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  1. Since I have a WIP thread, may as well have a HoH thread for completed stuff Kroot are fun to paint
  2. Since I have participated in and completed my Call to Arms pledges, I've really taken a liking to the WIP subforum. As I've finished with my Chaos pledges, I've decided to finally tackle the Kroot Fatstalkers I got last year. This is a continuation of the Kroot that I first started… 14ish years ago. I painted this guy right out of high school, alongside his 15 kin that came in the Carnivore set. Teenage me did not realize that unthinned Testors model car paint was NOT the paint for 40k minis. Then came BSF, in which Dayhek Grekh was 50% of why I bought the game After Grekh was done and I started developing an interest in Kill Team (pre-Farstalkers) I decided to strip half the Carnivores, get some Kroothounds and Krootox, and paint them in the same style Since I didn’t start basing until like a year ago, I think this group still count as WIP
  3. One of my favorite threads I've ever read on the B&C, and one of the main reasons I got into the hobby was @Kierdale's thread for his psychopomps. I've similarly enjoyed @WarriorFish's Sundered and what I've seen of @Tallarn Commander's Warpborn. I'm also looking forward to reading about @Slave to Darkness's Khornate Word Bearers warband. I like reading about you guys' custom warbands and I'm going to channel that energy into my own hobby blog. The warband is still a WIP. I have yet to settle on a name that I really enjoy. But I do have some solid themes I want to incorporate and a paint scheme. I mocked up this digital test model with the app impcat. I think I am partial to the one with the black boots. I've also done up a test shoulder pad to see how the colors actually look in real life. I used the new Mantis Warrior Green contrast paint and then a conventional blue black for the trim. I'm going to have to come up with a method for touching up the green, otherwise I'm going to take some years off my life stressing out about painting so much black trim next to my beautiful, bright acid green. I'm choosing a leviathan's cross for the symbol for a couple of reasons. It invokes imagery of the occult It is connected to alchemy where it is a symbol for brimstone (sulfur) It looks cool Its simple enough to freehand that I don't need to mess around with transfers.
  4. Well thought I might as well start a seperate one for my Nurgle daemons as slowly starting to expand more on them with how pretty bad my death guard are slowly starting on just using them as allied units but working on building a seperate daemons force so far just Rotigus and a couple of beasts but looking to add plague bearers drones and a few other Nurgle units
  5. Hi Everyone. I’m Givemead. I’ve been lurking, off and on, on here for a while, but I’ve finally got around to setting up an account and starting my own log. For those of you who are interested here is a bit about my hobby history: Hidden Content I have been in and around the hobby for something over 30 years (my first White Dwarf was issue 110 in February 1989). I started out in Warhammer Fantasy Roleplay, moving on to Warhammer Fantasy Battle 3rd edition and then EPIC. I have only ever dabbled in playing WH40K but have been enamoured with it since those early days, first with Rogue Trader and on through the editions, I think I’m right in saying I have played a game in every edition but I’m not 100% on that! Before 3rd edition I’d not really collected a 40K army having only inherited a (mainly Harlequins) Eldar army from a friend who emigrated to America, but had added quite a bit to that with aspect warriors and other troops. 3ed was when I fell into the clutches of the dark gods and, inspired by the new codex at the time, started collecting chaos space marines. Things got more serious around 2007/8 when I decided that I’d had enough of collecting and painting at random and that I should make a concerted effort to get an army painted. I took part in the Tale of 40K Painters over on Warseer for several years and have as a result quite a large chaos army painted up – mainly daemons and within that mainly Nurgle (including about 40 of the last version of plaguebearers made in metal). In later years I did a bit more of the chaos marines; some 1K sons, a Hellbrute, a defiler, some plague marines and Warp Talons. Then for some reason I decided I wanted an army that I could finish (Ha, what a joke!) so I started collecting and painting a Tau Empire army. This was when the Riptide and other plastics were released. And I stuck at it for quite a while, through to the Stormsurge/Ghostkeel release when I bit off more than I could proverbially chew and I lost my hobby mojo, for the Tau at least, trying to convert the Stormsurge to have an enclosed cockpit. I forget the exact sequence of events but it was about then that GW release 8th edition, Dark Imperium and followed quickly on with the Death Guard. And with that I was back in thrall to chaos! Over the last year I’ve been having a few real life things that have meant that I haven’t had a huge amount of time to devote to the hobby, but the end is in sight and in short order I should be in a much better position for hobby time. If you have read this far then good on you. I’ll shut up now and get to the point. I want to have a real go at tackling my Death Guard, especially as I got the Infection Cluster battleforce at Christmas (not to mention the backlog). There may be other chaos stuff thrown in at some point just for good measure. First up a pic of the last good sized chunk of chaos models I painted, circa 2012/13; a Hellbrute and cultists, some plague marines and Warp Talons. Also some daemons; plaguebearers (the last metal ones), some screamers and plague drones (with riders converted from the metal plaguebearers). This next pic is the Death Guard from the first pic. They are mostly based on the old metal plague marine models that I think are about 17 years old now. One of the plasma gunners is from the slightly later havocs set, which was probably circa 2004. The icon bearer is built from plastic CSM bits plus some goodies that I had in my bits box. I'm not sure I want to do the new Death Guard the same way, not least of all because I remember the paint scheme I went with on these old ones was quite a lot of work, but I’ll expand on my thoughts later. Some more recently painted stuff now, from last year; an additional 3 plague drones, giving me 7 in total: These plague drones aren’t based yet (basing is something I want to explore a bit and get some feedback on). As mentioned above I have quite a few of the most recent Death Guard models, but I also have more old metal ones. Something that was bothering me when thinking about how I would tackle the old metal guys was that there has been a marked increase in size with the new models compared with previous versions. They are great models with masses of detail, but they're big. I thought about this quite a bit and decided that the main problem was that their legs are rather short and weedy in comparison with the new models but their torsos and heads are not so bad. I decided to saw the legs off the metal models and use Mk3 armour the metal torsos. I’ve got some of the metal havoc torsos and have used the Mk3 legs for them as well. This gave me the opportunity to boost the height more by putting filler in between the legs and torso. They are now much the same sort of height as the new ones: The hybrids may not have quite the same bulk as the new models but they will blend in much more now. It has been quite a bit of work but quite satisfying. I am now at the stage where I have 17 hybrids (including 3 FW resin torsos (how I came to have these I don’t know)). Here are some of them: The next problem to tackle is the bulk of the old models for which I think I will just use some plasticard at the shoulders and use arms and shoulder pads from the new multi part marines. I’ll also need to do so creative gap hiding around the waist area, but I’m sure my bits box is up to the task. In my next post I’ll show you where I’d got to with my poxwalkers.
