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  1. Prologue The Information Broker leans across the table, his hand clamping over the Rich Patron’s mouth before the man can speak. His eyes, wide with panic, dart around the curtained booth. "Do you want to get us killed?" His whisper is sharp, slicing through the stillness. "That thing is dangerous... even the Inquisition fears it." The Rich Patron mumbles against his palm, eyes flashing with irritation, but the Broker keeps his grip firm. He shoots a glance through the gap in the curtain, where two hulking Ogryn bodyguards stand like statues, their broad shoulders casting long shadows into the booth. Reassured they are alone, he lets go, pulling his hand back as if he’s touched fire. "Keep your voice down," the Broker hisses, eyes still scanning nervously. "Even here, someone could be listening." The Rich Patron leans back, brushing at his finely tailored coat, his annoyance barely concealed. "You overestimate the risk," he says, voice calm but tinged with disdain. The Broker isn’t convinced. He leans in again, voice barely a whisper. "This... mirror... it’s no ordinary relic. It was part of the Emperor’s own Webway Project. Sealed with Imperial tech, covered in purity sigils." The Rich Patron’s eyes gleam, catching the faint candlelight. "All the more reason to acquire it. My rival, zu Rosenstein... he has everything. Except a cursed fate." The Broker hesitates, glancing nervously at the candle’s flickering flame. But his greed is triggered, and sneeks into his eyes. He leans forward, lowering his voice: "Fate is a very exclusive kind of gift." "So," the Patron says, a sly smile curls on his lips. "Can you get it for me?" *** The flicker of the candle fades into a sepia-toned memory. The webway mirror gleams with an unnatural light as it is installed in a massive chamber, surrounded by arcane Imperial machinery. Tech-priests and servitors chant litanies of purity, their movements precise, almost reverent. "A tool forged in secrecy, bound by xenos origins…" The webway mirror is carefully placed into the heart of a larger device, wires and mechanical components connecting around it. A Tech-priest, solemn and hooded, presses a final purity seal onto its surface, locking it into place. "…and contained within the heart of the Emperor’s greatest ambition: the Webway Project." Suddenly, the scene erupts into chaos. Alarms blare, distant explosions echo through the chamber as Imperial guards and tech-priests scramble for an exit. The mirror is left behind, glowing ominously in the abandoned device. "But when the project failed, it was abandoned, left in a forgotten vault…" The webway mirror now gathers dust in a dark, secure storage facility, detached from the Imperial machinery but still encased in its protective frame. A dim light flickers above, casting long shadows that stretch across the floor. "…still guarded, but ultimately forgotten." *** The Rich Patron leans back in his seat, a satisfied smile playing at his lips. "So," he asks, fingers drumming on the table, "you can get it for me?" The Information Broker raises an eyebrow, curiosity slowly overtaking his anxiety. "Where do you want to receive it?" "Oh, me?" The Rich Patron grins, leaning back slightly in his seat, "Not at all! Put it into a cargo box, bring it to the spaceport, and stick a nice dispatch note to Port Gyre on Mars." The Broker seems intrigued but cautious. "And what happens when it gets to Mars?" The Rich Patron leans in, his voice a conspiratorial whisper. "Make sure that when it’s unloaded, there’s a little accident with the servitor grappler. The box gets damaged, the dispatch note unreadable. Zu Rosenstein will have to open it to inspect the contents—he’s in charge of customs control at the spaceport." A slow smirk spreads across the Broker’s face, now fully understanding the plan. "He won’t be able to resist… thinking it’s some valuable trade good he can embezzle… or worse." *** The next meeting takes place in a more private, richly decorated room. The Rich Patron and Information Broker are now poring over blueprints spread across a table, schematics and notes cluttering the surface. "So, you have a plan?" The Patron’s voice is calm, expectant. The Broker nods, pointing at the blueprints. "The webway mirror is held in a deep vault, under Ordo Xenos custody. Heavy security, but there’s a way… with the right incentives." A hefty satchel of thrones lands on the table with a satisfying thud, the Rich Patron’s hand resting on it, fingers tapping. "Money is no object. I trust you have the right people for this?" The Information Broker smiles, a glint of confidence in his eyes. "I’ve already arranged it. They specialize in this sort of… retrieval." *** Night falls over the Ordo Xenos facility, its Gothic architecture looming over the landscape. Guards patrol the perimeter, unaware of the danger closing in. In the shadows, a group of thugs approaches, moving with practiced stealth. The Thug Leader whispers, "We’re in... keep it quiet and fast." Inside the facility, they move silently through dark hallways, avoiding patrols and security drones. They reach the vault—a massive door adorned with purity seals. A thug pulls out a device, attaching it to the lock. The seals burn away, and the door creaks open. Inside the vault, the webway mirror waits, glowing faintly in the darkness. The thugs hesitate, awe and fear washing over them. "That’s it… just like