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  1. Inspired by the great Blackadder (see here for one of the best build logs on the internet), I have been spending a week or two drawing up my own vision of the Imperator-class Titan. Obviously this is a great deal easier to do in the 3d memory of a computer than physically in real life, however nonetheless I present to you all the "Pillar of Terra's Wrath"... In doing this modelling work, I have attempted to match fluff with appearance. the Imperator is, as depicted here, a little under 70 m tall, from feet to top of the central tower (ignoring the dome on top). The converts to slightly over 227 feet tall, compared to the 32.76 m / 107' 6" of the Mars pattern Warlord. At 40k scale then, the Imperator would be approx. 1.32 m / 4' 4", whereas the Forge World warlord stands approx. 22.5" tall. This makes sense to me, as if the Imperator can mount primary Warlord weapons en masse on it's carapace there surely must be a significant size difference. In some images there is a Land Raider for scale... so the Imperator isn't as big as one might first image!
  2. Hello, I'm new to the game and currently building up my first models. It's pretty fun TBH and I didn't expect the extremly well designed model kits. Painting will start next week. Nevertheless ... In the long run I need players to play with and I will try to find someone in my area, but I also want to offer some friends I played TTs with in the past some introduction games. Therefore, I would like to be able to field 2 rather similar introduction lists. My idea was going 750 points with 1 Reaver and 2 Warhounds each. In this game, no Legio rule should be applied for complexity reasons. I still have to decide in which livery the models will march to the game. Therefore I have 2 Questions: 1. What do you think about these 2 Intro lists? Keep in mind, the goal is to offer a diverse view on the game to learn the rules: Demi-Maniple 1 (Venator Light Maniple) Reaver Battle Titan Princeps Seniores (Swift Killer) (Total: 310) - Volcano Cannon - Laser Blaster - Apocalypse Missile Launcher Warhound Scout Titan 1 (Total: 220) - Vulcan Megabolter - Plasma Blastgun Warhound Scout Titan 2 (Total: 210) - Vulcan Megabolter - Turbo Laser Destructor Battlegroup Total: 740 Demi-Maniple 2 (Venator Light Maniple) Reaver Battle Titan Princeps Seniores (Swift Killer) (Total: 320) - Melta Cannon - Gatling Blaster - Turbo Laser Destructor Warhound Scout Titan 1 (Total: 220) - Vulcan Megabolter - Plasma Blastgun Warhound Scout Titan 2 (Total: 210) - Vulcan Megabolter - Turbo Laser Destructor Battlegroup Total: 750 To be clear in advance: I never played a game, but read Goonhammer extensivly. Regarding the Weapon choice, I'm limited to those available through the starter. The idea is to use all relevant weapons on the Warhound. The Reaver loadout is in both cases the Goonhammer recommendation. I'm still thinking to swap a weapon for Powerfist/Chain Fist to learn Close Combat? What do you think? The personal trait is in both cases Swift Killer, so we don't have to be particularly precise in positioning the Reaver to benefit from the Venator Maniple rule. Since we play a Skirmish level game, 2 Stratagem points are available. Can you recommend me some which are useful and good for learning the use of Stratagems? (We never played a GW game in our group. This concept is completly new to us) 2. Choosing the Legio ... It's most likely I do Legio Mortis as a main Legio. Besides the starter, I have 4 extra Warhounds available (2 from the LI starter without any cards) and 1 Warlord incoming. I want to go Ferrox/Axiom, maybe Lupercal with Mortis. The second Legio should be a good opponent for the Death Heads's but I hope the game will stick and then I would like to have the option to expand the second Legio as well. I do like or dislike the following Legios for the following reasons: Gryphonicus - Nice color scheme, but I somehow dislike "Lust for Glory" Legio Trait. I can't get a grasp how to use this rule in a game without limiting myself awfully. (Ferrox/Close Combat might be the way, but I want to do this with Legio Mortis) Praesagius - Nice color scheme (not 100% convincing) AND rules are good (maybe too powerful compared to Mortis?), but painting white is kinda meh for me. Lore-wise, it doesn't make sense as well since they were butchered at Calth. Tempestus - Nice color scheme and very fluffy, but the rules look underwhelming? I could go with a self built Legio rule, but I don't really like this idea. If so, I would have to do this for Mortis as well. Fureans - Nice color scheme, nice rules. No loyalist Legio, but they were involved with Mortis in the lore and they can fight side-by-side. Painting yellow is doable for me, but I would aim for the same Maniples as I do with Mortis (especially the light ones). TBH, rules-wise Fureans makes much more sense than Mortis IMHO. What do you think? Any recommendation from my list or do you have a different idea? That's it for today. Thanks for reading =) Best Wishes, Thorsten
