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  1. Welcome to my Blood Angels painting blog! My army is based on the 4th Company, along with reinforcements from other companies. The disposition of my assembled, part painted and fully painted forces are as follows: ++GLORY TO THE FOURTH!++ ++Angels of the Blood++ ++Chapter Command++ ++High Command++ Commander Cervan Dante - High Lord of the Blood Angels The Sanguinor ++Sanguinary Priesthood++ Brother Corbulo - Sanguinary Highest Priest Brother Olburoc - Sanguinary Higher Priest Sanguinary High Priest ++Reclusium++ Reclusiarch Xenith - JP, Crozius, Powerfist Chaplain Lemartes, Guardian of the Lost Chaplain Diabocca - JP, Crozius and Infernus Pistol Chaplain - JP, Crozius, Grav Pistol Chaplain - TDA, Crozius, Storm Bolter Chaplain Tarentus - TDA, Crozius, Combi Flamer ++Librarius++ Chief Librarian Mephiston, Lord of Death High Epistolary Nostiphem, Master of Twilight Chief Librarian Primaris Mephiston, third of his name. Codicier Librarian - JP, Force Halberd Lexicanum Librarian - TDA, Force Sword, Combi Plasma Lexicanum Librarian - JP, Force Sword, hand flamer Epistolary - Force Stave Epistolary - TDA, Force Stave Lexicanum Varus - Storm Bolter, Force Stave ++Sanguinary Guard (10 Marines)++ Sanguinary Ancient Remiel, The Exaltation The Host of Mikhael (5), The Grace of Sanguinius The Host of Gabriel (4), The Strength of Sanguinius ++The Lost Company (12 Marines)++ Death Company Captain w/ TH Death Company Squad (6 with jump packs) Death Company Squad (5 with jump packs) ++1st Company (50 Marines)++ Brother Captain Donato Captain Karlaen, The Shield of Baal Company Ancient Darrago (SB/PF) Company Ancient (TH) 1st Sternguard Squad (5) 2nd Vanguard Squad (7) 3rd Vanguard Squad (5) ++Terminator Squads: 29 Brothers++ Redemptor, 1st Assault Terminator Squad (4 w/THSS) Invictor, 2nd Tactical Terminator Squad (5 w/AC) Avengor, 3rd Assault Terminator Squad (5 w/LC) Damnator, 4th Tactical Terminator Squad Alphaeus (5 w/HF) Venator, 5th Assault Terminator Squad Victorno (2xTH, 2xLC) Vindictor, 6th Tactical Terminator Squad ( 2x SB, CML) Destructor, 7th Terminator Squad (5x Cataphractii) Vexator: 8th Terminator Squad Signator, 9th Support Terminator Squad: (Brother Ferruan, 1CML; 1AC) Praetor: 10th Terminator Squad ++3rd Company (12 Marines)++ Captain Erasmus Tycho Psycho Tycho Games Day Captain Machiavi, Lieutenant to Tycho. 6th - Tactical Squad (10) ++4th Company (102 Marines)++ Captain De Bosola, the Lord Adjudicator Company Champion 1st - Tactical Squad Venusian (10 flamer, hand flamer, heavy flamer) 2nd - Tactical Squad Terranostro (10 melta, combi melta, multimelta) 3rd- Tactical Squad Solon (10 plasma, combi plas, plasma cannon) 4th - Tactical Squad Mercurio (10 flamer, heavy bolter) 5th - Tactical Squad Jovor (10, Grav gun, grav cannon) 6th - Tactical Squad Santurini (10 Combi plas, plasma gun, las cannon) 7th - Assault Squad Neptus (10) 8th - Assault Squad Marsellus (10) 9th - Devastator Squad Plutaxo (10) 10th - Devastator Squad Urannon (10) ++5th Company (17 Marines)++ Captain Sendini - Keeper of the Arsenal Primaris Lieutenant Verrocchio Primaris Ancient 1st Intercessor Squad Donato (5) 2nd Intercessor Squad Calpurnius (5) 7th Inceptor Squad Giorginone (3) 9th Aggressor Squad Bronzino (3) ++6th Company (1 Marine)++ Captain Raxiatel, Caller of the Fires ++7th Company (2 Marines)++ 1st Squadron (1 Land Speeder Tornado) ++8th Company (24 Marines)++ 1st - Assault Squad (9) 5th Bike Squadron (3) 7th Squadron (2 Attack Bikes) 8th Squadron (2 Land Speeder Typhoons) 10th Squadron (2 Attack Bikes) ++10th Company (28 Marines)++ 1st Squad - (10 BP/CCW) 2nd Squad (5 Shotguns) 3rd Squad - (4 sniper rifles, HB) 