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Kind of a dumb question, but why does everyone take 2x Chainfists on theor Devoured in Red Butcher Squads? Why not Powerfist/Chainfist to save a meltabomb for someone else, or Chainfist/Thunder Hammer so you can make organic targets concussed?

Kind of a dumb question, but why does everyone take 2x Chainfists on theor Devoured in Red Butcher Squads? Why not Powerfist/Chainfist to save a meltabomb for someone else, or Chainfist/Thunder Hammer so you can make organic targets concussed?

 

The model comes with two chainfists and it's cool as hell.

Is this list legal? It appeals to me...

 

2.5k 

 

Primary Detachment

 

HQ

 

Auxilia Tactical Command, GLx2 x2 Extra Bullet Shields

Tank Commanderer

 

Troops

2x Lasrifles - Aegis Lines

 

Elites

3 x Quad Mortars

Enginseer Auxilia - Augury scanner, gravgun, refractor, cyberfam - 4x Automata with GLs

 

Fast

Lightning - 2x Kraken, 1x Phosphex - all the upgrade goodies etc

 

Heavy

2x Executioners - AC, Lascannon, Multilas

 

Malc Infernus - All the goodies

 

Allied Detachment

 

HQ

 

Legion Delegatus - Orbital Assault

 

Elites

 

Legion Veterans x5 - Pair of claws, power weapons - Pod of Dropping

 

Troops

 

2x10 Despoilers - Fist & Artificer Officer - Pods of Dropping

 

I was thinking about swapping points to maybe give a Praetor a Command squad and scrimping for an apothecary for inductii?

Probably a good idea to take a Praetor instead, as a Delegatus isn't allowed in an Allied Detachment. He has to be the Warlord, and the Warlord has to be in the Primary Detachment.

 

And only Gahlan gets to upgrade Tacticals to Inductii.

 

I'd just swap the Detachments around! :)

Probably a good idea to take a Praetor instead, as a Delegatus isn't allowed in an Allied Detachment. He has to be the Warlord, and the Warlord has to be in the Primary Detachment.

 

And only Gahlan gets to upgrade Tacticals to Inductii.

 

I'd just swap the Detachments around! :smile.:

 

Wouldn't work, as I can only take 1 elite & heavy so I'd lack the Lightning and/or Malcador/Executioners; which I need for heavy fire support.

 

I can however, swap them out as follows:

 

Primary:

 

Same - dropped lascannons on Executioners & two veteran auxilias from the command section, added an aegis trenchline with comms relay (for maximum lightning deployment) 

 

Changed: swapped the Delly and Vets for Khârn! and a 5 (incl Standard Bearer) command squad all with charnabals - or would combat shields and chainaxes do better? I can do either or as shields and charnabals both cost 5 points

 

 

HQ

 

Auxilia Tactical Command, GLx2 

Tank Commanderer

 

Troops

2x Lasrifles - Aegis Lines - Comms Relay

 

Elites

3 x Quad Mortars

Enginseer Auxilia - Augury scanner, gravgun, refractor, cyberfam - 4x Automata with GLs

 

Fast

Lightning - 2x Kraken, 1x Phosphex - all the upgrade goodies etc

 

Heavy

2x Executioners - AC, Multilas

 

Malc Infernus - All the goodies

 

Allied Detachment

 

HQ

 

Khârn - Big Axe - Orbital Assault - Command Squad x4 Charnabals

 

Troops

 

2x10 Despoilers - Fist & Artificer Officer - Pods of Dropping

 

Problem then is you it get one heavy support for you SA, but you can also have the tank Commander as compulsory in an allied detachment.

 

Quas Mortars can move to the Astartes list and be better. You could even keep Orbital assault and drop them in. Or you play around with points and just put the guy in dreadclaws and remove the restrictions of Orbital assault.

The quad guns are actually better, imo, in the Auxilia list. 

 

They are cheaper and with the tactical command can have BS4. 

 

Also dreadclaws cost like £100, drop pods I can walk down the street and get for £22.50!

Alas I have recently moved home and my partner started a university course so gone are the splurges of old...for three years at least.

