deathspectersgt7 Posted July 15, 2017 Share Posted July 15, 2017 The Eagle has landed well sort of. WIP Death Eagle . They say they be RG Successors. Spazmolytic and Shrieker 2 Back to top Link to comment Share on other sites More sharing options...
Jacques Corbin Posted July 16, 2017 Share Posted July 16, 2017 Strike plus 2 Assault Squads, shredded 2 Termie Rune Priests, and a Squad of Grey Hunters last night. My lone TFC, and it's gunner traded fire with 4 Rifleman Venerable Dreadnoughts that game as well, 4d3 shots was on average about 7 or 8, which was nice. I could see posting a generic Captain nearby. Link to comment Share on other sites More sharing options...
mertbl Posted July 17, 2017 Author Share Posted July 17, 2017 Well, the raven guard have returned from battle in the Ohio system. I went 1-4, the victory was a blowout and the 4 losses were really just all bad timing and being out of position for end game objectives. See you later 7th, good bye. Ynarri-pure eldar, blowout victory. D-cannon battery, jetbikes, warp spiders. Held off vanguard until spiders showed up. Shredded them, whittled away 3 man bike squads with bolters, assault cannons and grab guns, ignored the wraith knight. Ynarri - pure dark eldar. Big units of reavers, devastating on the charge. Too much ap2 to deal with. Demons - moving on... Guard - artillery company, smashed face, scored secondary obj all game, got caught by a random Chimera to lose the primary. Nids w/gsc - tough battle, no way to deal with flying hive tyrants, or cover saves provided by some big in the back to his little guys. duz_ 1 Back to top Link to comment Share on other sites More sharing options...
duz_ Posted July 21, 2017 Share Posted July 21, 2017 (edited) Built the VVs I won from the tournament the other month (well actually I traded what I won for these) They're complete with FW MkVI helmets and shoulder pads and Plokoone SS'! :D Now to get them base coated, unfortunately I dont think I'll be vowing these for the event running I have another elite choice in mind and I dont want to do the camo again just yet. On a side note I found out the VV kit only comes with one PS and PF. What's more they're right handed and most other kits are left. Not too much of a biggie but does mean the pistols aren't as elaborate. I guess I could have used the Sternguard ones I didn't think of that at the time... Edited July 21, 2017 by duz_ deathspectersgt7, Mr. Poe and Damo1701 3 Back to top Link to comment Share on other sites More sharing options...
Darkthorns Posted July 23, 2017 Share Posted July 23, 2017 (edited) I'm working on making more tactical squads for my force (as 7th Co. I want to have 10 tactical squads). Currently I'm making some sternguard with my tactical marines drying from base paint. I might have committed an act if heresy and put Dark Angel robes on a couple of my sergeants (I love beakies And robes.) I might swap out my Shadow Captain's power fist for a thunder hammer. Edited July 23, 2017 by Darkthorns Bedouin2 1 Back to top Link to comment Share on other sites More sharing options...
Jacques Corbin Posted July 23, 2017 Share Posted July 23, 2017 Does anybody play anymore, or are y'all all brush and no dice?! Link to comment Share on other sites More sharing options...
Nusquam Posted July 24, 2017 Share Posted July 24, 2017 I had a team game today. My LT, my teammates LT and Pedro blitzed a front line prevents a crucial objective from being scored and won the game. Link to comment Share on other sites More sharing options...
Darkthorns Posted July 24, 2017 Share Posted July 24, 2017 I'll admit, I haven't had a game in a while. I've been to busy at work and now that I'm packing up all my stuff and moving I have less time to paint. Hopefully by the end of August I'm be back to painting and slaying. Link to comment Share on other sites More sharing options...
duz_ Posted July 24, 2017 Share Posted July 24, 2017 Ive been focused on my IG lately However once the codex drops I may have to play some games and see how they go Excited to give my new VVs a spin Im also going to need to get cracking on my jump pack chaplain Link to comment Share on other sites More sharing options...
