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  1. YTHIRIL WILD HUNTER HOST SILVER SPEARS & FIRE PRISM Three Spears of The Wild Hunt. Iyanneth's mount snarled in her mind, and bucked beneath her with every searing blast she let off with her laser lance. The bike wanted those kills for itself, or better yet to feel the hot wash of Mon-keigh blood against its hull. She soothed it - for a moment - with a gentle push through their psychic link, calming the blood crazed jetbike's proto-soul long enough to allow her next blast to strike through, and tear the leg from the crude, but dangerous walker, which crumpled to the ground as she and her hunt-mates fired past. A bad sign. That her mouth - Athrin - was so lost to The Path, what did that say of her? Too long, perhaps, among the wild and deadly Spears. It was long past the time where a more careful warrior would have stepped from The Path, and engaged oneself elsewhere, but where? What could she do but war, and what war could ever match the joy of swift death, and the searing burn of her lance? To ride the wind among the simple warriors, once-joyous seemed to flat now, so bloodless. Perhaps it would be good to give in, to be an Exarch. To give in as Athrin had, her loyal steed of wraithbone and speed, so fine beneath a gleaming, silver skin. Perhaps it would be good. Iyanneth, Shining Spear Exarch. Two updates today, only one of which I'm terribly happy with. The Shining Spears were a massive pain to assemble, even compared to the other jetbikes, as the wrist-connection made them very awkward to assemble after painting. Those open hands are much more forgiving. Also, I swear these bikes are slightly wider at the ankles. If I end up doing more Shining Spears I'll probably just assemble them on the bike and be done with it. I'll also try a different scheme, because all the silver isn't really working for me. I miss the gradient hull, and while the Exarch's spear tip looks good in red, there isn't enough outside of the green and silver going on. I'll experiment a bit, see what works next time. Illum Zar - Fire Prism. Killing light, a scouring beam that leaps from the crystal tip, and tears apart the dull and lifeless bodies of lesser warmachines. No more fearsome a weapon can be found amongst the Wild Hunt, for no greater weapon can be brought to battle at the speed the Hunt demands, but it is mighty enough. A bonded pair of pilots work in perfect unison as gunner and conveyer, bringing the heat to bear against foes of Ythiril, a weapon of such intricate perfection that any comparison to Imperial Las weaponry is laughable. True, of course, for they ultimately work on similar principals, but it is the difference between an animal swinging a held rock, and a master swordsman swinging a carbon-steel blade. Swift, scouring death. This, on the other hand, I've very happy with. The colour mix feels right, and I'm quite proud of how the cockpits came out. The freehanding isn't my best work, but it's suitable. The crystal may need to be brightened a little, it looks a little too red, but other than that this came together well. Still a pain to assemble, of course. For one thing, the bloody stand doesn't work. The balance is way off, so I can't just plug it in, it seems to require gluing, which I'm not really willing to do here. Needs to be transported somehow, and I know how much flying stands crave death. I'll probably make some other arrangement, possible via magnets. Beyond that, it was also not a perfectly fitted kit. I had to really force the halves together, and didn't quite manage, as you can see with the read of the main chassis. Not quite aligned with the rearmost fins. Oh well. I need to get a mounted hero for the army, and it'll be good for 500 point games. Probably just a Warlock on Jetbike. We'll see. I'm going to hold off on getting a bike Autarch till I know what the new version of that model - when it comes - will have access to.
