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  1. I needed a break from Scions and with the announcement of more Primaris coming down the pipe I figured I'd hold off on painting more power armour. I wanted something I could finish quickly because I don't want to get bogged down. A 1-2 day palette cleanser as it were. I've had some Nurgle kits about since Dark Imperium came out as I thought it might be fun to supplement the Death Guard in there. This has to be the most satisfying unit I've painted in such a swift time. I assembled it and primed it yesterday and got the unit painted up today. No portions required more than three steps to do and a lot of the smaller steps that aren't on all the models I managed to keep down to two steps. The details are crisp enough that it's pretty easy not to stray onto areas you don't want painted. White Primer Spray Gryph-Charger Grey Contrast Paint Athonian Camoshade wash Light Drybrush of Pallid Wych Flesh Those three steps take care of a huge portion of the model. Any sloppiness is easy to paint over or can be worked into blending up colours. Pallid Wych Flesh on the toe nails, horns, exposed bone, and teeth - The horns kind of get an edge highlight and kind of get a blend; I did it by eye. Corax White on the eyes Nuln Oil or Purple recess wash around tummy teeth. Mechrite Red on the tongues and guts (followed by Baal Red wash and Evil Sunz Red hightlight between other steps) Mechanicus Standard Grey on the swords Heavy Drybrush Administratum Grey http://i.imgur.com/tVynU8gm.jpg Only a single highlight step for the guts and that's not really an edge hightlight. Champion The head bundle was done by heavily diluting a light green paint and putting it on the heads and once it was dry hitting the entire bundle with Guilliaman Flesh contrast paint. Guts and Gut Nurgling Here's an example of the Mechrite Red - Baal Red Wash - Evil Sunz Highlight on the guts. The gut nurgling was Warpstone Green and a Thraka Green wash. I've definitely caught the bug - pun intended and wallowed in like a filthy nurgling - and I look forward to doing another unit after my next Scion unit.
  2. One of my favorite threads I've ever read on the B&C, and one of the main reasons I got into the hobby was @Kierdale's thread for his psychopomps. I've similarly enjoyed @WarriorFish's Sundered and what I've seen of @Tallarn Commander's Warpborn. I'm also looking forward to reading about @Slave to Darkness's Khornate Word Bearers warband. I like reading about you guys' custom warbands and I'm going to channel that energy into my own hobby blog. The warband is still a WIP. I have yet to settle on a name that I really enjoy. But I do have some solid themes I want to incorporate and a paint scheme. I mocked up this digital test model with the app impcat. I think I am partial to the one with the black boots. I've also done up a test shoulder pad to see how the colors actually look in real life. I used the new Mantis Warrior Green contrast paint and then a conventional blue black for the trim. I'm going to have to come up with a method for touching up the green, otherwise I'm going to take some years off my life stressing out about painting so much black trim next to my beautiful, bright acid green. I'm choosing a leviathan's cross for the symbol for a couple of reasons. It invokes imagery of the occult It is connected to alchemy where it is a symbol for brimstone (sulfur) It looks cool Its simple enough to freehand that I don't need to mess around with transfers.
  3. From the album: Holy Ghosts

    My WIP Termie chaos Lord with Combi-plas...

    © cam2designs

  4. From the album: Plague and Decay

    Converted Nurgle Champion using plague bearer, tactical marine and chaos space marine kits
  5. Teetengee

