ShibeKing Posted December 9, 2022 Share Posted December 9, 2022 I really liked the first one so I'm pretty hyped up. Fingers crossed we get to use dual lightning claws to help deal with all those Gaunts. Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891051 Share on other sites More sharing options...
Jolemai Posted December 9, 2022 Share Posted December 9, 2022 Threads merged Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891059 Share on other sites More sharing options...
Marshal Reinhard Posted December 9, 2022 Share Posted December 9, 2022 Looks like Titus is using the jumppack to hover in midair while firing, towards the middle of the trailer. Wonder if that means they're capable of sustained flight like Inceptors are. Ultimately I'm wondering, will any model come with those horrible flight stands or not? Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891061 Share on other sites More sharing options...
Burni Posted December 9, 2022 Share Posted December 9, 2022 Oh you know they will. Why does GW hate us so much… Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891062 Share on other sites More sharing options...
Nephaston Posted December 9, 2022 Share Posted December 9, 2022 (edited) As seems tradition, there is a collectors edition. Also Skinpack DLC, Edited December 9, 2022 by Nephaston Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891075 Share on other sites More sharing options...
Blindhamster Posted December 9, 2022 Share Posted December 9, 2022 the jump pack stuff looks cool, actually the trailer generally loooked good. Gameplay looks very similar to original, just more enemies, which is probably all it needs to be. Hopefully the story is at least decent and the final boss isnt a QTE Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891076 Share on other sites More sharing options...
DesuVult Posted December 9, 2022 Share Posted December 9, 2022 There seemed to be a lot of enemies but the enemies were mostly unreactive and at times looked kinda floaty. I know it is early footage but it actually reduced my interest. Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891078 Share on other sites More sharing options...
Nagashsnee Posted December 9, 2022 Share Posted December 9, 2022 If 10th edition is dropping this summer then maybe the game will land around then. Tie in whatever new units primaris get which are likely in the game, like jump troops. Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891079 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 9, 2022 Share Posted December 9, 2022 The Primaris jump Marine looks rad !! Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891080 Share on other sites More sharing options...
Mogger351 Posted December 9, 2022 Share Posted December 9, 2022 24 minutes ago, DesuVult said: There seemed to be a lot of enemies but the enemies were mostly unreactive and at times looked kinda floaty. I know it is early footage but it actually reduced my interest. It is alpha footage and to be fair game often have to lock out the surrounding action when a player performs some kind of interaction, such as if it was a finisher animation. Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891083 Share on other sites More sharing options...
Joe Posted December 9, 2022 Author Share Posted December 9, 2022 20 hours ago, Dried said: What do you mean ? Saber have a habit of quietly outsourcing work to their St Petersburg team and never mentioning it - who then proceed to botch everything they touch. A great example of this was when they were hired to deliver an error tracker for the Master Chief Collection back in 2012/13 prior to release, which simply... didn't work. 343i and Microsoft had to turn around and find another studio to pick up on that mess. Add to that World War Z (another recent venture) is incredibly middling, and by all reports Saber's just had to pull staff from most of their development teams to sort out the mess that is Aspyr's KOTOR Remake and it doesn't look great. They aren't a particularly great studio at the end of the day, and I just plain wouldn't trust a company that's quite happy to continue doing business in Russia either. N1SB, AenarIT and Vazzy 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891089 Share on other sites More sharing options...
Sergeant Centurion Posted December 9, 2022 Share Posted December 9, 2022 (edited) My apport to the Saber thing. - They also have Quake Champions for years in beta (abbandon) status, and only realese the 1.0 version after 5 years while people play the beta game, spending money on the battle pass. They have this game with little to no new content from months, only weapon skins (each one less inspired than the previus one, imo), a map each 3 to 6 months, correct 3 bugs and nerf some champions becouse random reasons. -Also Tim Willits the CEO of Saber Interactive likes to enhace his figure everytime he can, "I invented this i invented that", and lie with things like "Doomguy its inspired in the Wh40k Space marines", totally untrue. Aliens and Evil Dead its the good answer here. Now my thoughts on the video. -Looking the trailer and see Alpha footage, dont give me good vives if Saber is making this game, and thinking about the game we will get, will be toned down: less enemies, less grafics. -Probably its becouse this is a trailer, and make your character looks cool and badass its the rule, but dont see the tiranids move so much, and lot of them awaiting to be punched, its hilarius. My apologise for my rant, but i can´t be happy with what i have seen. Edited December 9, 2022 by Sargeant Centurion System Sound and N1SB 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891098 Share on other sites More sharing options...
Lord_Ikka Posted December 9, 2022 Share Posted December 9, 2022 I don't get why 40k games keep releasing Collector's Editions with pre-painted resin figurines. Don't they get the fact that a sizeable portion (probably a majority) of those who would purchase the CE would like to paint the figure themselves? Or if they don't already paint miniatures, it would be a good way to get them involved in GW's main line of production, i.e.- the models? Iron Father Ferrum 1 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891100 Share on other sites More sharing options...
Jukkiz Posted December 9, 2022 Share Posted December 9, 2022 that special edition is atleast 200€+... Why would someone need that big of a "statue" anyways, is beyond me. Something like special edition titus miniature would been more captivating Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891101 Share on other sites More sharing options...
Guest Triszin Posted December 9, 2022 Share Posted December 9, 2022 Val did a frame by frame Tacticus flight tech Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891108 Share on other sites More sharing options...
phandaal Posted December 9, 2022 Share Posted December 9, 2022 Having a poor track record is a fine reason to not trust a company. However, this: 1 hour ago, Joe said: I just plain wouldn't trust a company that's quite happy to continue doing business in Russia either. Not relevant, unless Saber is helping the Russian government develop games that are so bad they can be used as weapons. Otherwise this kind of thing is probably best kept to social media and not B&C yeah? Personally, I hope this game has the same mod support as Space Marine 1. Titus needs a helmet! Slave to Darkness, MithrilForge, Lord Nord in Gravis Armour and 4 others 5 2 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891109 Share on other sites More sharing options...