  6. Originally, I had started this army....well, lord knows how long ago. In fact its been through several incarnations. During the last Edition of 40K it was allies for my Chaos army. Since the new edition broke, frankly its been collecting dust while I work on other things and figure out what I want to do with it. But, what can we do but sell all our crap(for pennies on the dollar) or soldier on. The army is a nurgly/creepy fallen army of Chaos, SO..in light of that. I'll start by showing some pics of what I have in progress and we'll get the old ball rolling again First off, the sentinals..as they stand, in progress these days. http://2.bp.blogspot.com/-_iRNVo1idHM/UVPpTicceTI/AAAAAAAABI0/zvAEx5i4Qwg/s1600/SentPIP01.jpg There is one more with the same progress. The Leman Russes are next. There are 4. 2 have magnetized main guns. http://4.bp.blogspot.com/-xSHUdBYPDNE/UW8c6eQD2OI/AAAAAAAABJs/tb-PYzqqrNs/s1600/TurretsPip03.jpg Here's a shot of one of my Exterminator. Still need to be dirtied up/weathered and detailed. http://3.bp.blogspot.com/-yc5Dg0P0_gc/UW8eLl4XxhI/AAAAAAAABJ0/o4ntBBIitB8/s1600/TankPip05.jpg Here's 3 of the hulls after Phase 1 of the weahering (basically a bunch o' drybrushing) http://1.bp.blogspot.com/-ebgvI-b5NKg/Uckn7aklRXI/AAAAAAAABOQ/JzuBhsTDFB4/s1600/tankengines.jpg And their Turrets.... in Progress. http://2.bp.blogspot.com/-SopiFe0oq9w/UcknKxIwlvI/AAAAAAAABOE/N159MSK3t58/s1600/Tankturrets01.jpg The only thing really finished for this army is one Command Squad..... (with Straken stand-in) http://4.bp.blogspot.com/-iSyItWoZpAY/UJDJBYprQ6I/AAAAAAAAAwg/wAXBCc32NYE/s1600/CommSquadDone01.jpg http://1.bp.blogspot.com/-EbJ9GZX3nvY/UJDI_QARX_I/AAAAAAAAAwY/UiusJIzonBE/s1600/CommSquadDone02.jpg http://4.bp.blogspot.com/-gPIsPRh8y4s/UJDJ9YXb_pI/AAAAAAAAAwo/MsIgvwzlP_w/s1600/CommSquadExtras.jpg And an OLD unit of veterans I converted years ago and gave a new paintjob.... http://3.bp.blogspot.com/-qcQdXwenrgE/UJDHX5T9NNI/AAAAAAAAAwQ/okT1LV-gveM/s1600/Vetsquaddone.jpg I DO have painted Chaos cultists which will find their way into the army. I used to use then as Penal Squads, but they don't exist anymore. I've got plenty of models... just need to get them finished. I'll post some background and other fun stuff next. Let me know what you think of them so far.
  7. I've had a chaos army for...well, every. I've decided they needed an overhaul, mostly because my ADD seems to not allow me to work on one project at a time. So, these guys were dusted off, unboxed and painted dark brown. Here's the paint test 'dummy'....though I don't call him that too his face. http://4.bp.blogspot.com/-MCd9rnCyCbo/T8bn0RSEAnI/AAAAAAAAAbQ/wWzqXs1GeYQ/s1600/TemplarDm001pip.jpg I have about 27-30 or so of these marines, converted to be a bit nurgly. I'm going to use them as regular marines with a Nurgly icon. I've got some other toys I'll be showing you in the near future. But the overall concept is as it has been since the last codex came out- stinky,nasty Nurgly... with a bit of Khorne. Here's one of my Nurgle champions, painting in progress. http://2.bp.blogspot.com/-qO6pB2eiiMU/T8botOHcKbI/AAAAAAAAAbY/zwt8KIUo0Zs/s1600/ChampNurg001pip.jpg More foolishness on MY HOBBY BLOG if you want to check it out. Cheers ya'll!
  8. Hello all, I'm starting this thread to document the progress of a returning player getting to grips with a new iteration of a Death Guard Army. First, a little backstory to my Plague legion.... Only the most fanatical of Nurgle’s worshipper’s may hope to gain the Grandfather’s favour. To that end, the ­Fetid Hand will never rest until each and every one of them have been witnessed by the Bringer of Plagues Himself. These warriors, clad in bone white plate and oozing the numerous blessings of Nurgle, are amongst the foulest of His followers. They are distinctly puritanical in their approach to the spreading of plague, not in the least content to sit back and let the spread of contagion gradually occur throughout the planets they turn their putrid gaze to. Instead, they seek to disperse their diseases with a disciplined fervour that is quite at odds with the majority of their heretic brothers. The Fetid Hand take great delight in seeing their foes brought to their knees by the holy plagues that Nurgle has gifted, and will continue to spread the word of decay until they themselves are welcomed back to the bosom of Nurgle. The idea behind my Death Guard are that they are, in essence, worshippers and priests of Nurgle. In the future, I plan to add either a detachment of Renegades and Heretics who would act as a more diverse cult of worshippers than the single Chaos Cultist unit allows, or a detachment of Chaos Daemons which would also reflect the religious nature of my warband. Anyway, on to some photos! Balgroth, the Fallen Chaplain Had a metal space marine chaplain lying around, so of course I had to putrefy him. The main modification I made was to replace his mace with a staff-like weapon.
  9. After 5 years away from the hobby due to University, I have decided to return. The stars seemed to have aligned with 8th edition, the Death Guard codex, and the completion of my degree coinciding. Perhaps some influence from the changer of ways.. I have pledged to complete the following for the 10th call of chaos: 1 Daemon Prince 1 Helbrute 7 Plague Marines Typhus 1 Rhino 7 Blightlords 3 Deathshroud Only when I was typing that I accidentally put 1 helbrute instead of 2. I still plan on painting both as I am participating in a 1500 pt tournament in 3 weeks where I will need the Daemon Prince, both helbrutes and the 7 plague marines painted, in addition to rebasing and adding a few other details to the other models which I have already painted (Back when I started Death Guard in around 2011, I had about 1500 points already painted) I have a huge amount of death guard to paint at the moment, in addition to the above I have 2 sets of dark imperium, 2 more squads of plague marines and mortarion sitting unassembled. I will try and keep you updated once a fortnight. Onto the units I have pledged for the call: Unassembled goodies for later Plague marines and rhino. The rhino has forge world doors. The 6 of the plague marines are from dark imperium, 2 of which have arm swaps to give them different weapons, the 7th is a plague brethren also with arm swaps. 2 Helbrutes, one is an OOP forge world dreadnought, the other is a slightly converted dark vengeance helbrute. Last but not least is my Daemon prince. It's been heavily converted from the plastic kit with a defiler face plate, some plasticard and a lot of green stuff. I look forward to showing some painted minis. On another note, what is the fastest/best way to upload images/posts? It took me ~45 minutes to do this post and I would like to be able to do it quicker.
