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Showing results for tags 'Blood Angels resource topic'.
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Simple concept folks, what's in your backlog? What models have you yet to complete? Feel free to post them below (and even strike them off as you complete them!)
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As many of you are aware, I maintain a bunch of review/guide threads for the Blood Angels, specifically those which aren't found within our Codex. A list of those review/guides can be found here. These review/guides are in constant flux; be it the addition of new units or revamping of the older threads as I become used to the more elaborate bbcode available on the B&C. However, one thing I have always wanted to do is add photos to each entry as it's all well and good someone discussing a model but as we all know, a picture speaks a thousand words. Currently, I have a prototype setup displayed here and whilst I'm happy with it, I'm not happy with the photos chosen. Why? Because they aren't Blood Angels - and this is where you come in. What I'm after is a photo of your model (yes, this includes Successor Chapters) which I can place next to the entry on the guide (naturally fully credited). For the background, either white, black or a photographic gradient of some sort is fine and an excellent guide can be found here (and yes, that's for mobile users!) Below is a list of the photos I need for this task (links go to photos in use): Aggressor Squads Assault Intercessors Assault Squad Astorath Astraeus Super-heavy Tank Attack Bike Baal Predator Bike Squad Brother Corbulo Caestus Assault Ram Captain Captain in Cataphractii Armour Captain in Gravis Armour Captain in Phobos Armour Captain in Terminator Armour Captain on Bike Captain Tycho Chaplain Chaplain in Terminator Armour Chaplain on Bike Chaplain Venerable Dreadnought Chief Librarian Mephiston Chief Librarian Mephiston (Legends) Commander Dante Company Ancient Company Champion Company Veterans Contemptor Dreadnought Contemptor Mortis Dreadnought Damocles Command Tank (regular / Deimos) Death Company Death Company Intercessors Death Company Dreadnought Deathstorm Drop Pod (assault cannon / missile launcher) Deimos Pattern Relic Predator (Predator Cannon / Twin Lascannon / Heavy Conversion Beamer / Plasma Executioner / Magna Melta / Inferno Cannon) Deimos Pattern Vindicator Laser Destroyer Devastators Dreadnought Drop Pod Eliminator Squad Eradicator Squad Fire Raptor Assault Gunship Firestrike Servo-turrets Furioso Dreadnought Gabriel Seth Heavy Intercessor Squad Hellblaster Squad Hunter Imperial Space Marine Impulsor Inceptor Squad Incursor Squad Infernum pattern Razorback Infiltrator Squad Infiltrator Squad Invictor Tactical Warsuit Intercessor Squad Invader ATV Land Raider Land Raider Achilles Land Raider Crusader Land Raider Excelsior Land Raider Helios Land Raider Prometheus Land Raider Redeemer Land Speeder Land Speeder Storm Land Speeder Tempest Land Speeder Tornado Land Speeder Typhoon Lemartes Librarian Librarian Dreadnought Librarian in Phobos Armour Librarian in Terminator Armour Librarian on Bike Lieutenants Lieutenants in Phobos Armour Lieutenants in Reiver Armour Lucius Pattern Dreadnought Drop Pod Malakim Phoros Mortis Dreadnought Outrider Squad Predator Annihilator Predator Destructor Primaris Ancient Primaris Apothecary Primaris Captain Primaris Chaplain Primaris Chaplain on Bike Primaris Librarian Primaris Lieutenants Primaris Techmarine Rapier Carrier (graviton cannon | laser destroyer | quad heavy bolter | quad mortar) Razorback Redemptor Dreadnought Reiver Squad Repulsor Repulsor Exterminator Relic Cerberus Heavy Tank Destroyer Relic Contmeptor Dreadnought Relic Deredeo Dreadnought Relic Falchion Super-heavy Tank Destroyer Relic Fellblade Super-heavy Tank Relic Javelin Attack Speeder (lascannon / missile launcher) Relic Land Raider Proteus Relic Leviathan Dreadnought Relic Mastadon Super-heavy Siege Transport Relic Sicaran Arcus Strike Tank Relic Sicaran Battle Tank Relic Sicaran Omega Tank Destroyer Relic Sicaran Punisher Assault Tank Relic Sicaran Venator Tank Destroyer Relic Spartan Assault Tank Relic Terminator Squad Relic Typhon Heavy Siege Tank Relic Whirlwind Scorpius Rhino Rhino Primaris Sanguinary Ancient Sanguinary Guard Sanguinary Notiviate Sanguinary Priest Sanguinary Priest on Bike Scout Bike Squad Scout Squad Servitors Siege Dreadnought Sokar Pattern Stormbird Stalker Sternguard Squad Storm Eagle Assault Gunship Storm Speeder Hammerstrike Storm Speeder Hailstrike Stormhawk Interceptor Stormraven Gunship Stormtalon Gunship Supressor Squad Tactical Squad Tarantula Air Defence Battery (Air Defence Command Platform / Hyperios Tarantula Sentry Gun ( assault cannon / heavy bolter / lascannon / multi-melta) Techmarine Techmarine on Bike Terminator Ancient Terminator Assault Squad Terminator Squad Termite Assault Drill The Sanguinor Thunderhawk Assault Gunship Thunderhawk Transporter Tycho the Lost Vanguard Veteran Squad Veteran Intercessors Vindicator Whirlwind Whirlwind Hyperios Xiphon Interceptor Please reply below with a suitable photo and I'll cross off the list as we go along. Thanks!