4th Squad - 5 Shotguns 7th Squad (3 bikes) Land Speeder Storm ++Hall of Ancients (7 Brothers)++ #2 Imperator Furioso - Dreadnought w/Multimelta #2 Balthasar the Prophet - Furioso Librarian #3 Kaspar the Destroyer - Death Company Dreadnought #4 Ancient Borgio - Dreadnought #5 Bellerophon - Contemptor Dreadnought #6 Leviathan Class Dreadnought #7 Chaplain Venerable Dreadnought ++Motor Pool (19)++ #1 Eternal Vigil - Whirlwind #2 Iron Blood - Baal Class Predator (Magnetised) #3 Iron Faith - Baal Class Predator (Flamestorm) #4 Praetorian of Baal - Destructor Class Predator (Auto-Las) #5 Wall of Terra - Vindicator #6 Tyrant's Bane - Land Raider Proteus #7 Invictus - Land Raider Crusader #8 Wrath of Heaven - Hunter/Stalker Support Tank #9 Interfector - Sicaran Venator #10 Aegis Eternal - Land Raider Excelsior #11 Iron Fire - Baal Class Predator' (Heresy-Era Brrrrrt Pattern) #20 Midae Ultio - Kratos Assault Tank #21 Spartan Assault Tank #22 Martyr - Deimos Vindicator #23 Sword of Damocles - Predator Annihilator #24 Typhon Siege Tank - Metatron #1 Chaeron - Death Company Rhino #2 Razorback (TLAC) #3 Rhino Primaris #4 Razorback (TLHB) #4 Rhino Drop Pod ++Air Support++ #1 Thunder's Echo - Stormhawk My painting backlog can be found here: XBA: The Grey Pile of Shame Credit is due to DiegoGisbertLlorens on Deviant Art for the artwork in my signature, and also to teef, who's banner I used in the first post.
  2. I'm asking how people are faring using SOS in their games. Which units worked well and which didn't. I used SoS against a Black Templar list last night. Bladeguard Veterans in the Sons of Sanguinius detachment are very very good. They always had a load of quality attacks but now they really shine with the +2 strength and extra attack. Throw Red Rampage on them and they punch well above their weight. They punched out a Ballistis comfortably after a vindicator took half its wounds and the BGV singlehandedly destroyed an impulsor. I will always always take at least 3 BGV to sit on a home objective or near it. Also meritorious mention to 10 DC with Lemartes under our new rule. Put RR on them roll 30-40 odd dice and watch them blend anything. Ran a Baal flamer with the DC and this worked very well the Baal is a good tank for keeping up with DC and the overwatch it threatens somewhat helps ensuring the DC get to pick their targets for charge. The DC evaporated Helbrecht his guard and retinue, about 10 models IIRC.
  3. "So did Lemartes become the Guardian of the Lost, the warden of the Death Company. He has repaid Astorath's faith a thousand times over, for the Death Company have never been so potent a force as they have under his guidance, their modern glories eclipsing deeds of legend." Inspired by the "Today Khârn Killed..." thread in the Codex: CSM forum, let us chart the glories of the Death Company, and record the foes that they slay in the name of the Emperor and Sanguinius. For example, a game vs Astra Militarum my 10 Death company + Corbulo killed: 22 guardsmen including a platoon command squad Sanctioned Psyker 3 leman russes, including a Leman russ punisher with Pask (warlord) What have your death company achieved? How many were there? +++HONOURABLE MENTIONS +++ Big Game Hunter (Biggest Gribbly): 1st: Riptide with 1 remaining death company with powerfist (Ulrock) 2nd: Imperial Knight (Robdukes with 5DC and Lemartes) 3rd: Eldar Cobra (Joelmai with 15DC, Lemartes and Astorath) Headsman (highest kill total): 1st: 50 kills: Charlo (10DC vs Broodlord, 40 gaunts, 10 stealers) 2nd: 45Kills: Bukimimaru (10 DC vs 45 Pink Horrors) 3rd: 40 Kills: Shaezus (Lemartes and 5 DC vs 40 Ork boyz) +++ KILL COUNT +++ Death Company / Chaplain / Lemartes / Astorath used: 936 / 14 / 7 / 5 Adeptus Astartes Space Marines Black Templar Emperors Champion: (1 - Lyrikaus). Black Templar Initiates: 10 (10 - Lyrikaus) Black Templar Neophytes: 5 (5 - Lyrikaus) Bikes: 4 (4 - Luthermax) KoShorro Kahn: 1 (1- Ming) Vulkan He'Stan: 1 (1 - Simison) Space Marine Captains: 2 (1 - Lyrikaus) Chaplains: 2 (1 - Sebs_Evo7) Librarians: 1 (1 - Rottimus) Techmarines: 1 (1 - Simison) Tactical Marines: 55 (8 - Keebleartillery) Assault marines: 5 Sternguard: 15 Vanguard Veterans: 20 (14 - Sebs_Evo7) Rhinos: 1 Terminators: 5 Assault Terminators: 34 (14 - Rottimus) Scouts: 10 (5 - ) Sniper scouts: 1 Contemptor: 1 Drop Pods: 1 Thunderfire Cannons: 1 (1 - Simison) Centurians: 5 (3 - Keebleartillery) Rhinos: 1 (1 - Bad Dice) Dark Angels Belial: 2 (1 - Bad Dice) Captains: 1 (1 - Sans Mercy) Company Veterans: 5 (5 - Mandaloriano) Deathwing Knights: 1 Deathwing Terminators: 32 (5 - Shadowbait) Devastator Marines: 8 (8 - Slothysaur) Dreadnought: 1 (1 - Mandaloriano) Drop Pods: 1 (1 - Bad Dice) Land Raider Redeemers: 1 (1 - Shadowbait) Librarian: 2 (1 - Mandaloriano) Ravenwing Bikers: 9 (6 - Slothysaur) Ravenwing Black Knights: 5 (5 - Slothysaur) Rhinos: 1 (1 - Bad Dice) Scouts: 5 (5 - Shadowbait) Tactical Marines: 40 (10 - Slothysaur) Grey Knights Grey Knight terminators: 10 Grey Knight Paladins: 5 (5 - Bukinmaru) PA Grey Knights: 10 Dreadknights: 2 Razorbacks: 1 Inquisitors: 2 Space Wolves Logan Grimnar/Deathsleigh: 1/1 (1/1: Silverson) Arjac Rockfist: 1 (1 - Silverson) Random Wolf Lords: 1 (1 - Silverson) Thunderwolf Cavalry: 8 (3 - Old Git) Wolf Guard: 11 (11 - Vahouth) Blood Claws: 5 (5 - Vahouth) Swift Claws: 10 (5 - Vahouth) Canis Wolfborn: 1 Iron Priests: 1 (1 - Old Git) Runepriests: 2 (1 - Bad Dice 0809) Wolf Guard Terminators: 15 (5 - Menchalior) Grey Hunters: 20 (20 - Captain Helion) Other Races: Astra Militarum Sanctioned Psykers: 1 (1 - Xenith) Guardsmen: 50 (22 - Xenith) Leman Russes: 5 (3 - Xenith) Veterans: 56 (20 - Jeremy 1391) Priests: 1 Pask: 3 (1 - Xenith) Chimeras: 2 (1 - Jeremy 1391) Yarrick: 1 (1 - Bukimimaru) Sentinels: 2 (2 - OPTIMVS CHRISTVS) Chaos Daemons Bloodthirster Insensate: 1 (1 - Mandaloriano) Bloodletters: 31 (16 - Contemptuous) Flesh Hounds: 19 (12 - Spagunk) Bloodcrushers of Khorne: 3 (3 - Spagunk) Nurgling bases: 15 (12 - Contemptuous) Beasts of Nurgle: 3 (3 - Bukimimaru) Daemon Prince of Tz: 1 (1 - Bukinimaru) Pink Horrors: 55 (45 - Bukimimaru) Plaguebearers: 20 (20 - Bukimimaru) Daemonettes: 10 (10 - Mr Zombie) Spawn: 6 (6 - Mr Zombie) Soulgrinders: 1 (1 - Bukimimaru) Chaos Space Marines Lord of Chaos Undecided: 1 (1 - Bukimimaru) Chaos Lord of Khorne: 0 (0 - ) Chaos Lord of Nurgle: 1 (1 - Bukinimaru) Chaos Lord of Tzeentch: 0 (0 - ) Chaos Lord of Slaanesh: 0 (0 - ) Ahriman: 1 (1 - Hellinfested) Be'Lakor: 1 (1 - Ceril) Daemon Prince: 1 Warpsmiths: 1 (1 - Riot Earp) Chaos Space Marines: 35 (20 - Bukimimaru) Cultists: 25 (20) Khorne Berzerkers: 20 (10 - Bukimimaru) Chaos Terminators: 5 Chosen: 15 (10 - Dbourg) Hellbrutes: 1 (1 - Bukinimaru) Plague Marines: 7 (7 - Bukinimaru) Helldrakes: 2 (2 - Hellinfested) Rhinos: 3 (1 - Dbourg) Chaos Predator: 1 (1 - Bukinimaru) Chaos Bikes: 2 (2 - Mandoloriano) Craftworld Eldar Farseers: 3 (1 - Joelmai) Avatars: 1 Autarchs: 1 Dire Avengers: 45 (10 - Joelmai) Harlequins: 5 Striking Scorpions: 5 (5 - Joelmai) Warp Spiders: 10 Swooping Hawks: 5 Wraithknights: 2 (1 - ) Hornets: 1 Wave Serpents: 3 (2 - Vahouth) Vypers: 4 (3 - Joelmai) Falcons: 1 (1 - Joelmai) Wraithguard: 9 (9 - Joelmai) Fire Dragons: 5 (3 - Joelmai) Eldrad Ulthran: 1 (1 - Joelmai) Cobras: 1 (1 - Joelmai) Dark Eldar Hellions: 15 Wyches: 10 Wracks: 5 Imperial Knights Knight Paladins: 2 Necrons Immortals: 5 (5 - Vahouth) Warriors: 