  2. YTHIRIL WILD HUNTER HOST SHROUD RUNNERS Those who roam beyond the Cold Iron Stars. Precise and true. Bound as it is to a slow, languid procession around the spior- ad a' bhàis - The Doom Spiral - Craftworld Ythiril must send its children out far afield to watch for threats to the long watch. More integrated into the Craftworld than most who walk the Path of the Outcast these rangers often choose to go to war in the style of Ythiril, joining the Wild Hunts on seeds fit for their purpose as harassers, scouts, and sharp-shooters. Rider pairs are often lovers, siblings, or bond-mates, all the better to act as one. - At 80 points a unit I'm going to be working on this little force for a while. Still, it's a fun scheme, nice and methodical, and I think it's coming together nicely with the very grounded, earthy tones and pops of warm spot colours. Need to work on my gems, though. They're a bit naff. These kits were a nightmare to put together. I do everything in assemblies, which meant assembly riders and bikes separately. Easy enough to get away with that on the Windriders, but the cloaks on these elves made it... Less fun. Ah well. Not like I'm likely to do a second squad on these. They're nice to have, but not really the focus. I have a box of Shining Spears ready to go next, and a possible Fire Prism in my immediate future. I was tempted to go with JUST bikes, but no, I think adding in a tank or two works. Eldar tanks are all so zippy anyway, they fit. Just need to decide if I want to grab a Hornet or two... Decisions, decisions.
  3. Here is my first attempt at painting nebulas on models. The 1st pic is an airbrushed painting on a plastic card. After are my stages of completion. Thoughts are always welcome.
  4. Started Eldar this edition. What I have isn’t really optimized, just the units I wanted to paint.
  5. YTHIRIL WILD HUNTER HOST WINDRIDER Riding out in close formation. I've finished the first squad, and had a delightful time. I really liked this kit, even if I ran into some... Problems with my magnetisation. The weapon hole is an awkward size for the magnets I have left over from basing all my Tau, and even more awkwardly my drill bit doesn't fit my hand drill, so I had to do it manually. As such, the guns aren't quite level, with one of them unfortunately droopy. Oh well. Ultimately, I shouldn't have bothered. I've checked the rules and in 10th there's little reason not to take the Shuriken Cannon, especially because it's also the best looking option. I suppose I'll be good to go if they bring points back in 11th. The gradient is pretty close, though looking now I think I used a slightly different paint mix for the test rider. I'm not likely to do more of these until next year, but when I do I'm planning to grab some Shroud Runners. I plan to take one of every bike unit - well, every modern-ish bike unit, I think I'll wait on that Autarch - including the Harlequins, who I'm currently trying to source some alternate heads for. I like the idea of having them be more wild hunt themed, get some deerskull masks in there, some antlers. We'll see what I can dig up.
  6. YTHIRIL WILD HUNTER HOST WINDRIDER Windrider Jetbike with Shuriken Cannon. The core of the Wild Hunt, warrior-bond teams of Windriders scour the battlefield of the enemies of Ythiril, and its charge to guard the Cold Iron Stars. The Craftworld, militaristic and dedicated, blurs the lines between citizen soldiers and the Holy Aspects, especially amongst the main body of the Host, mounted on Jetbikes that will, in time, be coaxed into becoming steeds for their riders through many paths. Note clan-marks on shoulder and wing. - Good lord, it's been a minute! I've actually painted a whole lot of things since my last update back in September, mostly T'au and additional marines for my little Badab project, but haven't really had the drive to photograph and write up blog posts. As good as the Call to Arms was, it did drain my posting energies. I've got like 700 points worth of models that only exist on the site over in the CtA. I'll have to do something about that. Meanwhile, here's an early attempt at my plan for 2025! I'm still on a xenos kick, and will be building an all jetbike (plus some grav tanks) Eldar force! That's the plan, anyway. Craftworld Ythiril is, at this stage, a minor craftworld running a lazy orbit around the ancient and mysterious 'Cold Iron Stars', some standard Weird Space Cuss for the sector I set my armies in. It's been a good year for painting green, for me, after 2023 was all about red. God help us all when I enter by blue period...
  7. This is where I'll post stuff for my Aeldari of all persuasions. I've been working on the Anger & Arrogance event, so let's start this thread with my latest vow (#5 for those keeping track). Vow 5 I'm also considering how to paint future craft world models. I've extended my galaxy pattern to wave serpents so think new craft world faction is in the works. I'm leaning towards gray with teal accents. I tried purple and daemonette hide, but didn't get the look I wanted. I've got a bunch of stuff including: the new combat patrol a guardians box a rangers box 2 boxes of banshees an autarch box On the drukhari side, I've got one and a half combat patrols to paint. I am not pleased with my prior custodes color scheme, so am looking to use a complement to the craftworld colors - possibly teal with orange or light blue highlights.