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Preamble So I felt that I would do a blog on Bolter and Chainsword. My reason for doing this is not only to act as motivation for myself, but also to gather advise and information on how to play (and hopefully win) with my Blood Angels as sadly I don't have the best record with them. So I will be posting painting updates, links to my army lists and I also aim to add some battle reports on the off chance I get to have a game, with C&C being welcome on all. Feel free to post or ignore, but to start this blog off here's my favourite picture from a past Apocalypse game: =][= IMAGE REDACTED =][=
- 1360 replies
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- Blood Angels battle report
- Blood Angels WIP
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The Blood Angel Showcase 2.0 Welcome to the showcase gallery of the collected Blood Angels & Successor Chapter models. We invite you to post your completed work in this thread. There are no restrictions otherwise � show off your characters, your squads, your whole army � anything and everything BA is welcome. Post pics of your models on display or on the table-top; smashing down your opponents in-game, etc. Note: This thread is intended showing off your completed models and not for soliciting comments or presenting WIP. Replies like these will most likely be broken off into discussion threads in the main forum � or eliminated as the case may be. Our advanced thanks to everyone who shares their work with us.
- 525 replies
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- Blood Angels Chapter
- Blood Angels Successors
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The following thread is for all information and rumours pertaining to the Blood Angels during the Horus Heresy. OP will be updated with each legitimate tidbit. *** *** *** *** *** *** *** *** *** *** *** *** Found in book 4, Conquest. Source. This weapon is one of the Legion specific relics. The link also contains six generic ones which we may have used. Anyone want to guess what the sword is? *** *** *** Unconfirmed rumours state we are in book six, which will be about Signus Prime. We may share the book with the Dark Angels. Update: Book five is Tempest (may), book six is the Shadow Crusade (Tempest part 2 - late 2015), book seven is Prospero (2016). This means we're going to be book eight or nine which is likely to be sometime in or after 2017 :/ *** *** *** HH:Extermination, page 267 BA and IF are testing the field testing the Iliastus pattern Assault Cannon for their legion terminator squads, this is available for BA and IF terminator squads. Costs five points more than a Heavy Flamer, same as 40k rules but with a Malfunction rule (think second edition Assault Cannon rules). *** *** *** Castellax and/or Vorax in BA flavour: Link to source below Basically, a Legion Praevian gives you access to these robots and grants them Legion Astartes Blood Angels (which is currently unknown). *** *** *** Book six is called Retalliation In July, there was speculation it would be at the end of this year, but it October it was said to be delayed until February 2016 It will contain our rules but no special units or Primarchs Book Eight may be Signus Prime. Or Thramas. Or both(!) Seems like our pre-Heresy colours are red, black and gold. Images courtesy of mr_r_parker: *** *** ***
- 785 replies
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- Blood Angels Legion
- Age of Darkness
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Welcome to my Blood Angels painting blog! My army is based on the 4th Company, along with reinforcements from other companies. The disposition of my assembled, part painted and fully painted forces are as follows: ++GLORY TO THE FOURTH!