Race Bannon Posted July 24, 2017 Share Posted July 24, 2017 Today, after several days reviewing the Technical Readouts, the Forge Master of Kiavahr will begin allocating servitors to constructing a Thunderbird-pattern Storm Raven for Solaq's 5th Company. duz_ 1 Back to top Link to comment Share on other sites More sharing options...
deathspectersgt7 Posted July 24, 2017 Share Posted July 24, 2017 (edited) Actually had a short painting session got this much done. Edited July 24, 2017 by deathspectersgt7 Race Bannon 1 Back to top Link to comment Share on other sites More sharing options...
Bedouin2 Posted July 24, 2017 Share Posted July 24, 2017 My whole company packed up and relocated out of the hot, humid and dark climate of the upstairs down to the cooler temperatures and brighter atmosphere of the middle room of the house. And to think this was all the girlfriends idea. I expect results will come much faster now. Also I got my "sparkle" Land Speeder cleaned and primed black. Should be operational soon. duz_ 1 Back to top Link to comment Share on other sites More sharing options...
Mr. Poe Posted July 24, 2017 Share Posted July 24, 2017 I've got a 3 man free for all vs. some heretics and xenos. Should be a good time! Link to comment Share on other sites More sharing options...
SkimaskMohawk Posted July 24, 2017 Share Posted July 24, 2017 I played a game on Saturday, 2000 points against tyranids. I decided I was just going to use my units from 30k since they have a more up to date paint scheme and are on 32s, and I don't particularly like mixing bases so it would be a "pure" force. With that in mind my list was: Issodon Command squad with 4 Plasma guns and Combi Plasma x3 6 sternguard with all Combi flamers in an infernum razorback x2 3 quad launchers 1 storm talon with typhoons Guilliman (really wanted to use my corax as something). It was an absolute slaughter; the plasma squads buffed by issodon were able to kill swarm lord and his tyrant guard turn one, and RGs running buff helped my sternguard advance up and toast some stealers. Some crazy bad luck let my command squads tie up his remaining stealers for rounds of combat, while RG and the Don were able to advance up the field and take the fight to his back line after crippling his hierodule. RG is way too undercosted; I thought he'd be fine since there was no ultramarine synergy, but I forgot that he buffs himself, and didn't realize until turn 4 that he has a 12" reroll 1 bubble too. Oppressive doesn't even start to cover it, and the game kind of showed me just how good alpha strike lists are duz_ 1 Back to top Link to comment Share on other sites More sharing options...
MajorNese Posted July 24, 2017 Share Posted July 24, 2017 Played a game against Eldar last friday, just 750p for campaign list tryout. jump captain, MC boltgun, relic blade 10 assault marines, 2x plasma guns (FAQ) 1x grav pistol and an axe 6 tacs, plasma, storm bolter TL assault cannon razorback thunderfire cannon 5 intercessors My opponent's list: jetbike HQ 3 shuriken jetbikes (now better than scatterbikes by a lot) serpent dire avengers illum zar After boxing in his army, most of the shooting stuff whittled down his army. He had to focus on the assault squad (which survived a considerable amount of firepower), and anyone boosting off to take objectives got overwhelmed in power armour. Tabled the Eldar turn 5, lost 8 assault marines, 1 intercessor and the tacticals. Main takeaways: -the assault squad boxed in the enemy, to the point of sticking to one corner to prevent charges while not getting shot to pieces by the rest of my army. Overcharging plasma killed most of the Illum Zar in 3 rounds, never overheating once. Drew most of the fire, but the plasma guys (and no one else) survived the game. These guys control the field while having enough bodies to survive for a while, while having the firepower to threaten the big stuff. I'll need more deep strikers to exploit that, at the beginning it looked a lot like I overstretched the line there, only good armour saves keeping the essential 2 guys in one piece. -the captain's relic blade and MC bolter may not be the most optimized loadout (pure style reason), but works consistently well. This isn't the first time the MC bolter shot at stuff from 24" and stripping multiple wounds off vehicles, or killing 2W models with one shot. This time, mostly took objectives in the opponent's backfield (priority objective card, regular one) while the assault squad went all Leeroy Jenkins. -the combination of thunderfire cannon and razorback is definitely awesome. Razorback draws fire from all AT weaponry (which often uses damage reroll CPs), and gets ignored once down to bad shooting level. Techmarine fixes the RB again, without sacrificing any shooting, just make sure it's within 1" all the time. Next time, the RB gets a TL lascannon for increased range. TFC was useful too, always stacking wounds on any unit that needs to be whittled down -Intercessors weren't bad, but not overkill. Controlled a far away objective marker outside of deployment zone, while still always contributing some wounds on far away stuff. -1AP and wounding medium vehicles on 5+ does work every once in a while too. Versatile, but no sledgehammer Link to comment Share on other sites More sharing options...
