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Found 18 results

  1. THE MARCH FOR MARCH A casual painting Challege from the Argent Forge Greeting my fellow Brothers and Sisters of the B&C. Welcome to my March for March thread and/or challenge/invitation to you all. As most of you know I am quite mad. Madder then a World Eater thats had to watch the same re-run episode of My Little Pony or Care Bears for three thousands times while being strapped in a room filled with nothing but the softest pillows. Well being the generous guy that I am I would like to share some of that madness with you all. I have set myself a challenge. To paint 500(ish) points of Astra Millitarum in the Month of March. A bold goal. A heroic goal. A totally unrealistic goal. But when have I ever had any grasp on reality? In order to help motivate myself and maybe share the madness just that little bit more I would like to invite/challenge some of you illustrious people to do the same. I am laying down the gauntlet for any that are interested to take up my March for March What is the Challenge exactly? I hear you ask. I maybe thats just the voices in my head. No matter. I challenge people to either: A) Paint a 500pts force of their chosen army, or; B) Paint a full Combat Patrol force of their chosen army. And post pics and then for bonus points - Play and post results (doesn't have to be full report but kudos if it is) of a game with that force. If enough people want to take up this challenge I will make some some simple signature banners maybe. Because we are already into the month and a challenge like this probably takes some fore thought and planning (unless your name is Brother Argent...) the challenge stands till the end of the Month of March and I give people 31 days from the time of their vow to complete. I encourage anyone that want to participate to share WIP progress here. Maybe set a weekly update schedule goal like I am. So how do I participate? Well provided the mods allow me this bot of madness all you need do is post in this thread a vow along the lines of: "I, <insert name here> vow to embrace my madness and complete <insert goal here> of <insert faction here> in 31 days and vow to share my madness with others as I March for March!" Provide a before pic in this thread. And a unit break down if you want. But no need if not, this is a casual thing after all. So, join me (or not) on my mad MARCH FOR MARCH! The Ranks of the Mad Marchers Brother Argent - 500(ish) points - ASTRA MILITARUM (New Eden Rifles) - VOW (1/3) - COMPLETION (due 31/3) FAILED! TheArtilleryman - 500(ish) points - T'AU EMPIRE - VOW (2/3) - COMPLETION (due 1/4) FAILED! guardian31 - 500(ish) points - CHAOS ASTARTES (Red Corsairs) - VOW (2/3) COMPLETION (due 1/4) FAILED! Kennyjapan - 500(ish) points - HERESY ULTRAMARINES - VOW (3/3) COMPLETION (due 2/4) mini_painting_mike - 500(ish) points - SISTERS OF BATTLE - VOW (4/3) COMPLETION (due 3/4) FAILED! Casual Heresy - 500(ish) points - ADEPTUS ASTARTES (Covenant of Fire 9th Company) - VOW (5/3) COMPLETION (due 4/4) FAILED! Daimyo-Phaeron Lenoch - 500(ish) points - NECRONTYR - VOW (6/3) COMPLETION (due 5/4) Reclusiarch Jolemai - 500(ish) points - ADEPTUS ASTARTES (Blood Angels) - VOW (6/3) COMPLETION (due 5/4) TrawlingCleaner - 500(ish) points - CHAOS ASTARTES (Red Corsairs) - VOW (7/3) COMPLETION (due 6/4) Praetorian of Inwit - 500(ish) points - ADEPTUS ASTARTES (Imperial Fists) - VOW (16/3) COMPLETION (due 15/4) Dwango - 500(ish) points ( And then some) - ADEPTUS ASTARTES (Dark Angels) - VOW (17/3) COMPLETION (due 16/4) Mr Oddity - 500(ish) points - NECRONTYR - VOW (31/3) COMPLETION (due 2/5) FAILED!
  2. INDEX ASTARTES: The Interdictors “ Hope seemed lost. We were doomed. The damned Xenos were coming in from every side! We were saying our prayers to He on Terra when suddenly His Angels landed along side us! Clad in the brightest orange armour they were! And we knew then, we were saved,” Trooper Wenlin Vance - 452nd Jarakon Lancers The Interdictors fight as the Emperors sword, striking deep into the heart of enemy formations and assaults. Their fearless assaults are matched only by their tenacity and many an enemy has found his battle plans cast into disarray by the strike of these savage warriors casting themselves deep into the fray to split enemy assaults in two. ORIGINS Growing threats from both inside and outside the Imperium prompted the High Lords of Terra to announce a new founding during the middle of the 36th Millenium. This Founding, the Nineteenth such founding of the Adeptus Astartes, would see many of the new chapters formed into task groups to address varying threats the length and breadth of the Imperium. Once such group, of which the Chapter that would become known as the Interdictors, was sent to deal with the growing threat to stability caused by the burgeoning orkish empire on the fringes of the Segmentum Pacificus. This force consisted of four new Chapters of the Astartes, such was the dire nature of the threat perceived. The Interdictors and their fellow scions of the Primarch Roboute Guilliman, the Marines Invigilant, as well as The Black Sons, descendants of Rogal Dorn, and the Steel Scythes, born of the Iron Hands of Ferrus Manus formed a joint crusade to strike at the orkish invaders. At first the crusade forces forged victory after victory as they first met the orkish held territories. Even one chapter of the Astartes, even a newly founded ones, was a force to be reckoned with and the orks of the Lauretta Sector were faced with the might of four. It wasn’t long, however, when the crusades forces began to slow their progress. The orkish occupiers of the Lauretta Sector had been entrenched for a while and able to grow in numbers while the Imperium was slow to react. And the good fight provided by the Crusades arrival had drawn countless other warbands to the orkish forces. Thus bolstered they were able to slowly push back the Imperial forces and finally force a stale mate. It was at this time that a rift began to grow between the four chapters. The Black Sons, as true to their primarchs teachings, were more then happy to dig in and weather the orkish assault. They were stubborn and tenacious and counselled to try to crush the orks in gruelling seige warfare. The Steel Scythes disdained the other astartes forces as too weak in mind and body and moved to persecute their own war. The Marines Invigilant continued to engage the orks but they too were dragging to a stale mate. Only the Interdictors continued to have success. The young Chapter Master, someone rather, was an impatient man. Rather then the Black Sons drawn out sieges or the Marines Invigilant fluid battle plans he would launch assaults directly at the key targets of the orkish force. These targets were typically ammunition storage dumps, idols to the orks crude and savage gods or even key warbosses or meks. The Interdictors would strike like the spear of the Emperor himself, driving in hard and fast, devastating their foes in a fusillade of fire before diggign in till they could be extracted or relieves. It was a tactic that cost many lives but bit by bit his forces savage strikes began to weaken the orkish hold and the stale mate was shattered. The Interdictors pushed on with their assault as their fellow astartes struggled to keep up. It was then that some of the other marines within the newly formed Interdictors command began to question the young Chapter Masters relentless assault. Concerned their Chapters forces were being over exposed and lead too far out and over extended that, should the orks muster a reasonable counter they would be left unable to respond in suit. It was council Chapter Master Alecto ignored as he drove his brothers on. And when the inevitable counter attack came his forces were indeed caught unprepared. In the following chaos Chapter Master Alecto would be slain, along with a great number of his newly founded chapter. The Interdictors were only saved by the timely intervention of the Marines Vigilant and the Black Sons. Although the crusade into the Lauretta System would eventually prove successful and the orks eradicated the Interdictors would only have minimal commitment until the conflicts end, their numbers having been greatly depleted. Left without a strong commander or direction the remaining leaders of the Chapter decided instead to form a council and rule the Chapter together, at least until such a time as a new Chapter Master could be chosen. For now the Chapter needed to focus on regrowing its numbers. Following the crusades success the four Chapters went their own ways, each tasked to a different theatre of war although the Interdictors would never forget their honour due to the Marines Invigilant or the Black Sons. The Uranides For several centuries following the Lauretta Crusade the Interdictors would continue to travel the Imperium as a crusading fleet. Drawing recruits and supplies where they could they made war from one side of the Imperium to the other. Drawing lessons from their victories and defeats in Lauretta they soon grew a reputation as a formidable ally. Although aloof and often holding to their own council they were a fearsome foe to enemies of the Imperium. Following Insert names here’s tactics of furious strikes they were as the Emperor’s sword, striking at the heart or weak points in the enemies lines via drop pod and thunderhawk. But they also learned wisdom and patience from their defeat, choosing their targets with care and never over extending or opening themselves unnecessarily. And all the while they were guided by the Chapter Council. In late M.37 the Chapter would receive a distress call from an Imperial Freighter of the Rogue Trader Donoghue Dynasty. The had recently been passing close to the mostly uncharted worlds of the Aegean Stars when they had been attacked. Not by any xenos or traitor but rather their own escorts. This had been following investigations of an unknown derelict space craft of strange xenos origins. Whilst they had destroyed their attacker in question there had been reports on baord their own vessel of strange behaviour and people acting as if under some sort of voilition not their own. The Chapter Council debated a course of action as this seemed more the purview of the Inquisition, rather then a Chapter of the Astartes, but Chief Librarian Theseus requested leave of his chapter to investigate until the Inquisition or its agents arrived. It was a request he was granted and after a short investigation he soon stumble d upon the answer. Those that had been exhibiting the strange behaviour seemed to have a strange warp residual touch about them. It was of a nature totally foreign to the Chief Librarian and seemed stronger on those more recent to exhibit the behaviour. Whilst Theseus investigated he soon began to suspect that whatever was causing the behaviour was the influence of some Warp based entity. His theory would soon be proven at least partially correct when Theseus himself was assaulted by whatever was causing the behaviour. It is perhaps lucky that the assailant chose Theseus as its next target, likely sensing his own strong Warp presence, for when it tried to gain a foot hold in his mind he relied on his long years of Librarius training to not only push the presence back but to follow its signals back to where it his on the ship. Gathering a squad of the Chapter’s few Terminator armoured veterans he followed the signal back to its source. It was there, hidden in the cargo decks of the freighter, they had the first recorded contact with a xenos species that would come to be identified as the Uranides. A being of small physical stature and mostly human like the Uranides were a race that, similar to the Aeldari, shared a great connection the to the Immaterium. Through their Warp based powers they were able to reach across great distances in spare and influence or control the minds of others. Only those of great mental fortitude could resist the Uranides influence for long. Striking the xenos down Theseus felt in its last moments it sent a call out into space. A call to its homeworld. A warning of the giants armoured in orange. And a call, to make ready for war. Theseus was able to follow the signal to the Uranides worlds in the Aegean Stars to the world known only to the Imperium as Achaea. The Chapter Council met once more and debated what to do with this knew knowledge. Such a threat to humanity could not be ignored, of that their was no question. Whilst some in the council urged for the Chapter to hand the matter over to the Inquisition, most notably the agents of the Ordo Xenos, other, including Chief Librarian Theseus, instead declared the Interdictors themselves should take action. Even if it was only until further Imperial forces could arrive. A threat like the Uranides could now be left unchecked. Theseus also warned, though not quite so openly, of the dangers that a creature like the Uranides could do if imprisoned and controlled by the wrong person. The debate raged for some time but eventually a plan was agreed upon and the chapter made ready to strike for the Aegean Stars. The War for Achaea had begun. The War for Achaea. When the Interdictors arrived in the Aegean Stars they didn’t know what exactly they would face. The Uranides were a completely unknown threat to the Imperium and so the Chapter was making war with no idea of how their enemy would fight. When they arrived on the first world of the Aegean Stars, a world known only as Macidene, where Theseus could detect the taint of the Xenos they came upon great cities. Not of the alien Uranides but rather humanity. These cities provided the labour for vast farms that covered the landscapes. The cities had weapon emplacements and defences but made no move to attack the astartes forced. At the centre of the cities stood massive ornate crystaline structures that were soon identified as temples. Confused the Interdictors sent a delegation to the planet, led by two members of the Chapter, Chief Librarian Theseus and Captain Odysian of the Second Company. The delegation was to make contact with whomever was in charge and question them on the xenos presence. When Odysian and Theseus arrived, however, they were almost entirely ignored by the populace. The people reacted stiffly, almost woodenly, and when questioned would only motion towards the temple. Odysian and his delegation went to the temple only to find, at its heart, one of the Ulanides. The creatures had installed themselves as gods over the human populace. Using their crystaline temples as conduits for their already considerable physic power they had enslaved the entire world and used the people as puppets. Enraged at this Odysian struck the creature down. At its death the whole world seemed to come alive. Suddenly defence systems went live and whilst many of the planets populace seemed suddenly free of the xenos control others threw themselves in a blind rage at the astartes interlopers. Odysian quickly took control of the situation, hacking a path free for his delegation before relaying his findings to the rest of the Chapter. At Theseus’ advice and Odysian’s command the Chapter fleet launched a string of blistering attacks aimed at the collection of crystal temples. As each xenos fell or each temple was blasted from orbit more and more of the planets populace seemed to become free from control. Men and women whom had been only moments before firing at the astartes would suddenly turn and start firing on those whom were still under control. The battle for Macidene was relatively short compared to the campaign that was to come. Although casualties to the marines were light they were not entirely spared. But the losses suffered as well as seeing the human populace enslaved such galvanised the chapters course. The Ulanides would be destroyed. The following crusade for the Aegean Stars would be a long and bloody one for the Chapter. Whilst they enjoyed initial success with relative ease against the xenos it wasn’t long before the Ulanides began to adapt to their new enemy. Crystaline temples would become heavily fortified. And when the astartes merely turned heavier weapons on them the Ulanides attempted to shield them with human bodies. Whilst the Interdictors would try to avoid human