  8. 16 Guardians done for my pirate force. I might touch up some spots, but no hurry.
  9. Got these models primed this morning. My favorite is the web jumper model so I'll probably paint him last. I'm wrapping up some guardians. These will be next in line. Thanks for looking.
  10. In preparation for the upcoming Xeno Files event, I've been painting some of my long-dormant Eldar. And by long, I mean long, since I haven't put paint to brush on most of these guys since I bought most of them in late 3rd or 4th Edition and haven't put them on a gaming table since 5th. Just to be clear, none of these are part of my Xeno Files vow, these are just... warm ups. I'm painting my Eldar in a personal take on the Craftworld Altansar scheme. The studio scheme is too bright and too. . . pink. . . for me. These are Eldar who have been lost in the Eye of Terror for 10,000 years. Since emerging back into real-space, they've been treated as pariahs. . . and not without good reason, seeing as how they refuse to un-helm around outsiders. They're sinister and frankly they should be, having been trapped within a hell-dimension with their very souls at stake. So I'm going with dark colors, lots of black accented by a dull golden metallic (aka Hashut Copper on a base of Warplock Bronze). The non-Aspects will feature Sanguine Highlight from Privateer Press' P3 line as it is a decent pinkish-red that remains suitably dull. This will also be used as an accent color on some of the Aspect Warriors to further tie them back in with the rest of the army. So with no further ado, here are some of my works. Some are presented in WIP-to-finish format, others are still being worked on. Maugan Ra, the Harvester of Souls: Guardian Platforms with bright lances: Wave Serpent turret with shuriken cannons: Fire Dragon Exarch, test scheme: Let me know what you think!
  11. Hello guys! Welcome to my Eldar blog. Here I will upload pics of this army as I collect and paint them. A long time ago, in the bygone era of 4th edition, I knew of this wonderful hobby and I had to make a really hard choice: Which army do I want to play? First I looked at the Imperial Guard, then the Dark Eldar (because Cruellagh The Vile rules), and all of the other armies. In the end I went with Chaos Marines but I always had a soft spot for Eldars. I really liked the War Walkers and the Dire Avengers but for many reasons I didn't collect said army. But recently I made a trade and got many of the models I like and decided it was time for Eldars. My army's background started with an idea of a place in which all of the eldar race could reunite and party. They were merchants of the refined pleasure of music and dreams. Sure, some of these eldars without self control went deeper into the pleasures but they were kicked out of the craftworld because the seers knew that way led to a dark place, so they remained restrained in their tastes even before Slaanesh happened. Since I always envisioned the Eldars as a mixture of The Sandman, Elric of Melniboné and Glam Rock music, I will try to model or at least paint my minis with said qualities. I haven´t got so far on my minis since I've had them for like a day but here are some pics of them alongside some bit of fluff for each of them. (Please excuse the WIP pics. I have only managed to basecoat them and shade the turquoise) Autarch Caliostro He is the Leader of the Defenders of Noctian. He has walked the paths of sound and dreams for millenia as well as the path of the Autarch after the birth of She who thirsts. He prefers to don his ancient weapons in battle; The Shards of Acustes (Fusion Gun), The Spear of Grieff (power weapon) and the Helmet of The Scorpions (Mandiblasters) Farseer Onirös He is the High Seer of the Craftworld and the guide in the path of dreams, jobs he has done since before the fall. He dons the Helm of Noctis in battle and his Singing Spear Amapollie The Trinity (War Walker Squad) Composed by the Walkers Assaï, Brëit and