++ ++Angels of the Blood++ ++Chapter Command++ ++High Command++ Commander Cervan Dante - High Lord of the Blood Angels The Sanguinor ++Sanguinary Priesthood++ Brother Corbulo - Sanguinary Highest Priest Brother Olburoc - Sanguinary Higher Priest Sanguinary High Priest ++Reclusium++ Reclusiarch Xenith - JP, Crozius, Powerfist Chaplain Lemartes, Guardian of the Lost Chaplain Diabocca - JP, Crozius and Infernus Pistol Chaplain - JP, Crozius, Grav Pistol Chaplain - TDA, Crozius, Storm Bolter Chaplain Tarentus - TDA, Crozius, Combi Flamer ++Librarius++ Chief Librarian Mephiston, Lord of Death High Epistolary Nostiphem, Master of Twilight Chief Librarian Primaris Mephiston, third of his name. Codicier Librarian - JP, Force Halberd Lexicanum Librarian - TDA, Force Sword, Combi Plasma Lexicanum Librarian - JP, Force Sword, hand flamer Epistolary - Force Stave Epistolary - TDA, Force Stave Lexicanum Varus - Storm Bolter, Force Stave ++Sanguinary Guard (10 Marines)++ Sanguinary Ancient Remiel, The Exaltation The Host of Mikhael (5), The Grace of Sanguinius The Host of Gabriel (4), The Strength of Sanguinius ++The Lost Company (12 Marines)++ Death Company Captain w/ TH Death Company Squad (6 with jump packs) Death Company Squad (5 with jump packs) ++1st Company (50 Marines)++ Brother Captain Donato Captain Karlaen, The Shield of Baal Company Ancient Darrago (SB/PF) Company Ancient (TH) 1st Sternguard Squad (5) 2nd Vanguard Squad (7) 3rd Vanguard Squad (5) ++Terminator Squads: 29 Brothers++ Redemptor, 1st Assault Terminator Squad (4 w/THSS) Invictor, 2nd Tactical Terminator Squad (5 w/AC) Avengor, 3rd Assault Terminator Squad (5 w/LC) Damnator, 4th Tactical Terminator Squad Alphaeus (5 w/HF) Venator, 5th Assault Terminator Squad Victorno (2xTH, 2xLC) Vindictor, 6th Tactical Terminator Squad ( 2x SB, CML) Destructor, 7th Terminator Squad (5x Cataphractii) Vexator: 8th Terminator Squad Signator, 9th Support Terminator Squad: (Brother Ferruan, 1CML; 1AC) Praetor: 10th Terminator Squad ++3rd Company (12 Marines)++ Captain Erasmus Tycho Psycho Tycho Games Day Captain Machiavi, Lieutenant to Tycho. 6th - Tactical Squad (10) ++4th Company (102 Marines)++ Captain De Bosola, the Lord Adjudicator Company Champion 1st - Tactical Squad Venusian (10 flamer, hand flamer, heavy flamer) 2nd - Tactical Squad Terranostro (10 melta, combi melta, multimelta) 3rd- Tactical Squad Solon (10 plasma, combi plas, plasma cannon) 4th - Tactical Squad Mercurio (10 flamer, heavy bolter) 5th - Tactical Squad Jovor (10, Grav gun, grav cannon) 6th - Tactical Squad Santurini (10 Combi plas, plasma gun, las cannon) 7th - Assault Squad Neptus (10) 8th - Assault Squad Marsellus (10) 9th - Devastator Squad Plutaxo (10) 10th - Devastator Squad Urannon (10) ++5th Company (17 Marines)++ Captain Sendini - Keeper of the Arsenal Primaris Lieutenant Verrocchio Primaris Ancient 1st Intercessor Squad Donato (5) 2nd Intercessor Squad Calpurnius (5) 7th Inceptor Squad Giorginone (3) 9th Aggressor Squad Bronzino (3) ++6th Company (1 Marine)++ Captain Raxiatel, Caller of the Fires ++7th Company (2 Marines)++ 1st Squadron (1 Land Speeder Tornado) ++8th Company (24 Marines)++ 1st - Assault Squad (9) 5th Bike Squadron (3) 7th Squadron (2 Attack Bikes) 8th Squadron (2 Land Speeder Typhoons) 10th Squadron (2 Attack Bikes) ++10th Company (28 Marines)++ 1st Squad - (10 BP/CCW) 2nd Squad (5 Shotguns) 3rd Squad - (4 sniper rifles, HB) 4th Squad - 5 Shotguns 7th Squad (3 bikes) Land Speeder Storm ++Hall of Ancients (7 Brothers)++ #2 Imperator Furioso - Dreadnought w/Multimelta #2 Balthasar the Prophet - Furioso Librarian #3 Kaspar the Destroyer - Death Company Dreadnought #4 Ancient Borgio - Dreadnought #5 Bellerophon - Contemptor Dreadnought #6 Leviathan Class Dreadnought #7 Chaplain Venerable Dreadnought ++Motor Pool (19)++ #1 Eternal Vigil - Whirlwind #2 Iron Blood - Baal Class Predator (Magnetised) #3 Iron Faith - Baal Class Predator (Flamestorm) #4 Praetorian of Baal - Destructor Class Predator (Auto-Las) #5 Wall of Terra - Vindicator #6 Tyrant's Bane - Land Raider Proteus #7 Invictus - Land Raider Crusader #8 Wrath of Heaven - Hunter/Stalker Support Tank #9 Interfector - Sicaran Venator #10 Aegis Eternal - Land Raider Excelsior #11 Iron Fire - Baal Class Predator' (Heresy-Era Brrrrrt Pattern) #20 Midae Ultio - Kratos Assault Tank #21 Spartan Assault Tank #22 Martyr - Deimos Vindicator #23 Spear of Telesto - Predator Annihilator #24 'Metatron' - Typhon Siege Tank #1 Chaeron - Death Company Rhino #2 Razorback (TLAC) #3 Rhino Primaris #4 Razorback (TLHB) #4 Rhino Drop Pod ++Air Support++ #1 Thunder's Echo - Stormhawk My painting backlog can be found here: XBA: The Grey Pile of Shame Credit is due to DiegoGisbertLlorens on Deviant Art for the artwork in my signature, and also to teef, who's banner I used in the first post.
