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Grifftofer

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I have a question: do we know where the Auretian Technocracy and the Interex are located? Because their location will probably be the biggest factor in their survival during the Insurrection.

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I have a question: do we know where the Auretian Technocracy and the Interex are located? Because their location will probably be the biggest factor in their survival during the Insurrection.

 

Well, the Interex are located in a region named Sagittarius in ancient times. So, consulting real-life maps:

https://lh4.googleusercontent.com/BDqvG-KjNpFZ_jvQRXM2zsHk7a4gS8Yo9VRkLDKQNXUyxvCGxy_9PyueweBQgDGQwp76Vkik16Leykv4Tp0QuFRdhBunp_cIcUFut7PgP4-kLAH3YIlRHn_9aw

 

I make that the Galactic Southeast

Edited by bluntblade
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So, a question is coming up with the location of some of the legion homeworlds. What happens to them when they're caught behind enemy lines? Since Icarion builds his counter-empire from Madrigal, most of the Traitor Legions' worlds are deep in Loyalist territory, such as Han, Zbruch, and Mexcatii. The question almost reverses itself as Icarion successfully expands, eventually nearing Huron, Delos, and Dhul'hasa. 

 

Delos holds out for most of the war and is the main gate between the Imperium and the Traitors, keeping Icarion out of Segmentum Solar, until Icarion's desperate last charge. 

 

But what about the others? Before the Day of Revelation, do any of the Traitor legions leave enough marines behind to safeguard their systems? Or do some go abandoned before the wrath of the Loyalist?

 

Does anyone want to move their planet? Personally, I think Han should be a little closer to Strela, but I leave that to Drak's discretion.

 

We also need to replace the Ghost Walkers with the Predators.

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Oh :cuss Delos gets overrun? I think once Icarion goes fully Chaotic and the Reformists break away, all other considerations will be thrown aside in the rush to get to Terra. So Huron will be largely spared, with the Bears either racing the Traitors to reach Terra or trying to slow them down by attacking their flanks (or different Wartribes try each of these things)
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Oh :censored: Delos gets overrun? I think once Icarion goes fully Chaotic and the Reformists break away, all other considerations will be thrown aside in the rush to get to Terra. So Huron will be largely spared, with the Bears either racing the Traitors to reach Terra or trying to slow them down by attacking their flanks (or different Wartribes try each of these things)

 

As much as I'd hate to see it, looking at the map, Delos is almost smack dab between Terra and Madrigal. I can easily see the Warmaster using Delos as a forward operating base from whenever he's away from Terra or not fighting directly on the front lines somewhere else. 

 

The only way that Delos is spared is if Icarion decides to bypass it for his huge charge. I'm not sure which strategic decision would be wiser. Hm, this could be the catalyst that forces the Wardens to become the Legion of Terra, more so than the Imperial Fists. Maybe not. 

 

Agreed that Huron will avoid the worst of the Insurrection.

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When thinking on how big Icarion's empire is as I was writing the general history section for Escalation here's how I imagined it.

 

Terran front: Here I imagined a bulge between Delos and Ryza as Icarion tries to bypass points of heavy resistance, pinning the forces of those worlds in place as the bulk of his Harbingers push on towards Terra, creating that kind of bulge.

 

Maelstrom: The Maelstrom I imagined as being the heart of Icarion's empire, firmly under his control.

 

North Western front: I imagined a border a bit west of Strela as the traitor line comes up against the Dominion and curves around the Eye of Terror into the areas around Mexicatii, Kabyieb and Han.

 

North East: Here's where it gets messy. I imagined a patchwork of conflicting loyalties as Iron Bears try to hold on to the north east and the traitors try to sieze it, creating the patchwork, with the loyalists in this sector being largely cut off from Terra.

 

The Eastern Fringe: I imagined a thin line from Iona onwards of Imperial held territory that then thickens out once you reach where the Interex and Kroot are but are cut off from the north east by a band of traitor held territory goings from Anvilus to Uran.

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Can someone help me?

 

The Ghost Walkers homeworld is Teuteberg or Hesperus, right?

 

I can't find it on the map, so where is it? ^^

 

Had in mind for Mardum and the shattered worlds to place them near or in the region known as the Dominion of Storms (canon) Looking on our map, the closest named worlds would be Anvillus and Xandra. Maybe somewhere in between them. Though we might have to give it another name to avoid confusion.