Dëciso. They are the seninels of the College of Onirös and some of the most ardent defenders of the Craftworld. Squad Dolorosso (Dire Avengers) This squad is tasked with the protection of the repositories of oniric paints of Autarch Calliostro, which depict the feelings and motivations of many Eldars. They were more, but after an incursion by slaaneshi reavers in the repositories they have been at half strenght. Squad Fucuosso (Dire Avengers) They defend the inner quaters of the Autarch Calliostro and are among his inner circle. They are veterans of the Brutish Wars against a nomadic Mob of orkish raiders. The Brotherhood of the Lyre, Squad Gioioso (Corsair reavers) The Brotherhood of the Lyre, Squad Omaggio (Corsair Reavers) The members of the Brotherhood of the Lyre mercenaries are Eldar exiles that originate from this Craftworld, and so they always keep comunicating with the leaders and are willing to lend their hands whenever needed. The Corsair prince saw fit to leave two squads of his troops as permanent garrison on the Craftworld as a way to honour Farseer Onirös and pay him tribute for his lifetime work. Well that is what I have so far. Since the Corsairs were my old blood bowl team I decided to leave them as they were and just glue some rifles on them, so they are armed with a mixture of Shardcarabines and Shard cannons (even if some of them have shuriken carabines I wont use them as such.) The Felarch were modeled with swords but that will be just to mark them as the leaders until FW renews their corsair rules. As for the future, I have planned to get a box of 5 dire avengers to complete squad Dollorosso and get a couple of Wave Serpents. On a modelling sidenote, since I am going to paint them with Glam Rock themes like Zebra pattern clothes and bright colored hair to go with the turquoise, I was considering the idea of sculpting feather or fur on some collars of the minis. Would you like to see that? What are your thoughts on the Glam idea? Thank you for reading!
  12. Now that we can post those filthy Xenos Scum, I figured I'd get you all up to speed. I am Rednekkboss, not because I'm a redneck (though I was brought up as one...and proud of it), but because my Ork Warband is called the Rednekkz! And yes, they have always been rather Orky, because my dice either love or hate me.... never anything in between. They have gone through several incarnations and here are some of the models in the present one. First, an underwhelming Trukk in progress..... http://3.bp.blogspot.com/-EwC72388JJ8/UjKiiUVbjQI/AAAAAAAABT4/cFTyuc12KdE/s1600/OrkTrukkWip.jpg One of the Warbosses, Kap'n Bludbeard. http://2.bp.blogspot.com/-qpp9QWLh8s8/Uh1xpXx6apI/AAAAAAAABR4/NRbmmSTUBXo/s1600/KapnBludbeard.jpg Some striped pants Freebootin' Stormboyz.... http://1.bp.blogspot.com/-XaADdW_onzo/VAkxhXzO9SI/AAAAAAAAB3M/2I0lVvrqoMo/s1600/Stormboyzdone.jpghttp://3.bp.blogspot.com/-11c8JAXZuF4/VAkxt4vX_MI/AAAAAAAAB3U/3J_K-jRJNzM/s1600/Stormbzx3.jpg Ol' Dok Wingnutz... http://3.bp.blogspot.com/-V94VkqaiZp8/VUmNvUnPEvI/AAAAAAAACQc/HHI_rX0vsbU/s1600/DokDone1.jpghttp://2.bp.blogspot.com/--javV1GT5aA/VUmNwtOxR7I/AAAAAAAACQk/ZHK_B3ftveo/s1600/DokDone2.jpg And Da Genrul Rustbutt kil Lee! Who has put in as much time standing in for Ghazzy as he has as a Deff Dred. http://2.bp.blogspot.com/-3yc75EXYDFU/Uh1yJTNE2tI/AAAAAAAABSA/vI5V3OlMXw4/s1600/DaGenral.jpg But wait... there's more. Tin soldiers! http://4.bp.blogspot.com/-w-ipxaR5dfA/VPO_E6llLjI/AAAAAAAACGg/AKJVnUOwgmc/s1600/10necrons.jpg http://3.bp.blogspot.com/-64qXiqJOtuo/VPO_L5IFwdI/AAAAAAAACGo/o4dDxWSVleg/s1600/5necrons.jpg The base colors laid in... http://2.bp.blogspot.com/-FpgNfA1gyfQ/VRTpG9ZNsjI/AAAAAAAACJA/9DVsGVBLnI4/s1600/4crons02.jpg As for the bugs and their slimy cultists. I'm stuck between a cockroach/palmeto bug like scheme and a blue crab. I have some old metal carnifexes and I have started to try and update them. They will be 10 pound by the time I'm done... http://2.bp.blogspot.com/-MQ_Kze42_dU/UwvMdqqJoOI/AAAAAAAABmw/RqsnmvGMMQY/s1600/Carapace04.jpg http://4.bp.blogspot.com/-CX7nQN45YsM/UwvMgAozJ8I/AAAAAAAABm4/65vwIt4B5o8/s1600/Carapace05.jpg http://2.bp.blogspot.com/-g1QSyQGVocY/Uvr6VrkunZI/AAAAAAAABlA/-3oEUqcS12M/s1600/Carapace02.jpg http://2.bp.blogspot.com/-ljTZqsyNyGk/UvMJJeDdMYI/AAAAAAAABkw/ptlq61hagjI/s1600/Carapace01.jpg There might even be Eldar or Aeldari or whatever as well (other than as casualties on bases) since the wife has an army she just doesn't have time for anymore. That's it for the filthy Xenos for now. Cheers Ya'll!