    Shell Spawn WIP 4 Top

    From the album: Teetengee Chaos

  6. Teetengee

    Shell Spawn WIP 4 Rear

    From the album: Teetengee Chaos

  7. Teetengee

    Shell Spawn WIP 4 Front

    From the album: Teetengee Chaos

  8. Teetengee

    Shell Spawn WIP 4 Right

    From the album: Teetengee Chaos

  9. Origins The Knights Adamant were a chapter of Ultramarine gene-stock. Up until their distinguished service in quelling a devastating Hrud migration from the Ghoul Stars, the chapter was fleet based. The Knights Adamant had never previously encountered a threat as grave as the Hrud, and the conflict left a mark on the chapter culture. The Hrud’s ability to accelerate entropy, prematurely aging enemy troops and degrading enemy materiel make them a particularly deadly species of alien. The chapter watched in horror as entire Agri-Worlds withered and died, and whole hives collapsed under their own weight as the steel girders holding them up oxidized and crumbled. The effect on the Imperial Guard regiments the chapter was fighting alongside was even more chilling. Young conscripts grew old and frail in a matter of minutes. Fuel lines degraded as if they had not been maintained for decades and vehicles would not function, no matter how the machine spirit was appeased. Not even the transhuman physiology of the marines of the Knights Adamant kept them safe. By the end of the campaign, barely enough marines to field two companies survived. The highest ranking officer still surviving, and not interred in a dreadnought, was a techmarine named Nikola Carnot. In a controversial move, Carnot took up the mantle of Chapter Master. To calm suspicions about his dual dedication to the chapter and to Mars, Carnot formally renounced his vows to the Machine Cult, a slight that would not be forgotten for the rest of the chapter’s service. Carnot also declared that the chapter would begin construction of a fortress monastery on the surface of MX-115, a planet recently reclassified from Hive World to Dead World, where the Hrud incursion had been most destructive. The post-apocalyptic landscape of the planet served as a morbid reminder of what was lost, and the threats that humanity needed protection from. Possibly due to the analytical mind of their Chapter Master, or possibly due to the macabre landscape where they made their home, the Knights Adamant became obsessed with entropy as a physical quantity. It alone determined the fate of any chemical reaction or process. To the chapter, entropy proved an even greater threat than any xenos ever would. They scoured the sector for ancient texts and data repositories where the sages of antiquity described the esoteric rules by which entropy determines all of existence. These heretical texts marked the downfall of the chapter, for in opening their minds to the idea that there existed a fundamental property of the universe that not even the might of the Imperium – not even the might of the Emperor Himself – could overcome, they had damned themselves. Over the next few centuries, the Knights Adamantine returned to near full strength. A silent feud with the Machine Cult of Mars had left the armouries of the chapter with fewer vehicles than the Codex dictates, but the chapter was flush with marines and their genestocks were full. Carnot had also tasked his chaplains with compiling the Index Thermodynamica, a treatise outlining how best to limit the resources lost to the great thief of entropy. Under the oversight of the chaplaincy, squads were sent out to the worlds that the chapter recruited from to conduct an inventory of each of the planets in the sub-sector. The results of the inventory were grim. The planets were found to be excessively wasteful. Imperial bureaucracy, a corrupt and greedy nobility, and an ill maintained infrastructure was losing trillions of units of entropy every year, far in excess of what was deemed necessary by the Index Thermodynamica. At these rates, the planets would survive a scant few millennia before becoming useless in the defense and support of the Imperium. Furious, Chapter Master Carnot penned an ultimatum to the offending planetary governors and noble houses who ruled the planets in the sub-sector. In it he demanded that if the planets were to continue to enjoy the aegis of the Knights’ Adamantine protection, they would have to make steps to comply with the Index Thermodynamica. The response from the planetary leader’s was silence. The terms were wholly unacceptable. The austerity measures outlined in the Index described a level of luxury, while far in excess of the living conditions that the planets menials laboured under, were unthinkable to the upper classes who enjoyed the lion’s share of the fruits of the planets’ industry. Astropathic messages were sent out to the Ecclessiarchy, the Inquisition, and anyone else who would listen, describing the heretical text penned by the renegade Astartes holding the sub-sector hostage. Within months a fleet of vessels led by Inquisitor Pangloss broke system and began a bombardment of MX-115. The orbital defense batteries fired back on the fleet but were quickly overwhelmed. Beyond the automated defenses, no response came from the surface. No chapter vessels were found at anchor in orbit. The planet had been deserted. Inquisitorial scouts reported back from the surface that the fortress monastery was deserted. Signs of internal violence were present, and the corpses of scores of marines as well as no few dreadnoughts lay shattered in the halls of the fortress. The librarium, reclusiam, and armoury were cleared out, but most curious of all was the geneseed repository. Signs of a great fire, and the remnants of demonic formulae were all that remained. Homeworld Coming soon. Combat Doctrine Coming soon. Organisation Coming soon. Beliefs Coming soon. Geneseed Coming soon. Battlecry “No future! No hope!”
  10. Kythnos


    From the album: Iron Warriors

  11. From the album: Warhammer 40k Plague Marines

    A test model for my new Plague Marine army. I'm trying to do a white armor color that is corroded, dirty, and slightly diseased.
  12. Perrypinkle


    From the album: Chaos Space Marines

    This is my Nurgle daemon Prince. He is going to be painted greys and greens.
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