  3. In the trip to WHW, we also all brought our tiny titans, being one of the funnest games GW makes (probably). I managed to get a quick 1250pt game in against @Olis's Legio Xestobiax and their Black Iron cores. I was using (and forgot to use the rules for) a Ferrox light maniple with additional reaver (+1 to armour rolls within your scale in inches) against Olis's nimble Corsair maniple: Tempestus Indefatigable (Indy): Reaver (princeps) - melta, gatling, turbo laser, charge warlord trait Aegis Eternal: Reaver - volcano cannon, laser blaster, apoc launcher Hound 1 - plasma, vulcan Hound 2 - Plasma, vulcan. Xestobiax Reaver 1 - melta, chainfist, apoc Reaver 2 - gatling, powerfist, apoc, Reaver 3 - hidden behind the tower so I forget, but I think gatling+ laser+ apoc. Xestobiax deployed as far forwards as possible and in the bunker, behind the tower, with a decent amount of terrain in a diagonal line to partially shield their advance. My reavers deployed to the left, while my hounds to the right out of sight behind the downed titan lander. T1 With the power and chainfists, Olis only had ranged weapons on 7/9 hardpoints, while I had 10/10 ranged, so I had a large ranged advantage - Olis went first and full strided titans to get close to me, but was just out of range with the largely 24" weapons. Aegis and Indy first fired to try and get some more shots in, and I VOIDS TO FULLED some apoc launcher hits and lost some shields, but nothing major. My hounds sprinted up the side, and one was out of LoS. Everything focussed fire on the front chainfist/melta reaver to bring the beast down. Aegis and the Indy managed to bring some shields down, one hound then finished off the shields and managed a 4 hits to the head with a maximal fire plasma blaster to the side, rolling like an 12, 15, 16, 17. The front titan was crippled already which was not a good start for Xestobiax. T2 The near crippled titan tries to charge my nearst warhound but falls short, putting it's shots into it but not managing to down enough shields. Potshots into my reavers down some shields. My charged warhound then tries to move out of arc of the chainfist reaver and draw LoS to that and the fist reaver behind, attempting full stride, but awakens the machine spirit and stands there haughtily. Now everything opens up. Aegis targets the head with the apoc launcher and the volcano cannon and the laser goes wherever. I get one miss, which scatters but still hits the head means 4 hits with the volcano to the critical head and the first titan goes down with a magazine detonation on the melta catching my nearest hound in the massive blast, damaging the body. The rest of the firepower opens up on the fist titan and breaks the shields, and damages the body. This is not going well for Xestobiax. T3 Trying to avoid getting flanked by my hounds the fist reaver knight moves back and angles away, but leaves my reavers in the side arc. Shooting drops Aegis shields (ironic) but does no damge. Indy, which has been pushing reactors and not venting suffers a shield collapse in the damage phase...Then everything unloads into the fist reaver, managing to repeatedly hit the legs. Vulcan downs the shields, plasma cracks the shell then Aegis's volcano cannon finishes the job - the reaver spins 180 degrees, wildfires at nothing, then falls backwards down the hill it was walking down. Two down, one to go, and both kills made by Aegis, who usually does nothing. T4 The final Xestobiax reaver comes out to play. I attempt emergency repairs on Aegis and reignite the voids, everything piles into the reaver and it dies, I forget by who's hand exactly, I think one of the hounds. Due to the mission, I had a greater scale of titans (28 to 24) so Olis got +4VP, and you gain VP equal to your scale remaining, so the final score was 3 engine kills and 32-4 to Legio Tempestus! The gorgeous check-work on Olis's titans, using nail art stencils. Tempestus Walks! Aegis Eternal and Indefatigable stride towards Xestobiax, peppering their shields with fire. The jaws close around the god engines of Xestobiax Titans on parade A couple of glamour shots of Aegis Eternal
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