  10. Hi Guys, I started a Nurgle renegade chapter post a few months back and was going to run my mini's as a renegade chapter called the Rotlords. I've decided since to just run them as standard Death Guard adn have painted them as such. I try my best to make them look as filthy as possible, Cleanly painted Nurgle models do absolutely nothing for me and Papa Nurgle I'm sure! So to start once again here is Defecatus, some buys and a Noxious blight bringer.
  11. So like many people since 8th Edition dropped, I've decided to get going on a Death Guard army. Background: I got into the 14th Legion back somewhere around 2003, after reading a then-famous White Dwarf article featuring tactics on playing Plague Marines. The early 2000s was a bit of a Nurgle renaissance, as we'd wrapped up the awesome Eye of Terror campaign and Deathguard.org was still around. I painted up ~2000 points using the Jean Francoise tutorial (basically drybrushing + washes), and spent a few years bashing them into my brother's Ultramarines and Tyranids. Eventually I moved on to other armies, and at several points over the years I decided to dissassemble and repaint my army. All those attempts stalled after a few models, and eventually I was left with a pile of half-painted models that couldn't really be fielded effectively. This year I decided to get my together and actually paint my army. Drawing inspiration from a number of awesome DG army logs (especially the work of Squiggoth and Animerik) and using downtime from Hurricane Harvey this weekend, I finished up my test model. I figured the old dime-a-dozen monopose 2nd Edition Marine would be a good test model (though he's missing some common features of later sculpts, like weird growths and puss). Some notes: - I'm gonna use the right greave for squad markings. The first squad will be checkerboard. From there, I'm thinking maybe caution stripes and flames for some other markings? - I'm planning on doing freehand on any blank shoulderpads. This idea is shamelessly stolen from Squiggoth's army. Dunno how easy this will be, as I don't have a huge mental tank of Nurgle freehand iconography . . . - Blue accents are also kinda stolen from Squiggoth. I think they pop well. - I love a lot of the grimy, gritty DG armies out there, but that's not one of my strengths as a painter. I kept the weathering to a bit of a minimum here, with just a bit of blood and Typhus Corrosion. Some other guys might get a bit grimier, especially the 3rd edition models with more mutation and nasty stuff in their sculpts, but this is generally what I'd like to shoot for. - My other 40K armies have summer (Eldar) and winter (Blood Axes) bases. I figured fall would be a good addition to that. Now that that's out of the way, I'll start work on the rest of the squad this week.
  12. After a couple comments and requests, I had my wife help me do a little tutorial on how I get some of my Nurgly gribbly greenstuff results. This is not the "correct way" or the "only way" to work with greenstuff, but its how I do it. I hope you can see the pics well enough. OK...so STEP 1: You need some gear. We got our 2 part epoxy putty (Green stuff), 2x magnifiers (because once you hit 45 everything goes to hell..... quick. But, seriously....they are handy) Universal solvant in a blessed receptical, i.e. water in a glass/cup. Last but not least, something to sculpt with. What you see is a cheap sculpting set. You can find them online or at hobby or craft stores. PLUS and even cheaper set: toothpicks cut at various angles. I used toothpicks almost exclusively for a while before I got a decent tool set. And a piece of acrylic. (its hard to see) I think I bought a $1 acrylic frame at a Dollar store and took the 2 pieces for sculpting on. Greenstuff (GS) won't stick to it if its wet. Not pictured is a set of tentacle rollers. You can also use a comb. Just remember, water is your friend. If you don't want the epoxy to stick to it, wet it. Including your fingers. STEP 2: Mixing the stuff. An even amount of blue and yellow, wet fingers and ..SQueeeeesh. Keep on sqishing it together until you get a uniform green and wet your fingers if it gets too sticky. Some folks like to use gloves, I like to be able to feel it. A small sausage on the tentacle roller. Since I'm not trying to make a uniform tentacle or power cord, I'm rolling it with my finger. A fine hair comb works just as good. Just remember the water. I roll it out to get some texture from the tentacle maker. Sometimes I just roll out a smooth sausage and twist it for the same effect. Then I roll up the tentacle sausage and I'm ready to slap it on the model. STEP 3: The sculpting begins...... I put my swirled sausage on there and pull down some anchor points to fix it in place on the model. At this point I'm kind of planning out in my head what I might want to do and where I want the "weight" of this application to be. I like to work in layers/pieces. Firstly, it keeps me from doing too much at once and ruining it with an errant fingerprint. It is also great to mix the epoxy in small batches. You can always mix more for this kind of detailing, rather than having a whole bunch left over. IF you DO have left overs, its always great to make thin sausages or roll them on a tentacle maker then hang them to dry. They can come in handy later, You can cut the thin rolls for rivets or bolts. Even rolling them into round balls can be useful later. A small container or sandwich bag is a great place to store these once they are dry. STEP:4 Details. Its all in the details. Showing how the toothpick works almost as good as the purpose built tools (if not better for some applications) I use the WET toothpick to round out some sections. Growing up on a farm and hunting,etc I have a pretty intimate knowledge of gross things and the innards of critters so I just round out things that look swollen or "intestinal" to me. References are SO easy to get these days thanks to thing like google. Go to google - images and search "intestines" and such. Also look over the new GW sculpts for Nurgly stuff, great inspiration there too. There are a great many folk that seem to slap GS on a model poke it a few times and call it Nurgly, but a few minutes doing reference search can really add a little "realism" to make it more convincing. Then I go into my bumpy rounded out areas and decide where I might want swollen pustules. You can carefully nudge out round shapes with the point of the tool, then smooth out the "pokey" looking parts. Not to pun, but its a very organic process. You want it to look natural, not like a bunch of poked GS. STEP 5: Pox I'm not sure where I found these things, but they are part of a syringe set (pictured above) But, the thing makes a nice round bulb. You can get brass tubes that can work for this, but the walls tend to be thicker. These make nice round spots. In the bottom two, I show how I push it in then pull out a drooping blob or the like. Great for yawning maw kind of thing. You can get a similar effect (without the round bulb) with a flattened toothpick of round edged tool by gently pulling down. STEP 6: I'm not sure what you call it, but it looks kinda cool These little bitz look a little tyranid like sometimes, but work on the deamonic and nurgly. When painting they look cool bleeding. ;) On a round roll, you take the side of a wet tool and make a slight trench. Then with the tip, poke a line of holes in there. I added a couple puss bulbs around it to kind of mesh in the edges. STEP 7: The last little bits I poked a few holes. The idea (and common on the GW sculpts) is a wound or broken spot int eh flesh. Gently, stick a pokey tool into the GS. You can go with a little hole, you can pull it a couple ways to make it look torn or gently draw out a shape. The last bit is doing a little circle. I do it first with small spots holes them connect them and smooth out the sides, to get that nice big pustule. The one note I would stress from what I've experienced is that with this kind of sculpting (as opposed to fire or fur, is to procede cautiously, carefully and with a wet/moist tool. You can always blow the water off, but it sucks when the stuff sticks to your tool after making the perfect round pustule or if you are sculpting a chin or the like. It this case its always easier to dig deeper or take more GS off than to put it back on. OH... and a wet finger is a great way to smooth GS edges or over places you might be filling. STEP 8: The results This is what I ended up with. I'll be adding more sections after this one dries. Eventually this whole thing will be much more Nurgly. One take away for large sculpting projects. : Don't try to do it all at once. Do it in sections. Do one, let it cure. then the next. I hope this little tutorial has been of some use to you.
