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  1. Hey all! Welcome to my shiny new thread. Some of you will know me from my 30k Iron Warriors and Dornian Heresy White Scars threads that I’ve had up here over the years, among other things. In the last year I’ve moved across the country and, unfortunately, there wasn’t a lot of room to bring those projects with me! A crying shame, I know. However, that has left me with a clean slate to start a new force! No more half-finished projects staring at me, begging to be completed. At least not for a while. So, I’ve decided to go ahead with an army I’ve wanted to put together for years - the better part of a decade, actually. Black Legion! Some of you may faintly recall my Fifteen Fangs warband, which I built way back in 2018, when Kill Team first came out. That was my first foray into CSM, but, after finishing the conversions, the project never went anywhere. Until now! When visiting home a couple months back the models caught my eye and I got inspired to take them and expand them into a full Black Legion force. But more on that later. Today my offering is the one and only, the unmistakeable, Warmaster of Chaos: Abaddon, the Despoiler. Abaddon has been my favourite character in the setting for a long while now - ever since I first got my teenage mitts on ADB’s Talon of Horus, an experience I’m sure a lot of you can agree with. Needless to say - other characters from the book will be cropping up here and there in this thread. Over the last few weeks I’ve chipped away at the big guy, and finally finished him up today! He was an absolute blast to paint, and a really excellent model all around. A few notes about creative decisions: • I decided I wanted that infamous red underglow, and it was the first part of the model I’d say was in anyway completed. Looking at it reminded me of the iconic Horus V the Emperor painting, so I decided to paint that fallen marine on the base as a Blood Angels Sanguinary Guard - with an mind towards making the broken wing statue on the base appear as though it was the wing from said Sanguinary Guard’s jump-pack. I wanted Abaddon, clad in black and gold terminator armour, wielding his father’s talon, and stood over a winged, golden-armoured warrior to look the spitting image of his own father - a sort of meta life-imitates-art take, with an ironic twist in that Abaddon probably would hate to know how similar he appears to Horus in this moment I have captured him in. • Left the cape off - I wanted that classic Abaddon silhouette that alluded to his old mini. Cool as the cape looks, it doesn’t feel like Abaddon to me. Plus it obscures some cool details to be found on the back! • Trophy rack - I had so much fun painting up some of my friend’s armies as trophies mounted on Abaddon’s spike rack. We have an Ultramarines lieutenant as played by my friend James, and my friend Raj’s green-and-black Tyranids. I’ve purposefully left the left-most skull (which has Space Marine Bionics attached to it) partially unpainted, so I can add another space marine faction if desired. Coming up - I’ve got plans for a terminator retinue for Abaddon, with a member representing each of the chaos gods. I also have a squad of possessed, and the aforementioned Fifteen fangs kill team, which I will re-photograph to be added to this thread later on. And that’s all for today folks! Cheers for reading, stick around if you wanna see more! If you want more frequent updates, my Instagram, @jallens40k, gets WIP photos as often as I work on my minis. Laters!
  2. Howdy Guys and Girls! Edit - Summer 2018: This is my all-around thread for my work. Fun mix of everything, from 30k to Specialist Games! Currently focusing mostly on Necromunda, Kill Team and Adeptus Titanicus! Edit: Added an Index for the finished content: NECROMUNDA: House Escher: The Raven Queens House Cawdor: Sons of Heylel House Helmawr: Palanite Enforcers Genestealer Cult: New-Trysst Mine Freedomfighters Cults of Chaos: Gellerpox Infected Bounty Hunters: Belladonna, Noble Bounty Huntress THE 13th BLACK CRUSADE: Black Legion: Abaddon the Despoiler Chaos Terminators Chaos Havocs Chaos Obliterators THE HORUS HERESY: Adeptus Titanicus: The Legio Titanica - the God-Engines of the Imperium of Mankind Legio Gryphonicus; the War Griffons: Iron Regent, Warlord Battle Titan, Mars-Alpha pattern Reaver Battle Titan, Mars pattern Reaver Battle Titan, Mars pattern Warhound Scout Titan, Mars pattern Warhound Scout Titan, Mars pattern Legio Solaria; the Imperial Hunters: Reaver Battle Titan, Mars pattern Warhound Scout Titan, Mars pattern Warhound Scout Titan, Mars pattern Legio Mortis; the Death's Heads: Warlord Battle Titan, Mars-Alpha pattern Warlord Battle Titan, Mars-Alpha pattern Warlord Battle Titan, Lucius-Alpha pattern Reaver Battle Titan, Mars pattern Warhound Scout Titan, Mars pattern Warhound Scout Titan, Mars pattern The Knightly Houses - Banners of proud Scions House Vyronii; Scions of Damaetus III/II: Cerastus Banner 'Demeter' House Coldshroud; Scions of the Gryphone Octad: Support Banner 'Teabeanie': Questoris Knight Gallant Questoris Knight Errant Questoris Knight Paladin Scenery: Civitas District Warzone Gamma Civitas District Warzone Ultima Age of Darkness: Death Guard: Nurgle: Mortarion, Daemonprimarch of Nurgle Typhus Lord of Contagion Plaguecaster Plague Surgeon Biologus Putrifier Noxious Blightbringer Tallyman Twisted Lord, Gellerpox Infected Leader Plague Marines Foetid Bloat-Drone Foul Blightspawn Vox-Shamblers Sludge Grubs Eyestinger Swarms Cursemites Glitchlings Dreadnought with twin linked heavy bolter Plague Thallax Cohort Pre-Heresy: Mortarion the Reaper Calas Typhon Moritat Prime Tariq Vralgor Siegemaster Durak Rask Deathshroud Terminators Legion Terminator squad Grave Warden Terminators Destroyer squad Contemptor Dreadnought Castraferrum Dreadnought Medusa Siege Tank Vindicator Siege Tank Hunter Alpha AA Tank Land Raider Achilles Alpha Land Raider Phobos Fellblade Super Heavy Tank Primaris Lightning Strike Fighter Salamanders: 1st Captain Artellus Numeon Firedrake Terminators Pyroclasts Contemptor Dreadnought Deredeo Dreadnought Alpha Legion: Hekatos Delphat, Chief Librarian Sons of Horus: Arkathas