Lord Marshal Posted December 9, 2022 Share Posted December 9, 2022 After a year I expected more, or at least an actual gameplay trailer. Unfortunately it's not far off the last trailer, which is a lot of swinging at Tyranid swarms intercut with shots of Titus slowly walking as a scripted EXPLLOSSIIOONN occurs ahead of them. Graphically it looks pretty, but nothing that couldn't be a trailer mockup that will be scaled back come the actual launch. Sergeant Centurion and Slave to Darkness 2 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891113 Share on other sites More sharing options...
Redcomet Posted December 9, 2022 Share Posted December 9, 2022 Eh. So far looks just as mediocre as the first one Kastor Krieg 1 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891118 Share on other sites More sharing options...
Burni Posted December 9, 2022 Share Posted December 9, 2022 The comments from Fraters who follow the game industry and Saber's reputation doesn't fill me with confidence... TBH I'd be happy with an Xbox Series S/X backwards compatible version of the original game. Brother Borgia, Iron Father Ferrum, Inquisitor Eisenhorn and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891119 Share on other sites More sharing options...
Aramis K Posted December 9, 2022 Share Posted December 9, 2022 1 hour ago, phandaal said: Not relevant, unless Saber is helping the Russian government develop games that are so bad they can be used as weapons. Otherwise this kind of thing is probably best kept to social media and not B&C yeah? I disagree, economic sanctions aren't about supply of weapons. So it is relevant to my view of Saber. But I agree it's not a convo for B&C. Kastor Krieg, beefeb and Oxydo 3 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891129 Share on other sites More sharing options...
-DonCorleone- Posted December 9, 2022 Share Posted December 9, 2022 2 hours ago, Sargeant Centurion said: My apport to the Saber thing. - They also have Quake Champions for years in beta (abbandon) status, and only realese the 1.0 version after 5 years while people play the beta game, spending money on the battle pass. They have this game with little to no new content from months, only weapon skins (each one less inspired than the previus one, imo), a map each 3 to 6 months, correct 3 bugs and nerf some champions becouse random reasons. -Also Tim Willits the CEO of Saber Interactive likes to enhace his figure everytime he can, "I invented this i invented that", and lie with things like "Doomguy its inspired in the Wh40k Space marines", totally untrue. Aliens and Evil Dead its the good answer here. Now my thoughts on the video. -Looking the trailer and see Alpha footage, dont give me good vives if Saber is making this game, and thinking about the game we will get, will be toned down: less enemies, less grafics. -Probably its becouse this is a trailer, and make your character looks cool and badass its the rule, but dont see the tiranids move so much, and lot of them awaiting to be punched, its hilarius. My apologise for my rant, but i can´t be happy with what i have seen. They are also working on 9 projects at once, which is not a good sign. I kind of wish GW approached a Japanese devs like Team Ninja or Platinum games for Space Marine 2. ShibeKing and Sergeant Centurion 2 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891132 Share on other sites More sharing options...
Sergeant Centurion Posted December 9, 2022 Share Posted December 9, 2022 2 hours ago, -DonCorleone- said: They are also working on 9 projects at once, which is not a good sign. I kind of wish GW approached a Japanese devs like Team Ninja or Platinum games for Space Marine 2. 9 games? What they thinking??? Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891185 Share on other sites More sharing options...
Marshal Reinhard Posted December 9, 2022 Share Posted December 9, 2022 "Saber Interactive is a U.S.-based developer and publisher of video games. Consisting of over 20 studios and more than 2,500 employees worldwide..." That said I would prefer this be handled with more focus. Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891187 Share on other sites More sharing options...
lansalt Posted December 9, 2022 Share Posted December 9, 2022 I loved the first part and I want to love the second, specially since the CGI trailer was amazing, but there are a few things that bother me about this game: No Mark Strong. He defined Titus and he's still doing voice acting for videogames despite his bigger roles in TV and movies, so even if he was more expensive than the new guy it's still a huge miss to cheap out in the literal protagonist of the game. Titus few lines in the new trailer doesn't sound like Titus at all, not just because of the new voice, but because the writing makes him speak like a prototypical meathead space marine insteal of the level headed UM of the first game. Being demoted and no longer a captain. Come on, even Ventris got his rank back after a much, much worse "crime" and "punishment". Tyranids are just worse enemies than orks in videogame terms. Orks can be a melee horde but are also more entertaining with their banter and crazy machines. Nids are just a faceless force of nature with no character. That's fine in a book or in the tabletop where the authors and players give them context and a narrative, but it doesn't work the same way in other media. See the difference between Space Hulk as a board game and the Space Hulk videogames that end up being repetitive and stale. Iron Father Ferrum and Khornestar 2 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891193 Share on other sites More sharing options...
phandaal Posted December 9, 2022 Share Posted December 9, 2022 16 minutes ago, lansalt said: Being demoted and no longer a captain. Captain Primaris Lieutenant Titus has ascended to the highest form of life in the galaxy! Maybe during the game he will get a further promotion and become a Primaris Captain Primaris Lieutenant, with super duper durasteel cables wrapped around his muscles. Also he will be like two heads taller than a Primaris Space Marine (these guys are old news). Slave to Darkness and BLACK BLŒ FLY 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/372570-warhammer-40000-space-marine-ii-q3q4-2024/page/10/#findComment-5891201 Share on other sites More sharing options...
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