  13. Alright, tested out my happy little witches yesterday. The Markovian 49th 'Mad Dogs' were sent in to root out the remnants of a Tyranid hive fleet. A junior officer was given the unenviable task of herding his throngs of mutants and psykers into battle. In order to supplement the scouring, the renegades had been loaned a few daemonic engines of destruction by their Death Guard masters. I took a battalion: 1 renegade officer, my warlord, Major Jystinian Kraeth, with plasma pistol and brutal close combat weapon and covenant of Nurgle 4x10 mutants with autoguns (all the mutant bosses had brutal close combat weapons) 2 foetid blight drones chaos decimator with butcher cannon and claw I also took a supreme command detachment with 3 malefic lords and an enforcer with plasma pistol and brutal close combat weapon. My buddy fielded Tyranids. He took a giant pile of hormagaunts in one squad, a giant pile of termagants, also as a solitary squad, along with a smattering of short-range warriors, a warrior prime, and Big Momma the Tervigon (his warlord). So, before the battle I rolled up my mutations- and got triple ones and a 3. I used a command point to try and salvage the situaion (not sure if you can do this but my opponent allowed it) and rolled another 1. Long story short 15 of my mutants apparently had smothered themselves in their sleep the night before the battle. Lesson learned- don't tempt fate. The mission ended up being 'drawn and quartered' so both of us had a pair of far-flung objectives to hold on our own table halves. This wasn't a big deal for me since I had a couple of half-dead mutie squads that wouldn't be good for much besides squatting behind a tower or hill and playing patty-cake with their tendrils. We also drew our ruse cards that gave us special abilities army-wide(?!). I drew a very handy one that made my entire army auto-pass any and all moral checks (which made my enforcer sad). We set up, my ragged throng mostly in front of my characters, the drones on my right staring down Big Momma and her brood. The decimator was in the middle, since they are crazy fast. Since the butcher cannon is heavy, I ended up moving the decimator basically every other turn to keep up. Within my deployment zone I can only hold one objective but planned on moving to seize the other by the end of turn 1. The nids set up, similarly holding one objective and keen on gaining one more. He gets first turn and as he moves up the field with his horde he reveals his trap card- apparently he can essentially deepstrike a squad that could otherwise not. So his hormagaunts vanish and then reappear 9.1" away from my mutant gunline. Teleporting Tyranids, just what the galaxy needed. He gets off the long-range charge with the help of a command point and the swarm barrels into my hapless mutants. I actually manage to gun down a couple in overwatch and then the pain starts. The aliens multicharge and hit like a train, managing to assault all but one mutant squad cringing in the back near my lone held objective. Lots of mutants die. Lots of them. Two squads are wiped completely (with a fair amount of overkill wounds) and all but 3 of the doughty mutants with extra attacks explode. On my turn the the beleaguered mutants scramble to safety and the malelific lords start smiting, with one of them also unleashing a -3 Creeping Terror. The tervigon is too far away to deny so it gets messy for the nids fast. The decimator waded in amid a hail of fire from the blight drones and since the hormagaunts outside of synapse they get vaporized between the fire and morale. The warriors, blight drones and decimator exchange shots as I work my way closer to the bulk of the Tyranid army. His long-range firepower was somewhat limited, but a lot of my army's damage was tied up in smites and plague spitters, so I had to get in close too. The objectives are situated in such a way that the 'nids are separated trying to hold both. A group of six warriors and a prime are on one, and the tervigon and the termagants hold the other with a good 20" to 24" inches in between. One of the drones got banged up thanks to massed fleshborers, but in order to shoot the drones they abandoned one of the objectives (which proved catastrophic). I got greedy and had the drones return some speculative shots at the termagants, but Big Momma just replaced the losses automatically next turn. I quickly decided to concentrate my firepower on the warriors since they stayed dead when I shot them. By the the end of turn 4 I had reduced the warrior brood to steaming jello thanks to the malific lords and the blight drones. Up until this point, I had one malific lord hidden on the forward objective, and three mutants holding the other in my deployment zone. The malific lord managed to stay out of sight thanks to some tricky positioning of the objective which was a spire like structure. On the final turn, the injured prime executed a very tricky assault that nearly killed Major Kraeth. My opponent was trying to get 'Secure the Warlord,' but the traitor officer survived, fell back, and the decimator contemptuously shredded the wounded monster. Amid lots of dead gaunts and mutants, we tallied up our points and discovered that Slay the Warlord, Linebreaker and First Blood weren't standard as in previous iterations of the game. Only the progressive objectives mattered; accordingly, scoring worked like this: Turn 1 Tyranids 2, Nurgle Heretics 1 (after the hormagaunt charge I didn't manage to get anyone onto my other distant objective). Turn 2 Tyranids 4, Nurgle Heretics 2 (this turn I just plain forgot to move someone close enough to the forlorn 2nd objective, RIP) Turn 3 Tyranids 5, Nurgle Heretics 4 (gaunts left their objective to bring all their guns to bear) Turn 4 Tyranids 6, Nurgle Heretics 6 (gaunts back on the objective but the warriors are dead) Turn 5 Tyranids 7, Nurgle Heretics 8 I had squeaked out a win for the forces of Chaos! There were lots of tactical mistakes on both sides, I think. Failing to score on my 2nd objective twice nearly cost me the game (d'oh!). Mutants work way better in big blobs than smaller squads, and I really ate crow with all those pre-game 1's getting rolled. That being said, my many small squads and characters let me hold objectives, where as the huge but limited 'nid broods were unable to spread out enough to seize or contest much. The malefic lords were good- 3d3 mortal wounds doesn't count for too much against massed Tyranids, but it really helped bring down the warriors and crippled the prime easily. I also used Creeping Terror on the hormagaunts, which contributed to their destruction. Shadow In the Warp was annoying so I generally avoided getting my blasphemous sorcerers anywhere near the Tervigon and her spawn. 7/7 would recommend to any servant of Chaos, even you blood-addled Khornate folks! My officer and enforcer didn't do too much, but both got in a few wounds with their plasma pistols and they delightfully inexpensive. I think I saved 2 wounds the whole game with the Covenant of Nurgle. I was unimpressed with the Chaos decimator. I have used him in a couple of battles now and he always seems to do very little; maybe I just need more guns. A storm laser or two may fit the bill. The blight drones are great. They put out good damage, are reasonably hard to put down, and are very useful for influencing how your enemy moves and fights.
