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Hi! So I was given a random assault intercessor by my son, which I converted into a vanguard vet using spare parts I had in my bits box, including a sanguinary guard jump pack. This has inspired me to start a Raven Guard army, as I’ve always loved the idea of an all-beaky force. Here’s the first guy. I’m quite proud of the hand painted symbol on the shoulder pad. Found a great image at www.fromthewarp.blogspot.com which gave me a step-by-step method that made this really much simpler than I thought it would be. Also posted a screenshot of that image in case it’s handy for anyone. Next up will be my attempt at Kayvaan Shrike!
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- Raven Guard Chapter
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I've decided my second 40k collection (since my "hard hobby reset" back in October) will be Raven Guard. They have always been one of my favorite 40k factions that I never collected or played ... and I've owned, read, listened to everything Black Library has ever put out on them, like my other favorites. It will be slow going for now. I don't see myself seriously starting the collection for another month or so? In the meantime I whipped together a tactical squad sergeant as my Raven Guard test model; Sergeant Kyvus Garn of the 1st squad of the 3rd company Ghoststalkers. I'll probably also get Kayvaan Shrike, model him with the helmet that comes on his belt, and paint him up too in the near future. I will say there is a simple hobbyist/gamer pleasure of going with a standard codex compliant chapter versus the non-codex compliant ones! As someone who has owned and played Blood Angels and Dark Angels since getting into the hobby in late 2012. You don't have any unique chapter elite units that GW can and often screw up that you gotta sweat each edition, you don't have a small army of chapter specific unique characters that GW can screw up or you gotta sweat each rules edition or points update whether they get the shaft or not? I haven't played a standard codex compliant chapter since I collected/painted/played Crimson Fists back in mid 7th edition. I'm liking this feeling of having decided to do Raven as collection #2 next to my Black Templars. I've had two Horus Heresy Raven Guard legion transfer decal sheets for the last several years from when I was thinking of trying out Horus Heresy and doing the Raven Guard as my legion. Those decal sheets are quality! I don't think I need to buy a bunch of upgrade kits for this collection? Maybe one or two max? Painting Raven Guard, I think I got this!
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- Raven Guard Chapter
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Whilst not a particularly vigorous poster, I have lurked here a while now and with the New Year upon us, I thought I would try to start up a bit of a dialogue. I've been on lots of forums for many a year, but the vibe here is particularly supportive so I thought this might gain some traction. I've done this elsewhere as a bit of a challenge so let's see how it goes... I am not a very good hobbyist. My time is limited and I find painting can be laborious. Hence, it takes me a millenia to complete any army. As a result, I find that competitions or friendly blogs etc help keep me motivated, which is sort of the purpose of this. That said, I have been building up for years and most of my Raven Guard are sorted - just some odds and ends here to finish it off. With 8th being fairly fresh, and this being a New Year, my Resolution this year is to finalise the painting on this list: ++ Brigade Detachment +9CP (Imperium - Space Marines) [120 PL, 1999pts] ++ **Chapter Selection**: Raven Guard + Heavy Support + Devastator Squad [8 PL, 165pts] Space Marine Sergeant: Boltgun Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Devastator Squad [8 PL, 165pts] Space Marine Sergeant: Boltgun Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Space Marine w/Heavy Weapon: Lascannon Hellblaster Squad [8 PL, 165pts]: Plasma incinerator 4x Hellblaster Hellblaster Sergeant: Bolt pistol + HQ + Captain [6 PL, 121pts]: Jump Pack, Plasma pistol, Raven's Fury, Thunder hammer Captain [5 PL, 94pts]: Combi-plasma, Power axe Captain [5 PL, 76pts]: Chainsword, Storm bolter + Elites + Vanguard Veteran Squad [8 PL, 160pts]: Jump Pack Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Veteran Sergeant: 2x Plasma pistol Vanguard Veteran Squad [8 PL, 160pts]: Jump