Ythedon, Consul-Delegatus of the 1st Company, Commander of the Ikon Raven Guard: Shade Lord Arkhas Fal, former Legion Master Word Bearers: Lorgar Kor Phaeron Erebus Kurtha Sedd Zardu Layak Tactical Squad Tactical Support Squad Breacher Siege Squad Ashen Circle Gal Vorbak Anakatis Kul Blade-Slaves Contemptor Dreadnought Mhara Gal Dreadnought, former Contemptor Anaziel, Mahra Gal Dreadnought, former Castra-Ferrum Ushknub, Davinite Lodge Priest Traitor Militia Grenadiers World Eaters: Angron, the Red Angel Thousand Sons: Consul-Praevian Ardashir Agents of the Imperium: Navigator Clad Eversor Nihilator Daemons of Chaos: Khorne: Valkia the Bloody, Daemonprincess of Khorne An'ggrath the Unbound, Guardian of the Skullthrone, Greater Bloodthirster of the first rank U'zhul, the Skulltaker The Bloodreaver, Herald of Khorne Bloodletters Bloodcrushers Skullcannon Greater Brass Scorpion Slaanesh: Zarakynel, Daemonqueen of Slaanesh Nurgle: Epidemius, Herald of Nurgle Plaguebearers Tzeentch The Changeling The Loyal Mechanicum: The Legio Astorum: Liktor Rex, Lucius pattern Warhound Scout-Titan The Dark Mechanicum: The Archmandriture: Archmagos Draykavac The Legio Fureans: Princeps Thorash Ganesa The Knight House Makabius: Dame Vespasia, Knight Paladin The Macrotechnia: Legio Titanicus Tech-priest Enginseer Majoris c&c are welcome =) xoxo Atia
  3. The (re) Building of a Black Legion Warband This Thread ~ In the future, this thread might get folded into my blog here at B&C. I want to document these projects, but at the moment the blog is concentrating more on the actual tools and techniques I use in building my army. This thread will show some W.I.P. of the things I build, using the methods shown in my blog. I won't show as much technique here, just results. I want the army itself to be a balance between some fluff and being effective on the table. (As effective as the current Chaos Codex can be) To that end, I won't be 'min/maxing' all of the squads, and a few points will be 'wasted' on some things. Once the Black Legion core has enough raw bulk, I'll be adding forces devoted to each of the Dark Gods. Each of the five blocks will have one or more center-piece model/s that I want to make really over-the-top. Some of those projects are already in progress, but those are future entries. Edit: I wanted to mention something here at the beginning, since I know it can be hard to find information in a long thread and this has come up a few times. Taken from later in this thread: All my ideas, plans, and musings are put out there to teach and inspire. Anyone, please feel free to take what you see and run with it. Once I get some more articles done I will even share some of my work and designs, and might even consider commissions someday. Word of mouth is a good thing, and if you want to show appreciation, just give your inspiration a little credit. That's all I'll ask. Any designs shown in this thread are CAD software files that have been exported to JPG files, and re-sized, so I doubt they will print to the right scale without a lot of trial-and-error. You are still welcome to try, but I will consider how I would like to share accurate files and designed in the future. My Inspiration & Theme ~ In honour of the 1st-of-the-9th Air Cavalry from 'Apocalypse Now' (Charlie... don't... surf!) the working title for my force is; Long: 1st-of-the-9th Black Crusade, Heavy Armoured Cavalry - The Black Hand of Horus - War Guard of Tithonus the Unending Short: 1st-of-the-9th, Heavy Armoured Cavalry To emulate the terror tactics from Apocalypse Now, most vehicles will have a place to mount a Dirge Caster. (Ride of the Valkyries, anyone?) Most vehicles will also have the ability to mount a Havoc Launcher plus a third mount point in many cases for even more options. I use Rare Earth magnets, so Casters will be more for show, and swapped out on the table. As another tip of the hat to Apocalypse Now, at some point I want to build some Air Cavalry. But, the grunts get the work done, so they come first. Known for employing 'Scorched Earth' tactics, the 1st-of-the-9th will be based with an Ashen Waste scheme punctuated with jagged rocks - very simple but effective. In an effort to keep the army looking 'cold' and ruthless looking, I am avoiding 'warm' colours in general, and trying to stick to lots of blues, purples, greens, and greys for accents. This will even go so far as to change the Eye of Horus icons from yellow to blue. I'm still deciding if helmets will have 'classic evil' red eyes, or follow the theme with blue or green. I prefer red for Chaos eyes, but it breaks my own theme. However, being some of the only red in the army would make them stand out. Hummm... decisions decisions. I'm going to lean heavily on a few things I feel are accurate within the current Warhammer 40,000 fiction, but I'm not too worried about being overly strict. First, the 13th Black Crusade is currently at its height. The Cadian Gate has not been broken, but the forces of Chaos have struck hard are dug in deeper than ever before. The balance can still tip in either direction and both sides are not pulling punches, committing everything to the effort. Second, the forces of Chaos do have Forge Worlds. Time travels in strange ways in the warp, and I can only imagine the effort those Forge Worlds would have put forth for the 13th Crusade. That combined with many decades of raids and preparation, has the Legion as well equipped as they can be. Spoils of war have been turned on their loyalist foes, and many dark engines of war have yet to reach the battlefield. I hope to build a few of those Chaos War Machines. Since I can get a little... distracted... with all of my different projects and ideas, I need to make things a bit more focused. I'm going to break my current army into blocks and concentrate on finishing each block. That's how this thread will be structured. I'll introduce a block, and document its progress. First block up, a simple 10 Marine Attack (Tactical) squad, their Rhino transport, and Predator support. http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Attack_Squad_01.jpg These marines are at the highlighting step - They have an Aspiring Champion and