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After winning 3/3 games using Horus+cultists I can reccomend them as the perfect allies: commander with tainted and flesh and 60+ cultists minimum.

Horus and his termies are very elitist and take a big chunk of points, they need the tarpit to soak up damage.

 

If you want to include leman russes/other non-levy units the sacrificail offering RoW seems the logic choice.

Hi all!

 

I am the new guy here. Just starting the Horus Heresy, and decided to go with sons of Horus (with luna wolves armor paint job).

After a long month's of thinking which HH army should i go with, finally i decided for the Horus, as he is the primarch that would fit my playstile the most. 

 

However, i am not in 40k waters for a long time. I played it long time ago, in 2006. probably the last time. And while i do look at some battle reports now and then, and read some stuff (mostly fluff).. i am not rly taht deep into rulls it self.

 

What i would like to know, is  - are the reavers better unit to pick, over assault squad when i have on my list Horus?

Reavers strike me as really expensive unit, for what they can do. But i read a lot about them, being rly good choise for sons of horus.

 

However Reavers give me +1A, and ap3 guns (+5pts cost permodel), cant go over 15 models (do i need more?), and the cost of 5 of them with jump-packs is 185 Flat equipment with outflank spec. rule

 

With assault squad i get 10 marines for 175, and they do recive outlfank thro Horus(?).

 

Is there somethign that i missed? Is taht +1A that expensive? Or jumpacks cant DeepStrike anymore, and therefor go to the reserves?

Sadly, as reavers are sooo cool, plain assault marines are better. Jump packs can deep strike, and if you're fielding Horus you can outflank anyways. They do have +1A and the ability to take more weapons, and have precise shots and strikes as well, but they're simply not worth it over a cheaper assault squad. They're still able to hold on their own pretty well, so you can field some if you like them, this is 30k after all, play the models that you like.

I have a love affair with Reavers they are a strong unit but every casualty is gonna hurt.

 

Reavers come jam packed with rules which sadly boosts their price up quite quickly but compared to an assault squad they will mince through them.

 

Reavers are getting 3As each and the Chieftan is getting 4As that's only 14As less than a 20 man assault squad so you're getting a good deal really. I've had my Reavers kill Terminator squads just down to sheer weight of attacks but I would advise this if they get stuck in combat they are dead.

 

Now the idea behind them is that they are able to fulfil the role of Seekers and Assault Vets don't make the mistake of tooling them up for every enemy just give them 1 job to do and watch them flourish.

just thought: horus, orbital assault, use 10 vets with combis as troops, 20 plasma shots hitting on 2+ turn 1=here comes the pain

Sounds like a good idea would certainly help kill off those big blobs of units, Machine Killer Vets for tanks as well?

Posted a list up a couple of days ago but it doesn't seem to be getting any love.....All my thoughts and musing about it are in the below link

 

http://www.bolterandchainsword.com/topic/328348-the-long-march-4000pts/?do=findComment&comment=4578491

 

I've slightly changed it now and was wondering if I could get the opinion of people that are most familiar with the Legion

 

+++ The Long March 4000pts (3997pts) +++

 

++ Legiones Astartes: Age of Darkness Army List (Age of Darkness) (3997pts) ++

 

+ HQ (953pts) +

 

Damocles Command Rhino (100pts)

 

Legion Centurion (155pts) [Artificer Armour, Combi-Weapon, Jump Pack, Power Fist, Power Weapon, Refractor Field]

····Legiones Astartes [Legion Specific Rules]

····May be upgraded to one of these Consul roles: [Chaplain]

 

Legion Praetor (698pts) [Combi-Weapon, Digital Lasers, Grenade Harness, Iron Halo, Mastercraft a Single Weapon, Paragon Blade, Tartaros Terminator Armour with Combi-bolter and Power Weapon]

····Justaerin Terminator Squad [3x Chainfist, 8x Combi-Weapon, 8x Justaerin Terminators, 5x Power Fist]

········Legiones Astartes [Legion Specific Rules]

····Legiones Astartes [Legion Specific Rules]

····Master of the Legion [The Long March]