casualties they had little mercy for those whom allowed themselves to be enslaved. Soon the Interdictors would encounter humans not under the UIanides control whom still fought for the xenos creatures. Humans whom had lived their whole lives believing in the divinity of the creatures. Worse came when the Ulanides began to figure how to work through the psycho indoctrination of the marines and even begin to influence their actions. Whilst not able to fully control the servants of the Imperium they were able to seed doubt or confusion and sometimes even, if only for a brief critical moment, cause a marine to pause in his actions or even fire at a friendly foe. Even so the Interdictors would eventually arrive on the centre of the Ulanides Empire, the world of Achaea. It was here, at the height of the worlds tallest mountain, sat the greatest temple of the Ulanides. Seeing this as the critical moment of the war the chapter’s leaders sent a force of its mightiest heroes, including Captain Odysian whom had gained much respect during the war against the xenos, on a direct strike at the temple. Although the exact details of what went on in the palace aren’t recorded the people of Achaea still tell of the arrival of the God Slayers. Odysian led his force into the heart of the temple and emerged, seven days later, bloodied and and battered but carrying the leader of the Ulanides. This creature he broke across his knee before the human populace below and announced that he had slain their gods and they were free to either follow him to the Imperium’s light, or follow their masters into oblivion. This actions and speech were sent via vid link across the planet. The people of Achaea were relative primatives, close to the levels of technology of ancient Terra’s Bronze Age. Seeing this image of the death of their gods as if it was happeneing in front of them and not a continent away caused most of them to throw down their arms in support of these new being from beyond the stars. Those that didn’t were mercilessly cut down by their kin. The War for Achaea was over. A New Dawn With the Ulanides’ Empire broken the Interdictors would spend the next century cleansing what remained of the xenos filth. By the time agents of the Ordo Xenos arrived the Chapter reported they had wiped the Ulanides out to a creature and after some investigation the Lord Inquisitor agreed. As a reward for the Chapter’s service they were granted the world of Achaea to serve as a homeworld. At first the Chapter Council argued, not wishing to remain on a world that had seen the death of many of their brothers but in the end Chief Librarian Theseus managed to influence them to not only stay, but to appoint a new Chapter Master for the first time since their founders death. He suggested Odysian and with unanimous support he was appointed the second Chapter Master of the Interdictors. The Chapter would build a fortress monastary on one of the planets moons, the moon of Selene. From here Chapter Master Odysian would lead his Chapter to a new age of glory and service to the Imperium, eventually spreading his Chapter’s influence to all the worlds of the Aegean Stars and beyond. The Intercine War The Interdictors would go on to serve the Imperium well from their new homeworld. Elements of the Chapter were engaged all across the Imperium in the Millennia that followed. Led by the wise words of the Chapter Council with the final say in most matters belonging to the Chapter Master a fine balance of power existed between the two ruling bodies of the Chapter. However when the previous Chapter Master Alexcto was slain by Aeldari in a failed defence of the Shrine World of St Justiana he had left as his final decree that he would be succeeded by the Captain he considered his proteege Captain Heracles of the First Company. Tradition of the Chapter, however, stated that the Chapter Council was to decide whom would succeed as Chapter Master and Heracles was not a popular man amoungst his fellow Captains. Regarded as too taciturn and stubborn Heracles did not have the respect of many of the Chapters marines and instead the Council named the young Plinus of the Fifth Company. Plinus was head strong and quick witted, though nowhere near the warrior Heracles, and highly charismatic. With neither Plinus or Heracles supporters willing to accept the other as Chapter Master the Interdictors fell to civil war. In a conflict known as in the Chapter as the Intercine War the Interdictors split. Whilst the two groups usually avoided each other and made war in seperate theatres it was not unknown for them to fire upon one another if forces to fight in the same conflict. Unable to reach a compromise between the two the Interdictors seemed likely to tear each other apart. The Great Rift and The Indomitus Crusade In late M41 Abaddon launched his Thirteenth Black Crusade at the gates of Cadia. The culmination of a ten millennia of spite and hatred broke against the Gate and, through shear malice, broke the planet. Elements of the Chapter, under the command of Chapter Master Plinus, had fought alongside the defenders of the Cadia system, though not on Cadia itself. As the planet broke apart and the Warp began to expand Plinus led what forces he had from the system, fleeing towards Holy Terra. As Chapter Master Heracles led how own forces in the defence of the Aegean Stars that had come under assault by the forces of Chaos as well, despite its location well from the Eye, Plinus marshalled his own forces to join other Imperials in the desperate defence of Imperial worlds caught in the path of the opening of the Great Rift. When hope was rekindled in the Imperium with the resurrection of the Primarch, Roboute Guilliman, and the subsequent Indomitus Crusade the Interdictors under the command of Plinus would join alongside their Primogenitors, the Ultramarines. Gifted with reinforcements of the new Primaris Marines the Interdictors fought alongside the Indomitus fleets until their arrival near the Aegean Stars. Arriving to relieve the besieged survivors of their Chapter alongside the Primarch himself Plinus’ forces would relieve the homeworld. When Guilliman and Plinus entered the sanctuary where Heracles had been leading his forces from, however, Plinus laid down his arms before his estranged brother. He spoke with the wisdom brought on from discussions with the Primarch and swore that the Chapter should never be divided again. He relinquished all commands and asked only to go into exile to redeem himself for what he in his pride had allowed happen to the Chapter. Chapter Master Heracles, awed by the Primarch’s presence as well as Plinus’ wise words knelt before the Primarch and did the same. Swearing to go into exile alongside his former rival to help heal what damage they had both done he asked Roboute to help guide his brothers into appointing the right successor. Thus the Intercine War ended with the wise council of the Primarch. Guilliman appointed Captain Theron Damocletes of the 2nd Company as the new Chapter Master and would return to the Indomitus Crusade with a unified force of the Interdictors at his back. Present Era With Chapter Master Theron at their head the Interdictors have reforged their strength. Indeed many claim Theron is possessed of the spirit of Odysian himself. Theron would elect to cross the Rubicon Primaris upon his return from service in the Indomitus Crusade, as would in turn most of the Chapter. Bolstered as well with the reinforcements the Indomitus Crusade brought of those from the Gene vaults on Mars the Chapter would return to full strength following the conflicts of the Intercine War. Under the counsel of the Primarch the Chapter Council’s powers were reduced and, although they still help some control, measures were put in place to ensure no such conflict happened again. And it was well they did as with the Imperium under greater threat then ever before the Interdictors have been hard pressed across the worlds of Mankind aiding where they can. And even now their own home of the Aegean Stars has come under threat from the rising menance of the xenos with the first tendrils of the yet unencountered Hive Fleet Koleos emerging from dark space on the fringes of the Aegean Stars as well as reports from Imperial Command of forces of the traitors lurking in nearby systems the Interdictors have no shortage of foes. Still they stand strong, as always, with grim determination and fury. They are the Imperium’s Sword. They know no fear.
  3. THE ARGENT FORGE " We are all the sum of our actions, young one. Every act, every deed we perform in this wretched existence defines whom we are, how we are remembered, what legacy we leave behind. None of us escape this pitiful mortal coil alive, initiate. It is up to us to define who we are and when the time comes for us to pay our final dues and leave behind our mark it falls to us if our story will be a glorious chapter of Man-kinds history or an oft forgotten foot note that merely highlights the folly of Men," Brother Kristoff Argent - (Former) Master of Sanctity, Star Leopards Astartes Chapter now assigned to the Legio Bolter and Chainsword The Preamble So its that time again. Time for Brother Argent to start another hobby butterfly log. I've tried this a few times and always failed for various reasons. My most recent attempt, when I meant to tackle the Imperium, didn't necessarily fail as falter. Whilst I kept up with the models my intent to deliver fluff for each issue made my get bogged down on posting and I stopped updating entirely. That's not to say I am giving up on that log, I just feel with the amount I flutter around between armies I think perhaps a central spot to share everything would be warranted. And so here I go again, launching a log that, if I am honest, updates will be sporadic and the quality somewhat lacking but I will give it a red hot try. End of Year Goals So, with the end of the year fast approaching I intend on completing a Path of Penance as I have done in the past. With multiple painting challenges failed in the later half of the year, either due to poor time management, mental health or other commitments, I have quite the list of models I had hoped to complete by years end. Whilst this is a huge undertaking and likely impossible given past records the following is the list of what I hope to achieve and the challenge they relate too: 12 Months of Hobby: 1x Seraphim Superior 1x Sister Superior 1x Sister with Simalcrum Imperialis 2x Battle Sisters 2x Repentia 1x Arcoflagellant 1x Repentia Superior 1x Penitent Engine 1x Chaplain 5x Intercessors 1x Redemptor 1x Repulsor 1x Repulsor Executioner Call to Arms: 1x Screamer Killer 1x Psycophage 3x Neurotyrant and accompanying Neurolids 12x Neurogaunts 10x Termagaunts 1x Warpsmith 1x Maulerfiend. Imperium Subscription 2x Ruins 1x Triarch Stalker 3x Battle Sisters 1x Repentia 1x Arcoflagellant 2x Seraphim Thermic Plasma Conduits Other Non Challenge related stuff: 1x AoS Steelhelm minature of the month (also know as Dame Not Appearing in this Log) So, as you can all see, one hell of a lot and likely impossible, but I am going to give it a red hot go. I have colour coded them in terms of priority. Red being highest priority, then orange, yellow and finally green. With any luck I can get this stuff done. I also have some bits and pieces I want to rework from the Call to Arms. If that happens this year or not is to be decided... A Taste of What is to come... So, finally, a blog isn't a WIP blog without some images. So, whilst these models have been seen before, here is a few images to show the schemes that I am goijng towards a a few lines about each army: Adeptus Astartes: The Interdictors Forged from the geneseed of the Ultramarines the Interdictors mostly embraced the gift of the Rubicon Primaris. Known for their tenacity and brutal uncompromising nature they strike in hard and fast, launching assault from drop pod, Thunderhawk and armoured vehicle, cutting off enemy supply routes and digging in at surrounded strongholds. The Interdictors I paint for now are mostly around what is coming with the Imperium magazine as well as my Plodding Along Vow for the Twelve Months of Hobby and will be, for the most part, centered around the 3rd Company. Adepta Sororitas: The Order of the Martyr Redeemed Formally known as the Order of the Penitent Martyr the Order of the Martyr Redeemed has been known to attract the penitent and those seeking redemption. Seen as far more compassionate then many similar orders they are a shining beacon in the hopelessness of the 41st Millennium. It is perhaps because of this, or possible in spite of, the order has a large compliment of Repentia as well as often accompanied by many arcoflagellants. Again the Sisters will be mostly done from the contents of Imperium, at least until later when I shall attempt to get another sister squad completed and, if I win the lottery, more Repentia and arcoflagelants. Tyranids: Hive Fleet Koios A splinter fleet of Hive Fleet Titan cast adrift from the warp storms of the birth of the Cicatrix Maledictum Hive Fleet Koios are possessed of the same hyper intelligent nature of Titan with perhaps less of the propensity for close quarters fighting. Their shadow has only just started to spread, with first contact noted about the same time as the resurgence of Hive Fleet Leviathan. Just how much of a threat this new splinter will be has yet to be seen. Koios (The Titan of intelligence and known as one of the conspirators in the betrayal of Uranus) will be to begin with the rest of the contents of Leviathan and then, in the new year, will move onto a lot of my older models including an old pewter Hive Tyrant and hormagaunts still in plastic wrap from 2009. Necrontyr: The Almwat Dynasty A recently awakened Dynasty the Almwat have woken to find their Dynasty and its worlds shattered and scattered. The Sons of the Phaeron are moving to reunite their broken forces. Should they succeed they will have a force that, with eldritch energies and ancient malice, will no doubt challenge any and all whom face it. My Necrons are a rebuild of my early force back from when the army first started being an army and you had a whole about ten units across the whole codex. They will be mostly built from the Imperium contents with only the yet to arrive Triarch Stalker for this year. Next year there will be a fair bit more but for now they are mostly resting. Adeptus Mechanicus: Forge World Milivia Secondus Milivia Primus was a forgeworld cursed from the days of the Heresy, its ancient machinery infected with a dreaded techno-virus known as the Scrap-Code Malaise. Despite this they continued to survive with the aid of the Iron Heralds Space Marine Chapter. Following the birth of the Great Rift as well as the predations of Hive Fleet Titan upon the world the Mechanicus decided to purge the world, salvaging what machinery they could and relocating them to the next world in the system, Milivia Secondus. Secondus was, much to the Imperium and Mechanicus' chagrin, discovered to be a sleeping Tomb World of the Almwat Dynasty. The awakened Necrontyr quickly drove the Mechanicus forces back. Rather then fight to the last the forge worlds forces instead returned to their ships, where much of the surviving machinery from Primus remained. Knowing they would face censure for their failures the fleet left, becoming a mobile forge World in essence and set out to try to rebuild and find what arceotech they could so one day they could gain retribution on the Necrons as well as the Mechanicum they feel betrayed them by destroying their world. My Admech will be silent for now. I've painted the Imperium detachment and likely wont revisit them till late next year. But they will appear in here so figured they needed a brief. So it Begins... So without further adieu I should get into it. I have been working on my Sisters as well as starting to assemble the marines for my plodding along. With any luck I will get some new models up shortly. Those whom follow the 12MoH will see most of this stuff as well but hopefully I will get more details and my processes in this thread. And with any luck I shall get regular updates. Wish me luck... EDIT: Well just secured myself some more time. Just tested positive to the ol 'Rona... again...