  14. Like many, as soon as I saw the Death Guard half of the Dark Imperium, I knew I wanted them all! As a pretext, if you're expecting completed models thick and fast, that isn't going to happen. I'm more a tinkerer with miniatures and I'm more interested in the conversion and sculpting side of the hobby. Even though I really like the stock Dark Imperium models but there were still lots of little conversions and changes I wanted to play around with - especially for those duplicates! Let's start with my WIP Malignant Plaguecaster, which is all rebuild / kit bash from the legs up; Initially, I only wanted to make a few slight changes to the original model after seeing a couple posters on here do the same. It went a bit further than that so I ended up completely rebuilding the torso from a chopped-up MkIII torso and Milliput (to build the proportions back up to the upsized Death Guard plastics). I'm currently having a blast sculpting on the really cracked and battered ceramite armour plates! The left arm will be a standard outstretched MkIII arm with the original staff, but I'm not too sure about the other arm yet - any suggestions? ~ I've got some other bits to post, but I'll wait for some feedback and thoughts from people before so. Question though - picture sizes OK? I have them quite large so you can see the details!
  15. Iron Warriors 5th Grand Company This is where we hold them! This is where we fight! This is where they DIE!!!!!!!!!! VIXI: "I have lived" - "I have survived" ​Hi everyone So, a few week ago photobucket chosen to change there terms with out any advance notice. The result of this was, if member wish to keep using photobucket to post on forums, blogs, ebay, etc.... then they where been ask to take the plus 500 & that you had to pay $399.99. So sadly this had a big impact of my last Iron Warrior army log, with over 50 pagies worth of post & updates. Because of this, I'm now starting a brand new army log today, but will link the last one if there any information that is needed. You can find the last army log here, just the image are all down due photobucket. Iron Warriors 5th Grand Company re-born army log http://www.bolterandchainsword.com/topic/242006-iron-warriors-5th-grand-company-re-born-army-log/ You can also find my facebook page here, it just a hobby page & when I got to say events allow me show a few more photos Iron-Daemon Forge https://www.facebook.com/Iron-Daemon-Forge-180193015748679/ So onto the wordy bit, as Iron Warriors are my main force, they mean a lot to me. Just with this been first page & though be a nice intro. ​Collecting ​I've been collecting Chaos Space Marines for over 20 years now. The reason today are the same when I started the hobby in 1996. Cool models, background, way they game & most of all converting models. Converting models has always been the main part of the hobby. I like the challenge & making models "my" own. Also add, it because of White Dwarf 202 with John Blanche art work that really got me wanting to collect Chaos Marines. When I started the hobby 1996, I started near the end of September & I think this was the last month of the Chaos release during 2nd ed 40k. This art work, along with the 2nd ed codex Chaos in general have been a big source of inspiration over these years as well when ever I'm looking for ideas. Here my first ever conversion - Lord for my Black Legion force which was very Khorne heavy There been a lot that help toward idea as well. From a lot of really cool army logs on Bolter & Chainsword, from Dan the Daemon, Brother Heinrich, Brother Nihm, Midnight Runner, Bio, just to name a few. ​Then a lot of the Black Library novels, Storm of Iron which is the most go to novel for all Iron Warriors hobbist. The Bloodquest comic as well about group of exile Blood Angels go to the Eye of Terror & battle on Daemonic planet, just the art work & look of Chaos. ​Iron Warriors ​This is my 6th Iron Warriors force. When I started the topic on this, it was to mark 10 year of collecting & I wanted to start a new force. Part of this was to move away from the old inks & just way my painting was, as well as lot of other reason. Also because I like going to a lot of different events. Pretty much I started collect Iron Warriors back in November 17th 2001, with Warsmith Abhorred Riddick been the first model. ​I started the Iron Warriors for a lot of different reason. With the Index Astartis article from the White Dwarf, as Iron Warriors just got there a few month before I started collect the IV Legion, give background, shown great art work & given some rules to help theme the force. Also I find they suit a lot of my own traits, with me having a forum of autism. Also history wise, siege & trench warfare one of my favorited & days off often go to few castle, there three with in 10 min train/drive from my home. One of my friends converted up some really nice Obliterators for his Thasound Son army, before we had the current models we have today. Also gaming wise Obliterators where complete diffrent from the way they are today & your able to take up to 6 in a single unit. But I've been collecting this version, Mk6 of my Iron Warriors since 2011. The aim, as well as adding cool new models. Was to build update version of past models & character, to carry on there glory & history in future games. A few exsample is one of my main HQ beside Warsmith Abhorred Riddick, is Lord Narach Delau - He was once a Champion as part of my Warsmith bodyguard (when we use to be able to take unit chosen as body guard) & because of how well he'd done in games, during codex 3.5 he was rise to rank of Lieutenant, a lower wound HQ chose & took part in the Medusa V campaign & then brought back to this version in 2012, just with Daemon Prince been a bit more costly in points. Lord Narach Delau, was recently give the Siege Breaker Mace relic when Traitor Legion supplement was release last year. ​All the models in my Iron Warriors force are converted & all have a theme/sub theme to help tell there story. Having a narrative & theme for the armies I collect are very important to me. I've also had my Iron Warriors force feature in the White Dwarf as part of Army of the Month article - White Dwarf August 2013. Really grateful for the help & support from the White Dwarf team & the great care they'd taken with my Iron Warriors. You can not guess how happy I was for this to happen & still a great highlight for me. ​Trophies ​Having a narrative for my armies is really important to me. One of the thing I've been doing with this Iron Warriors force is trophies. Ever trophy you see on my models are base on someone I've game against over the years of collect Iron Warriors in general. So any games that have been really great, I want to rememeber them & this is a great way to do it. It also nice to wind up a few friends from time to time, as there a friend who collect Ultramarine who always get mad when they see a Ultramarine trophy. ​Just this is important to me & really help further make this my army. Events When I started my Iron Warriors back in 2001, it was for my first ever event - Conflict Scotland & what has gotten me to attend event ever since then. For me I like going to a lot of different events. It ether a single day or weekend of gaming, as I don't get to game as often as I'd like to (use to be 15 games per week 2005). It not just that, but for me it really important & main part for me seen all the different armies, the painting & conversion people put into there own collection. Though I will say, I've not gone to as many event as I'd like to over the past few years. This is just due to, I don't care about the win, loss or draw, I'm just there to get those games. But I dislike gaming against Win that all cost player & those who goal are to wipe the oppent in 20 min, deathstar list was one of the main thing putting me off last year. I dislike been told to drop my Iron Warriors because Chaos maybe not the top thing & instead go for Tau or Eldar (anyone know me, know both armies are not for me), I just don't like that mentality. Like wise I had no interest in the ETC or ITC scene, it just not how I wish to