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Roll dat Cataphractii save!

 

Uh-oh... 3.

 

Precog re-roll

 

*whew* 5

 

:biggrin.:

 

Long live the Queen.

 

I like the Murder duels, if there is reason for one say some one stole an idea or slander (no matter if its true). A petition to our fearless leader to schedule a showdown so we can all watch and mock the loser.

 

Maybe the winner decides on a mocking title for the loser to display in their signature for a month or something?

Edited by Noctem Cultor

@Augustus

 

Are we going to have our own sparing cages?

No. The Arena will be a place where everyone can dish it out on the creative front. I just think we should put our brushes where our mouths are. So to speak :wink:

 

EDIT: If this would've been the Emeror's Children forum that last statement would sound very differently. :blink.:

Edited by Augustus b'Raass
For individuals like Conn and myself who aren't as familiar with playing but are perhaps interested in participating, could there be a cheat sheet for how to do the dice rolls? Perhaps even using Flint's and Helter's match as an example with the added bonus of how to deny psychic powers?

Haha no guys and gals, Augustus' Arena is going to be a challenge on the hobby front. Kinda like an inter-frater buddy system, where one frater challenges another to make a certain unit to the best of his/her ability within a certain timeframe. The challenged posts updates, to which the challenger gives feedback. It's intent is to strengthen the bonds between frater and to stimulate the creation of works of art :d

Call it what you will; The Murder Duel, Sanguis Extremis, Third Blood, or whatever your legion calls it. This is how disputes are settled and your mettle tested.

step into the cage!

 

What you require: Dice, fraternal honesty, the ability to judge your peers justly when called upon

 

The rules: players using the Centurion entry or appropriate consul must choose their arms.

 

basic statline: ws 5, s 4, t 4, w 3, I 5, ld 9 sv 3+ bolt pistol ccw

 

Consul options (if desired): chaplain: power weapon, zealot. Legion champion: one master crafted selected weapon, ws 6. Librarian: up to lvl 2 mastery, force axe sword or stave. Forge Lord: servo arm, artificer armour (2+ save). Primus medicae: narthecium (feel no pain), needle pistol. Vigilator: cameleoline, bolter, may take scout armour (4+ save), may Not take thunder hammer, boarding shield, power fist or lightning claws.

 

Options non terminator: exchange ccw and/or bolt pistol

Heavy chainsword

charnabal sabre

power weapon

power fist

lightning claw single

lightning claw pair

thunder hammer

 

swap PA for artificer armour (2+ save)

 

May take One of the following

combat shield

refractor field

boarding shield

 

may take terminator armour (2+ 5++) or cataphractii (2+ 4++)

You gain power weapon and combi bolter, which can be swapped for:

Power fist

thunder hammer

chainfist

lightning claw (single or pair)

 

Once gear is selected, players roll 1d6. Highest goes first.

Psychic phase if librarian selected. Powers chosen from combat applicable options on the relevant tables (up to 2 plus force), warp charge 1d6 + mastery level (1 or 2). Opponent rolls 1d6 for charge if not a librarian for deny the witch. These are successful on a roll of 6.

 

After this phase any legion wargear affecting combat is rolled ( eg trophies of judgement fear test [unmodified ld test taken on 2d6, anything over 9 is a fail])

 

Combat ensues: player with highest result goes first. Any initiative modified weapons (power fist, power axe, thunder hammer, servo arm etc) strike in order, ie later player turns (10 fastest, 1 slowest). Choosing how many attacks to apply to each weapon a player rolls according to the hit/wound chart, applying modifiers (+1 attack for extra weapon, 2 x special weapons, strength adjustments). Player 2 gets to then roll appropriate saves (1d6 per wound). If iniative is the same as opponent, player 2 gets to roll their attacks (you can be theoretically dead at this point, but for a text based internet game, this is how we have to play for now). Assuming the players havent gloriodly wiped each other out, remaining weapons (i1 weapons for example) can be used, and assuming players have wounds left, the process starts over from the point: combat ensues. Keep going until one or both players lose all 3 wounds. This means the match can end in a draw. Shake hands or start over! Winner gets bragging rights, loser takes hisor her loss on the chin. For now..

 

right this obviously requires mod approval, some potential revisions but hopefully it enables forumites some fun distraction/ debate settling ability.

Edited by helterskelter

As you might have noticed, I've been posting teasers of the Augustus' Arena event around all legion/chapter threads/fora, so I might as well post it here too:

 

Hi everyone, I have something to tell you guys which I hope you'll like.

 

I'm starting a new B&C event soon called Augustus' Arena: the B&C Inter-Frater Hobby Challenge, the purpose of which is to strengthen the bonds between B&C frater through friendly hobby challenges. The intent is that any frater can challenge another frater to make one legal unit within a time frame set my the challenged, while the challenger acts as a coach and motivator to the challenged, with feedback and encouragement on the updates of the challenged of his/her progress. If enough frater join in, this will create a dense interconnecting network of challenges that will yield a ton of fun, banter, and hopefully excellent miniatures. Of course there will be cool banners, medallions and awards in the end. :thumbsup:

 

If you freaks like the idea, please let me know and I´ll post an invite here :biggrin.:

 

I may have accidentally missed that one. I will edit him in soon.

 

if you want all the consul options you have:

 

Chaplain

Libby

Champion

Forge Lord

Primus Medicae

Vigilator

Moritat

Siege Breaker

trying to keep the right side of the mods of doom, plus no guns in the arena! Hand to hand only so moritat, vigilator and siege breaker give no benefit to players.

 

 

I may have accidentally missed that one. I will edit him in soon.

if you want all the consul options you have:

 

Chaplain

Libby

Champion

Forge Lord

Primus Medicae

Vigilator

Moritat

Siege Breaker

trying to keep the right side of the mods of doom, plus no guns in the arena! Hand to hand only so moritat, vigilator and siege breaker give no benefit to players.

 

No in game benefit but a Vigilator coming in for the Kill (sine they can all be geared towards CC) would make for nice BG Fluff for the Murder Duel, wouldn't it not?

 

 

 

I may have accidentally missed that one. I will edit him in soon.

 

if you want all the consul options you have:

 

Chaplain

Libby

Champion

Forge Lord

Primus Medicae

Vigilator

Moritat

Siege Breaker

trying to keep the right side of the mods of doom, plus no guns in the arena! Hand to hand only so moritat, vigilator and siege breaker give no benefit to players.

No in game benefit but a Vigilator coming in for the Kill (sine they can all be geared towards CC) would make for nice BG Fluff for the Murder Duel, wouldn't it not?

I can see your point, he can get in on it too then

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