 

Plus it fits my collection like a glove. All I need are 3 pods, which is something I can afford.

 

Just need to dig up the Russ sprues to find the plasma cannons ..

Ok I think I have narrowed down my pod 'n' burn list.

 

WE Allied Detachment

 

Khaaaaarrrn

Command Squad x4 Charnaballs x4 Combat Shield

Pod of Dropping

 

SA AoD Primary Detachment

 

HQ

 

Tacticool Command x2 GL

Tank Commander

 

Troops

40 Lasrifles. Comms relay aegis line

 

Elites

3 Quad guns

 

Fast

 

Lightning x2 Kraken x1 Phosphex

 

Heavy

 

2x Executioners AC Pintle

 

Malcador Infernololol AC Chemgun

Tidy 2.5k

 

I think it is nasty as:

 

Pods full of doom

Sekkrit x6 Haywire grenade launchers

Quad guns

Malcador Lolfernus

Tarpit of 40 lasrifles

Krakenlightning with reroll on reserves

 

Plus Khârn and 20 Charnaball hits on the charge should be fun

All I need to do is paint up a command squad. Tally ho!

Edited by The God-Potato of Mankind

Probably a good idea to take a Praetor instead, as a Delegatus isn't allowed in an Allied Detachment. He has to be the Warlord, and the Warlord has to be in the Primary Detachment.

And only Gahlan gets to upgrade Tacticals to Inductii.

I'd just swap the Detachments around! :)

In which case sounds awesome - other than the Delegatus being warlord in an allied detachment of course ;)

I can't find anything in the rules stating that Delegatus MUST be the warlord. Edited by Dhar'Neth
I wish we could use regular drop pods without a particular ROW, Dreadclaw is too pricey for me in both money and points. I just want to drop in, run forward, and turn 2 charge. I don't need a fancy heat blast, but being able to drop in some mortars to weaken any counter charge would be nice.

I can't find anything in the rules stating that Delegatus MUST be the warlord.

Delegatus rule Rite of Command states that he must be the Warlord (p23, AODAL). The core rules state that the Warlord must be from the Primary Detachment (p113, AODAL).

There is so much good information in this thread.. I almost feel like I need to read it over again just to soak in everything that's in here :tongue.:

 

Quick question, can assault squads be augmented inductii thus yielding augmented inductii with jet packs?

 

Also, I want to have a "siege" theme to my World Eaters army. Does anyone have any recommendations for that style army? I was thinking about using things like a Leviathan in a pod to get in the opponents face and a Typhon along side vindicators. 

Nothing says siege better than demolisher & dreadhammer cannons. Leviathans have siege claws too.

 

My "Siegebreaker" list has an inductii filled Stormlord. The perfect units for a Forlorn Hope.

There is so much good information in this thread.. I almost feel like I need to read it over again just to soak in everything that's in here :tongue.:

 

Quick question, can assault squads be augmented inductii thus yielding augmented inductii with jet packs?

 

Also, I want to have a "siege" theme to my World Eaters army. Does anyone have any recommendations for that style army? I was thinking about using things like a Leviathan in a pod to get in the opponents face and a Typhon along side vindicators.

I believe the rules for AI states specifically tactical squads. So no to the AI Assault squad.

To further hog the thread,

 

What do you guys think - command squad with S5 chainaxes or S4 Charnaballs?

 

50 S5 hits with re-rolls of 1 to wound probably yields more wounds, but lacks the couple AP2 hits that rending will provide? Though the Charnabals will be S4 they will also get the re-roll on to wounds of 1...

 

Arg. Chainaxes are easier to model for sure though...

Wouldn't the charnable sabres just nip into the post because command squad dudes can challenge so they'd be i5 with chance to rend in that instance?

Unless you end up facing horrors somehow. Then take the axes.

 

I'm not too hot on challenges, but can you challenge only officers? Cos I'd probably stick with Khârn for challenges. 

 

The rending would mean I could charge them into TEQ and with Khârn come out quite favourably. Then again the volume of S5 attacks and Khârn would do well I'm sure. Gosh the decisions. I will start rooting through the bitz box to find anything that is suitable as a Charnabal. 

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