Pack Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Space Marine Veteran: 2x Plasma pistol Veteran Sergeant: 2x Plasma pistol Vanguard Veteran Squad [8 PL, 90pts]: Jump Pack Space Marine Veteran: 2x Chainsword Space Marine Veteran: 2x Chainsword Space Marine Veteran: 2x Chainsword Space Marine Veteran: 2x Chainsword Veteran Sergeant: 2x Chainsword + Fast Attack + Assault Squad [6 PL, 101pts]: Jump Pack 2x Space Marine Space Marine Sergeant: Chainsword, Plasma pistol Space Marine w/Special Weapon Plasma Pistol & Chainsword: Plasma pistol Space Marine w/Special Weapon Plasma Pistol & Chainsword: Plasma pistol Assault Squad [6 PL, 101pts]: Jump Pack 2x Space Marine Space Marine Sergeant: Chainsword, Plasma pistol Space Marine w/Special Weapon Plasma Pistol & Chainsword: Plasma pistol Space Marine w/Special Weapon Plasma Pistol & Chainsword: Plasma pistol Inceptor Squad [10 PL, 135pts]: Assault bolter, 2x Inceptor, Inceptor Sergeant + Troops + Scout Squad [6 PL, 65pts] Scout Sergeant: Bolt pistol, Boltgun 3x Scout w/Boltgun Scout w/Heavy Weapon: Heavy bolter Scout Squad [6 PL, 65pts] Scout Sergeant: Bolt pistol, Boltgun 3x Scout w/Boltgun Scout w/Heavy Weapon: Heavy bolter Scout Squad [6 PL, 75pts] Scout Sergeant: Bolt pistol, Sniper rifle 4x Scout w/Sniper Rifle: 4x Sniper rifle Scout Squad [6 PL, 75pts] Scout Sergeant: Bolt pistol, Sniper rifle 4x Scout w/Sniper Rifle: 4x Sniper rifle Tactical Squad [5 PL, 93pts] 3x Space Marine Space Marine Sergeant: Bolt pistol, Combi-plasma Space Marine w/Special Weapon: Plasma gun Tactical Squad [5 PL, 93pts] 3x Space Marine Space Marine Sergeant: Bolt pistol, Combi-plasma Space Marine w/Special Weapon: Plasma gun ---- Now, with a year to do this, I'm hoping I achieve it... I intend to update this as things go on. Do any of you have any burning hobby resolutions you wish to complete?
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- Raven Guard Legion
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When stealth is not an option and protection is needed we shall call on the Armoured Fists of the Raven Guard to bring us into battle to destroy the enemies of the Emperor. "Victorus aut Mortis" To continue the momentum of the 'Talons Reach' event and 'Hidden Hands of the Emperor' and continue our army builds for 8th Edition, the Raven Guard Forum is hosting a new challenge and the first for 2018. The challenge is open to the Raven Guard (40K & 30K) and all successor chapters, both known and created by you and will run from the 15th of January through to the 15th of March. The rules are simple: vow to paint at least 1 unit listed below you'd like for your army. Land Raider- any Variants including Forge World Spartan Proteus Chapter Approved 2017 VDR Land Raider (must be legal to the rules in Chapter Approved) Storm Eagle Repulsor * If you already have a completed unit listed above you are ahead of the curve. You can participate by building at least 1 vehicle from the Dedicated Transport option to support your forces. Each Vow should be: The Overlord Race Bannon, demands a Land Raider, I, <State your Username> shall oblige him with one for the Glory of <Insert your Chapter here> "by 11:59 PM on March 15, 2017. Each vow should be accompanied by a before photo, showing the model/models in their pre-painted state (under coated is fine) (. Upon completion, post a photo of the completed model(s). More than one angle would be nice, but not required. It is preferred the quality be at least for table-top use with three different colors used (washes do not count). The progress will be updated every few days. Image for signature line vows : Original discussion found here http://www.bolterandchainsword.com/topic/342908-next-ravenspire-section-build/ Particapants War009- Raptors Land Raider- Vowed (before shown) MajorNese- Raptors Razorback- Vowed (Before Shown) COMPLETED Duz_- Raven Guard Repulsor- Vowed (Before shown) -COMPLETED Seriade- Raven Guard Repulsor- Vowed (Before shown) Hellstrike- Black Guard Repulsor- Vowed (Before shown) Dusterthreeonesix- Raven Guard Land Raider Crusader (Before Shown) Race Bannon- Ravenguard Teminus Ultra - COMPLETED 9x19 Parabellum- Ravenguard Predator
- 98 replies
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- Raven Guard Chapter
- Raven Guard Successors
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After looking through the latest IA Index I'm thinking of picking up my first FW model. Right now it's a toss up between the models listed below. Care to weight in on the pros & cons of each for a RG army? Relic Sicaran Battle Tank Whirlwind Hyperios Relic Whirlwind Scorpius