57 (20 - C. Angel) Wraiths: 19 (12) Destroyers: 12 (6 - Contemptuous Angel) Lords: 1 Overlords: 1: (1 - evildrcheese) Destroyer Lords: 1 (1 - Contemptuous Angel) Annihilation Barges: 1 Nightbringer: 1 (1 - Adorondak) Orkian: 1 (1 - Anderer) Orks Ork Boyz: 140 (30 - bad Dice) Nob Bikerz: 4 (4 - The Sauce) Painboyz: 1 (1 - The Sauce) Warbosses: 1 (1 - The Sauce) Ork Bikerz: 5 (5 - tjr) Ork Trukks: 2 (1 - Mandaloriano) Deff Dreadz: 1 (1- Joelmai) Tau Kroot: 46 (16 - Slothysaur) Fire Warriors: 18 (6 - Slothysaur) Etherals: 1 Riptides: 3 (1 - Sans Mercy) Crisis Suits: 2 (2 - Himlur) Broadsides: 1 (1 - Himlur) Pathfinders: 6 (6 - Himlur) Devilfish: 1 (1 - Himlur) Stealth Suits: 5 (3 - Sans Mercy) Ghostkeel: 1 (1 - Sans Mercy) Tyranids Hive Tyrants: 2 (1 - Contemptuous) Tyranid Warriors: 8 (3 - Rabidweasel) Termagants: 30 Hormagaunts: 32 Genestealers: 33 (8 - Bad Dice) Broodlords: 2 (1 - ) Maleceptors: 1 Toxicrenes: 1 Zoanthropes: 6 (3 - Contemptuous) Haruspex: 1 (1 - Bukimimaru) Tyrannofex: 1 (1 - Sans Mercy) Hive Guard: 3 (3 - Sans Mercy) The Spawn of Cryptus: 1 (1 - Dolchiate Remembrancer) The Deathleaper: 1 (1 - Brother Tycho)
  4. Welcome to part one of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Death Company DC, Appiah5 What are you thoughts here folks? How best would you use your DC? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? MSU or larger squads? Method of transport? Wargear choices? How are you buffing this unit? Will it babysit anything? Stratagem synergy of note? Over to you. (Please note that Death Company Intercessors will be discussed elsewhere)
  5. Welcome to part one of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Death Company Dreadnought What are you thoughts here folks? How best would you use your DCD? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? What wargear choices are you favouring? Transport choices? How are you buffing this unit? Will it babysit anything? Stratagem synergy of note? Over to you. (Please note that any other pattern of Dreadnought will be discussed elsewhere)
  6. So let's start with a disclaimer... Although I have seen the leaked rules I haven't played a game of 8th Ed yet. What did strike me as interesting though was the changes to the DC. I understand that every power unit has been hit with the nerf bat for 8th ed, and DC were the closest we came to a power unit, but 2 attacks base (+1) on charge (and +1 moreally if armed with CS), and strength 4 makes them much less effective as infantry killers than they used to be. Also the classic combo of 1 PF and 1 PS per 5 models still holds water, but the PS hitting at strength after round 1 will make beating MEQ+1 and higher toughness units much more of a challenge. So does this create an opportunity for the Power Maul with them? Not something I historically armed them with, but +2 strength means landing wounds on even Death Gaurd on 3's not 4's in later rounds of close combat, and no -1 to hit as with PF / TH... So, are they suddenly worth looking at? Thoughts please frater!
  7. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  8. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  9. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  10. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  11. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  12. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  13. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  14. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
  15. From the album: From Rage To Salvation 2016

    Imperial Knight of House Cadmus (named Pareus) currently in service to the Blood Angels as a Freeblade.
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