Heavy Weapon on the way, but this is just the basic squad I'm going to change the Plasma 'cell' to a blue colour, to better match the theme. I've decided to be more strict with the cold-colour theme, so it will mean changing some details on several in-progress miniatures. But I'm willing to lay in the bed I've made. I really enjoy swapping horns and changing their position to add variety to my rank-and-file troops. Combined with other small conversions (Bayonets and top-knot swaps, for example) and kit bashing, so far no two marines are exactly the same. I don't want to spend too much time to go really over-the-top on troops, but a few simple changes goes a long way. http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Plans_02.jpg Before ~ The plans of the first of three (to start) Rhinos designed by me I was never happy with GWs, 'Just Add Spikes' solution for many Chaos vehicles. I want my chaos vehicles to have the same look and feel as the Power Armour that the marines wear. So, with some inspiration from the internet and some trial-and-error I designed my own Chaos 'banding' for my vehicles. Once I had the base angles and measurements, it's been easy to change the initial design completely, and create unique vehicles that still feel cohesive. I'm also not completely happy with the stock Havoc Launcher, and I plan to scratch-build something else in future, but for now they'll do. I've left them loose so I can switch them out later. http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Rhino_01.jpg After ~ Freshly primed and waiting for some paint - See some 'before primer' pictures in my Gallery if you like http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Rhino_04.jpg http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Rhino_02.jpg http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Rhino_03.jpg Magnets make even the humble Rhino completely customizable Next up is my first of several Extra Armour Predators, and my inspiration for the weathered effect I've started to use... http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Predator_01.jpg I started this Predator several years ago, but it needed to be set aside for awhile - Tomorrow it finally starts seeing paint! http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Predator_02.jpg http://i1080.photobucket.com/albums/j332/SubtleDiscord/WIP Thread Photos/Legion_Predator_03.jpg Happy accident - I think the damage on the corner looks good considering... Funny story; my toddler son innocently pulled at a piece of paper on my desk, and it happened to have a corner under this (freshly primed) Predator which was sitting a bit precariously. Naturally, it managed to fall, landing on its corner on a hard floor, leaving a big dent. Frustrated, I just let it sit and worked on some other things. I didn't want to completely fix the corner with filing and greenstuff, but what choice did I have? Then it sunk in. I'll be adding weathering and wear to the vehicles while painting, why not add some mild physical damage to the model? The plastic is soft enough to use a simple metal tool as a 'dent-and-scratch maker', and so that's what I did. I know I'm not the first to do this, but I had not planned on doing anything like this and was inspired to take a little more time to give something different a try, all by an annoying accident. (The Dark Gods have their ways...) The damage was smoothed down some and now blends in nicely. On the metallic banding, I think the effect will add to the desired feel. Once washes start going on, the effect should really pop. Well, that's it for now. I'll post some progress shots sometime soon. Keep an eye on my blog if you're curious how I actually plan and create these things. Over the coming weeks and months I'll be talking about all sorts of things, with a lot of pictures along the way. *The Basement Troll turns his gaze to his work bench...*
  4. Thanks to @WargamersR inTwitter, have notice this in the reveals of the new Dark Angel miniatures. In the actual CSM codex, terminators can't have thunder hammers, but in this pic we have not only one but two Black Legion terminators having and using that kind of weapon against Deathwing terminators... Maybe is a new option in the future CSM codex. Perhaps.
  5. Hey BnC I’ve got a couple logs up here - right now the active ones are my Iron Warriors 30k legion and my 40k Zerkers kill team. I also have a very slow progress log based around Fabius bile and the Emperor’s Children, and a Carcharadons army which is on Hiatus. So why make a fifth? The answer is simple. I love converting things. Sometimes I’ll see a piece and think it looks perfect for X Legion/Chapter/Xenos and I’ll put something together real quick. Some of my favourite kitbashes and conversions happen this way, but I have no place here to share them - so I wanted to put together a blog where I can post whatever, whenever, regardless of army. So to kick this off I’ll start with my current WIP - A late Heresy Word Bearer by the name of Myr Khothon, known as the Zealot of Cassidium Primus. Here he is a little before I finished converting him (some changes made to the right arm): And here he is now, nearing the end of painting! Here’s a close up of the glow effects on his conjuring hand as light glows through from between his fingers: LMK what you think! There’s plenty more to come, I’ve got years of conversions (Some of which are actually painted!) to share. CC welcome! Cheers
  6. Hello everyone. Im really slow painter, especially then it comes to paint something for myself. I'll post here some Death Guard models i've done in pair with my wife in last year or two. This Typhus was painted for myself back in 2018 just to test color scheme and my friend asked me to paint one for him in same colors, so we decided to trade them. He got my painted one and i recived brand new sprues, that were laying on shelf for almost a year. At this time we are painting Typhus and terminators. This one is almost finished. Rusty pigments and Destroyer Hive are on the way Second will be painted in colors of my army - dark yellow with dark blue shoulders. Im still thinking how to paint his helmet - cool white or use warm bone tones.