  4. INTRODUCTION So, its that time again. A time veterans of this esteemed forum will know. A time full of promise and, ultimately, disappointment. Its that time when Brother Argent reawakens the Argent Forge and starts another WIP blog. One that will, if past experiences are anything to go off, will likely fizzle out after a few weeks as I am far too much a procrastinator to not give in to hobby butterfly and then stare at models for weeks on end making up constant excuses in my head as to why I can't post something rather then just taking the damned photo, posting the pic and a few words of blurb and just bloody moving on... Anyway... In an attempt to share my works with you all outside of The 12 Months of Hobby 2022 thread, run by the amazing Grotsmasha, I have decided to start this little project to chronicle my (likely vain) attempts to keep up with the newly arrived in Australia Imperium magazine by Hachette Partworks. I wont teach people to suck eggs here but for those not aware Imperium is a (technically) weekly magazine full of Necrons and a various Imperial forces that drip feeds you two forces over the course of a lot of issues. It it my intention with this new blog to keep pace with this and attempt to paint the models etc as they come. But those whom know me know my first and forever home on this forum is The Liber. Although I haven't ventured there as much as I would like these past years (something I promise to try and rectify... again...) as the Unofficial Reclusiarch of the Liber I could never paint established armies or even complete any sort of challenge or project without also adding reams of useless and overly verbose fluff . So as I complete these logs I intend on fluffing out a full conflict through the battle reports etc of the magazine. In the interest of keeping myself accountable I have decided to lay down some rules for this challenge. Indeed if there were any other people starting the magazine now then they would be more then welcome to try there own version of this challenge. So: THE RULES Models must be completed one issue at a time, and one issue per week. Models must be completed in the order they arrive (ie, Issue 1, 2, 3 etc) Paint issues are considered "BYE ISSUES" and can be used to either catch up on missed models, skipped to get ahead, or paint models of my choice from my enormous Pile O' Shame All models must be completely painted before moving on. Basing may be included within the next two issues to save on time and paint. All models must be accompanied by fluff All armies must be DIY and will be detailed in the Liber Battles/Scenarios from the magazines will be played and the results will develop the fluff of the course of the narrative. Present before and after images of each model Weekly updates on progress, most likely on a Sunday. Have fun. THE FORCES SO FAR So, the Primaris never really fitted with my Star Leopards chapter of the Astartes. And with the promised/predicted arrival over the course of the magazine of Marneus Calgar as well as Roboute Guilliman I felt the need to have the marines in question be an Ultramarine Successor with a accepted Primaris presence. It was also my dream since before the original release of Apocalypse to own a full Battle Company, if not Chapter. Indeed I bought one of the original Battle Company formation boxes that is currently about half done in fourteen different marine colour schemes... But anyway, back on topic. Other then a recycled name from one of my previous works I have decided to go a whole new marine Chapter. The INTERDICTORS (IA article TBA). My intent at this point is to go full Primaris with a strong Greco-Roman vibe. I am hoping to push my skills with transfers, free hand, company markings and battle damage. Note from the pic I am intending on focussing around the 3rd Company, as per the red shoulder rim, as decided by a dice roll. The Interdictors fluff will be based around a mix of Greek City States with some Roman politics and gladiatorial combat thrown in along with a pinch of corrupted greek mythology. I will elaborate more as I go but in short these guys are not the nice guys like the Star Leopards. On the other side of the fence we have: The ALMWAT DYNASTY (IX article TBA) A horrible and out of focus and over exposed image I hope to replace but gives the idea of the colour scheme. Based off my necrons from quite some time ago the Necrontyr were one of my first 40k armies way back in the day. They are an Egyptian themed army (Tomb Kings were my first Fantasy army before the whole setting got Squatted. Is that even a phrase we can use anymore?). ** The Sororitas and Mechanicus will be detailed here as they are released. ** HANDY DANDY INDEX THINGY ** I realise these links aren't working and will address at some point soon hopefully ** ISSUE 1 (Primaris Lt and Royal Warden) BEFORE/FINISH ISSUE 2 (Necron Warriors x3) BEFORE/FINISH ISSUE 3 (Assault Intercessors x3) BEFORE/AFTER ISSUE 4 (Scorpekh Destroyers x3) BEFORE/AFTER ISSUE 4 (Primaris Captain) BEFORE/AFTER ISSUE 5 (Primaris Aggressors x3) BEFORE/AFTER ISSUE 6 (BYE ISSUE) ISSUE 7 (Necron Overlord) BEFORE/AFTER ISSUE 8 (... I stuffed up something in here...) ISSUE 9/10 (Necron Warriors x10 Scarabs x3) BEFORE/AFTER ISSUE... Yes I have them... (Phobos Librarian) BEFORE/AFTER A FINAL WORD Finally thank you all for joining my on this journey and I hope to gather all the inspiration and encouragement I can from my amazing brothers and sisters here and I hope to share some of my passion for the hobby and maybe give inspiration and help to others along the way.
  5. Index Astartes: Lion Warriors A moment of laxity spawns a life time of heresy... Summary: ▪ GENE-SEED (PREDECESSOR):- Dark Angels (Angels of Vigilance) ▪ FOUNDING:- 3RD [M.32] ▪ CHAPTER MASTER:- Dumah Berethial ▪ CHAPTER WORLD:- Al-Jandal (destroyed) ▪ FORTRESS MONASTERY:- The Spiteful Legacy (Battlebarge) ▪ MAIN COLOURS:- Golden Yellow, Black Shoulder Insets and Aquila ▪ SPECIALITY:- None ▪ BATTLE CRY:- None, formerly “Fear our roar!” ▪ CURRENT STRENGTH:- Endangered (Currently under four companies) ▪ KNOWN DESCENDANTS: (None known) Chapter Name: The Lion Warriors Origins: With the troubled times of the Scouring behind it and following the glorious Second Founding the Imperial was forced to redirect much of its efforts to the reclamation of the great glories lost during the Heresy. With much of the Traitor Legions having retreated to the sanctuary of the Eye of Terror many of the new Chapters founded were stationed directly around this Warp phenomena, many founded from forces that had already held the area, such as the Angels of Vigilance whom were founded from the forces of the Dark Angels left stationed on the world of Pervigilum. Whilst some of the control of the volatile region was restored the Traitor’s ever tested the Imperial defenses. When the Third Founding was declared the forces around the Eye were further reinforced with some of the Chapter’s being further divided, as was the case when the Lion Warriors were founded from the Angels of Vigilance and granted the homeworld of Al-Jandal, a strategicaly vital world situated on one of the few passages of stable space surrounding the Eye. It was here that the Lion Warriors would serve as stalwart protectors of the Imperium and many were the Traitor forces broken upon the walls of Al-Jandal. This faultless service would be, in a sense, the cause for the Chapters eventual downfall. In the opening days of the 38th Millennium a vast Chaos fleet, under the command of Gheramor the Defiler, set to destroy the Lion Warriors once and for all. Gheramor had faced the Chapter before and lost, and as such held great spite for the Lions. Cutting off Al-Jandal from external supply he lay siege to the planet, starting a siege that would draw on for close to one hundred years. With Gheramor’s forces seemingly endless and the Chapter secure behind the walls of its vast fortress monastery it became a war of attrition. The Chapters armories were not inexhaustible, however, and soon ammunition and weapon supplies began to run out. It was never recorded whom picked up the first traitors bolter, nor whom turned the first daemon possessed weapon against its master but as the siege drew on more and more of the Loyalist Lion Warriors had taken up traitors arms. It wasn’t until eventual relief forces arrived from the greater Imperium that the siege was finally broken. With their world now secure and Gheramor himself lying slain at Chapter Master Azran’s hand the Chapter faced a great decision. To use the weapons of the enemy was Heresy, or at least to open oneself to the taint of Chaos. But the whole Chapter had, in their desperation, taken up the tainted weaponry and, thus, wore the taint. The Chapter’s Inner Circle sat in conference for a decade, with half those present, namely the representatives of the Chapters Reclusium, declaring that the Chapter had committed heresy and should cleanse itself in war, taking the fight to the Eye itself. The others, surprisingly led by Azran himself instead counseled that what better way was there to defeat the Great Enemy then to turn his own weapons against him. A compromise was eventually reached, brokered by the Librarium, that the Chapter would recover all weapons of the enemy it could with every artifact first cleansed by the Reclusium and then checked by the Librarium for any remaining trace of taint, before being made available in a deep vault beneath the Lion’s Den, their fortress monastery. Those artifacts deemed too tainted were to be either destroyed of stored under guard by the Chapter’s first company. As time passed the Chapter began to not only use these artifacts but, eventually, began to seek them out. Soon the Second Companies responsibility wasn’t just the hunt for the Fallen but the hunt for artifacts for the Chapter. And it wasn’t long following this that it wasn’t just Chaos artifacts that the Chapter gathered but those of the Xeno and then not just weapons but lore and knowledge too. The repository beneath the Lion’s Den grew vast and varied and soon whispers grew among the population of Al-Jandal of a dark vault filled with evils hidden away. The breaking of the Lions wouldn’t occur till the middle of the 41th Millennium and come, not from their vast store of dark treasures but at the hand of a young promising Captain by the name of Raziel Nuriah. Raziel had, even in his time in the Battle Companies, show excellent leadership potential and was possessed of an easy charisma that promoted a fierce loyalty in those whom served under him. It wasn’t long before he achieved Captaincy and none were surprised when, following the death of its previous holder, he was granted command of the 1st Company and raised to a high standing position amoungst the Inner Circle. Only once voice spoke out against his appointment, Chief Librarian Daviel, whom urged caution for one so young to be raised so high but his objections were soon over ruled. It seemed as though Daviel would be proven wrong when Raziel took to his new duties with a passion and commitment that only earned him greater respect from those whom followed him into battle. At the battle of Hive Alpha on Provitus III Raziel lead the defence, serving as an immovable rock for the rest of the Lion Warriors to anchor their lines. Against the endless waves of tyranids of Hive Fleet Cerberus Raziel was as the warriors of old, destroying countless of the xenos in a blistering furious rampage. It was on the ash wastes of Zoris that Raziel would rescue the Librarian Naamah and earn with him a friendship that would, years later, ultimately seal the Captains fate. It would be in the Omas Drift that Raziel’s, and with him the Chapter’s, doom would be sealed. Reports of a Space Hulk comprising almost solely of a Pre-Heresy vessel of unidentifiable class known only as the Talon of Aletheia in the ship records soon drew the attention of the Lion Warriors and Raziel led a boarding party of the Lionwing on board. What he found onboard the ancient vessel has since been expunged by the Chapter from Imperial records but shortly following Raziel’s gaining control of the vessel a vast force of orks followed the vessel into the Drift, keen on looting the vessel. Despite urging by the Lionwing’s Chaplain Raziel turned the vessel onto the orks, demolishing their ramshackle fleet with the vastly superior fire power of the vessel, although records indicate the Chaplain perished during the fighting. Upon defeat of the orks Raziel directed the Talon back to Al-Jandal where he and it were immediately seized by the rest of the Chapter. Raziel was censored for his use of unsanctified traitor technology and stripped of his rank and command. He was taken by the Reclusiam and Librarium and tortured and tested to acertain his purity. He was returned to front live duties where he seemed to have realised the error of his ways and threw himself with renewed faith and vigor. Having restored his honour Raziel was eventually reappointed to his command but little did the Chapter know that the taint of Heresy had already taken hold in the young captain, encouraged and nurtured by the Fallen Librarian Naamah. One of his first actions upon returning to command of the Lionwing was to seize control of the still docked Talon and then turn it and much of the fleet on his former brothers, attempting to seize control of the Chapter. The Chapter divided and cut off Raziel and his followers rained fire and death down upon the planet whilst the remaining Loyalists of the Chapter fled to within the Lions Den and fortified themselves as they had done countless times in ages past. Raziel’s followers moved amongst the planets population, attempting to turn those they could to their cause. Eventually reinforcements from their parent Chapter, the Angels of Vigilance, along with a large Inquisitorial detachment responded to the distress call of the Lion Warriors and the siege was broken, but not before much of the Chapter’s strength was depleted and their fleet decimated. Raziel and his followers fled onboard the Talon and, although they were pursued, eventually escaped into the Eye. Before the Inquisition could launch a full investigation into the Chapter Captain Dumah of the 2nd Company, the acting Chapter Master following the death of Chapter Master Thamiel, petitioned the Angels of Vigilance to perform Exterminatus on Al-Jandal, citing the taint of heresy that Raziel had spread among the population as well as the need to protect the secret of the Fallen. The truth of his request may have been to hide the Chapter’s relic gathering ways and seal away its Reliquary but regardless the Angels acceded. Death rained down upon Al-Jandal and soon the thriving verdant world was nothing more then a desert waste. Following an exhaustive investigation by the agents of the Inquisition the chapter was purged of those still tainted by Raziel’s heresy but the Chapter’s secret remained safe. Infuriated that the Chapter had destroyed their homeworld before he could finish his investigation the Chapter was ordered on a penitent crusade, to which they still continue on today. Chapter Home World: When the Lion Warriors were founded they were originally gifted the world of Al-Jandal, a trading mecca in a relatively unknown area surrounding the Eye of Terror, to fortify as a sentinel world to watch for the nascent thread of Chaos. For much of the Chapter’s early history they fortified this trade hub and turned it into a vast fortress before turning their attention to the surrounding worlds. Known for its verdant plains, teeming wildlife and dark forests Al-Jandal became a beacon of Imperial rule in the oft troubled fringes of the Eye. The Lion warriors ruled from their vast Fortress Monastery on the planets Northern Pole, known as the Lion’s Den. Countless times the Lion Warriors pushed back forces, both of the original Traitor Legions as well as those more recently turned to the Dark Gods embrace. Under the Chapters rule Al-Jandal thrived. The Lion’s Den itself was a nigh impregnable fortress, vast obsidian black walls thrust defiant from the arctic tundra and monstrous defence cannons stood silently traced on the forbidding