Armond Posted October 28, 2015 Share Posted October 28, 2015 What do you think of a Contemptor with choom? I am really considering it now... Plus getting some more volkites of various types... Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209408 Share on other sites More sharing options...
Olis Posted October 28, 2015 Author Share Posted October 28, 2015 The Choom Contemptor is some serious anti-horde stuff and can put a good dent in MEQ units, too, with it's strength of 6 and four re-rollable shots per arm. It's not built to deal with vehicles (or other walkers) so you'll need to fill that niche elsewhere, though. Armond 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209422 Share on other sites More sharing options...
depthcharge12 Posted October 28, 2015 Share Posted October 28, 2015    Ta. Hopefully when the First Legion list comes out there'll be plenty of volkite.I will weep with joy when we are able to swap bolters on tactical marines for volkite Chargers and calivers. By Bligh, let it be so.... *fades into dream land making choom noises* Soon in FW's next book:"The Unification Wars XV: Reconquest of Sol"  Ohhhhh yeah. Talk dirty to me. Whisper sweet choom into my ear. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209428 Share on other sites More sharing options...
Armond Posted October 28, 2015 Share Posted October 28, 2015 The Choom Contemptor is some serious anti-horde stuff and can put a good dent in MEQ units, too, with it's strength of 6 and four re-rollable shots per arm. It's not built to deal with vehicles (or other walkers) so you'll need to fill that niche elsewhere, though. I definitely need something anti armor, but the choom is so sexay! Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209430 Share on other sites More sharing options...
Olis Posted October 28, 2015 Author Share Posted October 28, 2015 (edited) In light of this comment earlier today:  Actually, I think such a proposition can be realistic - our current rules (LACAL) can easily be turned into what I'd call 'LAECAL' (Legiones Astartes Early Crusade Army List): Exploring options like swapping all bolt weapons for their Volkite counterparts (at cost), limitations on the number of Terminator suits you can use (probably none at all), no Thunderhawks, no Primarchs, etc, etc.  This can be done either with the Rite of War system, or created as a separate mini-list.  With a view to represent an early crusade, pre-primarch army, I have compiled this:  CONCEPT Rite of War: Sol Crusader  Effects  - Any unit armed by default with bolt weapons in the usual LACAL entries may replace them, like for like, with volkite contemporaries listed as such for free: Bolt Pistol = Volkite Serpenta Bolt Gun = Volkite Charger Heavy Bolter = Volkite Culverin Unit options remain otherwise unchanged.  - The army may use 0-2 relics, instead of the usual 0-1. Both relics may be given to a single non-unique Independant Character if the player so chooses.  Limitations  - You may not take units wearing terminator armour. The option in any unit entry to take terminator armour should be ignored. - You may not take a Fortification allied detachment. - You may not take any Primarch Lord of War unit.  Addendum:  - This rite of war may not be taken by any Shattered Legion character.  ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------  Now, I must admit, I did struggle a little bit to add in a second advantage, so if anyone has any better/more characterful alternatives, I'm all ears. So, anyway, what does the club think? Edited March 22, 2016 by Olis Reaver Lord Soul, lokkorex, Twisty and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209608 Share on other sites More sharing options...
Charlo Posted October 28, 2015 Share Posted October 28, 2015 (edited) Relics are now 0-2 instead of 0-1 each? :) to be the more widespread use of freshly recovered tech. Â Maybe something abour a terran brotherhood rule letting more free allied and bonuses in combat with each other or morale, obviously discounting Salamanders and other Legions were kept back from the others. Although they'd still have some friends. Â Malcador dedicated transports? Edited October 28, 2015 by Charlo Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209615 Share on other sites More sharing options...
