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Found 9 results

  1. 435 downloads

    Here is my updated version of my Homebrew Codex Astartes: Supplementum Red Hunters for 9e. This is a follow up to my draft Red Hunters and Exorcists Index Astartes with a newly completed for a Version 2. With this image you'll find a link to the PDFs which includes the lower res imageless version [REDHUNT PRINTCODEX.pdf] and the all bell and whistles version with the present 'holding' artwork [REDHUNT FULLCODEX.pdf] used for this version. In addition I'm also adding the full text here where the red hunt begins on a separate thread to be viewed without needing to download the link provided. CODEX ASTARTES: Supplementum Red Hunters Includes REDHUNT FULLCODEX.pdf and REDHUNT PRINTCODEX.pdf A big thank you to everyone who has commented on the draft index version with super appreciated comments, suggestions, playtest and encouragements! In particular #BrotherTyler here Bolter&Chainsword (the true chapter master of the Exorcists Chapter) and #Biblodankins over on Instagram (Lord Inquisitor, Ordo Corporatis). I really hope you enjoy this version and any more feedback is still super appreciated! Hopefully I'll have better artwork to replace the 'holding art' included in there right now. MechFace
  2. Version 1

    1395 downloads

    A fan-made codex for the Blood Pact from Dan Abnett's Gaunt's Ghosts novels. This is a 54 page document providing all the datasheets and additional rules you would expect to find in a codex from GW, such as warlord traits, stratagems, artifacts and even a new blood-powered psychic discipline - Haematurgy.
  3. Fellow Hobbyists and Guardsmen, The Elysian Drop Troops Discord community are proud to present our fanmade Codex: Drop Troops. This 180-page, fully illustrated document is a free, open-source project created by the 600 members of our community. We have chosen to release the Codex in "Alpha" state to accommodate an extended playtesting and feedback phase. This will allow us to refine, polish and develop the Codex to create a balanced and fun faction to play both as and against. You can download the PDF for free here: https://mega.nz/file/z99ExLRA#y789cuUb0jsG45cBucRmsWasie_QYXeKFHyurhdziQE Feedback and playtesting survey here: https://forms.gle/XuYweaXGHV87zSzq9 Discord Community invite here: https://discord.gg/VBHqShKV3T Thank you!
  4. File Name: Codex Supplementum: Red Hunters (v2) (9e) (homegrown) File Submitter: MECHFACE File Submitted: 30 Mar 2021 File Category: Warhammer 40,000 Here is my updated version of my Homebrew Codex Astartes: Supplementum Red Hunters for 9e. This is a follow up to my draft Red Hunters and Exorcists Index Astartes with a newly completed for a Version 2. With this image you'll find a link to the PDFs which includes the lower res imageless version [REDHUNT PRINTCODEX.pdf] and the all bell and whistles version with the present 'holding' artwork [REDHUNT FULLCODEX.pdf] used for this version. In addition I'm also adding the full text here where on a separate thread to be viewed without needing to download the link provided. Includes REDHUNT FULLCODEX.pdf and REDHUNT PRINTCODEX.pdf A big thank you to everyone who has commented on the draft index version with super appreciated comments, suggestions, playtest and encouragements! In particular #BrotherTyler here Bolter&Chainsword (the true chapter master of the Exorcists Chapter) and #Biblodankins over on Instagram (Lord Inquisitor, Ordo Corporatis). I really hope you enjoy this version and any more feedback is still super appreciated! Hopefully I'll have better artwork to replace the 'holding art' included in there right now. MechFace Click here to download this file
  5. If my army has a Ultra marine warlord who is obviously in a ultramarine detachment, but my army also contains a Iron hands detachment can i give one of my iron hands characters the iron hands relic? Insert mix and swap any chapter/dogma/Craftword/etc
  6. How does it work now? I've had several games where I find the 'literal' translation is questioned by me and my opponents. I've played it a few different ways trying to get comfortable with an interpretation. So for clarity it reads: Litany of the Electromancer: Roll a D6 for each enemy unit that is within 1" of any affected units; on a roll of 6, the unit being rolled for suffers D3 mortal wounds. There seems to be three interpretations I'm seeing: 1. When the canticle is 'picked' it is carried out at that time. (This is weird since these is only at the start of a Battle Round) 2. Once per turn, the owning player seems to carry this out..... (this is weird because nothing says it needs to be done at a certain time) 3. Any time this becomes an option, it's used by the owning player. #3 is how I actually read it. Kind of like Shroudpsalm which works whenever it comes into effect.... all the time *unless you're already in cover. But I've been rolling this out and it seems very good... certainly situational and not ideal for most AdMech army's but still... better than nothing. One game I had it kick in on 3 squads late in a game taking final wounds off of HQ's. This is rare, but still... What do you guys think? How are you playing this rule?
  7. With the press release regarding the new codexes (link here), some interesting things have come up. Will the Black Templars get a new codex, or will we be squished into the Space Marines one? It seems that is likely that we will have our own codex again, but one can only hope. Any thoughts?
  8. I am hyped for 8th and since I've sold all my marines (three moving boxes full...) I'll have to start a new army. And that will be a primaris marine army. I love the colour scheme of the Emperor's Spears chapter, and the choice was clear when I learned that Aaron Dembski-Bowden (my favourite BL-writer) is writing a novel about them. I really hope he will flesh them out! I am not a great painter, but I am happy with the way I've found to paint them; it's fast and it looks okay. I hope you agree! I really would like to hear your critique and suggestions! I haven't decided on weathering yet... Recipe for blue (pictures below): 1. Undercoat with Army Painter Crystal Blue spray 2. Wash the whole model with 50/50 Lahmian Medium and Drakenhof Nightshade. Try to remove wash from larger "plates" with the brush to make step 3 easier. 3. Drybrush the whole model with Crystal Blue - to "clean" the smooth plates. 4. Highlight with GW Lothern Blue (vehicles are drybrushed instead and the plates are "cleaned" again with watered down Crystal Blue) 5. Fine highlight of Fenrisian Grey For White: 1. Spray white and paint all Ulthuan Grey (f.x. Helmets that I didn't glue on), or paint it up from Celestial Grey to Ulthuan Grey. Remember to water down your paints! 2. Small stuff like helmets gets an all over wash of 50/50 Lahmian Medium and Nuln Oil. Larger pieces gets the mix in the crevices. 3. Larger areas gets cleaned up with watered down Ulthuan Grey. 4. Highlight with White Scars Basing: 0. Paint all black (including stones and rocks 1. Make patches of Agrellan Earth. Not to much 1a. Drybrush rocks with Eshin Grey, Administratum Grey and lastly Ulthuan Grey (lightly) 2. Cover everything except Agrellan Earth patches and most of the stones with Stirland Mud. 3. Wash everything with Agrax Earthshade 4. Lightly drybrush everything with Steel Legion Drab 5. Lightly drybrush everything with Zandri Dust 6. Very lightly drybrush with Ushabti Bone 7. Paint some random areas with Athonian Camoshade 8. Cover many but small patches with some dark green flock. I use Woodland Scenics Fine Turf 9. Place some GW and or Army Painter tufts and turfs (f.x. Mordheim Turf and AP Swamp Tuft) 10. Paint edges with Rhinox Brown It is very fast and easy! Here's some pictures:
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