enjoy the gaming side of the hobby. ​I prefer going to Warhammer World events like Throne of Skulls, there really great. Everyone just take the list, units & models they like. End of the day it a great weekend & it in the best gaming venue I've been to, with Warhammer World been the great place for the Games Workshop hobby & a place everyone should try get to. I go to a few local gaming club for there tournament, again just like minded people & great to game against. One of my hardest fought games was during Throne of Skulls Nov 2012, against Space Wolves. By turn 4 to turn 7, we ended up with just three models each. With a lot of epic moment, like my Champion Bronn Tal slay a Wolf Priest in a challenge, turn into a Daemon Prince.......only be slay in return by a Space Wolf Lord. Since then, when I made a Power Axe version of Bronn Tal, he had a Space Wolf trophy to mark that great game. As said I originally started my first Iron Warriors force for Conflict Scotland. While the Mk6, this version was been built & getting ready for there first return with Throne of Skulls April 2012. Since then they've went onto a lot of other event, fought a lot great games. One of the recently once was the Boralis Schism campaign weekend that Warhammer World, base after Cadia Fall from the Gathering Storm narrative. I still don't believe in the Imperial propaganda & that Chaos won the campaign in the name of the gods It was a great weekend, with a lot of new trophies to add onto future models. I'm now looking forward getting my Iron Warriors ready for going back down to Nottingham. For Throne of Skulls Dark Imperium in September. Throne of Skulls events are really great & I'm always going to high suggest them, as said there held that Warhammer World. Future When I collect armies, I keep adding onto them, keep adding models I think look cool. So with the Iron Warriors, dispite having over 300 models between my Iron Warriors, Dark Mechanicus, Chaos Knights & Chaos Guards. There also more to add. This topic not only going to cover my Iron Warriors. But I'm going to look into other Chaos faction. Right now I've just started my Nurgle Marines force, thanks to the new Dark Imperium box game. As said it due to the models looking really cool. But it not going to stop there. Right now the Black Crusade project going to be Iron Warriors (Main), Inc: Dark mechanicus, Chaos Guards & Chaos Knights. World Eater/Daemonkin. Theme wise, there old allies to my Iron Warriors. Fought along side each other during the Great Crusade, Horus Heresy, Legion Wars, the Long War. There trusted as far as a Iron Warrior can trust in someone. So idea is that they are currently understrength after taken part in a Blood Crusade on Angelus Prime (Warhammer World biggest display). This will tie in with the Fate of Konor campaign that happen soon Black Legion. I've been wanting to bring back my old Black Legion warband as well, in a all updated version. Theme there a warband sent by Abaddon to make sure mission are done in his name. There not trusted that all. Nurgle. Main part Warband will be Death Guards, but included a few other unit in different warbands. There meant to be on a crusade in Nurgle name, sign shown that they need to be here. Red Corsair. I've not really seen many Red Corsair armies & there a lot of really cool thing you can do. There under Huron order that no one out side them know. It going to be great, convert up fallen Space Marines & base them on a few of my friends Marine armies. Night Lords. ADB Novels pretty much. Background, there just here to cause terror, know that there will be a great fight. Fallen Angels. I use to have Fallen force & really want to get them on the go again. Also Cypher always been my favorited Character. Thousand Sons. After painting a force for my friend. There great models. I'm thinking pick up my first box this Saturday as it seem like it maybe a little while until we see the multi part Death Guards models. I think gaming wise there going to be a power level force. I'm just waiting for new Chaos Marines to get release before some of these start. Like the World Eater. ​Here how the Iron Warriors are looking, this photo was taken Oct last year. Then the Warhammer World display that help a lot with idea toward my Iron Warriors over the past two years So that it for now. Should hopeful have my first update for this log tomorrow with my new Nurgle force. I think that the bottom on my post, I'll try put the Legion down, sort like Key words help if people are wanting to search.
  16. Index Traitoris Legion: Death Guard Vectorum: Seventh Pestilence Threat Rating: Extremis Known Leader: Julgolax Homeworld: The Plague Planet Colors: Bone White, Rotten Green, Tarnished Brass and Silver Insignia: a 7 made of 7 fly icons. Strength: Roughly a company, unknown Battlecry: none Motto: "A blessing is best given to those who do not look for it." History The Seventh Pestillence is the remnant of a much larger company of Death Guard from the aftermath of the plague. These plague marines are all natives of Barbarus before it's destruction and have carved out a location for themselves on the Plague Planet similar to their company's barracks on their birthworld. The Seventh Pestillence Vectorum is lead still by it's original leader, the former commander Julgos Nothan who took up a new name after the great infection. The company was one of many within the 4th Great Company of the Legion to embrace their new situation during the days of the Horus Heresy. Since then they had been primarily a raiding force which made excursions out of the Eye of Terror in search of new worlds to conquer and new populations to destroy. Like many Vectorums, they see themselves as bringers of Nurgle's blessings, that each plague is a new and glorious opportunity for each imperial and alien alike to serve the will of the Plague God. Organization The Vectorum still adheres to it's ancient battle tactics and marches forth in waves of combined arms assaults, now supported by hordes of captured Poxwalkers and daemons of Nurgle. Their tactics mostly rely on fighting on foot but their twisted Warpsmith still keeps watch over a small host of Rhino and Land Raider APC vehicles for terrain too difficult to cross effectively on foot. The favored tactic of Julgolax is to send in his hordes of infected Poxwalkers flanked by swarms of daemonic flies and jabbering Nurglings to pin the enemy down in combat before his main force arrives to create a crescendo of plague-ridden violence. He orders his warriors to practice restraint though, as any survivors are taken to replenish his beloved Poxwalkers and the corpses of the dead are used to create grotesque hives for his cherished fly swarms. Recruitment Since the geneseed of Mortarion has long since been corrupted beyond all reproduction and all known reserves destroyed, recruitment is nearly impossible. The Death Guard have employed the sorcerous powers of their Plaguecasters to replenish their ranks via pacts and agreements with the Dark Mechanicum. Through the bargains struck by the Plaguecasters, the souls of the most worthy fallen warriors can be brought back and summoned into new bodies grown by allied forces in the Dark Mechanicum but it is rare and these warriors must fight all the harder to gain acceptance among the members of the Vectorum. The cost is usually quite high for the Plaguecasters as more pacts are made with daemons, they face great torment should their charges fail and die again... Alliances The Seventh Pestilence has always found itself aided in times of war by the forces of their patron, when circumstances warrant it, and they view direct intervention by the Plague Hosts of Nurgle as a sign of great favor and blessing from Grandfather. In particular, the Great Unclean One known as Gholburast has shown great interest in the forces of Julgolax and was the one who gifted him the Black Tree those millennia ago on Nurgle's behalf. The Seventh Pestilence has allied itself with a few outside organizations in order to keep their war efforts supplied and operational. Julgolax has made personal pacts with the Dark Mechanicum