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Calyptra last won the day on July 12 2017
Calyptra had the most liked content!
About Calyptra

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Location
Boston
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Dark Eldar
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Calyptra's Achievements
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CaptainDangerous reacted to a post in a topic: The Drinking Hole - General Necromunda banter thread
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Calyptra reacted to a post in a topic: K0rtmer's echo chamber: mechanising the vintage DG
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In the unlikely event that I manage to finish my Imperialis terrain before the heat death of the universe (or my own rather more imminent demise) I will absolutely post it here.
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Calyptra reacted to a post in a topic: Show Your Finished Kill Team Terrain
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Luther's W.o.S.P. (Works of Slow Progress)
Calyptra replied to LutherMax's topic in + WORKS IN PROGRESS +
When I say things like that in my project logs, it's usually because I'm bored with painting them and haven't been posting something else to break up the perceived monotony. I assure you that they're still a treat for me to look at. (It helps that I'm not looking at them every day for all that time you've spent working on them.) -
A New Chapter: RT Space Marines +++Reinforcements!+++
Calyptra replied to Shadespyre's topic in + WORKS IN PROGRESS +
The old models are definitely smaller. Personally, I only really care if my army is to scale with itself. The size of my opponent's models, which may or may not be painted, or may be extensively converted in some weird way, are outside my control and not worth worrying about. I often find that Rogue Trader armies (or even just very old models that have since been redesigned) get a lot of reactions when I play them. It makes some people really happy to see them, or really curious because it's a whole army of models that are completely new to them. Obviously not everybody cares and my experience is pretty limited, but I generally find that my older models lead to more positive interactions at the game store. I think if you show up somewhere with a well-painted army of Rogue Trader models, you have a good chance of making somebody's day. (It would certainly make mine.) -
A New Chapter: RT Space Marines +++Reinforcements!+++
Calyptra replied to Shadespyre's topic in + WORKS IN PROGRESS +
I got excited about people getting excited about Rogue Trader models and forgot to comment on Shadespyre's gorgeous army? Somehow I missed that this army had grown overwhelmingly huge. It's huge! I was silently judging you when you decided doing company and squad markings on each model was too much work. Now that I see how big the army is I take back some of the things I said with my inside voice. -
A New Chapter: RT Space Marines +++Reinforcements!+++
Calyptra replied to Shadespyre's topic in + WORKS IN PROGRESS +
They're still fun to paint and play with! There's usually a lot of the old Rogue Trader stuff available on Ebay, often for prices lower than their modern day counterparts, so you haven't missed your chance. -
I have no idea what a Moritat is, but it's a nice paint job. I like his fancy codpiece.
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It's all wonderful work, but now I really want to see a picture of the cat.
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The Velsen Sector: KrautScientist's INQ28
Calyptra replied to KrautScientist's topic in + WORKS IN PROGRESS +
Your Deathwatch are lovely and they deserve eyes. I like that your pictures went from including keys (as in for locks) to including keys (as in the keyboard).- 798 replies
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This is fun stuff! I've been meaning to do something similar (though not on quite such a grand scale) but it's another project I just haven't gotten around to. Apart from the Tau casualties I built about a million years ago. I have to disagree with all the "too much time/money" comments from the beginning of this. Touches like these are a way of making a game better, as opposed to just bigger. GW used to even make and sell casualty models. I'm not sure how many different ones they produced, but they were making them as late as 3rd ed with the Praetorian/Mordian casualties.
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I find that after a few years rubber bands get brittle, shrivel up, and start to crack and fall apart. I didn't watch the video - is something done to keep that from happening somehow?
- 900 replies
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- wip
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The Velsen Sector: KrautScientist's INQ28
Calyptra replied to KrautScientist's topic in + WORKS IN PROGRESS +
I love everything here except the mold line on Interrogator Klien Inson's gun.- 798 replies
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Magnets! (How do they work!?) Many people magnetize various parts of the Raiders so they can be partly disassembled for travel or storage. Alternatively, just magnetize the base and stick it in a metal box. I transport my whole Dark Eldar army that way.
- 140 replies
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I'm really excited about a lot of what we've seen in the previews. I still need to know what they've done to haywire blasters, heat lances, hex rifles, and the Talos. I need to know other things too, but that's at the top of the list. I could see glassing somebody with a hex rifle being a strategem. I'm prepared for disappointment, and not everything in the previews has been good (I'm looking at you, Crucible of Malediction), but it's entirely possible that they've fixed hex rifles. I need to know!