he said," one mutters. "Quickly now," the Leader orders, "before anyone notices." They lift the mirror, securing it in a padded crate. One thug glances nervously at his distorted reflection on its surface. "Let’s get this over with. This thing gives me the creeps." As they make their escape, alarms begin to blare, but they’re already gone, the webway mirror in tow. *** In zu Rosenstein’s office, a monitor shows the spaceport cargo area below. A large crate is being unloaded by a servitor grappler, which suddenly malfunctions, dropping the crate to the ground. The side cracks open slightly. Zu Rosenstein turns from his desk, annoyance creasing his face. "What happened out there?" He walks to the window, staring down at the damaged crate and the servitors gathering around it. "A crate bound for Port Gyre, sir. Damaged in transit… the dispatch note is unreadable," a subordinate reports. Later, zu Rosenstein stands beside the crate. He opens it, finding a faintly glowing mirror nestled inside. A folded note catches his eye. He unfolds it briefly. "To a worthy adversary, may the webway mirror reflect your true greatness." He crumples the note, tossing it aside, but the mirror draws his attention. He traces his fingers along the intricate, alien patterns etched into its frame. Beneath the glass, strange shadows ripple, as if alive. His breath catches. "This... this is no ordinary device." His mind races, recalling fragments of forbidden lore—rumors of ancient xenos technology capable of unimaginable feats, relics tied to powers long buried and forgotten. His heartbeat quickens as the possibilities unfold. He carefully takes it back to his office, preparing for what is sure to be his greatest discovery. "This mirror," he mutters to himself, "could amplify my reach into the Warp... unlock new powers... make me unstoppable." “But the webway mirror’s allure is a trap for the soul… “ *** A surreal, shifting landscape with undefined terrain stretches into a horizonless void. At the center, a dark chasm splits the ground, its edges crumbling into the abyss. Khorne and Khaine clash at the chasm's edge, their blades meeting with explosive sparks. Shadows flicker around them, twisting into monstrous shapes that dance and melt back into darkness. Isha is tenderly holding a grotesque, infant-like Nurgle amidst a garden of withering flowers. The image fades, transforming into Nurgle, now an adult, cradling Isha as he flees from Slaanesh. The background shifts from lush green to decay, a seamless blending of life and rot. Tzeentch and Cegorach are seated at a floating chessboard, pieces shifting and morphing with every move. Their expressions are frozen in wide, unnerving grins, as cracks begin to form across their faces. The chessboard hovers above a void, dissolving at the edges into a sea of black. Khorne and Khaine fighting, Isha and Nurgle in an embrace, Tzeentch and Cegorach playing chess, all just reflections in a cracked mirror. Each shard reflects a different distorted reality. Slaanesh wields the mirror in a duel against the Emperor in the Webway, the shards casting fragmented beams of light and shadow across the battleground. Zu Rosenstein's face, the mirror's shards embedded in his skin, each shard reflecting a different, twisted version of his own face. His eyes are wide, filled with terror and pain as the shards begin to pull towards the center, merging into a singular, nightmarish visage. The mirror shatters completely, its pieces exploding into a swirling vortex that engulfs zu Rosenstein. He is torn apart by unseen forces, his mouth open in a silent scream, spiraling down into the endless darkness of the abyss. *** Morning light seeps into zu Rosenstein’s cluttered office at the top of the spaceport's security tower. He wakes up in his chair, his face pale and drawn with fear. He sits up, trembling, eyes darting around the room as if expecting the dream’s horrors to appear. “Awakening… but the nightmare lingers.” Zu Rosenstein is leaping from his chair in a panic, rushing towards the office window. His movements are frantic, driven by terror. Papers and objects are knocked over in his frantic escape. Zu Rosenstein’s hand as it reaches for the window latch, his fingers trembling uncontrollably. He throws open the window, his eyes wide with a wild, uncontrollable fear. He looks out over the spaceport, but his gaze is unfocused, his mind still caught in the grip of the mirror’s influence. In a moment of frenzied panic, zu Rosenstein climbs onto the window ledge. His face is a mask of terror and madness as he leaps, unable to endure the torment any longer. “There is no escape from the webway mirror’s curse…” A novice in a white robe below sees zu Rosenstein's body plummeting down from the tower above. Shocked faces turn upward, staring in horror. Inside the office, in the background, the mirror is small but clearly visible, standing on a pedestal. It still glows faintly, as if satisfied with its latest victim. “...only the final release.” Final close-up of the mirror, its surface now still, reflecting only the empty office. The faint glow pulses, waiting for its next prey. “And so, the webway mirror waits… for the next soul to dare gaze within.”