depthcharge12 Posted October 28, 2015 Share Posted October 28, 2015 It light of this comment earlier today:   Actually, I think such a proposition can be realistic - our current rules (LACAL) can easily be turned into what I'd call 'LAECAL' (Legiones Astartes Early Crusade Army List): Exploring options like swapping all bolt weapons for their Volkite counterparts (at cost), limitations on the number of Terminator suits you can use (probably none at all), no Thunderhawks, no Primarchs, etc, etc.  This can be done either with the Rite of War system, or created as a separate mini-list. With a view to represent an early crusade, pre-primarch army, I have compiled this:  CONCEPT Rite of War: Sol Crusader  Effects  - Any unit armed by default with bolt weapons in the usual LACAL entries may replace them, like for like, with volkite contemporaries listed as such for free: Bolt Pistol = Volkite Serpenta Bolt Gun = Volkite Charger Heavy Bolter = Volkite Culverin Unit options remain otherwise unchanged. - All models with the Legiones Astartes special rule gets Preferred Enemy (Xenos).  Limitations  - You may not take units wearing terminator armour. The option in any unit entry to take terminator armour should be ignored. - You may not take a Fortification allied detachment. - You may not take any Primarch Lord of War unit.  ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------  Now, I must admit, I did struggle a little bit to add in a second advantage, so if anyone has any better/more characterful alternatives, I'm all ears. So, anyway, what does the club think? I like it so far, yet I think we should make a separate thread for it? :) just to keep this thread on choom centric ideas. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209667 Share on other sites More sharing options...
Olis Posted October 28, 2015 Author Share Posted October 28, 2015 Relics are now 0-2 instead of 0-1 each? to be the more widespread use of freshly recovered tech. Â This option sounds halfway decent. It would certainly produce potentially lethal ICs. Â I like it so far, yet I think we should make a separate thread for it? just to keep this thread on choom centric ideas. Â I dunno, I thought the concept was choom-centric. ^_^ Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209676 Share on other sites More sharing options...
Doctor Perils Posted October 28, 2015 Share Posted October 28, 2015 Probably introduce master of the legion praetors as well, stronger than normal praetors but not quite as strong as primarchs. Â And probably a leadership based bonus, to represent the strong command structures and all terran legions ? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4209677 Share on other sites More sharing options...
GhostMalone Posted October 29, 2015 Share Posted October 29, 2015 Just built my 2000 point list and I have this so far;  Sevatar chaplain- Volkite serpenta Chaplain- Volkite serpenta  3 apothecaries- with combi melta 5 Cataphactrii Terminators- with 4 sets of lightning claws and one Heavy Flamer chainfist combo  7 Terror Squad 5 Volkite 1 Flamer headsman with nostramin glaive 7 Terror Squad 5 Volkite 1 Flamer headsman with nostramin glaive 7 Terror Squad 5 Volkite 1 Flamer headsman with Lightning claw  Siciran Venerator.  So I managed without listing all upgrades to get 17 volkites in as a basic list and no bolters mwahahaha Olis 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210042 Share on other sites More sharing options...
Olis Posted October 29, 2015 Author Share Posted October 29, 2015 That's a pretty good effort, I'd say. I wouldn't mind seeing an army like this. :D Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210044 Share on other sites More sharing options...
GhostMalone Posted October 29, 2015 Share Posted October 29, 2015 Well wait till these heresy boxes are released Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210047 Share on other sites More sharing options...
GhostMalone Posted October 29, 2015 Share Posted October 29, 2015 And I had 25 points left so I gave both chaplains a Volkite Charger each extra  Mwahahaha!  If I didn't need some extra anti Tank Weapons I'd have given all 3 apothecaries chargers as well but ohh well Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210048 Share on other sites More sharing options...
helterskelter Posted October 29, 2015 Share Posted October 29, 2015 Dude you have no AA! Nice choomy list though Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210169 Share on other sites More sharing options...
Skalpynock Posted October 29, 2015 Share Posted October 29, 2015 Dude you have no AA! Nice choomy list though The sheer heat of the choom-rays makes thermals unreadable, flyers can't aim, problem solved. helterskelter 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210190 Share on other sites More sharing options...
Reaver Lord Soul Posted October 29, 2015 Share Posted October 29, 2015 All this talk of Choom isn`t helping my temptation to join the land of 30k Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210244 Share on other sites More sharing options...
DarkApostle7 Posted October 29, 2015 Share Posted October 29, 2015 If only they made a choom gun big enough to fit on a titan.. or ordinatus, it'd be choom-pocalypse Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210290 Share on other sites More sharing options...