 

+ Troops (480pts) +

 

Legion Tactical Squad (240pts) [14x Legion Tactical Space Marines, Legion Vexilla, Take an additional Chainsword or Combat Blade]

····Legion Tactical Sergeant [Artificer Armour, Power Fist]

····Legiones Astartes [Legion Specific Rules]

 

Legion Tactical Squad (240pts) [14x Legion Tactical Space Marines, Legion Vexilla, Take an additional Chainsword or Combat Blade]

····Legion Tactical Sergeant [Artificer Armour, Power Fist]

····Legiones Astartes [Legion Specific Rules]

 

+ Elites (210pts) +

 

Apothecarion Detachment (210pts)

····Legion Apothecary [Jump Pack, Power Sword]

········Legiones Astartes [Legion Specific Rules]

····Legion Apothecary [Artificer Armour, Augury Scanner, Power Sword]

········Legiones Astartes [Legion Specific Rules]

····Legion Apothecary [Artificer Armour, Augury Scanner, Power Sword]

········Legiones Astartes [Legion Specific Rules]

 

+ Fast Attack (709pts) +

 

Legion Javelin Attack Speeder Squadron (140pts)

····Legion Javelin Attack Speeder [Hunter-killer Missiles, Multi-melta]

····Legion Javelin Attack Speeder [Hunter-killer Missiles, Multi-melta]

 

Legion Javelin Attack Speeder Squadron (140pts)

····Legion Javelin Attack Speeder [Hunter-killer Missiles, Multi-melta]

····Legion Javelin Attack Speeder [Hunter-killer Missiles, Multi-melta]

 

Reaver Attack Squad (429pts) [Artificer Armour, 9x Chainaxe, Jump Packs, 3x Power Fist, 3x Power Weapon, 14x Reavers]

····Legiones Astartes [Legion Specific Rules]

 

+ Heavy Support (1145pts) +

 

Legion Heavy Support Squad (340pts) [9x Legion Space Marines, Volkite Culverin]

····Legion Sergeant [Augury Scanner, Power Armour]

····Legiones Astartes [Legion Specific Rules]

 

Legion Heavy Support Squad (290pts) [Autocannons, 9x Legion Space Marines]

····Legion Sergeant [Augury Scanner, Power Armour]

····Legiones Astartes [Legion Specific Rules]

 

Legion Vindicator Siege Tank Squadron (515pts)

····Legion Vindicator Tank [Armoured Ceramite, Laser Destroyer Array, Machine Spirit, Twin-Linked Bolter]

····Legion Vindicator Tank [Armoured Ceramite, Laser Destroyer Array, Twin-Linked Bolter]

····Legion Vindicator Tank [Armoured Ceramite, Laser Destroyer Array, Machine Spirit, Twin-Linked Bolter]

 

+ Legion +

 

Legion Astartes [Traitor, XVI: Sons of Horus]

 

+ Lord of War (500pts) +

 

Horus the Warmaster (500pts) [Master of the Legion, Primarch]

Now the idea behind them is that they are able to fulfil the role of Seekers and Assault Vets don't make the mistake of tooling them up for every enemy just give them 1 job to do and watch them flourish.

Exactly. Reavers are meant to do one job for your list, and do it well. It's up to you to decide what these short-range specialists will do. 

 

Horus with Justaerin/Terminators possibly do it better and don't require Orbital Assault, afaik.

yeah but this way you can deploy multiple sof this combo not just one

 

Paying 95 points for a 2+/4++ and Power Weapon on each model seems like a fair tradeoff. Lowers down to only 60 points when you factor in the Drop Pod.

 

Add +16 to the difference if you want 2 Plasma Blasters on the Termies or reduce the vets by -10 points if you want 10 Combi-Weapons instead.