  7. Well Hello Peeps I'm Guzzlrr Been playing 40k since about 2007 where i Instantly fell in love with chaos nothing to do with my best mates well timed coercion into the hobby it was the day Chaos were released. Had my own Custom Warband Initially until i read a Storm of Iron which started my love of the Iron warriors. Ive been a Iron Warrior player ever since. My Current armies include : Iron Warriors- oldest force most of these models are about a decade old Recently refreshed my Troops with Mark 4s & Mark 3s the mark 3s especially going quite well with The Iron Warriors this army has fallen victim to attrition. might reinforce with the new chaos Stuff when it drops. Currently the armies i play them most are my most recent : Death Guard - all started when i bought Mortarion an army who sort of needed to be bought after i fell in love with mortys model. Death Guard are fun to play. can be surprisingly fast in certain situations. Thousand sons - like morty Magnus was the birth of my Thousand sons army. I bought Magnus when he released but only started collecting Thousand sons at the beginning of 8th Magnus & Morty Smash Bros list for a wee toruny with friends (i got smashed to bits XD) So Ive got quite alot of painting to do ... and likely will have lots of painting coming up in the future with all this new stuff on the way. got alot of catching up to do so hopefully this will provide some motivation as well as welcome Criticism always looking to improve. so ill stop rambling and show you what Ive been working on this evening. Some of the Marines from Blackstone. been on the to - do list for a while I thinned the black a little too much so the black will need another coat or two but will try to finish that off tomorrow
  8. Hello all, My gaming group is developing a narrative campaign in which we fight over an Imperial world ruled by a knight household. As the resident chaos player in this group, I will be fielding the majority of the heretic forces. I already have a sizable World Eaters army, however the new releases have prompted me to finally give in a build a force of Black Legion, specifically Hounds of Abaddon. I've built the contents of shadowspear and have painted some of it. So far I have not done any conversions. I love these new kits and wanted to have a few units built as intended. However, all of my newer units from this point on will feature some minor conversions. Here are the Chaos Space Marines from Shadowspear and Blackstone Fortress. I am not a strong painter by any means, so black has proven to be a challenge. However, I think these are at least painted to an acceptable table-top standard. I used the loincloths to try and improve my shading and highlighting. I found some unused chosen from the Dark Vengeance box. And finally, a true veteran of the Long War will be returning to the fight once his paint is finished. I am oddly attached to this model. It was one of the first that I ever purchased and I have never been able to convince myself to part with it. C+C is welcome!
  9. Been working on some Crimson Slaughter that have thrown in their lot with Abaddon and the Black Legion. This project is for a meetup in early Feb so I'm a bit up against the wall! BCC
  10. I felt like doing a project log. I should have started earlier since I've been doing the odd bit of Black Legion for most of the year but better late than never and the Death Guard release is round the corner so I want my Black Legion out of the way. Black Legion were my second 40k army from over a decade ago but I never really painted that many of them. This thread will be for Black Legion, Death Guard and Fallen Angels. I got my BL ready but only got to play one Fate of Konor game my army was more or less this: Proxied Cultists due to not wanting to buy or paint more autogun chaff right now and a rhino I actually earmarked for Death Guard due to not wanting to have to work on that many rhinos. Everyone was based for the campaign and the khorne berzerkers got rebuilt. Daemon Prince is only there because my Lord never got finished. Berzerkers were the only chaos unit I actually 'finished' when I was a wee lad. I don't have a 'before' pic for the berzerkers I rescued them but here are some left over bits to give you an idea of the state they were in. Now they look like this. Mostly made up of berzerker bits because I wanted to finish them without any further investment but there are some chaos knight, possessed and regular chaos marine bits in there. They aren't quite finished but they'll do for now. Banner is a plague monk one. Work in progress possessed. The rest of the squad I won't post because they're not very different from when I got them painted second hand (only thing I did was the black legion symbol and a coat of black over Iron warrior grey). Daemon Prince I started years ago and redid the trim and eyes to bring him up to scratch along with throwing a wash on him. Earlier this year I did these squads: Havoks with Forge World autocannons and mixed csm/mark 3 bits. Still need one last top knot. I did some touches up on my old chaos lord before noticing that he was way out of scale compared to the Dark Vengeance models I had just painted. I had planned on just changing the bases on my metal terminators since they were still kind of okay scaled to the 3rd edition chaos marines and berzerkers but the newer models were going to cause issues. So I bought a Terminator Lord Cadre and a Scarab Occult box to combine with a bunch of second ed metal terminator arms to make: Still kind of WIP Terminators Cyclopia Cabal (never actually used it before the new edition removed formations). Still a legal Supreme Command detachment but too expensive to use. I have a "terminator officers only" rule in my Black Legion which only my Exalted Champion is breaking. Motor pool with WIP rhino. Can't remember how I used to do eyes and have DG rhinos to do so its on hold. Bikers are only slightly converted because I needed to do something to make them come close to living up the ludicrous concept that is "CHAOS SPACE MARINE BIKERS" but also wanted to be able to get them out of the way. Stuff I did less recently. Chosen I did a year or so ago and are the current 'standard' I followed up with on the havoks and terminators. Guys on the right are my old 'possessed' from 3rd edition who I made without properly checking the unit entry while the guys on the left were done 7 or so years ago just after my daemon prince' first colour scheme back when I was checking out if p3 Blighted Gold was going to be the way to go. All were rebased recently. Mace chosen gets used as an exalted champion, the others get to be aspiring champions.
  11. Hey all, Adeptus Alaska here(formerly Furioso-prime), and I'm back.......... What's different this time? Well, my allegiance for starters. I have sold my soul to the ruinous powers. I am their champion. Their emissary. Their Plaything. I have pledged my services to the headmaster. The despoiler. I am bursting with ideas. First of which is to bring Eliphas the inheritor to life in miniature form......starting with the dark apostle incarnation of him. So, a new warlord enters the fray.
  12. The Wolves of Cthonia I have recently started the hobby up again for myself after completing a friends army, I am currently in the process of working on a World Eaters company, however I have been inspired to move back to something I have had in the works for a while to progress alongside it. The Sons of Horus. I won't plow this thread with any fluff unless people wish for it, I do have a fair bit of background. Here is the start. Captain Khurgan Brother Vorreddon Brother Turor Brother Deciax Brother Solax Brother Vangar Brother Lykos Brother Addol Brother Mortur Brother Vorgall I have a few squads to make up yet, some Reavers, a SoH command set, Abaddon and Horus to get through. I will be brutally honest, I won't be getting round to painting until I reach the halfway point. So stay tuned for a hefty project.
