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  1. They are the Green Templar: hunters of forbidden relics, executioners of knowledge, and the hammer that keeps the Dark Age of Technology buried forever. Successors of the Salamanders, they strike where the Imperium dares not tread, leaving nothing alive that could betray what they hunt. FINAL COGITATOR ENTRY OF CAPTAIN SÉBASTIEN YORKE: They came aboard without ceremony. No warning chime. No challenge from the augur decks. One moment the Gloria Invictus drifted on idle in Imperial voidspace, her holds full and her ledgers clean. The next, the boarding alarms screamed like dying things. Green armor. Not Salamanders green—colder, somehow. Bone-white pauldrons marked with a templar cross. Two chapters merged into one impossible purpose. I could only guess who these Green Templar really were. I invoked my Warrant. “I am a Rogue Trader—Sébastien Yorke—of the Imperium,” I said, forcing steel into my voice. “By the authority of the High Lords of Terra—” They did not answer. They advanced, deck by deck, methodical, unhurried. Not butchers. Not raiders. Auditors. Sealing bulkheads, marking crates, tagging cogitator cores with red sigils that pulsed once and went dark. My armsmen fired. Some died screaming in fire that clung to flesh and armor alike. Others vanished under bolter fire so precise it felt personal. No warnings. No demands. Only collection. They found the vaults. I followed them, flanked by my Seneschal and what remained of my honor guard, shouting words like talismans: Warrant. Sanction. Cold Trade. I told them the artifacts were catalogued, secured, studied under Mechanicus charter. I told them I had saved worlds with the technologies they now sealed away. A warrior turned toward me. His helm lenses burned like coals. “You have saved nothing,” he said. That was the only sentence any of them spoke. They brought the seized relics to the docking bay—xenos engines wrapped in null-shrouds, crystalline cogitators older than the Imperium, weapons that hummed with sleeping suns. My life’s work. My legacy. And then Vulkan He’stan arrived. I recognized him at once. You don’t trade the stars for three centuries without learning the faces of legends. The Forgefather walked among my cargo in silence, the Primarch's Spear mag-locked at his side, his gauntlet brushing dust from devices that had cost me entire systems to acquire. Hope flared in my chest. Fool that I was. “Lord,” I said. “You see—this is sanctioned. This is lawful. This knowledge—” He stopped before a device I had never dared activate. He studied it for a long moment. Then he shook his head. Just once. No condemnation. No command. He turned and left my ship. I understood. The Green Templar waited until his vessel cleared the hangar before they began the purge. They did not destroy the artifacts first. They destroyed the records. My ledgers burned. My cogitator banks were slagged. Servitors dismantled into wet meat and scrap. I was seized, restrained, pulse-bound—not by mercy, but by necessity. The Apothecary moved among the wounded, scanning every survivor, preparing his tools. He would ensure no trace of forbidden knowledge survived. When he finally approached, I would've sworn I saw the disgust through his helmet as he recognized what was buried within me—the source of my long life. For the briefest of moments he studied it—buried, ancient, alien. The narthecium unfolded. Pressure. Heat. A wet shock. Gone. Four hundred years collapsed in seconds. The Apothecary crushed it in his gauntlet. Strength drained. Vision dimmed. The last thing I saw: green armor moving past me, methodical, unconcerned, as the charges finished counting down on the remaining vaults. I had thought the technology kept me alive. I was wrong. It only postponed the moment I became unacceptable. ☆☆☆ PERSONAL LOG: SEREN KORRAN, SALAMANDERS STORMRAVEN PILOT — DAY 47, ALPHA RIM PATROL I did not look at the ship as it burned. Hands steady on the Stormraven controls, the engine hum drowned out the void-detonations behind us. Auspex returns flared and died as Sébastien Yorke’s vessel came apart, compartment by compartment, exactly as planned. The Forgefather stood behind me, silent. I knew—everyone in the forge-clans knew—that he despised the Green Templar. Not for zeal, but for certainty. They were a tool he would never claim, only point toward the rim and loose like a blade. Because they were the best. No one hunted forbidden tech more thoroughly. No one left questions. I had seen the cargo. Xenos engines bound in prayer-chains. Devices whose light bent the air. Knowledge that could have fed worlds, healed atmospheres, ended wars I had already fought. Vulkan He’stan inspected only what he must. Human craft. Provenance traced. Lineage confirmed. Anything born of alien thought he did not touch. Anything that might have helped all mankind—destroyed. That was the limit of his mercy. The Promethean Creed teaches fire tempers. That what survives is stronger. I had repeated those words a thousand times on Nocturne. But there was no tempering here. Only selection. Only annihilation. As we cleared the blast radius, the ship’s death registered on my displays. A brief flare. Wreckage scattered. Then nothing. No life signs. No records. I said nothing. That is my shame. The Forgefather remained silent behind me, a presence like cooled steel. He had done what he could. The rest, he left to monsters. ☆☆☆ AFTER-ACTION RECORD: GT-RIM-4471 Subject: Void-vessel Gloria Invictus — Cold Trade contamination confirmed. Disposition: All artifacts, records, and biological carriers purged. Vessel expunged. No recoverable legacy remains. ☆☆☆ Somewhere in the void, as my life faded and the Green Templar disappeared into the dark, I thought I heard a whisper of my name—but no one would ever speak it again.
  2. Version 1.0