 

+++ New Roster (Warhammer 30,000 - The Horus Heresy v42) (700pts) +++
 
++ The Age of Darkness (Legiones Astartes: Age of Darkness Army List v202) (700pts) ++
 
+ Elites (700pts) +
 
········Legion Terminator Squad (395pts) [Cataphractii Terminator Armour with Combi-bolter and Power Weapon, 9x Combi-Weapon, 9x Legion Terminators]
············Legion Terminator Sergeant [Combi-Weapon]
 
········Legion Veteran Tactical Squad (305pts) [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]
············Additional Wargear [Legion Vexilla, 2x Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
················Combi-weapon [Combi-weapon: Plasma gun]
············Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Power Fist]
················Combi-weapon [Combi-weapon: Plasma gun]
 
Either way, the difference is minimal enough that only if you're bringing 5+ Squads of Plasma Termies are you then spending enough points in the difference between both to have made up for roughly a Combi-Plas vet squad in a Drop Pod.
Edited by Slipstreams
  • 2 weeks later...
I had a fun 2000point game against Cybernetica last night, finally got to see my Veterans in action against Castellax...absolutely ate them up. Death Dealer, rapid firing Sniper Vets are so strong if you get them into a good position, even more so if you can sneak two squads up close.

I had a fun 2000point game against Cybernetica last night, finally got to see my Veterans in action against Castellax...absolutely ate them up. Death Dealer, rapid firing Sniper Vets are so strong if you get them into a good position, even more so if you can sneak two squads up close.

nice what where you fielding?

This was my list, my opponent basically took all anti-tank (Darkfire Castellax, Multimeltas on the rest of his Castellax, Thanator, new Vukturax etc) since he knew what to expect...

+++ Mal Armoured Spearhead 2k (Warhammer 30,000 - The Horus Heresy v42) (2000pts) +++

++ The Age of Darkness (Legiones Astartes: Age of Darkness Army List v202) (2000pts) ++

+ HQ +

Damocles Command Rhino

Maloghurst the Twisted

+ Troops +

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]
Additional Wargear
Combi-weapon [Combi-weapon: Meltagun]
Combi-weapon [Combi-weapon: Meltagun]
Combi-weapon [Combi-weapon: Meltagun]
Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]
Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]
Additional Wargear
Combi-weapon [Combi-weapon: Meltagun]
Combi-weapon [Combi-weapon: Meltagun]
Combi-weapon [Combi-weapon: Meltagun]
Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]
Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

+ Heavy Support +

Legion Predator Strike Armoured Squadron
Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]
Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]

Legion Sicaran Battle Tank [Dozer Blade, Hunter-killer Missile, Lascannons]

Legion Vindicator Siege Tank Squadron
Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]
Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]

+ Legion +

Legiones Astartes [ XVI: Sons of Horus, Traitor]

Rite of War [Armoured Spearhead]

Created with BattleScribe

This was my list, my opponent basically took all anti-tank (Darkfire Castellax, Multimeltas on the rest of his Castellax, Thanator, new Vukturax etc) since he knew what to expect...

 

+++ Mal Armoured Spearhead 2k (Warhammer 30,000 - The Horus Heresy v42) (2000pts) +++

 

++ The Age of Darkness (Legiones Astartes: Age of Darkness Army List v202) (2000pts) ++

 

+ HQ +

 

Damocles Command Rhino

 

Maloghurst the Twisted

 

+ Troops +

 

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]

Additional Wargear

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]

Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

 

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]

Additional Wargear

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]

Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

 

+ Heavy Support +

 

Legion Predator Strike Armoured Squadron

Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]

Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]

 

Legion Sicaran Battle Tank [Dozer Blade, Hunter-killer Missile, Lascannons]

 

Legion Vindicator Siege Tank Squadron

Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]

Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]

 

+ Legion +

 

Legiones Astartes [ XVI: Sons of Horus, Traitor]

 

Rite of War [Armoured Spearhead]

 

Created with BattleScribe

How did the executioner preds perform? I know they're much more expensive now with the rules change.

 

This was my list, my opponent basically took all anti-tank (Darkfire Castellax, Multimeltas on the rest of his Castellax, Thanator, new Vukturax etc) since he knew what to expect...