and a warband of Iron Warriors under Warpsmith Thulbor. In exchange for war material and support from the famed daemon engines of the Iron Warriors, Julgolax has given his allies an entire world on the border of the Eye of Terror (now Cicatrix Maledictum) with which to practice their craft. In addition to them, Julgolax has known to ally himself on occasion with members of the Word Bearers, Black Legion and even the Night Lords should they agree. Notable Battles (WIP) Notable Individuals Julgolax - Formerly 7th Company Captain Julgos Nothan of the 4th Grand Company, Julgolax took up a new name as the last vestiges of humanity rotted away. From a lifetime of despair that weighed heavily on his Legion, new joy came in the form of spreading the plagues of Nurgle to the people of the Emperor's fractured domain. He spent nearly a decade of leading raids into realspace to rid any lingering regret from his blackened soul in the aftermath of the Horus Heresy, and subsequently corrupting his body beyond return. He is a warrior loyal to Mortarion through and through, and has always possessed an independent streak that made him a born commander. Regoth Molod - During the Great Heresy, Molod was one of many psykers who were repressed by Mortarion and who eventually were given free reign to explore their powers after the Legion had fallen. Regoth Molod was one such psyker who fervently embraced the varied and bizarre powers available for him to learn from communing with the daemons of Nurgle. He has always been a part of the same company as Julgolax and though he is sometimes a challenge to his lord's rule, he would not dare cross the ancient and favored commander of the Vectorum. His powers have given him great status and respect among the host of warriors and will often lead his fellow plague marines in the absence of Julgolax. Subolod - Once the most honored of Julgos' company, bearing the standard of the 7th company to battle, Subos Galt had followed his captain ever since he was promoted to Captain and they had always been friendly rivals. Since the great infection, Subos had followed suit with his commander and embraced the fall from grace. He too took up a new name as part of washing away any lingering doubts or regrets and bore the gifts and burdens of Nurgle proudly. His great Plague Bell and Tocsins of Nurgle ring mournfully as they sound the approach of the Vectorum's plague marines, a death knell to many beleaguered defender. Known Relics Plague Bell of Gholburast - This Plague Bell which bears the great symbol of the Fly, thrums with an aura of despair as it's mournful gong drives the enemy to despair and the swarms of daemon flies to a frenzy of stinging, biting and lacerating. Plaguereaper of Julgolax - This mighty flail was fashioned in similar fashion to the other plague weapons wielded by the mighty Lords and Plaguecasters of the Legion but instead of a traditional scything blade, it's affixed with a cruel spiked censor globe with a diminutive Nurgling inside called "Gibblet" who constantly expels virulent slime and noxious gasses. The Black Tree - This abhorrent, infected tree is a twisted, slimy, black growth that lives in the heart of the company's Strike Cruiser "Exhumed Fury". It's rotten, fungal heart pulses with fell energies that it draws from the ships' reactor core and supplies many of the incredibly tough Rotwood for use in creating the Vectorums' plague weapons. It was a gift from Nurgle earned for the victory over the Blood Angels during the Putrefaction of Blood campaign. ​The Rotwood Known by several names, The Blackbone Plague, The Ebonheart Plague, The Ossifactor, the Rotwood derived from the Vectorum's Black Tree. This gnarled, fell spore is used not only to make terrible plague weapons for the worthy to bear into battle but also a vehicle for the doom of worlds. Taken and cultured from the Black Tree, samples of the Rotwood are encapsulated within munitions designed to hammer into the target world from orbit and begin an uncontrollable pattern of growth. The Rotwood is resilient, voracious and grows alarmingly fast when exposed to an energy source, be it biological or mechanical. The target population will experience the sudden and terrible surprise of grey clouds of spores released from selected sites which immediately begin infecting their hosts with nigh unstoppable black growths over their bones. Meanwhile, the spores can also manage to find energy sources to create mirrors of the original strain, the Black Tree. The Rotwood is notorious for spreading quickly because of it's highly mutable form, able to transition in minutes from an airborne spore to an infection and back to a spore within days once the host has reached the last stage of infection and dies, being reborn as a Poxwalker. Once a single Rotwood spore finds purchase, doom is practically assured.
  17. I realized that I invest more time building/painting stuff when I share what I am working on so I decided to start this topic as a blog of sorts. It can also be very helpful for me to read people's comments on my stuff since I only started painting on September 2017. It occurred to me to just create this topic in the CSM forum but since I'm thinking about getting some non-Chaos models I think it will fit better here. I also have several count-as non-GW models which I hope is ok to post in B&C but, just in case, I'll try to post pictures of them along with official GW ones. So, let's get started! On Sunday, February 4th, I got to try how it feels to paint models primed using Corax White (until now I had only tried Abbadon Black and Leadbelcher): I love the poxwalker models and they are my favorite ones to test new stuff in. I went on a shopping spree on Friday and this was my first time using washes that weren't Agrax Earthshade: But for most of the day, the drone was the one that had my attention. I had left it half painted for a couple of months and now it went from this: To this: I started to work on that winged Daemon Prince of Nurgle in the background but no pics yet as I'm still testing things on him (mainly sick flesh).
  18. Hi. As my hobby endeavours get progressively more random, and my available hobby time is on a compounding downhill trajectory, I've decided to consolidate everything into a single thread. Not that I've posted much the last couple month, or anything. I don't think I've even been to the B&C much. Just quietly chipping away at . With perhaps some new energy to share, everything shall go here. Unsorted and raw. I've managed to complete a fair share of my Oldhammer rescue backlog. Most importantly, I finished the Rhino. Couple pictures follow, most of completed models, but I intend to log further raw progress here. Also struggled through seven identical plastic plague marines from back then. Fantastically boring: Project Space Crusade was a real challenge. I made a couple bases for them. Basically plasticard and a couple old aquilas. Getting the dreadnought on an actual 40k base was significantly difficult. That thing's feet are one with its original square base. Lots of cutting, gluing, and swearing involved. In the meantime I've got the loyalist boarding party stripped, cleaned, magnetised, and have a first couple coarse base coats from my very cheap airbrush down. My wife thought they look like 'Space Police', which is an idea that I approve of heaps, hence the blue colour. Not sure if I want them to be Ultramarines or something else. Any feedback or -forward is appreciated. While the loyalists haven't been touched in a long time, team Chaos has seen completion. I honestly struggled through these. There's something about painting the exact same model a couple times, to some standard, that makes it hard. These weren't just as bad as the seven exactly identical plague marines above, but nevertheless numbing to paint. Didn't really enjoy. I'm taking a break from Oldhammering for a while. These are up next in the pipeline: stripped, cleaned, and awaiting basing, with the exception of the random trash I picked up the other month. Couple more plague bearers aren't shown, as is my Rogue Trader-era Chaos dreadnought.
