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:lol:

 

I don't want to push ahead too much, as I think BC said he was busy around this time, but while we wait for his Round 1 actions I do have a little bit of setting up for Round 2 I can post... hold please...

If BC is busy could you GM or another player do his actions?

 

BTW it looks like in the Mobs 3 MAG = 1 Sister of Battle.

Bear in mind, timing of previous posts for Alpha and Beta may not be exactly concurrent... so you might be closer than you think...

Edit: No time for popcorn, lads!

Edited by Lysimachus
Presumably they've got the squad vox channel, and they know where the Convent House is, same as you did. They just didn't have to divert away because of surface to air defences! ;)

Presumably they've got the squad vox channel, and they know where the Convent House is, same as you did. They just didn't have to divert away because of surface to air defences! ;)

@Lysimachus - I bet that it was Ithan. He could have left instructions with the squad shuttle to pass on our chosen course to any agents of the Iron Gods (Beta or otherwise) that contacted the shuttle.

Ok, got Brynjarr's Initiative and although Sobek is back, I don't think he'll mind if I make that roll so we can continue.

 

So Round 2 is live, have at it gentlemen!

Good thinking, but that’s a no, unless hitting it hard enough with a power axe will do it…

 

 

I guess target one will be the rhino then, force the Battle Sister squad to turn back, thereby splitting the sisters overall attention and mutual support.

Or hijack the Rhino, run Squad F over or send them into the depths of the abyss, and then ram the Immo up the backside, and push it off the bridge as well.

Caught up with Odysseus's action, and a suitable psychic-hammer dropping for round 2.

 

Now if someone could please kill all the repentia and seraphim before they dog-pile him - I don't think he's going to be very popular with the sisters after trying to blow their canoness up :p

@Lysimachus: I posted Vesalius's actions as I will likely be asleep when you post an update and I don't want to hold the action up. Vesalius's actions will obviously fall after Theodora's so I will adjust my fluff as needed in the morning my time.

Ok, putting regular actions on hold while we resolve the Bolter Assault first. Of course, all those in CC can only make a Pistol shot into the Repentia.

 

Question: Frag Grenades are Blast 4, which means everything in 4m gets hit... doesn't that mean it also hits all of the Marines in CC, and the Traveller too?

The lines on the map aren't clear, but I think the centrepoint of the horde is more than 4m from the Traveller himself. As for the others, I'm happy to roll damage or for you to do so. 2D10+2 Pen 0 against Armour 7-9 TB8 should be okay, I figure. Edited by Commissar Molotov

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