    292 downloads

    Here is a Little Sisters of Purification decal sheet. I created this chapter symbol based off of the Little Sisters of Purification from Challenge, GDW Magazine 1988. I had a couple requests to make it into a decal sheet that could be printed. The cyan background in the PDF does not print. The top row of decals are 8mm, the middle left hand row is 6mm, the middle right hand row is 12mm and the bottom row is 16mm. If you end up using these decals, I would love to see it! Tag me on the B&C or IG @fabalah !
  3. 595 downloads

    Rogue Trader Era logos for the Space Wolves Chapter. Includes logos for Tactical, Assault and Devastator Squads, and Officers (Captain, Lieutenant Commander, Chaplain, Librarian, Medic and Techmarine). Background layers, one full page, the other leaving the Medic badge on white, for printing to white decal paper (remember to turn on your Layers panel in your PDF program to select the various layers). NOTE: The Officer logos are intended to overlap the shoulder pad edge, allowing the background to be trimmed flush with the pad edge.
  4. 580 downloads

    Rogue Trader Era logos for the Ultramarines Chapter. Includes logos for Tactical, Assault and Devastator Squads, and Officers (Captain, Lieutenant Commander, Chaplain, Librarian, Medic and Techmarine). With layers in the PDF for Officers, Blue "U", and White "U" with blue background (remember to turn on your Layers panel in your PDF program to select the various layers). NOTE: The Officer logos are intended to overlap the shoulder pad edge, allowing the background to be trimmed flush with the pad edge. And for those keeping score, this leaves only the Space Wolves RT Era from the old Space Marines Painting Guide.
  5. 1332 downloads

    By commission of The4thHorseman. Recreating the Rogue Trader Era Blood Angels rank insignia. This is the second of two RT Era BA designs. The first contains the generic RT Era Blood Angels logo. NOTE: The Lieutenant Commander logo is intended to overlap the shoulder pad edge, allowing the red diagonal stripe to be trimmed flush with the pad edge. Captain and Lieutenant Commander badges are intended to have background colors painted before decal application.
  6. 3518 downloads

    By commission of The4thHorseman. Recreating the Rogue Trader Era Blood Angels chapter symbol. In black (clear background), red (clear, yellow, and black background), and yellow (clear, red, and black background). This is the first of two RT Era BA designs. The second will recreate the RT Era rank insignia (Chaplain, Medic, etc.).
  7. CeaselessWatcher

    Essentia Pfp

    From the album: Essentia Genovega

    Art by Ayla Meridian on artstation.