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So on an impulse I decided to buy the Shrike novel to give me something to read for a few days. I've read all the Gav Thorpe stuff from the Horus Heresy so I was prepared for a main character that had some odd moments (looking at you Corax), on the chance I had to endure that again. That being said, I know George Mann has written a lot of RG stuff in that past, and I even remember reading one story that had Orks and Eldar and a Captain out-stealthing the Eldar. Imagine my surprise when I finished the book wishing for Gav Thorpe's Corax, mental breakdowns and all from Weregeld. Where to start. I think the biggest thing that broke my immersion was also one of the first; the description and references of Kiavahr and then later on Deliverance. Forests. Forests everywhere! Where did all this come from? "Great landmasses, near subsumed with the ever-living forest"; I though Kiavahr was a pseudo-Forgeworld, with tech-guilds and giant amounts of factories and irradiated wastelands from where Corax dropped nukes during his uprising. This is how advancements like reflex shield technology comes from, as well as explanations for the vast amounts of materiel produced during the Heresy for the XIXth. The Tanith-esque description made me feel like it was a vehicle for the bird hunting. This goes double for Deliverance; it's supposed to be a literal rock with force domes, why is there descriptions of clouds and atmosphere? The bird hunting. Of course the Raven Guard are going to have actual ravens and their skulls, they have an animal in their name. It's so contrived, and a ton of emphasis is put on retrieving the bird skulls of dead marines. This was a bit easier to swallow than the surprise makeover of the planet and moon, since 40k is highly ritualized compared to the 30k era and I could see a lot of emphasis being put on tradition over time, compared to the planet being completely different with no explanation. The literal inclusion of 7th edition Detachments and Formations. It felt so unnatural to hear, especially since their function was never expanded upon; they just mention them in passing instead of having a point in the story. The references to Astra Militarum, Militarum Tempestus and Tempestor Prime were fine, because when the general referred to them as "the Guard" and "storm troopers" it kind of showed the difference between Shrike and normal humans. Formations just seemed like forced product placement, which was especially bad when the author referred to both an Imperial Knight and Storm Talons guns as auto cannons. The relentless mention of the Raven's Talons wasn't pleasant either, mix it up and just say "his claws", "lightning claws", etc... and only use their name for important moments. The bolter porn. The entire book is almost all action, and the fighting scenes are imo over described and last way too long. The only respite was the flashbacks, of which I was bombarded by tales of the vast forests again. Shrike. He kind of sucks as a character. He's angry at Orks for the entire story and wants to kill that warboss in particular because his friend died. He doesn't display any real change in character from being a Veteran to Chapter Master; no displays of strategic or tactical planning, or any of his famed guerrilla warfare. He just beelines for the warboss at every opportunity. If his arc was supposed to be "destroys tremor cannon"-"evacuates some humans and material"-"doesn't rush in alone" then its rather poorly done and non-impactful. It's also very odd that the focus is on his vengeance against a random Ork Warboss. It's not Skullkrak, whom he's been warring with since 4th ed; it's not Shadowsun who killed the Chapter Master and a significant part of the Chapter, it's an Ork who got one of his friends killed and then got away. Doubly odd that they put vengeance above rescuing citizens and overwhelmed worlds, since that has a huge part of the character in the past. Anyone else have issues with the book, or am I missing some key parts?
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- Kayvaan Shrike
- Raven Guard Chapter
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Does anyone know if Shrike can take a relic? For example, could he take the Raven's Fury or Armour Indomitus? Would you guys consider it if he could? He already rerolls charges but being able to charge after and advance would be nice.
