go there. I think that making him coming from reserve with a bang and being able to charge on arrival makes him unique. Who else would come smashing down on the battlefield like a comet? Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595519 Share on other sites More sharing options...
SnorriSnorrison Posted February 16, 2014 Share Posted February 16, 2014 Some nice ideas there, brother. Too much "blood", though. I think that Dante's mask needs to stay, it has been around for a while, after all. I liked the earlier effects better, though, which lowered WS and BS of every enemy unit within 6" by 1. I believe the mask also worked as our old Chaplain's deathmasks in addition, which gave a malus of 1 to LD to all enemy units engaged in close combat when it came to pass a test based on morale. Imagine, lower the BS of all units in 6" by 1! Marines shoot like guardsmen, guardsmen shoot like orks, orks shoot like...well, I don't know. Even worse. Also, it's a very nice way to have MEQ units hit Dante on 5s. Snorri Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595535 Share on other sites More sharing options...
Memento Of Prospero Posted February 16, 2014 Share Posted February 16, 2014 The blood reference are just to salt the wounds further ;) That's the idea I had for the Sanguinor. Blind+no overwatch on a failed test. Deathmask of the Legion: any eny unit attempting to shoot or assault Dante or his unit must pass a leadership test. If failed, they can only snapfire. If attempting to assault, the cut the unit's WS and attacks in half, rounded.down for that turn. All.enemy units with 6 get -1 leadership. Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3595544 Share on other sites More sharing options...
depthcharge12 Posted February 17, 2014 Share Posted February 17, 2014 Well if the rumors are true about bouncing into another assault after winning, then I feel that vanguard vets will reign supreme and give a competitive edge to Blood Angel players. What better than have 3 squads of tooled up (but expensive) vanguard vets drop in and assault the entire backfield out of existence? Screw balance. Time to make people fear the Blood Angels fury!!! Link to comment https://bolterandchainsword.com/topic/285142-what-2014-will-bring/page/12/#findComment-3596462 Share on other sites More sharing options...
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