    © me

  8. Greetings Brothers and Sisters, I need your assistance I finally got Rogue Trader (with the Game Master kit and Into the Storm) and I'm starting to create my first character. However I have few questions on character creation. 1. The standard procedure to generate characteristics requires to roll 2d10. However the rulebook suggest an alternative method: giving each player a number of characteristic points and let them to allocate them with the usual limitations. My question is: would be possible to use a different method like rolling 3d10 and choose the 2 highest value without unbalancing the game experience? I'd like to do it in order to make slighty more powerful characters in order to reflect the fact they are very expert individuals (It's mainly for fluff reasons ;) ) 2. How do I determine the number of starting wounds? I read the first pages and I saw no reference on how they are determined. I looked for "wounds" in the index and it sent me to pag 250 where it is described the "taking damage mechanics". Can you provide me the page where I can find the description on how starting wounds are generated? 3. Do you have any suggestion on the best Origin Path choices for making an effective Rogue Trader class character? As I said I have even Into the Storm 4. Do you have sugggestion on Starship creation? 5. About Profit Factor and Ship points: Is it better to have more ships points or a higher profit factor? Which choice will lead to a more fun/interesting game play? Thank you very much for your help.
  9. +++++++ Gods created their angels not to dispense peace upon the meek, but to bring death to creation's teratisms Gods created their angels not to sit and defend the hearth, but to visit bloody vengeance upon oathbreakers We were created in the image of those very beings by our beloved Emperor Why should we be any different? The Proclamation of the Sanguine Twillight +++++++ >>>>Accessing File 3384772-81<<<< >>>>Please stand by<<<< .... .... .... >>>>Access granted<<<< >>>>Unspooling telemetric datastorage<<<< CHAPTER: The Emperor's Reavers HOMEWORLD: Polybius(Recruitment Planet) & Kula(Main Vessel) STATUS: Operational, nearly at full strength, loyal CODEX ADHERENCE: Divergent in extremis EMBLEM: The Gauntlet Argentum LIVERY: Bisected, aquatic green & dark lilac FOUNDING: 3rd (Officially) PRIMOGENITOR: Ferrus Manus (Allegedly) +++++++ -Lord Inquisitor Colmar, I bring you the geno-screening results. The process has been repeated thrice, as per your request- -Very well, you have my thanks. The results?- -Yes of course. The Emperor's Reaver's geneseed is derived from the line of Ferrus Manus and has deteriorated little. The acceptance of mechanic augmentation is formidable and the displayed zeal and contempt for 'lesser mortals' is comparable to those of the Iron Hands and Brazen Claws. However, divergent strains have been discovered- -Divergent strains, genetrix?- -Yes lord. Not so much impurities, but rather underlying strains of genic material that I was able to discover by manually dissecting and analyzing the material you have provided me with instead of feeding it to the machines. The resulting markers point to the Raiders of Dusk and the Children of the Night, both of Terran stock- -What conclusion do you draw from this?- -There are two distinct possibilities, lord Colmar. Either, I have made a severe mistake in my analysis and accused an ancient and respected chapter of not only muddied blood, but tainted one too- -Or?- -Somebody has manipulated technology and records for millenia in order to hide geno-heresy. I believe later to be the truth, my lord. Who sanctioned and supervised the creation of this chapter?- -Two seals are imprinted upon their chapter history and data-troves. One belongs to a now dissolved coven of genetors that had been put in place by the High Lords- -The other?- -The Sigillite- +++++++ +++++++ Why is it, that the sons bear their fathers' taints? Why is it, that sin is passed down by blood? Why is it, that where once a rotten apple has grown, ne'r a sweet and healthy one will do so again? If corruption can be passed down, then why not virtue too? How can corruption sprout from virtue, but virtue not from corruption? Is it not the son that understands his father's sins the best? Is it not he that has the greatest reason of all to aspire towards greatness: redemption? I say, it is not blood that taints the sons of lesser fathers, it is the minds of zealots and mongrels. I say, let a phoenix arise from ashes, for the deepest darkness is still cast by the greatest fire. I say, let Dracul's heir strive towards light, for at least he may immolate himself in his gambit for redemption. Greatness and, indeed, purity can be wrested from darkness. If a chance is given, that is. Al'Amir, Pre-Imperial Philosopher, early m3 +++++++ +++++++ Polybius, the frozen jewel of the Segmentum Obscuros. Situated close to the galactic north, a scant few lightyears away from the eternal void, lies the home-world of the Emperor's Reavers. Where Fenris is trapped in an eternal cycle of furious ice and roiling summer's heat, Polybius is a sphere of eternal, silent glaciers so clear, that one can, at times, see miles below oneself. Several great hive-cities dot the landscape, all isolated for decades at times, save for the few traders and smugglers that operate in the ever-hungry wastes. Considering the mineral wealth of Polybius, it is not surprising that the Mechanicus had taken great interest in the planet in millenias past. One hive, a decrepit thing destroyed by glacial shifts, had been given to refugee-priests of forgeworld Shyngar, which had been destroyed somewhen in m33 due to massed orkoid attacks. The chapter allows the since then estabilished coven to practice their faith upon Polybius and mine as much material as needed, provided they use their knowledge and mastery of the iron arts to supply the chapter with a rich variety of weapons, tanks and armours. Apart from this hive, aptly named the Cauldron due the seas of boiling water that had formed around it, the chapter recruits exclusively from the various gangs that have formed in the underbellies of the various mega-cities, much like how the Imperial Fists prefer certain hardied stocks when drawing new blood from Necromunda. +++++++ +++++++ The Emperor's Reavers place little emphasize on personal valour and honour while recruiting from the local gangs. Instead, they search for small groups of individuals, preferably between five and ten in number, which are then collectively subjected to trials of