  2. Hello everyone! I've been working on this army for a long while and thought i should post it here to see what you all think. I always like to get comments and constructive criticism on my work so please let me know what you think of them all! I've taken some photos of the whole set plus i've added the photos from my entry to Armies on Parade last year. If you want to see any of the models in more detail let me know and i can add photos of them, OR you can check out my other topic in the deathwatch forum here. I'll be updating this as build and paint more models, the first update is already below! I've arranged the army in a rough outline of the watch fortress structure, they all have the correct squad designations on their kneepads and i've got an excel sheet to record who is in which squad! Almost all of them are from different chapters as well (another reason for the excel spreadsheet) I like to make them all a bit unique with the names and chapter background, i endeavor to add some elements of their home chapter to the model but after the 50 most well known ones it gets difficult! So i come up with a feel for their chapter from the name, colour scheme or what i decided to make up for them. I like to add little details like that, as you can see from the photos i am very fond of converting. All of them have the deathwatch wrist scanner, shoulder pad and elbow pad, where possible i also give them the ammo pouches and more! My goal is to build a deathwatch version of every unit currently available to them! So if you can't see something in these photos i will build one eventually! Please let me know what you think of all these!!!
  3. Hello Everyone! Been out the hobby for about 7 years and decided recently the Deathwatch are the army to get me back into it. Decided to record my progress as i go. I'll be adding some inquisition as well when I've got them time. But first i decided to make up some Primaris Deathwatch to get me started. I really wanted to see what the new primaris models were like and thought i might as well make them Deathwatch. Probably won't get any more though, just normal size after this. Here are some pics! Did a fair bit of conversion work on the basic intercessors to get them to be deathwatch. Added the shoulder pads and the elbow detail on the left arms, sculpted shot selectors into the boltguns, filed of the chest eagles and replaced them with pouches, grenades and bullets and sliced up the right arms to incorporate the wrist scanner. Here's a close up of the Sergeant Prior to this i painted up some random servitors i had unpainted from years and years ago as Inquisition for practice. I'll post more when I've painted the primaris squad. Let me know what you all think!
  4. Afternoon all. I've been quite happy and intrigued by the possibilities of the Agents Codex. It's by no means perfect but I do feel there is potential for fun and it opens up a whole new toolbox for Imperial armies. I've been looking at putting together an all agents list as I can fill out alot of it using things I already own. My own reading confirms the internets consensus that the Imperialis Fleet detachment has the most competitive potential. But it's the Ordo Hereticus Detachment that calls to me, and it's Sister and Arbites units I'd like to purchase. This is my first go at an all rounder force. Purgation Force Detachment Strike Force 2000pts Epic Heroes Inquisitor Greyfax - Warlord Eversor Assassin Vindicare Assassin Characters Inquisitor - Psychic Gifts - Psychic Shockwave - Force Weapon - No Escape Ministorum Priest - Power weapon and Holy Pistol - Liber Heresius Battleline Units Vigilant Squad - Executioner Shotgun - Arbites Grenade Launcher - Nuncio-Aquila Vigilant Squad - Executioner Shotgun - Arbites Grenade Launcher - Nuncio-Aquila Other Units Inquisitorial Agents - 10 Inquisitorial Agents, 2 Gun Servitors - 2x Tome Skulls - 2x Plasma Pistols - 2x Eviscerators - 2x Mystic Staves - Gun Servitors: 2x Multi-Meltas Subductor Squad - Nuncio-Aquila Grey Knights Terminator Squad - 1x Psycannon - 1x Ancient’s Banner - 1x Narthecium Grey Knights Terminator Squad - 1x Psycannon - 1x Ancient’s Banner - 1x Narthecium Sisters of Battle Squad - Simulacrum Imperialis - Meltagun - Multi-Melta - Sister Superior: Power Weapon and Combi-Weapon Sisters of Battle Squad - Simulacrum Imperialis - Meltagun - Multi-Melta - Sister Superior: Power Weapon and Combi-Weapon Dedicated Transports Imperial Rhino - Hunter-Killer Missile Inquisitorial Chimera - Chimera Heavy Bolter - Heavy Bolter - Storm Bolter - Hunter-Killer Missile Sisters of Battle Immolator - Twin Multi-Melta - Hunter-Killer Missile Sisters of Battle Immolator - Twin Multi-Melta - Hunter-Killer Missile Imperial Knights: Freeblades Armiger Warglaive - Meltagun Armiger Warglaive - Meltagun Armiger's are in this list for some anti-vehicle/monster backbone. Greyfax joins the Inquisitorial Agents in the Chimera, the Priest goes with the Subductors in the Rhino and the Inquisitor is joining a Grey Knight Squad and both will deepstrike. Both Sister Squads will split to have the Superior and gunners in the Immolators and the others will run around the backfield doing actions and such. I went for the two most expensive Assassins so that I can freely swap around depending on the match up. Key I think to playing this is to try and control the flow of battle and make sure engagements are on my army's terms. Easier said than done but with redeployment shenanigans from the Liber Heresius, Deepstriking Grey Knights and tricks to eliminate key enemies when needed I think I might have a chance in casual to semi-competitive settings and look good doing it.
  5. Version 1.0.0

