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Found 17 results

  1. From the album: E Tenebrae Lux V

    Dark Angels Vindicator painted for ETL V by Cypher 102.
  2. From the album: E Tenebrae Lux V

    Dark Angels Vindicator painted for ETL V by Cypher 102
  3. From the album: Carlson's Salamanders

    Recreating side exhaust pipes for an old Mk I Vindicator.
  4. From the album: CFH's Iron Warriors

    At last an Update! Amongst my many projects lately, has been a big push to get a proper army battle ready for games with the local HH:AOD:30K group. The lead tank from the Vindicator squadron. I figured having a marine looking out of the hatch and some extra communication gear would represent that well enough (other than with paint, which will be sussed out in the near future. Also, I obviously had some camera focus issues. my Cellphone no longer recognizes that it has a camera... so I had to use my son's Amazon Fire tablet. It is a handy device, but it's camera is far from ideal
  5. From the album: Crusader_91

    This is one of my three current vindicators. The only one that is finished.
  6. From the album: ETL 2013

  7. Hi all Been slowly plugging away on some projects. Not taken much in the way of WIP photos, but I finished these up recently. Until I get some better photos, here is a recently completed Vindicator, Ball Predator and Dreadnought 141486358_736556236991467_1562506913971481058_n by Stuart Barker, on Flickr
  8. ...or how I learned to stop worrying and love the Vindicator Why there is almost no talk here or the lapdogs ( :P ) forum about this stratagem and how it makes Vindicators a lot better? Well, I admit I still have to try them out but on paper they seem great! The BIG problem with Vindicators is relatively short range, meaning it usually needs at last at last one turn of movement to shoot where is needed. Spending one CP offsets this problem and grant you a very powerful attack, meaning you can move forward 10" and shoot with no penalty (the wording seems very permissive, as I see no limitation on the fact that the 3 Vinidicators should be able to shoot or not...but let us take the rules as if they should, it still seems very good to me) to an effective range of 34 (plus 3") Even if one (or all!) of the vindicators has only one wound left, the LB stratagem is still at full power 3" range is a 6" plate! With almost all auras having 6" this grants at least one unit+character "hit". 4+ or even 5+ are not a bad place to spend another CP for a reroll (bringing the 5+ hit to a 55% of probability)... you also force the enemy to spread out for pure fear and I see this as another advantage, as massed Imperial guards artillery tanks formation massively benefits from cover los blocking terrain... Also you have to see the point, not your target, so you can shoot something behind a wall, if said wall is less then 3" tick... So, it seems to me awesome on paper...anyone have tested it on the table?
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