Aspiringchaoschampion Posted July 9, 2015 Share Posted July 9, 2015 Cheers guys im.probably going to have several rhinos with csm.in Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4118838 Share on other sites More sharing options...
Bodacious2182 Posted July 9, 2015 Share Posted July 9, 2015 I have run 4 rhinos in a couple of lists before. One for the possessed and 3 for CSMs with bolter/bolt pistol/chainsword. I move them as far as possible and then flat out. Who cares if the rhinos die? Another easy blood point for me. Then I can get out, double tap, and setup for the +1 attack on blood tithe table and get FNP out of it. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4118852 Share on other sites More sharing options...
Aspiringchaoschampion Posted July 9, 2015 Share Posted July 9, 2015 bodacious2182 my plan.is to go.similar im.not sure weather wether to go for 3 squads or 4 and then a squad of possessed. May include some bezerkers too Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4118933 Share on other sites More sharing options...
Cheex Posted July 9, 2015 Share Posted July 9, 2015 bodacious2182 my plan.is to go.similar im.not sure weather wether to go for 3 squads or 4 and then a squad of possessed. May include some bezerkers too ACC, please check your PMs. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4119201 Share on other sites More sharing options...
Dragonlover Posted July 10, 2015 Share Posted July 10, 2015 So, I had the game with that list I posted... Yeah, the Terminators didn't work so well thanks to deep strike mishaps meaning they showed up turn four in an empty corner. I think they're a unit for bigger games, and they'll be replaced by a bike lord, two Maulerfiends and a lord with the Axe of Kor'lath, because that weapon greatly amuses me.Dragonlover EDIT: Also, I need to remember that Flesh Hounds have Scout... Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4119538 Share on other sites More sharing options...
Khornestar Posted July 10, 2015 Share Posted July 10, 2015 Finished a couple of juggerspawn: http://i.imgur.com/TKHaaCPh.jpg It's nice to finally have some color on my minis! Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4119842 Share on other sites More sharing options...
Ulfast Posted July 10, 2015 Share Posted July 10, 2015 They look really good. Great work on the brass :) Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4119895 Share on other sites More sharing options...
Scribe Posted July 15, 2015 Share Posted July 15, 2015 Love those Juggernaughts. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4123073 Share on other sites More sharing options...
Ulfast Posted July 15, 2015 Share Posted July 15, 2015 I got a rule question that happend in my game eysterday. Here goes: If I build an army based on a blood host detachment (page 69) then I get the special rule Blood frenzy. But as I also build it as a slaughtercult (page 103), do I also get the special rule Boon of Khorne? So I can get both special rules at the same time. Or do I need two slaughtercult to get that? We played it as I only got the first special rule (blood frenzy) for building a blood host but in the middle of the game another member of our club said that I should have both. What is correct? Please help if you can. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4123120 Share on other sites More sharing options...
Blackheart1223 Posted July 15, 2015 Share Posted July 15, 2015 You would get both. Boon of Khorne would only apply to the models in the Slaughtercult though. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4123153 Share on other sites More sharing options...
Scribe Posted July 15, 2015 Share Posted July 15, 2015 I'm going to steal that scheme Venomlust. :p Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4123487 Share on other sites More sharing options...
Ulfast Posted July 16, 2015 Share Posted July 16, 2015 @Blackheart1223 THanks. That´s great to know, as it gives me a small bonus :) Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4123677 Share on other sites More sharing options...
Brother Mayhem Posted July 17, 2015 Share Posted July 17, 2015 Finished a couple of juggerspawn: http://i.imgur.com/TKHaaCPh.jpg It's nice to finally have some color on my minis! How did you paint these? Its not the Wrath colour scheme, but I'll be damned if I don't nick this! Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4125263 Share on other sites More sharing options...
Dragonlover Posted July 17, 2015 Share Posted July 17, 2015 So, played two games today against the Dark Angels, and got smacked around the board. Got some ideas for where to go from here though, so it wasn't all bad. I also need to bear in mind I'm still learning the book and how to use it. Dragonlover Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4125268 Share on other sites More sharing options...
Brother Mayhem Posted July 22, 2015 Share Posted July 22, 2015 @Dragonlover: What sort of things did your opponent have that you struggled with? What list were you using, and what were the strong/weak points? I'm still planning to buy stuff, so any direction is good :) Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4125516 Share on other sites More sharing options...
Dragonlover Posted July 22, 2015 Share Posted July 22, 2015 The weak point was the CAD with a Kor'lath lord, two units of Cultists and an Aegis Line. I'm cutting it in favour of moving the Cultists over to the Slaughtercult and getting more Flesh Hounds and Bikers into my Gorepack. The list was something like this: Slaughtercult: Fisticlaw bike lord in Bloodforged armour, 2x 10 CSM in Rhino with plasma, melta and lightning claw on champ, minimum Possessed. Gorepack: 10 Hounds, 4 man bike unit and a 5 man bike unit with 2 meltas and a LC on the champ. 2x Maulerfiend The aforementioned CAD. The Maulerfiends were pretty awesome, except for when both of them got immobilised and I wished that they were Soul Grinders. I tell you, if it weren't for that 12" move... I've gotta learn how to effectively Scout with the Flesh Hounds, I keep just running them forwards when a more oblique approach would have been a better call. Dragonlover Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4125641 Share on other sites More sharing options...