SkimaskMohawk Posted July 24, 2017 Share Posted July 24, 2017 Uhh, the faq for plasma guns on assault squads is for BAs; page 89 is the BAs option page Link to comment Share on other sites More sharing options...
MajorNese Posted July 24, 2017 Share Posted July 24, 2017 Uhh, the faq for plasma guns on assault squads is for BAs; page 89 is the BAs option page ...you're right. Didn't notice it, neither did anyone at the club, as no one checked the page numbers. Better spread the word, before people build models for it... Link to comment Share on other sites More sharing options...
SkimaskMohawk Posted July 24, 2017 Share Posted July 24, 2017 Uhh, the faq for plasma guns on assault squads is for BAs; page 89 is the BAs option page ...you're right. Didn't notice it, neither did anyone at the club, as no one checked the page numbers. Better spread the word, before people build models for it... Lol no problem, it's pretty easy to miss in the hysteria of reading "add plasma and melta guns to assault squad options". Also painted up a Raven Guard Primaris; the armour is a bit too light because I failed to mix it properly for his first coat and my poor photography skills don't help there either, but am very happy with the result otherwise. duz_, Firepower, Race Bannon and 4 others 7 Back to top Link to comment Share on other sites More sharing options...
Valaas Posted July 26, 2017 Share Posted July 26, 2017 4th Company Officers tonight will be pouring over their early access copy of the new codex and data cards Bedouin2 and duz_ 2 Back to top Link to comment Share on other sites More sharing options...
Claws and Effect Posted July 28, 2017 Share Posted July 28, 2017 Squads from several companies have been stationed on a shelf for the last fortnight guarding small reptilian xenos from larger carnivorous mammalian xenos. (Put up on the gecko shelf to get them out of the way while I was out of town) Link to comment Share on other sites More sharing options...
defl0 Posted July 28, 2017 Share Posted July 28, 2017 Tried out the new raven guard codex last night in a matched play game with LVO primer missions. I got murdered by orks. First off before you judge, orks are really good if played right :P As for the new rules, I have to SftS is great but i just don't think jump pack raven guard can hang competitively. They are just to fragile. Agressors and fire raptors continue to impress. Mr. Poe, duz_ and Biscuittzz 3 Back to top Link to comment Share on other sites More sharing options...
Mr. Poe Posted July 28, 2017 Share Posted July 28, 2017 I got the pain train of gene stealers + swarm lord the other day. Lets just say...it hurt a lot. Link to comment Share on other sites More sharing options...
thewarriorhunter Posted July 28, 2017 Share Posted July 28, 2017 Played my second game of 8th, still learning so it was a bit of a slog and I missed a bunch of rules, but that's OK. Bedouin2 1 Back to top Link to comment Share on other sites More sharing options...
Bedouin2 Posted July 28, 2017 Share Posted July 28, 2017 Work has began with my RG successor Chapter. Never thought I'd ever do a DIY chapter... but here I am lol. Got a thread started in the Liber about them if anyone wants to take a peak http://www.bolterandchainsword.com/topic/337189-recovered-records-of-an-ordo-astartes-inquisitor/ Lots of bits have been ordered, 2 other "limited" models have arrived and converting has been done on other bits I have to fluff them up. Also, I never considered looking at the Thousand Sons model line for ideas... but i'll just say they have a lot of potential bits for Raven Guard and their kind duz_ 1 Back to top Link to comment Share on other sites More sharing options...
thewarriorhunter Posted July 28, 2017 Share Posted July 28, 2017 Also, I never considered looking at the Thousand Sons model line for ideas... but i'll just say they have a lot of potential bits for Raven Guard and their kind The sorcerer head they have would look great on a chaplain, but I can't bring myself to pay +$5 for a single bit... maybe some day, but I've got too much other WIP stuff right now to warrant that. Link to comment Share on other sites More sharing options...
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