sky above. Inside marines trained, studied and, much like the monastic traditions of the forebears, regularly prayed and meditated. And at the heart of this fortress, watched over by the Chapters Librarius and elite 1st Company, the Lionwing, was the Chapters vast reliquary of artifact recovered or stolen from those fallen to the Ruinous Powers or from the perfidious Xeno. When Raziel led his rebellion within the Chapter and divided the Lion Warriors the resulting party of the Inquisition saw the Chapter sent on penitent Crusade and their homeworld declared Exterminatus. Fire and cyclonic torpedoes rained down on Al-Jandal, its verdant plains reduced to cratered deserts, its wildlife wiped out and its dark forests reduced to ash on the wind. Even the planets great hived were shattered and toppled and the Lions Den, once a proud and defiant monument to Imperial Glory was cracked open and reduced to little more then a dead ruin. The Chapter now operates from what remains of its fleet. Loosing its great Heresy-era battlebarge, the Wrath of Caliban, along with the Pre-Heresy ship Raziel recovered they were left with only a few smaller Strike Cruisers and escort craft. It wasn’t until a later mission to help the Adeptus Mechanicus of Forge World Provinents that they were gifted with the vessel that would become their new Fortress Monastary, the mighty battle-barge the Spiteful Legacy. This vessel now contains much of the facilities once held at the Lion’s Den, with a fully functioning Apothecarion, Armoury, Recslusiam and many vast training rooms and other facilities crucial to the functioning of a Chapter. Only one facility remains on Al-Jandal, hidden to all but only the highest ranks of the Chapter. Deep beneath the shattered remains of the Den lies the still hidden Librarium and the vast reliquary it contains, watched over by only a few of the Chapters most elite warriors and the carefully watched remnants of the Librarium. Present Activities: As the Chapter currently stands they approach the end of their One hundred year penitent crusade. Little of the Chapter remains with many having fallen over the course of their penance. Chapter Master Dumah has sworn a sacred oath however to see his Chapter one day restored to its former glory. To this aim he is more and more reserved on how he deploys his forces and rumours are that he has begun recruiting for the Chapter again in secret, although such rumours are often quietly silenced before they have chance to spread. Whatever the case the Lion Warriors have proven themselves still loyal sons of the Imperium and have, despite great hardships, continued to bring glory to their Chapter and the name of Lyon el Jonson Battle Honors: M34 - The Blackwall Uprising: Traitor insurgents from the Alpha Legion cause the entire Blackwall Sector to declare themselves independant of the Imperium, cutting trade to a vast section of the Imperium including Al-Jandal. The Lion Warriors response is as fast as it it ruthless. By the time the loyalist forces have retaken half the sector the rest surrender rather then face the Lion Warriors wrath. Their surrender is promptly ignored and countless thousands of secessionist are made an example of, their pleas for mercy falling on deaf ears. M39 - WAAAAGH!!!! Grotsnappa!: Orks under the command of Warboss Grotsnappa invade the Imperial Worlds of the Stromnos Belt. The Lion Warriors 3rd Company responds, with aid from the 1st and 2nd Companies. The Ork Warband is almost defeated and open to a devastating attack by the Lionwing but on the eve of battle the Lion Warriors redirect their attack against the Ork’s rearguard and after a devastating attack on the orkish wierdboyz cadre withdraw, rumored with artifacts of a dark nature. Without the Astartes aid the Orkish WAAAAGH!!! drags on for many more years and at the cost of countless thousands of guardsmen. M40 - Zerethiel’s Doom: Zerethiel, Captain of the Lion Warriors 4th Company, leads an assault into the Xeno catacombs of Praesis V. What exactly he discovers in the depths is unknown but what few communications were received hint at a vast metallic complex with rows and rows of skeletal statues and strange large insectoid machines before contact is lost. Zerethiel or his marines are never heard from again and Praesis itself disappears from Imperial control shortly there-after. M41 - The Talon of Aletheia: An ancient vessel of Pre-Heresy design is found drifting in the Omas Drift. The Lion Warriors, under the command of Captain Raziel of the Lionwing, seize control of the vessel. Although recommended to destroy the vessel by the company Chaplain Raziel instead takes control of the vessel and turns it against a major Orkish incursion that were following the derelict vessel. The orks are easily destroyed with the ancient vessel but the Chaplain of the Company is killed during the action. Upon returning the vessel to his Chapter Raziel faces censure for using a non-sanctified vessel. Raziel is temporarily stripped of his ranks and punished accordingly before being returned to front line duty. Although his service in exemplary upon return to duty he seems to become increasingly obsessive with the capture of artifacts and forbidden knowledge, even moreso then his brothers. M41 - The Lions of Al-Jandal: Raziel, having been returned to his former rank for loyal service, leads a revolution of nearly a third of the Company against the Chapter Master and seized control of much of the Chapter’s fleet. The loyalist Lion Warriors fortify themselves in the Lions Den whilst Raziel’s followers rain fire down upon the planet. It is only when reinforcements arrive from the greater Imperium that Raziel abandons his siege, taking those of his forces whom were on board his fleet, abandoning much of his forces on Al-Jandal whom flee into the planets forests and wild lands. Al-Jandal is declared Exterminatus following an exhaustive Inquisitorial investigation and the Chapter sent on Penitent Crusade. Chapter Organization: The Lion Warriors originally different little from the Codex, regarding it as a solid and effective tome on battle tactics ideal for the enhanced methodology of warfare of astartes. They only differed from the tome in the same ways as there Primogenitors, with the First Company being Terminator armored veterans, known as the Lion Wing and the Second Company being a highly mobile and entirely mounted Company known simply as The Seekers. The Lion Wings duty was two fold, one to safeguard the Chapters Vault on Al-Jandal and secondly to act as the Chapter’s hammer blow when either Fallen or artifacts were found. The Seekers acted in a similar role to their Ravenwing forefathers with the added role of seeking out those artifacts that the Chapter may wish to seize. Since their fall the Chapters Librarium are rarely seen and never seen on the battlefield. Fleet Assets: 1x Battlebarge - The Spiteful Legacy 4x Strike Cruisers - The Lion’s Tooth, The Sword of Al-Jandal, The Angel’s Throne, Hate’s Kiss Assorted Thunderhawks and Escort Craft Recruitment: The Lion Warriors once recruited from the hardiest of the tribes of Al-Jandal, those whom survived the massive honour duels before the gates of the Lion’s Den. Since their Penitent Crusade however the Chapter has been forbidden to recruit new initiates and as such its forces are slowly dwindling. Chapter Colors: Battle Cry: The Lion Warriors are sworn by their penitent oath to bear no heraldry nor yell no battle cry. Before their sentence their cry was “Fear our roar!” Gene-Seed: Dark Angels (Angels of Vigilance) Champions of the Chapter: Chapter Master Dumah Berethiel As hard as ceramite and as dour as stone is one way Dumah has been described. A man of brooding wrath and dark humour he is perhaps the best representative of what he Lion Warriors have become. When Raziel turned his forces against the Chapter Master Dumah was one of the first to declare which was his loyalties lie. Not by some showy proclamation or defiant speech but simply moving his forces to fortify the Lions Den. During the battle for the Lions Den Dumah is said to have personally sought out the Captains whom turned against the Chapter, and is said to have successfully taken the life of two of the renegade commanders. As one of the only surviving loyalist Captains left after the Inquisitions arrival he naturally assumed command of the shattered Chapter, a role he took without much relish and with the stoic resignation that has always marked him. Despite this grim nature Dumah has successfully led the Chapter through gthe dark days of its penitent crusade and is close to restoring the Chapters good name. Whilst many claim Dumah has disobeyed the direct conditions of the Chapters penitent crusade by secretly recruiting new neophytes to the Chapter Dumah has addressed these with the pragmatism he is famous for, by simply ignoring them. One thing is certain, however, that Dumah will stop at nothing to see the Lion Warriors restored. Grand Master Erasio Tolus With Raziel's betrayal much of the Lion's Pride, or 1st Company, was left depleted and decimated. Despite Raziel's easy charisma it is a telling sign that roughly half of the Pride stayed loyal to their Chapter Master. Erasio was one of these loyalists. Only newly appointed to the 1st and initiated into the mysteries of his Chapter and its Inner Circle Erasio was regarded as brash and boisterous and many were surprised that he did indeed remain loyal to the more monastic nature of his Chapter over the freedom and self aggrandisement offered by Raziel. When the ashes of Al-Jandal settled the position of Grand Master of the First was left open. Despite it being offered to many of the more senior members of the Pride they all declined, not wishing to stand in the shadow of the traitor that had nearly felled the Chapter. So the position remained empty for many years until. Erasio relentlessly petitioned Dumah to grant him the position but was constantly knocked back. Eventually, however, Dumah relented. Despite misgivings from most of the 1st Erasio has proved an apt and capable leader for the Pride, if not a far more aggressive and fierce leader then the Pride has previously known.
  6. IA: Warborne " We are born of war. We are forged in its fires. Every breath we take, every strike we make, every threat of our soul in bound to it. We are born of war. And when we die, it will be fighting it." Captain Alexamander to new initiates M.41 Origins Founded to assist White Talons in 35ish founding Do quite well, despite White Talon efforts Betrayed by Talons and get all but destroyed Rebuild to mostly full strength before Cicatrix Maledictum Geneseed stocks stolen by White Talon raid. Chapter almost destroyed again. Last three companies get destroyed before homeworld. Indomitus Crusade arrives and rebuilds/replenished Chapter from the last few survivors. Last few marines cross the Rubicon Warborne are reborn as all Primaris Homeworld When they were sent to serve in St Andwyn's Scar the Warborne were gifted the world of Plataea to serve as their homeworld. Situated at the galactic north of the Scar Plataea had been the site of many battles against the orks that often invaded the region. Indeed even the White Talons had fought several battles on its rocky and mountainous surface and the scars of these conflicts were never far from the surface. Despite this Plataea was a still very much a world of philosophers and artists. This very much changed with the arrival of Warborne. Seeing such things as a waste of time not only did the Warborne outlaw such wasteful pursuits they even went to the extent of outlawing even basic things like trade. Plataea would serve as nothing more then a fortress as well as a school for recruits. All male children were tested at birth for defects or weakness. Those judged unfit were promptly slain. The children were then taken and placed into the vast military schools that were scattered across the planet. At these schools the boys learn to fight, to survive hardship and how to work as a unit. Everything they do is to make them better soldiers. They are provided with little to no food and expected to steal to survive. If they are caught, however, they are beaten. Not for stealing, but rather being caught. A warrior needs to think on his feet and survive. They are forced to fight each other, but never with malice. They are provided no bed or quarters, but rather forced to make their own. They are given no clothes other then a cloak, the right to wear shoes or boots must be earned, regardless of the weather. Students are often forced into lethal team battles against other schools in great sand arenas where glory goes to the victor and the loosers are punished, those that survive anyway. And atop of this they are all often subject to random punishment and beatings. Life is hard and often short. Great are the number of students that die at the schools or, worse, fail. Those that fail are either killed or made to serve as slaves, along with the women folk of the planet. If the life of a student on Plataea is hard, then the life of a slave is worse. They are regarded as less then property. Indeed as a coming of age ritual it isn't uncommon for the students to hunt and kill the strongest slave they can find. Of course if the students are found blooded themselves in such a manner they are beaten. Not for killing the slave, of course, but for being caught. Plataea itself has become as rugged and harsh as the marines that call her home. Following the devastation of the planet during the first invasion of the White Talons, then damage during the same chapters raid on its Apothecarion and finally during the bloody times of the Noctis Aeternia the planet had become blasted and shattered. Its once great marble cities, where alabaster columns stood thick like forests, were left broken toppled ruins. Its forests were stripped of life and burned. Even the Warborne's great fortress monastery lay broken. Yet the planet is slowly recovering, much like the Chapter itself. The forests are slowly starting to regrow and people dwell among the broken cities. The Warborne, and their planet, were beaten but not broken. Organisation The Warborne are scions of Roboutte and before the second scouring of the Chapter were fanatical followers of the Codex. The strict warrior culture of the Chapter meant that discipline through the Codex was ideal. That is not to say commanders within the Chapter didn't use their initiative. Indeed a large part of the training those earmarked for command would under go was around adaptive thinking and problem solving it was a clearly defined line between the rank and file and Chapter command. A Captains role was to think, a marine's was to do. It was this strict methodology that served them well during their conflict with the White Talons, whose method of war was a far more individualistic. Following the arrival of the Indomitus Crusade and the Primaris it brought the Chapter was restructured. Those few non Primaris marines either crossed the Rubicon Primaris or died trying. A Warborne's role was to fight, and be the best at fighting, so any advantage was to be taken. Anything else was to admit to weakness. These changes, along with the fact that most of the Chapter had been lost, meant adhering to the less rigid adherence to the Codex the reborn Primarch taught. The Warborne are still noted as strict in their chain of command and structure, but perhaps less then before. Combat Doctrines Brutal and relentless. Strike to kill Have all the latest gubbins Merciless and efficient. Again, highly codex. Beliefs We are born of war. We are warriors. We live to fight. The weak are worthless. Mortals are scarcely worth the time The strong are strongest without the weak. Geneseed Ultramarine Most stolen by White Talons Now entirely Primaris GENERAL NOTES: - Very Greek themed (helmet plumes, greek maze designs etc) - Captains/honour guards have bronze chest plates. - Sarge's have bronze helms. Chapter Symbol: Colour scheme: Captain: ********* And so I finally get to these guys. These are just notes so I don't expect any feedback yet, just jotting things down. Should hopefully get a more fleshed out version tomorrow.