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Ever since the Primaris stuff started coming out I have been looking to make a mostly primaris force. After much scouring of the fluff/wikia/and other sources...I found the Raptor Chapter resonated within me. So this will be my WIP area,where I ask questions,and hopefully get advice. First question..I can't find anything on how company markings are. Are they Codex regulation Shoulder pad trim?
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So I played my first game of 8th out in the local meta(jungle). I went to a local gaming hub and it turns out that they were holding a tourney that day. I mingled a bit but then found some space to play in the back with 2 other guys. One had a hipster imperial army with Custodes, Celestine, and other assorted stuff.... I think it was a mix of guard/sisters. The other guy had a fairly beardy ultramarines list. I said hello and we just made a up a game of 2v1. I partnered with the hipster Custodes list. We barfed up an ad hoc army of mostly infantry without really adding up points. Our list was just plain bad. We had little anti air and no redundancy. The table had plenty of terrain for cover but nothing to block LOS. Our army was something like this.... HQs Celestine Shrike Troops 2 10 man Raven Guard Tacticals with tripple plasma 1 5 man tactical squad... Blood Ravens IIRC.. no wargear Fast Attack 10 man Raven Guard Assault marines with packs, 2 flamers and an eviscerator on the sarge 3 Inceptors(Blood Ravens) Elites 1 Raven Guard dreadnought with assault cannon/heavy flamer 1 Custodes contemptor Dread... not sure about the loadout... but it had 2 melee weapons 5 Custodes with a mix of spears/shield+sword Heavy Support 5 man Raven Guard devastators, 4 las cannons We faced.... UltraSmurfs in all their blue snowflake glory. Our opponents list was something like... HQ GirlyMan Primaris LT Troops 5 man primaris squad 5 man primaris squad 5 man tac squad Fast Attack 5 bikers... 2 grav guns 3 inceptors Heavy Support 2 Fire Raptor Gunships with something hideous for a loadout... Im unfamiliar with FW but the guns were high volume with a mix of low dmg and high dmg. It looked like an all purpose loadout. I dont recall what mission we played but it was a maelstrom with dawn of war deployment. There were 6 objective markers... 3 in each deployment zone. None in the middle. The Smurfs deployed with Girlyman in the middle of their deployment zone with the fireraptors in the rear. We deployed onto objectives in our zone.... with all our stuff in cover. Our ASMs and inceptors were in DS reserve. Shrike deployed in between the lascannon devs and the plasma tacs... giving both rerolls. Since our team was doubles, a format neither of us had played, we had poor coordination and a list softer than microwaved cheese. So the game started with a complete disaster with the Smurfs finishing deployment first. On turn 1 we lost our devs,1 dread, a bunch of tacs leaving us with no real way to do dmg to the Smurf flyers. In our first turn we had no effective way to target anything but we did managed to get stuck in with our inceptors/ASMs which did no dmg to much of anything. Our opponent basically just did what his list was designed to do... melt 1-2 squads/units a turn with dakka fire raptors rerolling everything. However bad our list was we did get crazy lucky on objective cards and tied the game in the bottom of turn 3... securing a "friendly" draw. We kept getting "secure objective X" when we were already sitting right on it with tacs. We also rolled flawless for "gain d3 victory points". Things that really messed us up; 1. Poor list planning... we were not redundant enough to take a punch. 2. Poor target priority. Using any shooting on the fire raptors was pointless since there was zero chance to take either down. It would have been better to take everything else out. 3. Poor list planning... we needed first turn to have an actual chance in a full game. Having 1 extra drop in the game was powerfully awful. I think if we dropped our raven guard dread and added 5 more devs into our lascannon squad and another las cannon into the 5 man tac squad that would have made a huge difference. Highlights from the game; 1. Robot Girlyman.... a fornicating bargain at 350 points. If you play ultramarines and do not take Guilliman in every list over 1500... you are dong it wrong. 