  19. http://i.imgur.com/wZmqKWE.jpg In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death. Kulvain Hestarius of the Death Guard The Dead Walk Among Us… (hyperlinks to finished models in here…when that happens) Greetings! Some of you might have come across my Night Lords WIP, Yes, shameless plug, while they will still be my main focus, I figured now would be the best time to start a little idea I had. I plan to make a small force for each of the Gods, sooo, First up, Papa Nurgle and friends! With the Death Guard in full swing for 8th edition, I’m going to start building a few for myself. If that wasn’t enough, I’m going to be fiddling around with “True Scale”; I want these guys to stand out a little more than the obvious Blue and Green contrast they will have when on the field with my Night Lords. For now, I’ll just be cutting legs and adding a bit of plasticard to make them taller. The fluff for these guys will be that they are part of Typhus’ Plague Fleet and are nobody special. That might change as things in the Galaxy change and ramp up, but only time will tell… (I know, sounds very Tzeentch…but “only death and decay will tell” didn’t sound right-ish…) Typhus: I’ve had this guy painted for a while now. The struggle will now be trying to remember how I painted him for my future DG. http://i.imgur.com/hFrFtRd.jpg?1 http://i.imgur.com/pnDmpym.jpg?1 http://i.imgur.com/jGA2eFB.jpg?1 Some quick work on a Squad Captain: http://i.imgur.com/YyWlMZX.jpg?1 http://i.imgur.com/Ho4OXgE.jpg?2 http://i.imgur.com/5A2e2yv.jpg?1 http://i.imgur.com/GoY9Sx8.jpg?1 I have this guy named and I’m really giddy to explain how I came up with the name (it’s nothing special lol)…but I feel like once I share I’ll have zero interest to build/paint this guy. So for now his name will be, B3th. Well. That’s all for now, CC always welcome and thanks for stopping by!
  20. Well I got bored and made this abomination more as a challenge to myself to make it more nurgly since I wasnt really of a fan of the leviathan's normal close combat arms so really wanted a true siege weapon and a huge wrecking ball is as siegelike as I could think of, truly a fun model to convert https://www.youtube.com/watch?v=wc6Lgjb_l-I Note: I have a very bad very feeling he may not actually be a true FW model as I got him from Ebay through a seller who claimed otherwise i apologise if so Here is a counts as Plague Hulk I am working on as well
  21. With the release of the new Death Guard models, I know a lot of us have been working on adding to our collections, myself included. A lot of us already have blogs, but I saw a thread in the Hall of Honor just for posting HQs. I thought it would be neat if we did a similar thing but opened it up to include various characters, given how many elite choices we have in the new codex. As long as he/she/it serves Papa, they belong. We're all just one big happy family, after all. Chaos lords, daemon princes, maggotmancers, whatever; as long as it is finished and poxy! A little blurb of background might be cool too. Often it is fun to learn the explanation behind any particularly twisted mutations or artifacts. I will kick things off with my two favored daemon princes. First up is Marrow-Eater, one among seven daemonic overlords: Once a human scientist, the man that became Marrow Eater released a series of retroviruses in an effort to bring about utopia. The viral treatments eradicated genetic diseases and vastly extended human life, and the scientist and his people celebrated as they entered a golden age. However, these secrets of viral manipulation had been unwittingly learned from the Master of Plagues himself; in time the retroviral treatments subtly mutated, causing widespread side effects including mass-sterilization. The planet would die a slow death, as those initially infected enjoyed a life of tainted longevity. The scientist worked tirelessly to undo his work, but rampant mutation of his samples resulted in constant failures. Decades stretched into centuries and society teetered and then collapsed as the infected finally began to die, and still the scientist strove to undo the hell he had wrought, hidden away in a vault. In the end, he was reduced to cannibalism, gnawing on the bones of the deceased for sustenance as he finally perfected a lasting solution. Nurgle, in his mercy, did eventually deign to to reveal a cure: daemonhood. Unfortunately, by that point, there was no one else left to save... Barabbas, the Saint of Mutants Skedren X was a bustling hive world that declared for the warmaster at the height of the Horus Heresy. When elements of a Death Guard cohort made planetfall, searching for weapon caches during their retreat towards the Eye of Terror, they discovered a world half-devoured by the warp. Nine-tenths of the planetary population were dead after decades of bitter fighting. All those that survived were of two camps: the ordinary citizens and Imperial Army soldiers had devolved over only a few generations, and now were little more than death-worshipping mutants. Arrayed against these were the descendants of the rich and powerful elite of Skedren X totally enthralled to Tzeentch. Barabbus was among the mutants, a preacher who bore the three-lobed mark of god. It was Barabbas that brokered a truce between the mutant throngs and the Death Guard, guiding them into the very trap-filled heart of Skedren's capital. Barabbas herded his deranged, self-hating people to their doom, using them as living minesweepers and wire-trippers even as he promised salvation through death. The preacher's words held such captivating descriptions of death and decay even some among the XIV Legion were grudgingly inspired by his dolorous oratory. Amid ambushes and pitched firefights, the servants of Nurgle battled on. When the pompous captain of the Death Guard was felled by a giga servitor, it was Barabbus that slew the mechanical behemoth, manifesting miraculous powers enacted by the will of Nurgle. When the last Tzeentch cultist died screaming, Barabbus was granted an epiphany. Skedren X was not the end, but the beginning of another cycle. He preached a new gospel to his mutant followers: they were to follow the Death Guard forever. After this, bloated and corpulent with the power of the warp, Barabbus ascended, having finally brought Skedren X into Nurgle's clutches after all those years.
  22. I've been painting since the Rogue Trader days, but never as much as I would like. I rather stopped doing anything much with 40k some years back - but 8th edition has rekindled my interest! My aim is to at least have a functional painted army or two, even if I can't play much - I'm still out in the howling wastes of rural england. This will likely be a fairly slow blog, since having small children tends to chip away at any hobby time. All comments and critique are always welcome! Now onto the specifics: After some failed experiments trying to get a new Blood Angels scheme together, I've decided to go a little simpler and re-invent my piles of chaos plastic and resin as a Death Guard warband - probably Pox Mortis - I've always loved the rotting pus-filled nastiness of Nurgle, and now is obviously the perfect time. I wanted to start easy, and what could be simpler than some zombies poxwalkers? There's some minor conversions - mostly arm and head swaps, and cutting off a number of the horns. I've used microbeads to add some more pustules, and to cover up messy horn removals I've used some astrogranite sparingly applied to add a bit of texture. They've only been stuck on temporary bases and primed in grey so far.
  23. From the album: Liborio's Custom Rules

    Forgot I decided against the Icarus Autocannon and had to make a small edit to the datasheet.
  24. From the album: Liborio's Custom Rules

    Lord Leviathan's datasheet.
  25. From the album: Liborio's Custom Rules

    The custom datasheet to a Chaos Lord of Nurgle.
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