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Showing results for tags 'Crimson Fists'.
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Well, I started a thread on the 23rd of July but with the DB crash and roll back dogs ate it along with my homework. The beauty is you now will get a lot of WIP pictures like some rapid time lapse across a fortnight without my inane rambling. That won't last The downside is there will be lots of pictures in one post, but not much I can do about that as I am having to play catch up. The Wall of Bronze Beasts Printed scans from my copies of the IA books for inspiration and direction. The First Five Gotta start somewhere and as I want half in Mk VIII a squad in my take on that armour was the obvious starting point. At this point I was pleased. Mk VIII Chests How I did Mk VIII chest so the abdomen cables aren't exposed. I obviously could only do so many before I ran out so you'll start to see white bits as I lifted a cast of my modified chest plates. Losing Focus Rather than staying on point I wondered what the second squad in MK VIII would look like as I intend to give them Tigrus bolt guns. Great but still not one squad built Focus still lost... And what they would look like with a plasma gun, Ryza pattern of course. Second squad again, still off with the fairies... Standing on things is cool Lorenzen said so (at least I think he did long ago). And he is right. And he is doing Minotaurs too! Although I won't have bare flesh anywhere on mine, too page 3 exposing themselves and helms are more menacing. Note I went back to squad one again at this point. I was going to make this guy the combat squad leader but didn't which has led to problems (see later). Arguably you could say I'd regained my focus... Captain who became Sciron ...but you'd be wrong. An idea that escaped and broke focus. On the original thread the consensus was the name Sciron suited him more than Carcinus. When I say consensus like one person responded. Both are spare names from the FW brass etch sheet. I like him, pity I'll hardly ever use him. He is more progressed now and I will finish him for Grotsmasha;s challenge as a "funsies". Finally the Heavy I stopped procrastinating and prevaricating and finally built the squad heavy weapon. Quite happy with this, so I put all my avoidance energies into the special weapon bloke. Sons of Medusa No, really. Whilst avoiding doing the flamer I started fiddling with Sons of Medusa. I should write a book called Focus Lost or something. Flamers need bunkers to burn So, Armies on Parade and themed terrain is well important, more so than having an actual squad built, so I am doing this in tandem. Big, isn't it? Note I will be attacking this as Minotaurs so it'll be ouch time for me. Fits with them perfectly of course thus me doing it. And the fact I had the FW Siege of Vraks moduler resin trench stuff lying about gathering dust. More on this later but I'll be picking up the foam board and ply tomorrow. The gang is not all here Nine. Sort of like the Nazgul except not. Flamer guy all sinister on the right side. Missile launcher man strangely giving out quests. Sinister Close up of too many to be a combat squad and not remotely loaded right even if they where. Dexter And too few for a combat squad but at least a close up of elusive flamer chap. Note I cannot make my mind up on the last bolter man, who may also be squad leader, so I'll make another nine and then decide which one goes with these guys and then give the others Tigrus, then vacillate for ages over who gets to be Sergeant Aristophane, and then avoid building their plasma gunner and heavy bolterer for ages whilst building a full 6 ft. by 2 ft. trench system. However tonight is gym, then selling my FW Reaver on eBay, and then adding bulbs to all their ankles.
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From the album: Crimson Fists
Tactical Marine I painted to see if i liked the overall look of the miniature -
From the album: Crimson Fists
Assault Marine I painted to see if i liked the overall look of the miniature -
From the album: Crimson Fists
Tactical Squad Ramirez Composed by Veteran Sergeant Ramirez, Brother Idalgo (Flamer), Brother Carlo (Heavy Bolter), Brother Santino, Brother Miguelo, Brother Lorno, Brother Bonifacio, Brother Victor, Brother Tranio and Brother Alfonzo -
From the album: Pictures
© Games Workshop
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From the album: DeathWatch Killteam models
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From the album: DeathWatch Killteam models
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From the album: DeathWatch Killteam models
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I've got some games coming up in October and we'll be using the list building limitations from a tournament one of us has been playing at. When we play I'll be using Crimson Fists (Primaris) and the others could be using pretty much anything so I need to cover as many bases as possible (yup... my head hurts). Any suggestions will get greatly appreciated. The Building Rules: • 700 points limit • No single unit more than 225 points • No aircraft (I don't have any anyway) • Nothing with more than 14 wounds • No Epic Heroes • Must use 1 Battleline minimum • No unit outside of Battleline and Transport can be taken more than twice I've got the following that can be used: Biologis, Captain in TDA, Liby in TDA, Prim Ancient, Prim Cpt (shield), Prim Lt (Shield), Prim Lt (bolter), Prim Lt (sword). HInt ×5, Int ×15 Ballistus, Eradicators ×6, Hellblaster ×5, Incursor ×5, Infurnus ×10, Infiltrator ×5, Reivers ×10, Sternguard ×5, TDA ×5, Vindicator ×2 Can maybe pick up some other bits but would rather build from what I have so far, initially. Many thanks.
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From the album: Crimson Fists
Removed the Ultramarines icons and painted him as a Crimson Fists Scout Sergeant. He is the commander of my Kill Team and will be used in my 10th Company Task Force Detachment (which is basically the models from the Kill Team)© Ulfgrim 2016
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: War Hounds
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From the album: Crimson Fists
Custom Pedro Kantor conversion I put together recently based on a Primaris Hellblaster body/legs and a metric ton of other kits and bits.-
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Version v2
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Indomitus Crusade badge for Imperial Fists, Black Templars, and Crimson Fists, as commissioned by Kisada. A melding of the logos of the three chapters, with yellow, blue, and black background layers* to allow placement on each chapter's armor. (* See here to turn the Layers palette on in Adobe Reader/Acrobat)-
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I've been playing my Crimson Fists using the Firestorm Detachment for a while now and definitely enjoy the way it can get stuck in quickly with close range shooting. Now, with 3 wins (Marines, Orks, and TSons); my regular opponent has suggested we bump up to 1500 points. So I've been tinkering between the following two list and thought I'd seek a bit of input. List 1 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade • Enhancement: Forged in Battle Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter List 2 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Eradicator Squad (95 points) • 1x Multi-melta Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter Obviously, the Aggressors and Gravis Captain go in the Redeemer and the Inceptors will deep strike. So the main change is 2 Jump Int squads vs 1 Jump Int & 1 Eradicators on foot. Much of the rest of the list is units I've been pretty happy with in games so far. Look forward to any input/insights/responses. Cheers
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: Crimson Fists
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From the album: Crimson Fists