  13. I've had an idea for a DIY Craftworld for some time now and didn't really have any kind of sounding board for it until just now since I don't cruise many of the other boards... ++ Craft World Arborist ++ Well before the great fall of the Aeldari, during the zenith of their reign over the stars, a great undertaking began to build a Craftworld like none other. It's purpose was not that of escape, as many of the latter were to become as the end drew near. No, this project was to create a vault of life, a curated world of all the many things that grow in the galaxy contained in one place for study and preservation. In the Age of Technology, Humanity would have called the construct a "Dyson Sphere" - a gigantic, solar system size sphere that compasses a star as a means of collecting the massive amount of energy. An ambitious construct even for the Aeldari at their peak, centuries of study and planning resulted in a design of a miniaturized synthetic star - a stabilized fusion reaction essentially - which would provide billions of years worth of energy. The reactor in the center of the sphere, about five times the size of Jupiter, made from a composite of collected asteroid rock weaved among a lattice of immense wraithbone. A choir of bonesingers that numbered in the millions, over hundreds of years, crafted the lattice while enough material was gathered to finally complete the enclosure and start the reaction to bring this artificial planet to life. Many thought it to be a frivolous waste of time and resources. For even after the construction was complete, the process of turning the inner shell into geographical areas able to support the wide variety of verdant life meant to populate this place seemed a terraforming project too daunting even for the patience of the Aeldari. But still, a devoted following became the caretakers of this rare and wondrous marvel. They became known simply as "The Keepers", curious and quiet souls who cared most for all things that grow. As time wore on and the centuries passed, the craftworld of The Keepers slowly drifted along the solar winds of the galaxy, the home fleet branching out to all the world it passed, looking for specimens to add to their living museum. At the birth of She Who Thrists, The Keepers were far on the rim of the galaxy. Even among the Aeldari, The Keepers had all but fallen from memory to mention. And to The Keepers, they were all the better for it. Their insight into how life in all it's varied form had elevated to such a degree that they could shape plants like bonesingers. The most gifted among them could even create complex structures that enhanced Jetbikes and other technology. Eventually a symbiotic realtionship between plant and Aeldari existed. And so through the millennia it has slowly wandered the void of space while the exploration fleets search for what little life is left in a galaxy ripe with rot.... SO, that's the backstory. In terms of actual army, I've got about 9 Windriders and 6 Shining Spears, 10 Dire Avengers, 8 Howling Banshees and 15 Rangers. I want to convert the jetbikes to have the appearance of "bark armor" and other dendrites growing around it, all the troops will in a dazzle style camo paint... Thoughts?
  14. Dwango

    Full masque

    From the album: Aeldari

  15. Dwango

    Solitaire

    From the album: Aeldari

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