2. Shrike: This guy is a complete animal. You can get some serious value parking him in the backfield and just zipping around with is jump pack to grant his reroll to hit aura and his charge reroll aura for jump packs. Additionally... you can use him to thrash units as tough as bikers in a single turn. In a single fight phase I had shrike shred 4 bikers. I can hardly wait to get him stuck into some nob bikers or other HQs. 3. Tacticals with plasma+shrike: 2 tac squads with overcharged plasma and rerolls make short work of primaris marines/bikers and can tickle a heavy flyer. 4. ATSKNF is still very good. We got bailed out by morale rerolls in every turn. Never forget this reroll. Epic Fails from the game; 1. Assault Marines with 1 weapon capable of damaging armour is obviously awful. In 7th you could justify taking an eviscerator on a sarge since he could 1 shot most vehicles with it. In 8th... this is an awful, horrible, 4th rate choice. Assault marines are objective grabbers, GEQ killlers, and skirmishers. Do not take eviscerators on them. From now on my evis sarge is wielding a chainsword or two with an eviscerator proxy. 2. If you insist on 5 man dev squads for anti tank/monster/air... you must go first. Better to spread out the guns or have 10 man squads. 3. If you bring a beardy list with heavy flyers, don't ignore objective cards. Our team secured a sporting draw because our opponent made some silly errors in the final turn. He attempted to table us which was probable but not guaranteed. By not playing the mission he failed to secure to victory. Overall it was fun and everyone was gracious and had fun. Sorry for the lack of photos and garbled description. From a gaming perspective this game just wasnt that interesting so I tried to frame it terms of what I experienced/learned out in the local 40k wilderness. More to come later. I will play some real game this week with my own list.
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Hi All I managed to get in a few games yesterday with Raven Guard using the new chapter tactics and stratagems and thought I'd share the experiences in case it proved useful! I played three games using this list: 2000pts Battalion Detachment - 6 CPs 10 Deployment 'Drops' Captain w/ Thunder Hammer Chaplain w/ Jump Pack Vanguard Vets x10 - 5 Swords, 3 Fists, 2 Axes, 4 Plasma Pistols, 3 Storm shields Vanguard Vets x10 - Jump Packs, 6 Twin Claws, 4 Fists, 4 Storm Shields Sternguard Vets x6 - 6x Combi-Melta, Rhino Scouts x5 - Sniper Rifles, Camo Scouts x5 - Sniper Rifles, Camo Tactical x5 - Combi-Flamer, Flamer, Rhino Land Speeders x3 - All Heavy Flamers & Multi-Meltas Devastators x5 - 4 Missile Launchers I thought this was quite a balanced and competitive list and was greatly looking forward to using Strike from the Shadows with the Vanguard Vets! FIRST GAME - TAU EMPIRE Tau List: Ethereal 10 Strike Team 10 Strike Team 10 Strike Team 6 Crisis Suits - All Twin Plasma & Fusion 10 Pahtfinders 10 Pathfinders Longstrike Hammerhead Hammerhead Stormsurge (!) The battle field was mostly open with a couple of hills in each deployment zone but with a large landing pad complex just off centre in the middle. Devastators and Scouts deployed far back to give supporting fire, land speeders, tacticals and sternguard ready to move forward as fast as possible... and of course one squad of vanguard with the chaplain and the other vanguard with the captain deployed in the complex ready for a first turn charge! The Tau deployed all their fire warriors opposite the complex with the stormsurge behind them, while longstrike and his hammerheads covered the open ground. Crisis Team in Reserve. 