    3 downloads

    Homegrown rules for using Inquisitors in the 3rd edition of the Warhammer 40,000 game, drawing upon the Inquisitor game.
  6. Version 2020/07/19

    1329 downloads

    Homegrown rules for using the Inquisition in Warhammer 40,000: Kill Team. These are the unchained rules that are far more diverse than normally seen in official factions.
  7. Version v 1 (2020/05/19)

    1464 downloads

    Homegrown rules for using the Inquisition in Warhammer 40,000: Kill Team.
  8. Version version 1

    536 downloads

    This is the file for the current version of the Inquisitorial Guard, my custom Space Marine Chapter. Future updates will be made as I continue to flesh out the lore and history of this Chapter.
  9. 691 downloads

    "Chapter Logo" for the Knights Errant (Grey Knights predecessors). In Black, Grey, Red, and White, with Black, Grey, and White background layers.
  10. 2064 downloads

    Crenelated strips for bordering and dividing color stripes. Four sizes per sheet in Black, Red, Yellow, Blue and Green. http://vignette4.wikia.nocookie.net/warhammer40k/images/1/11/GK_Icon_1.png
  11. 1338 downloads

    Daemon Hunter Decal Sheet - BOLS Version
  12. 3355 downloads

    Inquisition '=][=' symbol Decal Sheet
  13. Heyo folks, just over a week to go until the Khunara event at Firestorm so im beginning to realise how much ive left to the last minute as is traditional :D 368377490_10161056098590797_3138072169892678941_n Ive finished up a pair of Prosecutor squads with assault needlers, having done a lot of rifle arm conversions for Anathema now, im heartily sick of them! So in this case i cut down the flamer and added a 3d printed Escher needle gun front on, i figure the gun draws venom from the bottle, turns it to crystal and fires it off at full rapido ;) 369265610_10161056098680797_7018748680417981501_n Once again they will get more Jungle, im committed now lol See an example of this on the Random Inquisition retinue i did from some bargain figures 368233692_10161042425635797_1402906192767870739_n Not my best work but it helped get my painting brain in top gear Ready for these paragons of hench :P Expurgators with Missile launchers from Diverging realms with some head swaps and a bit of reposing due to my own idiocy (You can see why if you try... Cookie if you guess right) but theyve come out great i hope :D These are already undercoated and have the base brown on, but unpainted is a clearer shot. So its going well...... Oh no... Oh no i forgot what was half built in the buckets! *Panic*
  14. From the album: Pictures

    © Games Workshop

  15. From the album: Pictures

    © Games Workshop

  16. From the album: Pictures

    © Games Workshop

  17. From the album: Pictures

    © Games Workshop

  18. From the album: Pictures

    © Games Workshop

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