 

+++ Mal Armoured Spearhead 2k (Warhammer 30,000 - The Horus Heresy v42) (2000pts) +++

 

++ The Age of Darkness (Legiones Astartes: Age of Darkness Army List v202) (2000pts) ++

 

+ HQ +

 

Damocles Command Rhino

 

Maloghurst the Twisted

 

+ Troops +

 

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]

Additional Wargear

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]

Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

 

Legion Veteran Tactical Squad [9x Legion Veteran Space Marines, Veteran Tactics: Marksmen]

Additional Wargear

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Combi-weapon [Combi-weapon: Meltagun]

Land Raider Proteus [Dozer Blade, Hunter-killer Missile, Twin-linked Lascannon]

Legion Veteran Sergeant [Artificer Armour, Bolt Pistol, Bolter, Power Fist]

 

+ Heavy Support +

 

Legion Predator Strike Armoured Squadron

Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]

Legion Predator Tank [Dozer Blade, Executioner Plasma Cannon, Hunter-killer Missile, Lascannons]

 

Legion Sicaran Battle Tank [Dozer Blade, Hunter-killer Missile, Lascannons]

 

Legion Vindicator Siege Tank Squadron

Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]

Legion Vindicator Tank [Dozer Blade, Hunter-killer Missile, Machine Spirit]

 

+ Legion +

 

Legiones Astartes [ XVI: Sons of Horus, Traitor]

 

Rite of War [Armoured Spearhead]

 

Created with BattleScribe

How did the executioner preds perform? I know they're much more expensive now with the rules change.
I haven't really worked out if they are worth it anymore, this last game they killed three Vorax, a pair of Castellax and took a hull point off a Krios with their Lascannons over the course of the game. Previously I rolled all hits with their Plasma cannons on a Castellax and Archmagos w/ Abeyant unit and killed them all, but that came down to my good rolls and my opponents awful rolls where most invulnerable saves were failed. The next game he destroyed the Predators as quickly as he could...they are still quite squishy.

 

In the future I may just leave them at home or replace the Executioner turret with a Conversion Beamer to save some points and to try keep them further from the fight.

Edited by Rangaman

I am really liking the vet tacs. I am using a proxy for Maloghurst so I can take them as troops. What are some good builds for a 10 man squad? I was thinking combi plas in a rhino? 

 

I know Reavers are not worth the points with other cheaper options. . . . . but I was thinking of running a 15 man unit. I have some chain axes and I like the idea of them with them. :smile.: I just am not sure on their weapons and mayby puting them in a spartan or maybe a Mastadon (one can dream :) )?

 

I love the suggestion of a 10 man Justerian squad in a spartan with a Primus and maybe Mal or a another HQ. Maybe 2 pair of LC, a couple CF and PF with combi plas?

Edited by Demonknight

I would arm Justaerin with 3 fists/2 chainfists and combi weapons.

 

For reavers I guess you'd want to use them as a melee unit. Fist on the sarge, mix of power weapons for your 1/5 special, maybe a couple of combi-meltas if you need to nuke a Rhino, all chainaxes on the rest? Stick in Kharybdis with Apothecary and maybe some HQ = profit?

I am really liking the vet tacs. I am using a proxy for Maloghurst so I can take them as troops. What are some good builds for a 10 man squad? I was thinking combi plas in a rhino? 

 

I know Reavers are not worth the points with other cheaper options. . . . . but I was thinking of running a 15 man unit. I have some chain axes and I like the idea of them with them. :smile.: I just am not sure on their weapons and mayby puting them in a spartan or maybe a Mastadon (one can dream :smile.: )?

 

I love the suggestion of a 10 man Justerian squad in a spartan with a Primus and maybe Mal or a another HQ. Maybe 2 pair of LC, a couple CF and PF with combi plas?

In my experience with Vets (relatively limited) I have scaled back the amount of combi- upgrades I give them for the simple fact that Sniper is already quite a good buff for their Bolters and with Outflank and Deathdealers, melta is almost guaranteed to ruin a tank if you get them from behind (including the Multimelta on the Rhino, or in my case the Lascannons on the Proteus), but they are still a 'soft' target with 3+ save...atleast in my meta, where I face Medusa, Phosphex and Thanatar frequently.