10 Drops to 11 meant the Ravens went first (thankfully!). The early game went ok for the Ravens, with the Landspeeders and Devastators blowing a hammerhead out of the air and the captain leading his vanguard in slaughtering one strike team and damaging the stormsurge with their plasma pistols. The chaplain and his vanguard were not so lucky taking 6 casualties from a lot of 'For the Greater Good' overwatch. They still killed a strike team though. Then things went wrong for the Vanguard Vets... the Stormsurge and some fire warriors leaving the Captain feeling very lonely and the newly arrived Crisis Suits doing the same to the Chaplain. Longstrike and his hammerhead buddy also shot down two of the land speeders. A very good counter-punch from the Tau! The stormsurge had to go, so the Devastators and last landspeeder opened up on it, reducing it to 5 wounds. Then the Captain, fully expecting to be obliterated by the overwatch charged it... and made it in with 2 wounds left. And smacked it down with two Thunder Hammer hits The Chaplain was useful in harrassing the hammerhead and some pathfinders by charging in and making them relocate, which he continued to do until the final turn when he was finally shot down. The Sternguard jumped out of their Rhino and took out 4 Crisis Suits with their meltas. Things were looking ok for the Ravens, but the Tau firepower started to show in turns 3 & 4 - The captain was shot down by Fire Warriors, who also repulsed an attack from the tacticals (the last one killed by the Ethereal in assault!) who had finally caught up. Longstrike and the last Crisis suits took out the Sternguard, Land Speeder, Chaplain and even started attacking some sniper scouts. All in all, a close and fun game, which resulted in a minor victory for the Tau, who only had Longstrike, 2 Crisis Suits, a few pathfinders, 3 Fire Warriors and the Ethereal left. The Ravens only had the Devastators, one squad of scouts and two rhinos who were merrily charging into the remaining pathfinders repeatedly! So far, Strike from the Shadows seems a decent (if very risky) tactic for Vanguard Vets, especially against an army like Tau with effective overwatch. Shadow Masters didn't really have any effect this game since most of the fire fights were within 12"... On to the next game...
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I just impulse bought this guy on eBay to use as a counts-as Shrike, which I know some of you've done - anyone have advice on how they blanked out the DW pad? I was thinking of just filing it down smooth but I'm worried I'll have to build it back up with GS or something. On the other hand if it's recessed into the pad, maybe I can just GS right over it to make it smooth. Thoughts?
- 16 replies
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- Edryc Setorax
- Raven Guard Chapter
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https://www.warhammer-community.com/2017/07/17/chapter-focus-raven-guard-july17gw-homepage-post-3/ We can see a strategem there, and a bunch of text. Whaddoyouthink? Edit: Wait a minute… it’s not a strategem but chapter tactics, is it? golly gee? Not a little… too powerful for renouncing recruits and playing SMs as you would anyway?
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As the topic states. I have a bunch of leftover Stormraven pieces that weren't needed for my Fire Raptor. So I got the idea to try and do a Whispercutter conversion. What I need my fellow Ravens to help with is coming up with some rules for it, since it has never had either rules or model. All we know is that it is an open airframe vehicle, presumably a skimmer. It needs to be large enough to transport a full 10 man Tactical Squad.
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Project aim: Have a 500-point army fully ready for battle as soon as possible (tentative deadline: 31st July). Chapter of choice: Raven Guard Main inspiration: Mercay's 5th Company + + + + + + + + Battle-Brother Radomir Bann, Raven Guard 4th Company, 1st Tactical (aka a slightly more grimdark version of @Race Bannon )
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I'm only new here, but I've noticed a lot of SFTS talk in the Raven Guard forums. I still haven't used it but, then again, I don't run any terminators or units that could typically take full advantage of it. Could anyone outline good approaches with it that don't require: 1: Assault Termies or Centurions or 2: going first?