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They have a gun that lets you use the word "bonesplosion" when the target they shot with it bonesplodes. Nothing else in the game is as awesome as that.
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Final step: Is this name taken? Here is the alphabetized list of names I used to make these charts, because naming your Sybarite "Vect" could get awkward. A Abrahak (7th ed) Achara (7th ed) Admaranth (Gangs) Aedimion (7th ed) Aeriac (5th ed) Aestra (7th ed) Akhara(‘Keth) (3rd ed) Amelica (7th ed) Araenach (Gangs) Araqir (3rd ed) Ariensis (5th ed) Asdrubael (3rd ed) Aurelia (5th ed) B Barakhar (3rd ed) Borkor (3rd ed) C Croniarch (Covens) Cythrax (5th ed) D Damulus (Gangs) Darmekensis (Gangs) Drazhar (3rd ed) Drecht (Covens) Drekarth (7th ed) E El’uriaq (5th ed) Elyra (7th ed) F Faerughast (Covens) G Garantuline (Gangs) Ghondruil (Covens) Ghularis (Covens) Ghyzravar (Gangs) Gnull (Covens) H Haruk (Gangs) Hecxys (Gangs) Hekatii (5th ed) Hesperex (3rd ed) Hexim (Gangs) I Idyliane (Covens) Iridivyst (Covens) J Jalaxlar (5th ed) Jirik (Gangs) K K’shaic (5th ed) Kaelith (7th ed) Kalmael (7th ed) Kariok (Covens) Kariasche (Covens) Kedrach (Gangs) Kelithresh (5th ed) Kell (Gangs) Khadys (7th ed) Khaebrys (Covens) Khael (7th ed) Khargiel (7th ed) Kheradruakh (3rd ed) Khirareq (3rd ed) Khromys (7th ed) Khyrassos (7th ed) Khyvoc (7th ed) Kraillach (5th ed) Kresthekia (Covens) Kro (Covens) Kruellagh (3rd ed) Kulyaris (Gangs) Kvardian (Gangs) Kyharc (7th ed) L Lelith (3rd ed) Leucoscryx (Gangs) Lex (5th ed) Lhilitu (5th ed) Lhvellian (Gangs) M Maelian (Covens) Maestru (Covens) Malhevoris (Gangs) Malidrach (7th ed) Malirr (Gangs) Malys (5th ed) Melgheroc (Covens) Meshael (7th ed) Mydilian (Covens) N Narcistym (7th ed) Nothraq (Covens) O P Q Qa’leh (5th ed) Qu (5th ed) R Rak (Gangs) Rakarth (3rd ed) Reskyr (Gangs) S S’aronai (5th ed) Sathonyx (5th ed) Scaur (Gangs) Sekh (Covens) Senn (7th ed) Shaimesh (5th ed) Shegmeth (Covens) Shryke (Gangs) Sliscus (5th ed) Syndriq (Covens) T Thelexhoi (Covens) Theskis (7th ed) Thrylemnis (Covens) Thyndrak (7th ed) Thysk (7th ed) Traevelliath (5th ed) Trelexis (Covens) Tyraxa (Gangs) U Urien (3rd ed) V Vaeghex (7th ed) Vaekh (7th ed) Vaeruvec (Gangs) Vanthis (Covens) Vanxil (Covens) Vashrahh (Gangs) Vect (3rd ed) Vhane (7th ed) Vhloriac (7th ed) Vhyros (Gangs) Vida (Gangs) Vileth (5th ed) Vodzhe (Covens) Vorl (5th ed) Vraesque (7th ed) Vrayne (Gangs) Vriech (5th ed) Vylox (Gangs) Vynquiliac (Covens) W X X’ika (Gangs) X’uskul (7th ed) Xelian (5th ed) Xerathis (7th ed) Xeryndtuil (Covens) Xevasar (Gangs) Xholl (7th ed) Xoelanth (5th ed) Xorl (Covens) Xulfur (Covens) Y Yaelindra (7th ed) Ybdriss (7th ed) Yctria (Covens) Ylavondis (Covens) Ylgasuil (Covens) Yllithian (5th ed) Ymarcadas (Gangs) Ymodrian (Covens) Yryed (Gangs) Ysclyth (5th ed) Z Zaelera (Covens) Zakrodevia (Covens) Zharokh (3rd ed)