  7. So over the long years here on the B&C I have, on occasion, given people cause to call me mad. Whether it my over the top vows in the Liber or my tendency to throw myself at the greatest challenges I can. So, after a bout of depression (ah, the old black dog, my long term companion) left me severely sapped of my motivation to do much of anything either hobby related or otherwise I was left considering where i go from here. I had hardly touched a paint brush, other then to bash out the five marines I needed for the DIY swap challenge. A long period of about five minutes of meditation on what path to take led me to the realization that, without over the top goals and deadlines, I had no where to go. So, what path to take? Well there was only one option really. Jump down the rabbit hole. Thus, 30 Power Level in 30(ish) Days was born. In an attempt to tackle some of the massive back log I was hoping to clear this year I decided to craft this little challenge for myself. I will give myself a month to paint a semi competitive, mostly legal and very fluffy force of each of my forces on a month to month basis. This force will be to 30 Power Level or close enough. Along with these models I will expand on the fluff of the force and the army, both here and in the sacred halls of the Liber. I will attempt to regularly (at least once a week) update this log here. When these challenges are complete I will likely attempt to maintain this blog (he says knowing he will likely forget about it in a week) So, without further ado let me present to you all the Madness of Brother Argent: MONTH 1 (June 2021) - - - The Star Leopards - - - (Adeptus Astartes) ARMY FLUFF The List: NAME TBA Primaris LT with Storm Shield and neo-volkite pistol BEFORE/AFTER NAME TBA Assault Intercessors x5 BEFORE/AFTER NAME TBA Intercessors x5 BEFORE/AFTER NAME TBA Rievers x4 BEFORE/AFTER NAME TBA Outriders x3 BEFORE/AFTER NAME TBA Land Speeder Tornado BEFORE/AFTER So I know its very WIP but then again it is close to midnight and I start work early tomorrow so I can't get to involved but I needed to get the log up. So I need to complete these (he says after struggling to paint 5 scouts in a month) be the stroke of midnight on 30th June. Or else I will turn into a pumpkin... or just a disappointment to myself again. And so let the madness begin...
  8. "That's the issue if you keep digging down. Eventually you are going to find something you don't want. Or, even worse, it will find you..." Rogue Trader Terena Deveaux on the mines on Incipios The Cicatrix Maledictum had cut a viscous scar across the breadth of the Imperium. The galactic north had been declared the Imperium Nihilus and was cut off from most if not all of the golden light of the Emperor's Astronomicon as well as support and supplies from Terra and the heart of the dominion of man. As the enemies of humanity, the heretic within and the traitor without as well as the ever present insidious threat of the xeno, push these isolated and fractures worlds greater then they ever have the Imperium is forced to more and more draconic measures in an ever desperate attempt to push back the darkness of oblivion. Forge worlds are pushed to produce more and more equipment for the Imperium's many wars and their vast forges are the hungriest they have ever been for the raw materials to meet the demands. On mining worlds across the Imperium more and more criminals and citizens are drafted to the great mines to churn out more and more to meet the demands, the human cost a mere inconvenience when compared to the horrors that watch the failing light of humanity. Incipios was one such Mining World. Once a verdant agri world its fertile fields were found to hold a far greater worth beneath their grassy vales. Following the discovery of rich mineral deposits beneath the planets surface it wasn't long before farms were replaced with great open cut mines and the planets waters were transported onboard great ships to be sent off world. Stripped of its vegetation the planet soon lost much of its atmosphere, becoming a hot and arid place, a hellish nightmare for those brought from off world to work its vasts mines. But even with Incipios's mineral stores its greatest wealth was when its was discovered to contain great reservoirs of the life blood of the Imperium, promethium. Despite its nightmarish living conditions, or perhaps because of them, it was also a highly valuable world to the war machine of the Imperium. Its vast space port was surrounded by great factories and manufactorums that turned much of the planets raw materials to vital components to be sent elsewhere. The space port became a common stopping ground for Imperial forces enroute to far flung conflicts across the breadth of humanities realms. It was for this reason that the forces of the Star Leopards and what would become to be known as the Incipios Crusade would arrive in the early days of M.42 ******* When mighty Cadia fell and the Great Rift was born any number of worlds across the Imperium were lost to the ravages of the Warp. The Star Leopards home world of Argentum was once such world. Spared from complete destruction only by the machinations of the enigmatic Aeldari the Star Leopards were cut adrift and left decimated far from the ruin of their homeworld. It was only that arrival of the Indomitus Crusade and the Primaris reinforcements that saved the chapter from utter destruction. Although some could say the Primarchs gift was as much a curse as the mysterious origins and nature of the Star Leopards geneseed meant that the Arch-Magos Belisarius Cawl's primaris works didn't mesh and the Primaris assigned to the chapter were instead scions of the Ultramarines. Even later attempts to raise new recruits to primaris met with horrible failure and hugely high fatality rates amoungst its inductees. With the Chapter's numbers already decimated there were few willing to undertake the procedures required. Despite this the Chapter had broken up and divided its remaining forces into forces known as Redemption Crusades, each responsible for its own surrpl and recruitment. Led by the remaining Captains of the Chapter each set off to redeem their Chapter's name and, perhaps in doing so, find a new homeworld and perhaps even their lost Chapter Master whom disappeared at the fall of their homeworld. It was one such force that arrived at the mining world of Incipios, looking to resupply from its recent actions against the tyranids of Hive Fleet Titan. When they arrived at the mining world rather then be met with Imperial hails they were met with deathly silence. Drawing closer to the world they saw the ghostly silhouettes of shattered Imperial ships left adrift in space, their hulls open to the cold vacuum of space. High Captain Valis Dune of the remnants of the Star Leopards 5th Company wasted no time sending his forces to make planet fall. They were met with the same scenes of death and devastation. Doom had come to Incipios, it seemed, and it was up to the Star Leopards to find out what and why. What was left of the world was shattered ruins and empty streets. There were no bodies to by found, either loyal or enemy, but the signs of battle wer everywhere. What little defence forces the planet had been able to muster had clearly put up a valiant fight. Against what was unsure to Imperial forces. All they were able to detect was the occasional unusual energy reading from deep below the planet surface that would show for a while on auspex scanners before disappearing before augers could get a lock. No life signs were detected in the twisted ruins. Incipios was a dead world. ****** Okay so Fluff aside this is my newest project, the Incipios Crusade. For those whom know me I have tried to, on multiple occasions, attempted to make work in progress logs on my various armies, including my Tale of X Armies, with the number of armies varying over the years as I have found other armies (I have been in the hobby for 20 odd years, I have lots of unpainted armies floating around). So this time I am focusing on a fluff heavy log. And indeed will continue to do so for all the armies with my "Warzone" idea where I am dividing my various armies into separate conflicts. Anyway I recently acquired this: Which turned into this: Which in turn turned into this: And this: I must say it was a roller coaster of emotions assembling these models. The Assault Intercessors were an absolute dream to assemble and are amazing models. I will add in some other bits to make the first five different from the second five. The Outriders were a nightmare and I dont like the look of them at all. The Captain and Lt were again quite fun. The Necron warriors were fine once I got the hang of them but finding the parts on the sprue was a nightmare, with often getting the wrong part due to the number 1 of 18 etc being almost off the sprue resulting in constant muck ups. The scarabs were just a couple of bits so nothing to note. The Destroyers were easy and again awesome models. The Overlord and other character were fiddly and un-intuitive and although I like the end model I didn't enjoy building them. The pipes and buildings were the same, with the ruins and pies easy but the Thermo Exchange Shrine was a bit 50/50. Not sure how much I will go with Necrons but I did start an army back in the day with old school warriors and a lord and scarabs but none of them really fit the new Necron look. Heck I haven't even read the new fluff but I know it has drastically changed. And if I am honest the recent release of 40,000 new primaris units has left a very bitter taste in my mouth with marines. Indeed this latest wave may mark the end of a 20 odd year stint of marines for me as I feel GW has somewhat screwed over long term players. Thats not to say I don't like the look of primaris, I actually like the look of most of their models, but I think they would have been better as a rework of marines rather then the shoe horned it replacement for everything monster they are. For now I will work what I have and the things from Conquest as I have been working on the relaunch of this Chapter for 15 years but afterwards I may move on to my other love, the Guard.