  13. Hey guys, A very quick battle report here. I apologize in advance as my Black Legion testing has been largely done with proxies so these pics are a little on the ugly side... but I sold most of my Black Legion and will have to proxy a lot of this. The Game: - Maelstrom Objective X (You can't discard secure objective "X" and your opponent can always steal it.) - 2,0000 points. - Admech : Knight 2 priests, 3 of those big robot things with fists, and shooty stuff. And a priest warlord. Onagar Dunecrawler, a squad of shooty Skitarii and a squad of the assaulty dudes with multi wounds and tasers. Dunestriders (tall walkers?) are infiltrating as well. A 3 man squad of Grav cannon dudes, and a 3 man squad of Plasma Cannon dudes. - Black Legion: Abaddon w/ 5 Shooty Terminators, Sorc in Termie armour Questoris Knight - very shooty variant (my fave variant so far) Baledrake 3 Oblits 3 x 10 Culitsts (one squad has 2 flamers) 3 x Spawn +These are Abaddon's forces. Sorry for the mismatch of various models. + + I got tired of proxying Abaddon so I did a quick conversion. I honestly don't know if it's worth painting it up. I've been saying for a year he's getting a new model and.... still waiting. So I may be forced to paint this up. + Early Game: - I go first, Admech fails to steal the initiative (for once!) - Baledrake zooms up, takes 1 flame shot at Skitarii, goes to do a dual assault into Skitarri and the Onagar Dune Crawler (the shots on these things is insane I had to tie it up). My Baledrake.... takes 6 WOUNDS in OVERWATCH. Stupid bird can't even dodge a wrench apparently! - I commit to the Alpha Strike: Abaddon the Termie Sorc, 5 Termies all come in from reserves right in the middle. I also put the Oblits just to the outside flank of the ruins to stay within Abe's 6" circle of love. (I drew objective 2 which was in the ruins). This is where everything goes terriblly for Abaddon and the funky bunch: 1. Abaddon orders the Sorc to cast Warp Time on him.I successfully cast it, and Abaddon moves closer to the trio of Huge Robots (Castellans?) and their Techpriest. They are no slouch in CC and I know this from past experience.... BUT, I know I took the Khorne Icon on the 5 man termie squad to help out in Close Combat.... Truly it even pains me to type this.... 2. The Teriminators unload all kinds of hell... 2 Plasma combi's, meilta combi, Autocannon into the Knight, while the Bolter part of the combi is shooting 4 shots each into his robots! 3. Termie Sorc unloads Plasmas as well into the Knight. Combi bolters into robots. 4. Abe Unloads his Talon into Robots. 5. Obliterators unload magical crappy shots at Robots (S7, AP1, D1) Thank you fickle powers of the warp... how I love Chaos Random Gods! All of this is within Abaddon's circle of love. Just outside the circle of love, my Questoris Knight unloads Storm missiles, dual Battle Cannon and Avenger Gatling into the Knight. The good news is the Knight takes almost nearly half of its hullpoints! (one short of crippled stats) The Bad news is Abaddon makes his charge, swings a way at the robots, at T7 I elect to use Drachnyen because of the D6 bonus which I get 5, for 11 attacks + False Emperor bonus.... that's a lot of hits.... but I could not roll 5's to save my life. Abaddon kills one robot and 2 wounds on another one. Abaddon took a wound in overwatch, and 3 more wounds from robot fists which apparently hurt pretty bad. All in all this is quite full of fail.... now for the big mistake.... Admech Turn: - He draws cards, juggles his positioning, and withdraws the Castellan robots and priest from Close Combat.... wow.... then it occurs to me... I completely forgot to charge (with re rolls) my Terminator squad into the Castellan robots to help Abaddon! - Abaddon takes all available shots from the Plasma Cannons, and Grav Cannons in the face and he is blow to pieces several times over until all you can see is that top knot sticking out of the burning debris that was his armour. - The Black Legion Terminators watch on in horror as the Admech Knight unloads into them, and they all die but one (with the assault cannon). That last Termie gets sliced to death by the Admech Knight in CC. A brutal first turn. The Black Legion had lost their Alpha Strike (which quite frankly did very mediocre). I had lost the re-roll aura and my CC ability was greatly diminished.... Black Legion had no reason to go on, and the Culitists were all considering running off with the Spawns and getting married. It looked bad. Mid Game: - I am in the lead and this largely because of the Cultists squatting on objectives in my zone, however in a very, very bizarre twist of fate, the Obliterators are preventing the Admech from scoring by simply refusing to die....Granted the Admech didn't put much attention into these fools, as they couldn't damage anything. - The brightside of this is the Questoris Knight is undamaged, it was time to poke his head out entirely and be extremely aggressive.... + The Culitsts are threatened by flanking Skitarii close combat units, and the 3 Dunesrtiders.... amazingly the Spawn came to the rescue. One died to shooting but the others didn't seem to care, and they absolutely butchered the Skitarii to my amazement. Then they rolled into the Dunestriders, and killed one, while leaving the survivor at one wound. The Cultists watched on in horror and amazement as the Spawn start some strange Chaos ritual with the dead skitarri.+ - The Baledrake continues to harass. It isn't killing much, but the claws keep damaging the Dune Crawler wound at a time. It's a slow motion slap fight, but the Dune Crawler can really do damage if left unchecked. + The Questoris Knight rolls in. The Terminator sorc has escaped death in the middle of the ruins while the Renegade Knight finally kills the Admech Knight from shooting. + (with some vital wounds taken off the Admech Knight by Smite from the Sorc too)+ + The middle was still contested by a very annoying Techpriest who kept killing the best of my "Legion"... but they were fine cultists. Never underestimate the power of soiled underwear and a strong belief in a dead Despoiler. + Late Game: - The Admech rush towards the Cultists dies down thanks to the Spawn and the Obliterators shoot again and do squad, but they roll into the close combat against the Skitarii Rangers. - In the middle (above picture) it was getting ugly. We both had very few models, but the middle represented serious points for both of us. You can score "Defend Objectives" on your opponents turns so I kept throwing chaff into the middle, but I had run out....the Techpriest shouldn't be underestimated. He kept shooting into CC and hacking down cultists with bad hygene and worse weapons. I would be forced to put the Sorc into harm's way. - The points were well in Black Legion's favour at this point. The Obliterators kept preventing scoring... and while they would kill next to nothing, they kept tying up stuff, and refusing to die. After the death of the Baledrake, it was up to the Obliterators to keep firing at the Dunecrawler and in the 5th turn they would finally roll decent dice: S9, AP1, D3, and kill it. - The Spawn were pure beast mode. Their hits are truly punishing but it is a dice luck heavy unit requiring good rolls to get decent volume of attacks. Still the right side of the table was firmly in Black Legion's hands. - With the Admech Knight dead, the Admech put all fire power into the Questoris and he was quickly down to 15 wounds (I only recall making one 5+ save which is a 100% more than I typically make) - The middle is still hotly contested.... + The last of the great Cultists go down in a hail of shots in close combat from the Priest. In the Black Legion's turn the middle must be won to seal the deal.