skill, strength and knowledge. It is their aim to create a pool of recruits that already shows an affinity for working together and in tight, gang-like unity; such qualities are desired amongst the Adeptus Astartes, especially chapters that focus on Zone Mortalis and boarding actions, such as the Emperor's Reavers. Armed with sword, axes, and simple stub-pistols, the recruits are sent into the lowest underbellies in search of hidden caches of bolt-shells. Each recruit is to bring one to his future lords. Those who fail, who fall to treason or to the eldritch fauna within the cavernous halls of ice, are left there to rot, their arms and clothes scavenged by their fellow men to ensure better survival. Polybius is a hard world and it breeds cutthroats, corsairs and drug-frenzied berzerks alike. The Reavers welcome all with open arms. +++++++ +++++++ The chapter cares little for the structures laid out by the codex astartes and has faced critique time and time again from both the Imperial Fists and the genealogy of Guillaume. It was during m39 that the Genesis chapter and the Emperor's Reavers had come to blows over an insult that had been voiced by Captain Irilius of the Genesis' second company. Since then, contact has been scarce between the two chapters and the Genesis have been declared unwelcome within the domain of the Reaver's and that no fraternity shall exist between the two chapters, unless Ilius would be willing to settle his differences in a duel. The nine companies of the Emperor's Reavers are expected to function as independently as possible, thus recruiting and providing independently of each other. The chapter master, called Imperial Commander, presides over the company he had led before his election; it is Imperial Commander Ivan that leads the chapter at the helm of the fourth company. Each company has an own cadre of veterans and is expected to keep its suits of terminator armour in battle-ready condition. During the efforts of the Indomitus Crusade, lord Guillaume has brought the knowledge of Primaris creation to the Reavers. What conversations had been held between Ivan and the lord commander were not recorded, but both parties had parted in surprisingly amicable mood. +++++++ +++++++ Indeed, the integration of Primaris Astartes has occurred seamlessly and without the creation of new companies or philosophical strife. Much of the armoury that lord Guillaume had provided, however, had been traded with other chapters or heavily modified in order to fit the Emperor's Reavers modus operandi better. The bolt-rifles have been replaced with the RT-B01 subtype Umbra-pattern bolter, a weapon very common amongst chapters that fight within tight confines as its compact size, decreased weight and high fire-rate have proven to be invaluable in such circumstances, even if it requires more maintenance and is more prone to jamming. Each primaris is equipped with slightly modified mark X armour, usually modifications apply to shoulders and helmets, a bolter and a close combat weapon, be that a knife, machete or power-swords in the case of the chapter's Reaver equivalent, the Bukavac. Indeed, primaris Reavers and Intercessors have been blended together in purpose, as the stripped down mark X armour that Reavers usually employ has proven to be too unstable in boarding actions. Inceptors do not feature within the chapter, for all companies have abandoned such equipment in favour of more common assault formations and tactics. Aggressors, and indeed Gravis armour, are still a heavily discussed topic within each company's strategium, as some argue that with modifications, such units could prove much valuable to the chapter's tactics, while other argue that the material invested in the production of gravis suits should rather be invested in tactical dreadnought armour. +++++++
  10. So this week I have been working on something a little bit more clandestine for my Rogue Trader Oldhammer project! I have painted up the 1989 Imperial Assassin ... This guy is the venerabl ancestor of the Officio Assassinorum models/temples that came in 1996 and were later redone in Execution Force a couple of years back. The sculpt is very reminiscent of the time and whilst it is admittedly a little crude I found it a pleasure to paint. I have a few more Imperial Agents from the 1980s in my bitz box that might receive a lick of paint soon! There’s more photos on my blog at: https://classicastartes.blogspot.co.uk/2018/03/so-to-keep-with-last-weeks-oldhammer.html?m=0
  11. Back in 1st edition 40k, when we still called it Rogue Trader, the Chief Librarian of the Ultramarines was a half-Eldar (who also was a Dark Angel at some point...we were still figuring stuff out back then). Don't take it too seriously, this was heresy that has since been retconned out a bit. In that spirit, he just showed up in one of those Warhammer Community strips: Just so people know, he or actually an Aeldari of the same known does show up in the last of the Dark Imperium trilogy, Godblight, but to his credit Guy Haley cleverly made him an Aeldari diplomat in the court of Roboute Guilliman. That explains that lore discrepancy a bit, like he's never really an Ultramarine, but is associated with them. That said...man, when we get those new plastic Mark VI Beakie Armour models, I do kinda want to do some sort of weird Narrative Play Crusade Patrol with him as my HQ. Not everyone plays this Crusade mode, but if you played the experience leveling stuff, you know how it's pretty easy to make a really powerful Psyker in particular? Anyway, just pointing this out because actually a new player in our local Warhammer Store pointed that guy out to me and I was like, "Actually, Brother...this guy was real." I thought it was pretty funny.
  12. http://www.bolterandchainsword.com/index.php?app=downloads&module=display&section=screenshot&id=688 File Name: Little Sisters of Purification File Submitter: Fabalah File Submitted: 26 Sep 2021 File Category: Adeptus Astartes Here is a Little Sisters of Purification decal sheet. I created this chapter symbol based off of the Little Sisters of Purification from Challenge, GDW Magazine 1988. I had a couple requests to make it into a decal sheet that could be printed. The cyan background in the PDF does not print. The top row of decals are 8mm, the middle left hand row is 6mm, the middle right hand row is 12mm and the bottom row is 16mm. If you end up using these decals, I would love to see it! Tag me on the B&C or IG @fabalah ! Click here to download this file
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