 

1. It is very difficult to get there because of the stellar phenomenoms, storms, etc.

2. Wanted to leave it exact position a mystery, only known to a handfull of people, namely the Predators (makes sense), the Emperor & Malcador (sure) and Daer'dd (what?). Daer'dd could be at the Emperors side when discovering Andezo, making him the only Primarch (of the sane and nice ones) having something like friendship with Andezo. As Daer'dd dies early on during the insurrection, he takes this secret with him.

3. Situated in the this region, places them far off the main battlegrounds.

4. Strategic importance, Andezo did not want to let the Imperium reshape Mardum into a fortress. For example, Caliban was a beautiful but dangerous world before its forests were lumbered and its landscapes were cracked in order to get its ressources. Therefore, Mardum stays like it was: a semi primitive (compared against a Forgeworld, they do have technology and because of his doings have even a main city) planet as the perfect staging ground for new aspirants. The shattered worlds (remains of other planets within Mardum's system which were torn apart eons ago) would make a good staging point for the Legion, turning their numerous asteroids and great chunks of former planets into either one single fortress or a network of fortifications, forges and so on. Therefore, Mardum might not be as worthwhile as other homeworlds.

 

Would that be ok or is it too much of plot armor?

Edited by Kelborn
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As far as the Three Fires subsector(Iron Bears kingdom) it's relatively secure for the whole of the Insurrection; I know at least for my bits of the story the Day that Daer'dd is announced dead is pretty violent as some of the nobles Daer'dd dethroned try to rise up and claim back their lands, though they're pretty quickly squashed by a combined force of loyalists which significantly out numbered and out gunned the traitors that day. And afterwards the systems use their massive production capabilities to support the loyalist war effort, which still ends up not being a 100% as then it becomes more a shipping issue to Terra.

 

If you look at the map that line from Terra to Fenris to Huron I sort of pictured that as a border of a stalemated DMZ esque zone guarded by a blend of loyalist forces.

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Agreed.

The system of Helkjar, home to Harkon, is as well near Fenris and could bolster defences.

 

 

By the way, would it be ok for you, if Harkon becomes the new patron of Fenris. Doing so would enable them to supply themselves with the necessary gems for their helfrost weapons and inofficially protect the people of Russ.

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Since House Harkon is already allied with the Iron Bears I see no reason why they couldn't represent Fenris and it's system for the Three Fires Grand Council; though it should be noted a small force of a few Clan Companies of Iron Bears maintain The Aett and the practices of the former Wolf Priests for finding new aspirants for the VIth Legion. Edited by Chief Captain Redd
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Legion Homeworlds:

Madrigal, traitor. On map

Mycenae, loyalist. On map.

Coabanna, loyalist. On map.

Delos, loyalist. On map.

Huron, loyalist. On map.

Uran, traitor. On map.

Zbuch, traitor. On map.

Strela, traitor later revolutionary. On map.

Obsailes, loyalist. On map.

Caerbannog, neutral later loyalist. On map.

Mexicatii, traitor. On map.

Dhul'hasa, loyalist. On map.

Kabyieb, traitor. On map.

Styx, traitor. On map.

Han, traitor later revolutionairy. On map.

Fugion, traitor later cecessionist. On map.

Iona, loyalist. On map.

Mardum, traitor. Missing from map.

 

Major Systems:

Terra. On map.

Qarith. Missing from map.

Baal. Missing from map.

Iyacrax. Missing from map.

 

Major systems, book 1:

Kataii(Death of the Bear). Missing from map.

Untara(Underwater Madness). Missing from map.

 

Major systems, Escalation:

Zoomed in map of Dominion. Missing.

Cadia. Missing.

Gidion Rift. Missing.

Blood Stars. Missing.

Mortax. Missing.

Kanossia. Missing.

Ceredigia. Missing.

Caraxes Point. Missing.

Arrian. Missing.

Prosan. Missing.

Various other important systems and Tiarniaidh that I have yet to come up with or think of where they go. Missing.

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For the books or campaigns we could do a closer map of the system maybe sjowing on the main map where.it is and then zoom in

http://wh40k.lexicanum.com/mediawiki/images/d/dc/Cadian_System_Map.jpg

Edited by MikhalLeNoir
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Okay do we know where the borders of the Suzerainty are? I know they change throughout the Insurrection, but I'd like to know if it includes Han, or if the Warriors could relocate their homeworld.

 

Personally I think relocating could be a cool storyline post-Insurrection, with the Warriors of Peace escorting massive ships carrying the Han population. Could draw parallels to the Long March in post WWII China.

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