+ - The Knight finishes off the shooty Cataphrons (Grav and Plasma units) and then destroys the last robot which was right in front of him. - The Terminator Sorc for 2 Fight Phases has been unable to put a dent in the Tech priest... so he does what Sorcerers do and plays dirty... casting 2 Smites he fries the Priests brain and finally claims the points for the central marker. - Admech tries to retaliate but the Warlord and a few dudes are all that's left (for both sides). - The game points are well in the Black Legion favour but this had almost nothing to with Abaddon unfortunately.... what would have happened if the Termies tried that charge? Would it have made any difference? Did the Obliterators have an absolutely horrible game? Or the worst game you've ever seen? (I still can't figure that one out.) Anyway it was a fun and very interesting game. The "Playa's of the Warp" award goes to: Questoris Renegade Knight, and the Spawns. I say both of them for the reason that I truly thought the game was over when Abaddon and the Termies went down so easily, so quickly and did so little..... the Knight put a HUGE dent in the Admech which was very lucky, but crucial. Yet on the entire right flank of the table, all I had to hold it was Cultists which surely would have crumbled to the Skitarii units and dunestriders if it weren't for the resilient and speedy Spawns. Thanks for checking out this batrep.
  14. Iron Warriors 5th Grand Company This is where we hold them! This is where we fight! This is where they DIE!!!!!!!!!! VIXI: "I have lived" - "I have survived" ​Hi everyone So, a few week ago photobucket chosen to change there terms with out any advance notice. The result of this was, if member wish to keep using photobucket to post on forums, blogs, ebay, etc.... then they where been ask to take the plus 500 & that you had to pay $399.99. So sadly this had a big impact of my last Iron Warrior army log, with over 50 pagies worth of post & updates. Because of this, I'm now starting a brand new army log today, but will link the last one if there any information that is needed. You can find the last army log here, just the image are all down due photobucket. Iron Warriors 5th Grand Company re-born army log http://www.bolterandchainsword.com/topic/242006-iron-warriors-5th-grand-company-re-born-army-log/ You can also find my facebook page here, it just a hobby page & when I got to say events allow me show a few more photos Iron-Daemon Forge https://www.facebook.com/Iron-Daemon-Forge-180193015748679/ So onto the wordy bit, as Iron Warriors are my main force, they mean a lot to me. Just with this been first page & though be a nice intro. ​Collecting ​I've been collecting Chaos Space Marines for over 20 years now. The reason today are the same when I started the hobby in 1996. Cool models, background, way they game & most of all converting models. Converting models has always been the main part of the hobby. I like the challenge & making models "my" own. Also add, it because of White Dwarf 202 with John Blanche art work that really got me wanting to collect Chaos Marines. When I started the hobby 1996, I started near the end of September & I think this was the last month of the Chaos release during 2nd ed 40k. This art work, along with the 2nd ed codex Chaos in general have been a big source of inspiration over these years as well when ever I'm looking for ideas. Here my first ever conversion - Lord for my Black Legion force which was very Khorne heavy There been a lot that help toward idea as well. From a lot of really cool army logs on Bolter & Chainsword, from Dan the Daemon, Brother Heinrich, Brother Nihm, Midnight Runner, Bio, just to name a few. ​Then a lot of the Black Library novels, Storm of Iron which is the most go to novel for all Iron Warriors hobbist. The Bloodquest comic as well about group of exile Blood Angels go to the Eye of Terror & battle on Daemonic planet, just the art work & look of Chaos. ​Iron Warriors ​This is my 6th Iron Warriors force. When I started the topic on this, it was to mark 10 year of collecting & I wanted to start a new force. Part of this was to move away from the old inks & just way my painting was, as well as lot of other reason. Also because I like going to a lot of different events. Pretty much I started collect Iron Warriors back in November 17th 2001, with Warsmith Abhorred Riddick been the first model. ​I started the Iron Warriors for a lot of different reason. With the Index Astartis article from the White Dwarf, as Iron Warriors just got there a few month before I started collect the IV Legion, give background, shown great art work & given some rules to help theme the force. Also I find they suit a lot of my own traits, with me having a forum of autism. Also history wise, siege & trench warfare one of my favorited & days off often go to few castle, there three with in 10 min train/drive from my home. One of my friends converted up some really nice Obliterators for his Thasound Son army, before we had the current models we have today. Also gaming wise Obliterators where complete diffrent from the way they are today & your able to take up to 6 in a single unit. But I've been collecting this version, Mk6 of my Iron Warriors since 2011. The aim, as well as adding cool new models. Was to build update version of past models & character, to carry on there glory & history in future games. A few exsample is one of my main HQ beside Warsmith Abhorred Riddick, is Lord Narach Delau - He was once a Champion as part of my Warsmith bodyguard (when we use to be able to take unit chosen as body guard) & because of how well he'd done in games, during codex 3.5 he was rise to rank of Lieutenant, a lower wound HQ chose & took part in the Medusa V campaign & then brought back to this version in 2012, just with Daemon Prince been a bit more costly in points. Lord Narach Delau, was recently give the Siege Breaker Mace