Midnightmare Posted July 23, 2015 Share Posted July 23, 2015 Venom - they are some really cool Juggers! Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4126232 Share on other sites More sharing options...
BetterOffShred Posted July 28, 2015 Share Posted July 28, 2015 I like those Juggernauts quite a bit too Venom :) I started touching mine up (mainly finishing the riders) and figured I'd post a pic http://i954.photobucket.com/albums/ae25/brettnephew/DSCN16561.jpg Pretty basic, but it looks cool (in my opinion) I got 8 plus 1 I did up fancy for a Khorne Herald -Brett Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4130855 Share on other sites More sharing options...
Khornestar Posted July 28, 2015 Share Posted July 28, 2015 Thanks guys! Looking good, BetterOffShred! How did you paint these? Its not the Wrath colour scheme, but I'll be damned if I don't nick this! Black Primer > Balthasar Gold basecoat > Agrax Earthshade wash > mix of Screaming Bell/Balthasar Gold > Boltgun metal highlights and for the silver areas, followed by a wash with nuln oil and (I think, but forget) light highlight with Chainmail. Blood for the blood god technical paint in the runs on top of mephiston red and some bloodletter glaze. Glaze wasn't necessary. Thinned down vallejo flat yellow for the eyes and sockets, in layers. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4130949 Share on other sites More sharing options...
Conn Eremon Posted July 28, 2015 Share Posted July 28, 2015 It's been awhile since I last posted here, but I finally got around to fluffing out the daemons that are the kin to my World Eaters Warband. They're not exactly in line with the Khorne Daemonkin lore, but I like to think of them more like guidelines than actual rules. :p In fact, I was very intentionally trying to create a brand new class of Khorne daemon breed. Khornate, but different and unique from the traditional Bloodletters, Flesh Hounds, so forth. Anyway, I would appreciate any feedback you lot might have on the Antecruorian. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4130951 Share on other sites More sharing options...
BetterOffShred Posted July 29, 2015 Share Posted July 29, 2015 So I'm wondering if Warp Talons end up working out ok with the Daemonkin book? I've built 5 and I don't feel too bad about it immediately.. I might build another 5 if they are decent. Any thoughts? -Brett Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4131008 Share on other sites More sharing options...
Brother Mayhem Posted July 29, 2015 Share Posted July 29, 2015 I'd say they would work well in synergy with a large group of Daemons (a Charnel Cohort maybe attached to a CAD?) with the Banner of Blood. Deep Strike near the Banner as they are Daemons of Khorne now, cause blind on an enemy unit, then proceed to cause havoc. The lack of assault grenades could be counterbalanced by a Skull Cannon, although that is costing a lot of points at this stage. You'd have to use a lightning fast army with lots of Maulers, Hounds, Bloodthirsters and Juggerlords to put so much pressure on the opponent that the WT's don't die straight off. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4131227 Share on other sites More sharing options...
Khornestar Posted July 29, 2015 Share Posted July 29, 2015 So I'm wondering if Warp Talons end up working out ok with the Daemonkin book? I've built 5 and I don't feel too bad about it immediately.. I might build another 5 if they are decent. Any thoughts? -Brett They can be very fun and also effective if they survive long enough to attack. If bikers/hounds can blow up or tie up some shooty threats and allow the Warp Talons to charge, I can see them being pretty savage. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4131505 Share on other sites More sharing options...
BetterOffShred Posted July 29, 2015 Share Posted July 29, 2015 I was thinking that If a group of them DS'd in front of me as an opponent, I would bring weapons to bear from wherever I could to ensure that these boys didn't get a charge off on me. Being they are jump infantry you could pull some shenanigans leaping tall buildings in single bound etc to get off a charge, but as mentioned by Mayhem you're really counting on a target that isn't in cover, or one that has been blasted by a Skull canon. I have a Skull canon and would love an excuse to use it.. and an excuse to use the talons too.. Maybe that's what I'm really asking for here.. an excuse to field units that look fun despite having obvious drawbacks.. oh well. I'm sure they get nasty with the rippin' and the tearin' if they make it to combat. -Brett Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4131755 Share on other sites More sharing options...
Khornestar Posted July 30, 2015 Share Posted July 30, 2015 I think using units that look fun despite having obvious drawbacks are central to the experience of playing CSM/KDK in general. Just go for it. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/11/#findComment-4132050 Share on other sites More sharing options...
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