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Hi all, I've recently started collecting some photos models to build as RG. I'm looking to put a 1k thematic list together. I'm after any advise from those in the know, would this list have any play? There is always the question of if the list has enough anti tank and can pack a punch along with now possibly a lack of OC from not using battleline units. Here is my initial list. Any suggestions are much appreciated. Phobos (1000 points) Space Marines Raven Guard Incursion (1000 points) Gladius Task Force CHARACTER Kayvaan Shrike (110 points) • 1x Blackout 1x The Raven’s Talons Librarian in Phobos Armour (75 points) • 1x Bolt pistol 1x Force weapon 1x Smite Lieutenant in Phobos Armour (60 points) • 1x Bolt Pistol 1x Master-crafted scoped bolt carbine 1x Paired combat blades OTHER DATASHEETS Eliminator Squad (95 points) • 1x Eliminator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Las fusil • 2x Eliminator • 2x Bolt pistol 2x Close combat weapon 2x Las fusil Incursor Squad (90 points) • 1x Incursor Sergeant • 1x Bolt pistol 1x Occulus bolt carbine 1x Paired combat blades • 4x Incursor • 4x Bolt pistol 4x Occulus bolt carbine 4x Paired combat blades Infiltrator Squad (90 points) • 1x Infiltrator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Marksman bolt carbine • 4x Infiltrator • 4x Bolt pistol 4x Close combat weapon 4x Marksman bolt carbine Invictor Tactical Warsuit (160 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Invictor fist 1x Twin ironhail autocannon 1x Twin ironhail heavy stubber Invictor Tactical Warsuit (160 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Invictor fist 1x Twin ironhail autocannon 1x Twin ironhail heavy stubber Storm Speeder Thunderstrike (160 points) • 1x Close combat weapon 1x Stormfury missiles 1x Thunderstrike las-talon 1x Twin Icarus rocket pod
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From the album: Raven Guard
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I have been out of the hobby for since the beginning of 9th edition I have a reasonable sized force that is mostly unpainted. I am struggling to decide how to paint them. I'm toying with going the Raven guard. Can anyone tell me what bought them to the sons of corax?
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I didn’t know if these would be more appreciated on the “post your primaries” in the hall of honor or here, where the Raven Guard players be, but I figured here was best. Been slowly building a Raven Guard kill team for a while! Here are a few I photographed recently.
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Our Brother Chapter Master Valrak had an interesting take the other day. I’m just getting around to sharing it.
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Do I paint Shryke I'm custom Chapter Colors or leave him as is. I'm also thinking of replacing his head with a reaver helmet I have somewhere
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A Murder of Crows Time for yet another plog from the Monkey. More marines, coz that's what I do best, but also my first attempt at actual Primaris marines, not just scavanging their bodies to make truescale armies. This willjust be a little project (to begin with anyway) but its something I'vereally wanted to do for a while. I want to make an all-Phobos Kill-Team with a shamanic/tribal feel that has a very strong crow motif running throught. Not Raven Guard, Crows. The Murder. This idea came to me a good while ago and I've been slowly building up a littl bitz box of trinkets and things to make them out of. It started when I first saw the Corvus Cabal models for Warcry. I absolutly love them and my first thought was they'd be great as RG scouts or something. But they're too grisly and dark for RG I felt. I shelved the idea in my head and went back to other projects. The idea kept popping up every now and then and when that happens I know at some point I have to put knife-to-plastic and build something. So I got a bunch of Phobos marines, a box of Corvus Cabal and scrounged for several sets of the trinkets from the RG upgrade frames. First up is my leader, a Lirbrarian. Mainly because I think the model is a great fit for my theme and also because I really wanted one for that shamanic feel I was trying to capture. Here are his begginings: Super please with the feel so far.I want to actually do a lot more trinkets, do-dads, what-nots and feathers on him but I didn't want to use up all my bitz on the first model. Once I get a few more up and running I'll do a second pass on him and go to town a little more. I also want to all a lightning effect to his hands with wire but it's something I've never attempted before so I'm hesitant to start. What do you think? I've made a little head-way on the first of my Reivers and Eliminators too but nothing worth showing off yet. Keen to see what they other guys turn out like so should be a few more birds popping up here soon. Till then. CAW! PHM
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- The Murder
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I want to do this too! My vow was made on opening day. I am keeping this separate from my other thread devoted to the army as a whole. One kicker already: I got a chance to get the Dark Fury JP and would rather use it for Shrike. As I already promised the RT-era pack then I may switch out after the event. I will say that my experience with the white has been more learning than not. Thank you for reading. Pics soon!
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- ETL
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Picture of full Raven's Talon Strike Force at 1850 Hi All, Been repainting everything for a little while now so I thought that I would share some images. Frugal use of Forgeworld RG upgrade bits and lots of Resin bases. I am doing the entire 2nd Company and have started with a small force led by Chaplain Torovac. I will post more as I go and the entire list within the posts of this thread. Thanks for looking GotR
- 29 replies
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- Torovac
- Aajz Solari
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