  9. INDEX TRAITORIS: Angels of Decay " Do not weep, little mortal. The death I bring is not the end of everything. Only of your wretched suffering. No the death I bring rather a beginning of new life. A beginning of immortality." Lucerius Cepio - The Second War for Agammar. M41 As relentless and uncaring as the march of time itself the arrival of the Angels of Decay in system is as a death knell to any and all whom stand in their path. Swarms of flies and virulent diseases mark their arrival, and nothing but the silence of the grave and the stench of rotting flesh mark their passage. They are true Angels of Death, bringing plague and pestilence to a beleaguered Imperium. Orgins: The Warband that now call themselves the Angels of Decay were formerly a task force of the loyalist Chapter known as the Angels of Ultramar. The Angels of Ultramar were founded in the Third such founding of Astartes Chapters and arrived into an Imperium still reeling from the betrayal and horrors of the Heresy and subsequent Scouring. Founded from the geneseed of the Ultramarines themselves the Angels of Ultramar were a chapter beyond reproach. Driven by a near fanatical belief in the Emperor they pushed out from their homeworld, the world of Olirion on the edge of the Five Hundred worlds of Ultramar, to cut a swathe into any and all that defied the Emperor's will. They soon formed a reputation as an uncompromisingly efficient Chapter, bringing countless worlds back to the fold. It seemed there was little that could stand against their forces. Angels of Decay Colour Scheme It was this reputation that would mark their downfall. Their skill and determination attracted the attentions of Inquisitor Lord Phillimos whom was at the time leading a defence against a combined traitor invasion that was cutting deep towards Ultramar. Phillimos petitioned the Chapter for aid in the defence of the fortress world of Agammar, the next world in the traitors black path. The Angels of Ultramar answered the call, sending a detachment consisting mostly of the Third Company along with elements of the first and led by their Master of Sanctity Lucerius Cepio. The task force dug in, manning the worlds defences against the traitor forces. It was a siege that lasted for decades. The traitors were relentless, flooding the world with more and more forces whilst the defences were immovable. The lynch pin of the defence, however, was Cepio and his Angels of Ultramar. Phillimos petitioned a further three times for more aid from the Chapter but the Angels were pushed thin, fighting other wars throughout the Imperium. As time wore on the planet of Agammar was reduced to a bloody slaughter ground. As more and more traitors arrived the bloodshed soon drew the eye of the dark gods themselves. Dark rituals enacted by the enemy caused tears in the very fabric of reality and entities of the Warp flooded the blood soaked streets. Daemons of Khorne cavorted in the bloody slaughter whilst the growing decaying piles of the dead soon caused plague and sickness on both sides which inevitable attracted the attentions of Nurgle. The seige was going nowhere. Eventually Phillimos, a notably radical Inquisitor, grew tired of the protracted siege. He knew that his attentions were required elsewhere but he also knew that of the traitor forces were to make it past Agammar then they would be able to run rampant throughout the Imperium. Knowing that the mortal defenders of Agammar were far less valuable then the fortress itself he would soon make a decision that would eventually doom him and countless thousands. Phillimos declared Exterminatus upon the world. Knowing that the majority of Traitor forces were committed on the planet and that virally bombing the planet would successfully wipe out most of them whilst still leaving the planets fortresses intact he ordered his ships to open fire on the planet. When questioned about the loyalists still planetside he stated that to withdraw them would alert the traitors to what was happening and allow them a chance to escape. He stated that the Angels were true loyalists and would understand the need for their sacrifice. Their death fighting to hold the enemy would ensure their place at the Emperor's side. It was a large price to pay, but one that was needed to save the greater Imperium. As deadly virus containing warheads detonated across the planets surface the doom of Agammar was sealed. Across the planet people, both loyalist and traitor fell to their knees screaming in fear and pain as flesh eating viruses turned their bodies to mush and chocked them in their own innards. Even the power armoured and bio engineered physique of the Angels astartes nature could save them. As Cepio, a man of great faith, watched his brothers fall around him dying from a cowardly strike from their own allies and his own body wracked in pain called out in desperation to an uncaring universe for anyone to save his and his brothers. He had hoped or even expected the Emperor, what he got was a far darker being. The Chaos god of disease and decay, Grandfather Nurgle, saw the Angels suffering and reached out to save them. He didn't take the diseases from them, rather made them numbed to their effect and allowed them to survive their affects. As those few of his brothers whom refused Nurgle's gift breathed their last wet gasps around him Lucerius Cepio rose. He was no longer the Master of Sanctity, instead he took a new title; The Prophet of Plagues. Leading his now fractured warband from the ruins of Agammar Lucerio knew he wouldn't be welcome amoungst his brothers and so led his force, know calling themselves the Angels of Decay, into exile and eventually the Eye of Terror. From here they have proved a thorn in the Imperium's side for countless millennia. Homeworld Olirion was once a shining example of a how a Hive World could sustain an Astartes Chapter. Situated on the edge of the Five Hundred Worlds of UItramar it had been restored peacefully to the Imperium during the Great Crusade and had proven to be a bastion of stability in an otherwise uncertain time. Its rule was modeled much after Macragge and statues of the Emperor and Guilliman lined much of its streets. When Cepio and his brothers fell on Agammar word eventually filtered back to the Chapter that he and his brothers had fallen and the Chapter mourned their loss. Indeed Inquisitor Phillimos himself stayed on the planet for a while, the Chapter unaware of the Inquisitors betrayal of their brothers. The Angels would eventually return to their homeworld in early M.41 bringing destruction and disease on their former brothers. Olirion was reduced to a uninhabited wasteland of rust and toxic sludge. The Angels of Ultramar survived complete destruction however, and now roam the galaxy looking for revenge against their renegade brothers. The Angels of Decay have dwelled in the Eye of Terror since their original self imposed exile. They travel as a vast traitor fleet that appears in system with no warning and gives no quarter. Cepio himself leads this fleet from onboard the corrupted remnants of a battle barge, named the Altar of Pestilence. Combat Doctrines Even before their fall the Angels were know for their resolute and unwavering way of making war. Since their fall this had only grown with the blessing of Nurgle. The Angels of Decay arrive in system and strike without warning. They offer no quarter or surrender, moving to simply exterminate all life in their path. Great hosts of poxwalkers, unfortunate victims raised to unlife by the fell blessings of Chaos, follow in their advance, moving to silence those few whom escape the Angels notice. They are often times accompanied by noxious daemon engines akin to those of their Death Guard brethren. Their long years in the Warp have seen many of the customs and wargear from the Traitor Death Guard adopted in an attempt to survive. Indeed many former marines of the Death Guard have joined the Angels, taking on their colours and joining under the Prophet of Plagues as an escape from the rule of the daemon Primarch Mortarion. Whilst many would suspect this would earn the ire of the Primarch instead he allows it, seeing that they are all bringing about Nurgle's will in one way or another. Indeed it has been this recruitment from the Death Guard that has allowed the Angels of Decay to boost their war efforts with dark daemon engines such as Foetid Bloat Drones and Myphitic Blightcrawlers. Angels of Decay Lord of Contagion Beliefs Once the Angels believed in the divinity of the Emperor and the unfailing truth that he was the one constant in the fractured universe. Following the betrayal at Agammar that belief was destroyed as Nurgle reached out to answer the plea the God-Emperor did not. Whilst at first Cepio and his Angels were horryfied at what they had become and their new patron but it became soon apparent to them of the blessing that Nurgle's Gift was. Immune to pain, the effects of sickness and death they became immortal hulks, reveling in their own corrupt forms. No longer were they angels of a false and weak Emperor but angels of death. They were the divine messengers of the only way humanity could be saved, through death. Disease was nothing to fear but rather the only way to reach the closest a human could come to divine. And Grandfather Nurgle was always happy for more followers. Geneseed Whilst they once were proud scions of the Ultramarines what is left of their geneseed is rotted and corrupt beyond reason. Still their numbers are added to by the obscene remnants of their Apothecarion as the Plague Surgeons hack what geneseed they can from any marines that fall in battle against them. Whilst some are added to the Angels of Decays numbers in this fashion most new members if the warband come from either the Death Guard or renegades. Roll of Honour TBA Champions of the Warband Lucerius Cepio - The Prophet of Plagues, The Minister of Miseries Former Master of Sanctity, Cepio has led his brothers into damnation. At first horrified at their salvation Cepio was led on my visions of the true divinity of Nurgle and has since come to embrace his new patronage. (More stuff to be added) Cepio goes to battle in the horrifyingly corrupted remnant of his former terminator plate and wields a corrupted crozius. He is accompanied into battle by a swarm of droning stinging insects that have nested in his armour. (TBA) A couple more villanous dudes of varying levels of plagueiness
  10. Imperfect Perfection: INDEX TRAITORIS - White Talons White Talon Colour Scheme " Mercy? I do not let you live out of some foolish notion such as mercy! No, I do it so you know and will let other know that we were better then you. That I was better. Now run, weakling. Let them know that the White Talon Legion is here and that there is no hope!" Jhericas Varhn, Legate of the 3rd Cohort - White Talons. Origin Founded during the Nineteenth Founding of the Adeptus Astartes the White Talons were created to guard over the region of space known as St Andwyn's Scar. The Scar was an area of space known for its vast mineral wealthy and as such constantly attracted all manner of xenos, raiders and other detritus of the galaxy, as well as being prone to rebellion and sedition. It was also hugely valuable to the Imperium for the self same reasons. Such a rich but hugely under threat region was deemed worthy of the protection of an astartes chapter and so the White Talons were born. Forged from the geneseed of Rogal Dorn they were tasked with securing The Scar and set off. It was a task they set to with all the stubborn pragmatism and stubbornness associated with their primogenitor. St Andwyn's Scar was to prove no easy conquest. Long had it been all but abandoned by the Imperium and any number of heretical despots, orkoid war bands and xenos pirates had taken over. But its conquest was a task the White Talons set to with a grim abandon. But despite their strength and skill they could never stay in control of the region for long. No sooner would they quash the latest rebellion then a new orkish warband would attack or a rogue trader would petition for aid as his vessels were being attacked. It is, perhaps, testament to the warrior cult of the White Talons that not only did they meet these threats but it was uncommon for them not to also have forces out in the Imperium at large. Despite this, however, they were no fool. Time and time again the Chapter only just managed to hold on, stretched to their very limits, and in response the Chapter Master's would send a request for aid to the High Lords or Segmentum Command. The Chapter was woefully under resourced as their tireless making of war saw vital machinery and equipment destroyed or damaged beyond repair. It was a long war of attrition that, without aid, the Chapter was going to loose. Time and time again the Chapter's requests were denied or, worse still, met with nothing more then stoney silence. Aid was not coming. Still, true to the testament of their Primarch, the White Talons would not back down. If they were to die then they would go out fighting for the duty they had been set. This state of affairs would come to a head in the early years of M.41. Pollonius Verro, a high ranking member of the Adeptus Administratum as well as personal friend to the Master of the Administratum, found himself grounded on the world of Ilo in the Scar, directly in the path of an Ork WAAAGH! His death, and the death of all on Ilo, seemed assured until the arrival of the White Talons. Deploying in almost Chapter strength they met the WAAAGH! head on. It was a grueling battle, and one the Talon's nearly lost, but in the end their tenacity proved itself and the orks were destroyed. Pollonius, witnessing how under supplied the Chapter was and grateful for the aid, promised aid and support to the beleaguered defenders of the Scar. It seemed as though the White Talons may have been saved. Pollonius left and things seemed to go back to usual in the Scar. Nothing was heard from the High Lords and the Chapter returned to its duty, slowly replenishing its numbers. When all hope had been all but lost for the promised aid word arrived of a great convoy enroute from Segmentum command. Jubilation soon turned to bitter disappointment, however, when the nature of the promised aid arrived. This was no shipment of weaponry or arms from the forges of Mars but rather a whole new Chapter, formed in the most recent founding, to help pacify the Scar. To make matter worse this new Chapter, The Warborne, had been equipped with a vast surplus of the greatest and best equipment that could be afforded. Worse still Pollonius himself led the convoy and, upon arriving in the Scar, declared the newly founded Warborne as the stewards of St. Andwyn's Scar and that the White Talons could rest, now that this new Chapter could achieve their duty for them. Such a slight on the honour of the White Talons was not overlooked easily. Forced to fight on with depleted and obsolete weaponry and machines the White Talons began to obsess over proving themselves the better warriors. They had long held the Scar and they were not about to be shown up by a newly minted Chapter, particularly one of the geneseed of the Ultramarines. When the two Chapter's were forced to fight alongside each other the White Talons would go out of their way to prove themselves the better, even going so far as to have laud hailers playing on repeat over loyal cities promoting the Talons whilst, at the same time, surreptitiously casting slander on the Warborne. The Warborne in turn ignored such slights, instead choosing the path of words over actions. Finally, on the world of Atium, the resentment nearly cost the Imperium a victory when the White Talons intentionally fed false information to the Warborne commanders, leaving them exposed and far from the conflict, whilst the White Talons struck at the heart of the enemy. The glory hungry Talons, however, found themselves outmatched and it was only after the commitment and subsequent decimation of several regiments of the Imperial Guard that the enemy was broken and victory assured. The actions of the White Talons didn't go unnoticed, however, as agents of the Inquisition happened to be on Ilos. The Talons were called to answer for their reckless actions and, facing Imperial censure, returned to their homeworld having been sworn to longer compete with the Warborne. It was not a punishment taken lightly. Swearing that if the Imperium would not help them then they would help themselves Chapter Master Tyrios declared waht would become known as the White Legion Protocol. Renaming themselves the White Talon Legion the White Talons began to recruit far beyond the number proscribed by the Codex, training and outfitting new marines in secret. Demanding tithes from the worlds of the Scar under their protection they kept their companies, renamed cohorts, seperate so as to disguise their number. Tyrios made to ensure that their would be no need to try to prove themselves greater then the new blooded Warborne if he ensured that his Chapter was more then capable to performing their duty. Soon fully a third of the worlds of Saint Andwyn's Scar were sworn to compliance and tithe to the Talons, their rulers being either watched or completely replaced by agents of the Chapter. The White Talons had established themselves not as wardens of the Scar but rather rulers. Whilst outwardly loyal to the Imperium and