 

I have toyed with the idea of building a melee dedicated Vet squad using Reaver models, riding in a Phobos Landraider but I think that a 5man Terminator squad will perform better.

 

If you are set on the Maloghurst and Veteran spam then I would probably suggest Orbital Assault so you are getting your units with combi- up close and where they need to be for maximum havoc, riding in a Rhino/Landraider and even Outflanking can be very hit and miss, either getting shot up before they get into range or coming in the wrong side of the table which always hurts.

I would arm Justaerin with 3 fists/2 chainfists and combi weapons.

 

For reavers I guess you'd want to use them as a melee unit. Fist on the sarge, mix of power weapons for your 1/5 special, maybe a couple of combi-meltas if you need to nuke a Rhino, all chainaxes on the rest? Stick in Kharybdis with Apothecary and maybe some HQ = profit?

 

Thanks Withershadow :)

 

 

I am really liking the vet tacs. I am using a proxy for Maloghurst so I can take them as troops. What are some good builds for a 10 man squad? I was thinking combi plas in a rhino? 

 

I know Reavers are not worth the points with other cheaper options. . . . . but I was thinking of running a 15 man unit. I have some chain axes and I like the idea of them with them. :smile.: I just am not sure on their weapons and mayby puting them in a spartan or maybe a Mastadon (one can dream :smile.: )?

 

I love the suggestion of a 10 man Justerian squad in a spartan with a Primus and maybe Mal or a another HQ. Maybe 2 pair of LC, a couple CF and PF with combi plas?

In my experience with Vets (relatively limited) I have scaled back the amount of combi- upgrades I give them for the simple fact that Sniper is already quite a good buff for their Bolters and with Outflank and Deathdealers, melta is almost guaranteed to ruin a tank if you get them from behind (including the Multimelta on the Rhino, or in my case the Lascannons on the Proteus), but they are still a 'soft' target with 3+ save...atleast in my meta, where I face Medusa, Phosphex and Thanatar frequently.

 

I have toyed with the idea of building a melee dedicated Vet squad using Reaver models, riding in a Phobos Landraider but I think that a 5man Terminator squad will perform better.

 

If you are set on the Maloghurst and Veteran spam then I would probably suggest Orbital Assault so you are getting your units with combi- up close and where they need to be for maximum havoc, riding in a Rhino/Landraider and even Outflanking can be very hit and miss, either getting shot up before they get into range or coming in the wrong side of the table which always hurts.

 

 

Thanks Rangaman. :) I was wondering if the full squad with combi's would be over kill.

 

I really like the Vet squad using reavers. I just really like the look of the chain axes, but maybe the unit is not practical.

 

I dont want to spam Vets with Mal, I just want to make them troops so I can have more scoring options without having to take Horus or RoW. I was thinking of having a unit of justariens in a spartan and a unit of reavers/ vets in another one. Maybe I am just wasting to many points. :(

There is always a way to make that happen, if you definitely want two Spartans with Justaerin and Vets riding in each then go for it, the only negative will be that you will have less points left over for toys. I take two Veteran squads as my compulsory with Maloghurst, who recently have been 'demoted' down to 3 combi-meltas instead of 5 as that ended up being either overkill or a loss of points since they died so easily. Consider the utility of Outflanking Veterans in Rhinos (to keep points down) while you run two Spartans with your Juastaerin and/or Reavers, throw whatever support you prefer in like a DDP Leviathan or long range artillery and you can adapt the list as you play.

a litte off topic but with all the sons of horus fluff experts here i figure here is among the best place to ask, what colurs would a sons of horus primus medicae in terminator armour be? white ? green with white ? anyone know pfrebly in detail legs green torso white? white puldruns or? really unsure about this help would be apriciated so i can get him ready for my list before event :)

 

thanks!

There's no set canon scheme. Moreover, the Sons of Horus were idiosyncratic in terms of their appearance - it's likely that Apothecaries did wore what they wanted rather than following a set scheme. If your Sons of Horus are in the depths of their heresy, lots of green and black is probably more accurate than a more formal white with a green shoulder (something like that). Do whatever you like best.

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