relic when Traitor Legion supplement was release last year. ​All the models in my Iron Warriors force are converted & all have a theme/sub theme to help tell there story. Having a narrative & theme for the armies I collect are very important to me. I've also had my Iron Warriors force feature in the White Dwarf as part of Army of the Month article - White Dwarf August 2013. Really grateful for the help & support from the White Dwarf team & the great care they'd taken with my Iron Warriors. You can not guess how happy I was for this to happen & still a great highlight for me. ​Trophies ​Having a narrative for my armies is really important to me. One of the thing I've been doing with this Iron Warriors force is trophies. Ever trophy you see on my models are base on someone I've game against over the years of collect Iron Warriors in general. So any games that have been really great, I want to rememeber them & this is a great way to do it. It also nice to wind up a few friends from time to time, as there a friend who collect Ultramarine who always get mad when they see a Ultramarine trophy. ​Just this is important to me & really help further make this my army. Events When I started my Iron Warriors back in 2001, it was for my first ever event - Conflict Scotland & what has gotten me to attend event ever since then. For me I like going to a lot of different events. It ether a single day or weekend of gaming, as I don't get to game as often as I'd like to (use to be 15 games per week 2005). It not just that, but for me it really important & main part for me seen all the different armies, the painting & conversion people put into there own collection. Though I will say, I've not gone to as many event as I'd like to over the past few years. This is just due to, I don't care about the win, loss or draw, I'm just there to get those games. But I dislike gaming against Win that all cost player & those who goal are to wipe the oppent in 20 min, deathstar list was one of the main thing putting me off last year. I dislike been told to drop my Iron Warriors because Chaos maybe not the top thing & instead go for Tau or Eldar (anyone know me, know both armies are not for me), I just don't like that mentality. Like wise I had no interest in the ETC or ITC scene, it just not how I wish to enjoy the gaming side of the hobby. ​I prefer going to Warhammer World events like Throne of Skulls, there really great. Everyone just take the list, units & models they like. End of the day it a great weekend & it in the best gaming venue I've been to, with Warhammer World been the great place for the Games Workshop hobby & a place everyone should try get to. I go to a few local gaming club for there tournament, again just like minded people & great to game against. One of my hardest fought games was during Throne of Skulls Nov 2012, against Space Wolves. By turn 4 to turn 7, we ended up with just three models each. With a lot of epic moment, like my Champion Bronn Tal slay a Wolf Priest in a challenge, turn into a Daemon Prince.......only be slay in return by a Space Wolf Lord. Since then, when I made a Power Axe version of Bronn Tal, he had a Space Wolf trophy to mark that great game. As said I originally started my first Iron Warriors force for Conflict Scotland. While the Mk6, this version was been built & getting ready for there first return with Throne of Skulls April 2012. Since then they've went onto a lot of other event, fought a lot great games. One of the recently once was the Boralis Schism campaign weekend that Warhammer World, base after Cadia Fall from the Gathering Storm narrative. I still don't believe in the Imperial propaganda & that Chaos won the campaign in the name of the gods It was a great weekend, with a lot of new trophies to add onto future models. I'm now looking forward getting my Iron Warriors ready for going back down to Nottingham. For Throne of Skulls Dark Imperium in September. Throne of Skulls events are really great & I'm always going to high suggest them, as said there held that Warhammer World. Future When I collect armies, I keep adding onto them, keep adding models I think look cool. So with the Iron Warriors, dispite having over 300 models between my Iron Warriors, Dark Mechanicus, Chaos Knights & Chaos Guards. There also more to add. This topic not only going to cover my Iron Warriors. But I'm going to look into other Chaos faction. Right now I've just started my Nurgle Marines force, thanks to the new Dark Imperium box game. As said it due to the models looking really cool. But it not going to stop there. Right now the Black Crusade project going to be Iron Warriors (Main), Inc: Dark mechanicus, Chaos Guards & Chaos Knights. World Eater/Daemonkin. Theme wise, there old allies to my Iron Warriors. Fought along side each other during the Great Crusade, Horus Heresy, Legion Wars, the Long War. There trusted as far as a Iron Warrior can trust in someone. So idea is that they are currently understrength after taken part in a Blood Crusade on Angelus Prime (Warhammer World biggest display). This will tie in with the Fate of Konor campaign that happen soon Black Legion. I've been wanting to bring back my old Black Legion warband as well, in a all updated version. Theme there a warband sent by Abaddon to make sure mission are done in his name. There not trusted that all. Nurgle. Main part Warband will be Death Guards, but included a few other unit in different warbands. There meant to be on a crusade in Nurgle name, sign shown that they need to be here. Red Corsair. I've not really seen many Red Corsair armies & there a lot of really cool thing you can do. There under Huron order that no one out side them know. It going to be great, convert up fallen Space Marines & base them on a few of my friends Marine armies. Night Lords. ADB Novels pretty much. Background, there just here to cause terror, know that there will be a great fight. Fallen Angels. I use to have Fallen force & really want to get them on the go again. Also Cypher always been my favorited Character. Thousand Sons. After painting a force for my friend. There great models. I'm thinking pick up my first box this Saturday as it seem like it maybe a little while until we see the multi part Death Guards models. I think gaming wise there going to be a power level force. I'm just waiting for new Chaos Marines to get release before some of these start. Like the World Eater. ​Here how the Iron Warriors are looking, this photo was taken Oct last year. Then the Warhammer World display that help a lot with idea toward my Iron Warriors over the past two years So that it for now. Should hopeful have my first update for this log tomorrow with my new Nurgle force. I think that the bottom on my post, I'll try put the Legion down, sort like Key words help if people are wanting to search.