humanity it is rumoured that it is during this time that the perfidious influences of Chaos began to creep in to Chapter command. Others believe that the Chapter as a whole was actually free from dark influence until after their fall. This sudden attempt to fully control the Scar didn't go unnoticed by their fellow Chapter set to guard the region. Attempting to avoid conflict the Chapter Master of the Warborne, Leonides, met with an honour guard with Chapter Master Tyrios on the Talon's homeworld. What exactly transpired in the meetings that followed are unknown beyond the two masters and their honour guards. Neither side seemed to be able to reach an agreement. The cause of following events aren't entirely clear but at some point slight was taken by one of the White Talons honour guard, Lycarus, the Chapter Champion and he subsequently challenged Chapter Master Leonides to a duel. It was a duel the Warborne Chapter Master couldn't deny and the two met in combat. Although supposed to only be a duel to first blood it would result in Leonides slain by Lycarus' hand and in the following chaos the Warborne delegation was slain, with only one managing to escape to return to his Chapter, claiming that Leonides was murdered. The Warborne were enraged, launching an attack on the White Talons. This move would prove their undoing, however, as not only were the White Talons a much more experienced Chapter they now had the advantage of far greater numbers. The Warborne soon found themselves on the defensive and were rapidly pushed back to their own homeworld. As the decimated Chapter looked to the skies as the White Talon ships drew in around the world the war would turn in against the Talons. It is perhaps a testament to just how much the Imperium had learned from the fall of the Astral Claws how hard the hammer blow would fall on the Talons. Hearing of the conflict the High Lords sent a crusade to stop the White Talons in their tracks consisting of not only vast numbers of the Imperial Guard and Knights but also a mission of the Adepta Sororitas and forces of no less then four fellow astartes Chapters. This would not be a second Badab War. Relieving the beleaguered Warborne the combined forces begun a systematic assault against the White Talons. Despite their enhanced number the White Talons could do little against the crusade and soon the Imperial Fleet drew in around the Chapter's homeworld. No offer of quarter or surrender was given as a barrage from the ships in orbit blasted apart the Talon's Librarium before the ground invasion begun. The Battle of the Eyrie would be a long drawn out conflict but one that would eventually lead to an Imperial victory. What remained on the White Talons fled into space as Chapter Master Tyrios met his end at the hand of the Iron Herald Chapter Master Seric Desarro and proof of his corruption was revealed. Despite the best efforts of loyal forces a great many of the White Talons were able to escape into space from the many worlds under their command. The White Talons were defeated and broken, but not destroyed. Rumours have since grown of a new figure having risen to reunite the shattered remnants of the White Talons. These forces, having long fled from humanities light, have long succumbed to the influences of the ruinous powers. This new figure, rumoured to be Lycarus but only going by the name the Cowled Prince, is seeking to reforge the White Talon Legion. He has started to scour the galaxy to reform what was lost. The scourge of the White Talons is long from gone. Organisation - Highly organised for traitor, - Still follow warped version of the Codex. - Have "Cohorts" that are tasked by current leader - Still semi mercenary but all in a mission to prove themselves superior and to push themselves to perfection Beliefs - Obsessed with being "Perfect warriors" Combat Doctrines - Large number of cultists and Slaneesh daemons - Otherwise very codex. Geneseed - Maintain Apothecarium (of sorts) Symbol But the claw is white
  11. Index Questoris: House Ishard The Legend Ask any member of House Ishard, noble house of the Questoris Imperialis, and they will tell you the same story of their founding, for all are taught the tale as soon as they are able to sit long enough to listen. The legend goes that the founding of House Ishard came before the dark days of the Horus Heresy. The planet they come from, Novala, was a garden like agri world settled during the Age of Strife when human settlers arrived in vast colonisation ships. As contact was lost with Terra the planet fell into warring smaller kingdoms of psuedo fuedal techno barbarians where the planets aristocracy dueled with lance and sword over the planets vast green fields. These duels often escalated into full fledged wars that could span continents and involve hundred of warriors. When these conflicts truly escalated it wasn’t uncommon for the planets aristocracy to take to the field in their ancient war machines, known as Knights. These relic war machines were heralds of a bygone era and were as devastating as they were rare. Vast battle cannons would level whole fortresses and massive feet crushed scores of warriors. To command one of these war machines was the highest of honours among the planets nobility yet even amoungst the knightly houses the rule of the aristocracy was supreme. Those houses determined to be more pure and noble lorded over the lesser houses, using their position to use these lower houses to brutally oppress the planets other inhabitants. One of these so called lesser knight pilots was a young noble by the name of Tristain. Tristain served as a squire for the King of Lothaine, one of the smaller kingdoms on the shores of one of the worlds great seas. He was an indentured warrior, piloting one of the armiger class knights, whom was often sent on whatever menial and demeaning tasks his King Marek could think of. Despite this Tristain served with honour and distinction, never once balking from the tasks he was set. It was during once such task he faced in one on one combat the champion of one of the greater kingdoms. Despite he being only in an armiger helverine and the enemy piloting a paladin class knight he was able to bring down the foe, although taking great damage in the process. In recognition for his deed in honour of his lord he was given a slightly less menial task. He was sent to retrieve a new wife for his King, the Princess Ishard of Kaenwall, whom was promised to his liege lord in exchange for military alliances. The young Tristain, now bereft of his crippled knight mount, set out on foot and then by sea to the Kingdom of Kaenwall where he met and set out again with the young lady Ishard. While on the journey back, however, the two grew close and eventually fell in love. When they returned to the court of Lothaine Tristain did his duty and handed over to his King his new bride, despite it breaking his heart to do so. Despite his noble intentions, however, the young Tristain couldn’t deny his heart and the two kept up a secret affair whilst Tristain stayed at court. It was an state of affairs that wasn’t to last as Marek became jealous of the attention his young bride showed the young knight. Although he never discovered their affair he had his suspicions and so King Marek sent Tristain on a impossible quest that would certainly be his death. Learning of this the Princess Ishard begged Tristain not to go, but to run away with her. But to Tristain to abandon his duty would be worse then dying and so he set out on the quest he had been given. What the quest itself was is never certain. Indeed it is said that the tale of Tristain’s great quest varies on whatever lesson the Preceptor at the time is attempting to teach but what part of the tale that remains the same is that without a knightly mount it would have been impossible and Tristain’s warmachine was still crippled from his duel. He prayed to whatever god was listening and was said to have been sent a vision of a white leopard that led him to the sea shore where he could see a wooded isle. He would eventually sail to the island after repeated dreams of the leopard and found on the isle a cave that led deep beneath the earth. What had seemed an island soon turned out to be the remains of one of the great colonial ships that had brought his people to the world in the first place and the cave one of the remaining entries to the catacomb of ship works beneath. Within this ancient structure Tristain managed to stumble across a great store of the ancient war machines that had laid dormant here for so long. Tristain was able to activate one of these ancient knights, a massive Cerastus Knight-Castigator. He would take this relic of glorious wars past and go on to complete his task as given. When he returned to Marek the king was surprised but not disappointed for he now had a rare and highly powered relic in the Cerastus, despite its Throne Mechanicum refusing to accept him as pilot. Still, the King reasoned, Tristain was his loyal servant and would pilot it in his name. Tristain and Ishard soon resumed their affair, despite initial hesitations, but were soon discovered in the midst of their tryst in King Marek’s garden. He flew into a rage and attempted to slay the young knight whom fled. Marek locked Ishard away in his fortress and Tristain fled back to the isle where he had discovered the Cerastus, taking the war machine with him. It was here he was visited by another vision where the leopard led him to where he saw himself at the head of a great army that freed all on his world from the oppression of the planets nobility to live as equals. Filled with new hope at this vision, and perhaps some prompting from the lost voices of the Cerastus’ Throne Mechanicum, he set himself a new quest. Soon the legend of Sir Tristain Hopebringer began to spread many were drawn to his banner, that of six emerald leopards on a field of white. Despite his love for Ishard never waining he married the Princess of another Kingdom, Ishard of the White Hands, for her name and her beauty. Despite living together for a long time in the castle Tristain had built on the Isle, Tristain still pined for Ishard of Kaenwall and his new wife knew it. Still the two ruled side by side and began to forge a new kingdom of freemen. Eventually his actions drew the attention of King Marek whom led a band of himself and his five best knights to slay the knight whom had dared defy him. They made battle, six against one, on the shore beside Tristain’s isle and despite being out numbered Tristain managed to best the six sent against him. As Tristain confronted in person the wounded King Marek the King struck him with a poisonous blade before he died. Tristain was taken to his castle where he lay dying. He was visited by a wise man whom told his that only his true love could cure his and he sent word to the now Queen Ishard of Kaenwall to come to his aid. He told his messenger to fly white sails on their ship when they returned if Ishard same and black sails if she didn’t. When word came of the messengers return the dying Tristain asked his wife what coloured sails the ship flew. She, in a fit of jealousy, told him the sails were black. Broken hearted the young Tristain breathed his last, as Ishard of Kaenwall made her way from the docks. Queen Ishard had brought her young son to see his father for she had soon discovered she was with child during Tristain’s exile. When she found her lover’s body she was broken hearted but swore Tristain and her son would continue his father’s legacy. On the day he came of age and was able to take over piloting his father’s Cerastus knight it is said she made her way to Tristain’s grave where she lay down and died from grief, her duty done. Tristain’s son, whom his mother had also named Tristain, would prove worthy of his namesake and father’s legacy and would forge a new knightly house and kingdom that would eventually rise to dominance on Novala. A house he named for his mother as House Ishard, whilst still taking his father’s crest. And so was House Ishard formed. Leopard Ascendant Or so the legend goes. It was been passed down for countless millennia, often changing and changing back on subsequent retelling. No matter their original myth the knights of House Ishard soon lived up to their founder’s legacy following the arrival of the Emperor’s Great Crusade. Although the Emperor himself didn’t arrive on Novala his warriors did. Novala put up no resistance to their arrival. House Ishard’s ruler, Tristain the Younger’s great grandson Palanis Ishard, immediately recognized the Divine Authority of the Emperor’s emissaries and bent the knee, with much of his house holds warriors joining the Crusade. They would go on to win great glory for the house only for much of their glory to be undone in the dark days of the Heresy that followed. Indeed much of the forces that left Novala ended up being destroyed when they refused to renounce their loyalty to Terra by the forces they fought alongside. In the millenia that have followed, however, House Ishard have proven themselves worthy of their founder’s legacy time and time again on countless worlds and against innumerable foes. Where the Imperium’s need is at its greatest the Knights of House Ishard are often to be found, fighting for the common man from the cruelty of tyrants.
  12. "For a thousand years we have given ourselves to the Imperium. Our blood has been spent instead of its children, our lives given as a tithe for the innocent. A hundred times our Chapter has faced annihilation but we have survived. And yet now, as the light of the Astronomicon dims we are called upon one last time to give ourselves wholly and completely. So, come brothers, let us die so that these wretched souls may live one more day... Captain Jodus Ammeo (KIA) - Battle of St Pelinards Spire M41 Salvation through Sacrifice - IA: Star Leopards Star Leopards Chapter Symbol Founding: 13th [M.35] (Suspected) Chapter World: ARGENTIS (Destroyed M.41) Fortress Monastery: Argent Spire (Destroyed M.41) Primogenitor: Unknown (Suspected Salamanders) Known Descendants: None ORIGINS “They call us cursed. That we are fated to fall. I say they are cursed because their fear of failure means they won’t even try” Captain Konor Pell - Battle of Martyr’s Plaza M.41 Although Imperial records of the time are at their best incomplete and hazy and at their worst complete fallacy and hearsay or even out right destroyed there is evidence that supports the Chapter’s claim of being founded in the Thirteen or so called Dark Founding. This proof is mostly just hints and half truths hidden in imperial records on a dozen different worlds. Indeed even though the Chapter loosely claims to be children of the Primarch Vulkan and founded from his children the Salamanders genetic testing has shown genetic markers common with both the sons of Nocture as well as others unique to the Imperial Fists of Rogal Dorn, plus several others that cannot be traced to any specific source. Whilst this lack of true and clear records on their past has haunted some of the Chapter in the past the Star Leopards as a whole tend to focus instead on their future and current circumstance rather then focus on suppositions on what their past and origins may have been. The first clear and definite records of the Chapter date to M.36 in the troubled region of space known as the Mercurian Passage, a narrow treacherous region of Segmentum Ultima. The Passage served as a rich, albeit dangerous, path for traders and Imperial vessels that had come under increasing pirate as well as Xenos activity. Although typically stable the Passage was known to suffer sudden and unpredictable Warp storms of a particularly savage nature. These storms brought with them all manner of Warp born horrors and would leave in their path the detritus of Warp travel, such as orkish roks or other xenos infested Space Hulks. These hazards made the otherwise profitable Passage an oft treacherous journey. After loosing several of his families vessels to just such threats Rogue Trader Garos of the Vandimos Dynasty, whom frequently used the Passage to deliver vital goods to Imperial forces engaged on countless war zones across the Segmentum, petitioned Segmentum Command for further resources to be assigned to secure the Mercurian Passage. Recognizing the strategic importance of both control in the Mercurian Passage as well as remaining on good terms with the Vandimos Dynasty his request was sent on to the High Lords of Terra and in time was answered by the assignment of the Star Leopards to keep order and pacify the troubled region of space. Upon arrival the Chapter soon established Imperial control in the region, basing patrols to help counter whatever threat presented itself from the ocean world of Argentis. It was on this world they would establish their fortress monastery to further secure the region and its strategically vital trade routes. The Star Leopards would go on to continue to fight across the length and breadth of the Imperium, plunging into any number of conflicts on countless worlds. They soon formed a reputation for taking on overwhelming odds and, through sheer grit and determination winning through. They were most noted for taking on the conflicts where people seemed to have been otherwise abandoned by the great war machine of the Imperium. It wasn’t unheard of for the Chapter to deploy to worlds where the last vestige of Imperial resistance fought on against an overwhelming force, striking from Thunderhawk and drop pod to place themselves between the enemy and whatever loyal forces remained. They were often the last shining beacon of hope to countless dying worlds, true Angels of Death. It was a tactic that cost them dearly and the chapter was brought to the brink of extinction on several occasions. They soon gained a reputation with Imperial command as cursed, as harbingers of impossible odds. Still those whom had been saved by the Chapter still offered prayers of thanks to the Emperor for his angels and the legend of the Chapter grew. RECENT HISTORY The fall of Cadia and the birth of the Cicatrix Maledictum plunged the entire Imperium into chaos. None escaped the nightmarish hell of the Warp spilling into real space and the Star Leopards were no better off. Argentis itself came under sustained attack from the denizens of the Immaterium. The Chapter dug in and attempted to save their homeworld but it was a battle doomed to fail from the start. With the Mercurian Passage already known for its violent Warp storms the hellish waves of Warp energy that overwhelmed Argentis were of a scale unseen in the area. Faced with never ending waves of daemons as well as countless warbands of Chaos even the unexpected aid of the Eldar of Craftworld Yme-Loc could do nothing to stem the tide. As the battle hung in the balance the Farseer Talondir of the Eldar host approached the Chapter Master of the Star Leopards. He had a deal. He had seen the future of the Chapter, its destruction should they continue to fight. But he offered a deal that would save the Chapter. He could, via the webway, sent some of the planets survivors as well as what was left of the Chapter to safety. But in exchange they would need to detonate the Chapter's ammunition store and destroy the homeworld forever. For the world of Argentis was home to a long dormant Web portal but it was one the eldar couldn't allow to fall into Chaos hands. It was an impossible decision but one that had to be made. And as the last of the Star Leopards that were able fled the planet via the Aeldari's warp magics Chapter Master Kristof stayed behind to detonate the warheads that would reduce Argentis to dust. 