RandomMarine Posted October 29, 2015 Share Posted October 29, 2015 Join the choom army Reaver Lord Soul 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210291 Share on other sites More sharing options...
Quixus Posted October 29, 2015 Share Posted October 29, 2015 (edited) First of all, CHOOM sounds much better than PEW PEW. Â That being said, where does the idea come from that the martian death ray weapons make that kind of sound? I always thought they made a sound like a lightning strike or a high voltage switch engaging Edited October 29, 2015 by Quixus Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210393 Share on other sites More sharing options...
Olis Posted October 29, 2015 Author Share Posted October 29, 2015 First of all, CHOOM sounds much better than PEW PEW.  That being said, where does the idea come from that the martian death ray weapons make that kind of sound? I always thought they made a sound like a lightning strike or a high voltage switch engaging  I am going to have to take care answering that question, mainly to avoid inflating my ego. ;)  It slightly feels odd to say so but I'm the one who coined the onomatopoeia 'Choom' - surprisingly, only back in May this year. That, I believe is the first instance I said the word on the boards and where other people began to pick it up. At the time I had toyed with the idea of how a Volkite would sound (albeit fleetingly) and had, quite early on I must stress, ruled out 'Pew Pew Pew'. It just did not sound right at all for a weapon that could burn enemies to ash. Obviously, it wasn't long after that that I made a 'Choom' sound and it just kinda sounded right to me.  But where did that noise come from? Where did I get it? Up until a few weeks ago, I had no idea. Now, I think I may know the inspiration. It lies in the laser noises Reapers make in Mass Effect 3. You can hear them quite early on in the game. Alas, sourcing a file from the internet to illustrate this exact noise has eluded me so far. Suffice it to say that this is probably where the sub-concious inspiration for the 'correct' noise came from. To me, uttering 'choom' and hearing that inspiration-sound seems like an obvious connection now, after the fact. But at the time, all I did was make the sound with my mouth and it just fitted in with the idea of how a Volkite weapon sounded.  Quixus 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210450 Share on other sites More sharing options...
Reyner Posted October 29, 2015 Share Posted October 29, 2015 First of all, CHOOM sounds much better than PEW PEW. Â That being said, where does the idea come from that the martian death ray weapons make that kind of sound? I always thought they made a sound like a lightning strike or a high voltage switch engaging 50s sci-fi I blame. War of the Worlds and stuff like that or Mars Attacks! Quixus 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210476 Share on other sites More sharing options...
Knight of the Raven Posted October 29, 2015 Share Posted October 29, 2015 It lies in the laser noises Reapers make in Mass Effect 3. You can hear them quite early on in the game. Alas, sourcing a file from the internet to illustrate this exact noise has eluded me so far. Is it the sound starting at 00:24 and repeated throughout the music of Leaving Earth? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210572 Share on other sites More sharing options...
Olis Posted October 29, 2015 Author Share Posted October 29, 2015 (edited)  It lies in the laser noises Reapers make in Mass Effect 3. You can hear them quite early on in the game. Alas, sourcing a file from the internet to illustrate this exact noise has eluded me so far. Is it the sound starting at 00:24 and repeated throughout the music of Leaving Earth?  No, I'm afraid not. Those are what I think of as Reaper "warhorns". I distinctly recall the laser sounds occurring at regular intervals on that allied (Taurian?) moon early on. Edited October 29, 2015 by Olis Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210583 Share on other sites More sharing options...
Knight of the Raven Posted October 29, 2015 Share Posted October 29, 2015 MASS EFFECT 3 SPOILERS IN THE LINKED VIDEO Â That sound at 03:05? Quixus 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210588 Share on other sites More sharing options...
Quixus Posted October 29, 2015 Share Posted October 29, 2015 MASS EFFECT 3 SPOILERS IN THE LINKED VIDEO Â That sound at 03:05? Ah now that is a proper sound for a death ray. Previously CHOOM sounded quite differently in my mind. So CHOOM it is. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/26/#findComment-4210607 Share on other sites More sharing options...
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