  15. + ++ Irradial Cogitator ∙ Online ++++++ ++ Establishing Comm-Link ∙ Connecting… +++ +++++++++ +++++++ +++ Productivity Protocols ∙ Initialized ++++ ++ Inquiry Request ∙ COROT ++++++++ ++++++ Request ∙ Access Authorization ++++++++++ Confirming Scan ∙ Stand-by… Confirming Scan ∙ Matched +++++++ ++ Compiling Data Results ∙ Displaying… +++++ ++ COROT-Exo-7b ∙ Atrum Laboris ∙ The Dark Works’ rotation is tidally locked to the orbital period of the planet; temperatures and geologic conditions on the sides of the planet facing towards and away from the star are dramatically different. Where the night-side hemisphere plunges to -350°F forming a stable planetary surface of desolate splendor, in stark contrast the day-side hemisphere is as hot as the tungsten filament of an incandescent bulb, resulting in the formation of a vast ocean of lava. The only natural atmosphere of this planet is produced from the vapors arising from the molten silicates in this vast ocean, causing weather events comprised of stone, as pebbles and rocks condense out of the air to rain down into the molten hellscape below. A round world made ostensibly flat, the division between the hemispheres is referred to as Horizon, and revered it as a sacred divide; the population of The Dark Works understand that while their world is a sphere it also has a very real edge, beyond which a hellish oblivion lay, but from that oblivion their power is drawn, quite literally. ++ The Mechanicus of The Dark Works have taken the concept of Forge World to a literal culmination with the construction of Mundis Fornax ∙ The World Furnace; where other Forge Worlds might hollow a planet for raw materials and build massive structures upward into the sky, the vast majority of The Dark Works burrows carefully into the night-side crust surrounding the molten mass that comprises the majority of the planet. Constructed over several millennia, with further progress continuing, a linked series of colossal geo-thermal extraction complexes of unparalleled scale harness essentially the entire planet, producing the massive amounts of thermal energy and motive force required for large scale production, power a multitude of experiments and explorations, and to maintain the remarkable equilibrium that has been created. The planet itself is considered so sacred by its population that it is never used as materials in common manufacturing, with the vast majority of any extracted material being ceremoniously returned to the molten ocean; only very small portions of specific constituents are extracted and reserved for the production of exceptional wargear and deeply sacred objects. A tiny sealed ampule containing a few grains of stone precipitation, presented to those servants of Atrum Laboris who have distinguished themselves in some significant way in their service to The Forge, is one rare and revered example. ++ The extremely close and rapid orbit of COROT-Exo-7b around its massive Blue Giant host star provides other pronounced advantages that have combined to make The Dark Works essentially unassailable, permitting it to assert its independence. Any spacecraft attempting to reach the Forge World has no choice but to follow a very small corridor, using the planet itself as a solar shield as it approaches; any attempt to flank the planet at ranges close enough to launch a meaningful attack must contend with solar energies and gravitational forces so intense that a fleet would be twisted, mangled, and turned to carbon cinders plummeting towards the star in short order. The intense gravity in particular, which was somewhat crudely compensated for during the construction of Mundis Fornax, became a force that could be carefully studied, experimented with, and ultimately harnessed, once the output of The World Furnace was online and able to internally sustain the required gravitational stability for a habitable environment. ++ In turn the Mechanicus of The Dark Works applied their uniquely deep understanding of gravity to construct a trio of Super-Heavy Graviton Cannons of unprecedented proportions to act as the ultimate gatekeepers to the planet. The brilliance of this Graviton Array lay in the way it operates; not only can it produce and manipulate its own gravity field, it can also create a form of gravity well to act as a giant amplifier that can harness, focus, and project, the massive gravitational forces of the star itself to catastrophic effect. Approaching craft that are expected will have the extreme gravitational forces of the massive star carefully compensated for, providing an effortless approach to the Forge World. Should anything undesirable attempt to close on the planet a series of options are afforded by the enormous Graviton Array; simply denying to compensate for the natural gravitational forces of the star is generally enough to stop an unwanted approach. However, the colossal array can easily use its effects to twist, sheer, and/or implode, dense or heavily armoured targets into so much raw material ready for harvest and re-purposing. Alternately, lighter targets that may attempt to rapidly advance on the planet can be effortlessly deflected out of the small safe-approach corridor and be forced to contend with the unrelenting solar energies of COROT-7. Given the abundance of motive force that can be directed from Mundis Fornax to the Graviton Array at a moment’s notice, it can be charged and ready to activate remarkably quickly for such an enormous device. ++ Given its uniquely defensible position, Atrum Laboris has chosen to carefully assert and maintain an autonomous standing. Understandably (and justifiably), there is considerable suspicion surrounding the nature of the research, experimentation, and development, undertaken in the darker recesses of this secretive Forge World; the Fabricator Generals, Locum, and High Priests of The Dark Works understand only too well that they must walk this path carefully and are therefore very adept in the manner of their negotiations with any given outside party. Great care is taken to conduct themselves accordingly through a selection of appropriate representatives who can engage in negotiations with a wide range of clientele, who in turn have a wide range of needs. Despite having a broad selection available that is absolutely unsanctioned, the care with which transactions are conducted has kept direct links to the Forge World well protected and obscured. With appropriate tithes consistently delivered, and quality legal munitions, weapons, armour, and wargear, on offer to those who can accommodate the price, suspicion alone has not been enough to warrant an attempt to test the intimidating defenses of this entrenched Forge World. +++ +++++ ++ Data File ∙ End ++++ +++++++ ++ Compiling Data Results ∙ Ongoing… ++ Stand-by… +++ ++ Comm-Link ∙ Active… +++++++++ +++ +++++ +
  16. Hello! I want to present you some of my Thousand Sons. I'm redoing most of my army and I'm curious what the the interwebs thinks. (sorry in advance for the large pictures) Some finished Rubricae: Some Old (ca.2009) Chosen: A finished Havoc:
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