'Raylan Carentan - Chief Librarian by Greyall' The Chapter was in ruins. Scattered to the winds, its Chapter Master gone and its homeworld destroyed the Chapter was again on the brink of extinction. This time, however, they lacked a homeworld to draw recruits from and were lost to the far side of Imperial space. Even the enigmatic Eldar whom had brought them from the ruins of their homeworld disappeared. But the Chapter was determined to survive. The remaining Captains and leaders of the Chapter gathered and formed a plan. The remaining warrior houses would separate, each going different ways, to look for a new homeworld, seek out recruits and to prove the Chapter still a threat to the enemies of the Imperium. They coined this the Redemption Crusade for they felt the loss of their homeworld was a great sin and stain on the Chapter’s honour. A stain that needed to be redeemed. The arrival of Guilliman and his Primaris reinforcements were at first welcomed by the Chapter, their numbers helping swell the decimated ranks of the Chapter. But for many within the Chapter the Primaris were more another sign on the death of the Chapter as it was, for the Primaris were born of the gene-seed of Guilliman and his Ultramarines as the Chapter’s own gene-seed was as mysterious to the Primarch as it was to the Chapter. This, as well as growing instablilities in the Chapter’s gene-seed meant it was unlikely to accept the further enhancements of the Primaris and successful implantation rates in new recruits was extremely low. To further compound this the new reinforcements were not of Argentis and knew nothing of its culture and people. A culture that was fast dying out with the death of every marines of the chapter. The death knell of the Chapter seemed to have been sounded. Still, no matter the risk, the Redemption Crusade goes on, with reports of the Star Leopards fighting in warzones across the beleaguered Imperium. There arrival is oft a welcome relief for the commanders of humanity know that the Star Leopards will answer the call for aid, no matter the odds. HOMEWORLD: “ She was a jewel, Argentis. A shining gem in the hellish night that the Passage became. An gleaming example of beauty and perfection, as if formed from the very breath of some divine being itself. And now it is ash and dust. Speak not to me of Argentis, recruit, for I have no time for such bitter memories.” Sergeant Kolaj - MIA, Redemption Crusade M.41 Ask any marine of the Star Leopards on what their homeworld of Argentis was and you would receive a different answer, if you received an answer at all. For many it was a sanctuary from the doom and hatred of the galaxy. For others it was a fortress for them to launch their crusade of hate against the xeno and traitors of the galaxy. For other’s still it was as part of them as their blood and gene-seed. Argentis was all of these things to the Star Leopards. Originally taken to act as a forward base for the Chapter’s operations in the Mercurian Passage the ocean world with its rugged forested islands soon became much more for the brothers of the Chapter. As the Star Leopards spent more and more time on the planet and began to recruit from the worlds native feudal tribes they began to form a connection with the world and eventually petitioned Segmentum Command for rights to the world as their homeworld. It was a request that was granted with much pomp and ceremony and the Star Leopards would establish their fortress monastery on the top of one of the worlds tallest peaks. They build a great silver tower that stretched high in to the planets cerulean sky and had deep vaults that tunneled their way to the bedrock through the massive mountain. In these deep tunnels were stored the Chapter’s vast store of armaments and relics. It is not an uncommon practice among the Star Leopards to do away with the more traditional paper seal method to record Oaths of Moment but rather engrave such oaths on chains that are then worn about the marine. When he completes such an oath the chains are ceremoniously broken and often melted down into service studs, bolter rounds or other such honourifics. Chains of Oath When the Cicatrix Maledictum opened its terrifying maw across the galaxy many worlds were engulfed in the warp energies that spread across the galaxy and Argentis was one such world. As daemons and traitor astartes spread violence and blood shed across the beautiful world the Chapter Master of the Star Leopards, Chapter Master Kristof, was approached by a Farseer of the enigmatic Aeldari whom revealed to him a secret his homeworld had long kept hidden. For Argentis had once served as a refuge for the Aeldari. Although not one of the fabled Aeldari Maiden Worlds it was, none the less, home to a long dormant gate to the mysterious webway. A gateway that could not be allowed to fall into the hands of chaos. For if it did it would, eventually, be able to be entered by chaos and give them a path onto the various eldar craftworlds. When the Farseer met with Kristof they struck a deal and as the eldar evacuated what they could of the Chapter and the worlds population Kristof led a defiant last stand, leading the traitor forces deeper and deeper into the catacombs, fighting alongside his chapters first company. When they could go no further, when they reached the vast ammunition stores at the heart of the mountain Kristof detonated the munitions and Argentis was no more. On the other side of the galaxy what remained of Argentis’s native population and their astartes guardians emerged on a desert world. It was from here they were rescued by Imperial forces and eventually given ships and supplies to carry on their fight. They were granted further resources by the Indomitus Crusade and have since begun functioning as a Chapter again. For now the Chapter operates from their varied fleet, as each company takes their part of the Redemption Crusade far and wide. The Chapter has no homeworld and, until they find the redemption they seek, they never will. COMBAT DOCTRINES “ Form a line Brother! Protect them with your bodies if you must! We are the Emperor’s shield! Duty till death! Salvation through sacrifice!” Reclusiarch Barak Tobit - KIA, Battle of Cicero’s Landing M.40 The Star Leopards became renowned for their way of way in and out of the Mercurian Passage. They would strike like a hammer blow, raining down from drop pod, thunderhawk gunship and even low orbit to smash their way between loyalist forces and whatever foe assailed them. On occasions they have been seen as reckless and foolish, throwing themselves into conflicts most other Imperial forces have withdrawn from. But they stand true to their belief that as long as there is a hope of a battle being won they wont stand idly by. Whilst this has led to the chapter being all but decimated on several occasion it has also earned them the respect of other allied forces and there are many who have over time been more then willing to send aid to the chapter. Since the fall of Argentis and the loss of so much of the Chapter much of how the Star Leopards go to war has been changed. Every marines life is now precious as the Chapter hopes to rebuild. That is not to say the Chapter will not place itself between an enemy and a friend but rather how they go about such attacks has changed. Where before the chapter would rely on shock and awe strikes and hammer blow tactics to break an enemy charge now they will rely on precision cuts and attacks avoided rather then shielded. They will sooner evacuate a population centre then stand at it’s walls to the last man if such a tactic can be done. Star Leopard Battle Brother With the Tenth Company decimated and the Master of Recruits lost on Argentis it is not uncommon for the Star Leopards to take the neophytes of the Chapter into battle alongside the chapter’s more veteran members in a manner not entirely dissimilar to the Black Templars and other crusading Chapters. Unlike their more zealous cousins, however, this has been done more out of necessity then choice for there are too few battle brothers left to teach the vast influx of new recruits the chapter has been forced to take on. The Primaris detachment assigned to the Chapter tend to operate more like their Ultramarine gene sires. Where the first born of the Chapter tend to have mostly disregarded the teaching of the Codex Astartes, following its tenets only in principle, the Primaris tend to follow Guilliman’s texts with the fanaticism typical of the descendants of the Thirteenth Legion. ORGANISATION “There is no eleventh house…” Primaris Captain Kollt The ancient people of Argentis were divided into several distinct groups known as the Nine and One, or Ten, Houses. These represented the nine tribes of ancient myth whom ruled the worlds islands. The other tribe, the tenth, was the group known as the Houseless, or those whom were not sworn to any particular house. One could move between these houses as was needed but it was rare for someone to move from one house to another, baring unusual circumstance. So when the Star Leopards established themselves upon the world it was no surprise when these traditions began to find their way into the Chapter. The Companies took the mantle of the Houses, with the Tenth Company taking on the role of the Houseless. The First Company took up the mantle of the First House, those warriors whom had been selected by the High King, or Chapter Master, as his personal household. All the nine houses were capable of conducting war on their own part, and often did. Each of the Nine more resembled the battle companies of more Codex compliant Chapters, although the individual make up of each company was decided by the High Captain that led it. For example the Seventh House were known for their dogged determination and composed mostly of tactical and devastator squads where as the Second House, the house of the Wolf, were known to have a preference to long ranging attack bike squads. Whatever their make up these houses were still kept at close to the one hundred marine level of Codex compliant chapters and oft operated in much the same way. When Argentis fell and the Chapter was all but destroyed a great number of the High Captains fell with it, including the entire First House and the Chapter Master Kristof. When the remaining High Captains met they agreed to separate into smaller bands, consisting mostly of one House or another. What was left of the Houseless was divided amongst the remaining houses with the Master of Recruits among the fallen and all the survivors having more then earned their place in the Chapters ranks. Each House now maintains its own Master of Recruits, known as the Master of the Hearth, whose job, amoungst others, is to ensure the Houses survival till the Chapter is reunited. With the fall of the First Company as well each House maintains its own veteran cadre. Although technically still members of their House they are separate from them, maintaining their own council until such time as the Chapter stands together and a new First House is founded again. The Primaris assigned to the Chapter have not taken well to this blatant disregard of the Codex and have, instead, maintained their own Company system within the Chapter’s Houses. This has led to the common phrase of the Primaris being “The Eleventh House” and apart from the Chapter entirely, an accusation they vehemently deny. They still continue to operate as such, however, and elements of Primaris are instead assigned alongside their first born kin as the need arises. The practice of the Redemption Crusades has long been established by the Star Leopards long before the fall of Argentis. When a brother earns dishonour, either in his own eyes or those of his brothers, he may request to be sent on a penitent crusade of sorts. Or, in more extreme circumstances he may be ordered to do so. Such a penitent crusader is stripped of his arms and sent out into the Imperium to earn his redemption or die trying. It is not uncommon for these brothers to never return. Sometimes these brothers go to serve in the Deathwatch, whilst other simply disappear into the vast uncarring universe that is the Imperium of Man. The Redemption Crusade Beliefs " The galaxy gave you life, humanity held you in her cradle. It would not be fitting to spend your life any other way then serving her." Apothecary Adamarn Volan - KIA The Siege of Everhold M.40 Over their long history the Star Leopards have lived by a simple set of beliefs. Their purpose is to live and die for humanity and the Imperium. They live by a simple motto of " Duty till death, salvation through sacrifice". They live by the ideals that their purpose is to sacrifice themselves so others may live. It is this guiding belief that has given rise to many of their ways of war, thrusting themselves between the enemy and innocent mortals. Despite claiming to come from possible Imperial Fist geneseed the Star Leopards do not particularly revere the Primarch Rogal Dorn, or even the Emperor himself but rather give reverence to all the Primarchs as defenders of humanity and the Emperor as the father of the Imperium. Rather they focus their worship on humanity itself, and the faith that even the smallest person can make the greatest difference. it is a belief that has, on occasion, caused tension with the more bombastic members of the Ecclesiarchy. Geneseed " Look not to the past for the deeds of those long dead, initiate. They have had their glory. Look instead to now and the bolter in your hand and the traitor we face!" Scout Sergeant Namico Fennan - The Houseless Imperial records show the Star Leopards to be that of the gene line of Rogal Dorn. The truth is far harder to come by, however. Whatever machinations preceded the Thirteenth Founding had caused the truth of exactly where many of its Chapters geneseed comes from. Whilst the genetic materials of the Star Leopards share many similarities and gene markers of the Imperial Fists, they also bear some of the same markings of the Salamanders and even more from unknown sources. The Star Leopards, however, put little heed in their past origins, however, preferring to live in the moment and the things they can control. Like the sons of Dorn, however, they suffer mutations and even out right failure of some of the organs that make them astartes. Their Betchers Gland is missing, like their Imperial Fist forefathers. Unlike their primogenitors, however, whatever what done during their founding has restored some functionality to their Sus-An Membrane. The organ, however, is just as likely to send its owner into a coma that they can not be woken from as it is to function as it should. For the most part the Chapter has never felt its use worth the risk. On top of this the recent loss of their Apothecarion and the changes to their recruitment pool seemed to have started to cause instabilities in their geneseed, causing a higher then usual rejection rate amoungst new recruits. It is a situation those survivors of the Apothecarion are striving to fix. But every loss of a brother or his progenoids is a bitter blow to the already struggling Chapter.
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