- 1350 replies
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- Blood Angels
- Flesh Eaters
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Welcome to the bits database dedicated to the Blood Angels! As I'm sure you're all aware, Blood Angels (Chapter and their Successor) players currently live in a time where Games Workshop and Forge World offer a wealth of bits and pieces for that all important conversion and/or kitbash. These can be purchased on their respective websites, popular auction websites or bits resellers. However, for those who want the cheaper option or who want something more unique, what about the third party sources out there? The list below is for that. Whenever you find something suitable for Faction: Blood Angels please reply below and I'll update the thread (and add it to the Resources Page). [Disclaimer] Please note that anything to with recasters will be removed with extreme prejudice. Head Anvil Industry - Spartan Helmet - helmet, power armour Shapeways - Blood Drop Face Masks Blood Drop Helm and Hammer - Chaplain bits Shapeways - Sanguine Angels Helmets - Firstborn and Primaris compatible Spellcrow - Scouts Heads (bald) Spellcrow - Scouts Heads (long hair) Torso Cults3d (STL flies) - Sanguine Angel Torso and Heads - Primaris upgrades Kromlech - Prime Legionaries Robed Bodies - Primaris Shapeways - Muscle Torso for Space Knights - Sanguinary Guard torsos Shapeways - Prime Sanguine Angel Muscle Torsos - Primaris upgrades Legs Kromlech - Space Legionary running Legs - Power Armour Mk III alternative Kromlech - Scouts Legs Arms TBCShoulders Chapter Customizer - Blood Buzzsaw Pad - Flesh Tearers, power armour Chapter Customizer - Bleeding Heart Pad - Lamenters, power armour Kromlech - Legionary Shoulder Pads Cranium Pattern - Firstborn and Primaris compatible Mastercrafted - Chequered Shoulderpads - Lamenters, power armour Mastercrafted - Chequered Veteran Shoulderpads - Lamenters, power armour Shapeways - Blood Drop Embellished Shoulder Pads Shapeways - Blood Drop with Trim Shoulder Icons Shapeways - Buzzsaw Shoulder Pad Icons - Flesh Tearers Shapeways - Fanged Teeth Shoulder Icons - Flesh Eaters Shapeways - Sanguine Angel Emblem for Shoulder Pads Shapeways - Sanguine Angels Veteran Shoulder Pads - Firstborn and Primaris compatible Combat Weapons Anvil Industry - Chainaxe Anvil Industry - Chainglaive Conversion World - Myriad of combat weaponry Kromlech - Legionary Chainsword Kromlech - Rippers - large chainswords Spellcrow - Space Knights Doublesaw Weapons - Alternative double chainsword Ranged Weapons Anvil Industry - Exo-Lord hellfire cannon - heavy flamer Anvil Industry - fusion cannon - melta gun Anvil Industry - fusion pistol - inferno pistol Kromleck - Legionary heavy flamers Kromlech - Legionary thunder gun with side-barrel magma rifle - combi-melta Equipment Shapeways - roman shields with shield arm - Breacher/Storm Shields Spellcrow - Space Knights Jump Packs ver. 2 Victoria Miniatures - Riot Shields - Breacher/Storm Shields Zinge Industries - Riot Shields - Breacher/Storm Shields Artillery Bitspudlo - Fortifications catalogue - various Tarrantula platform, Razorback compatible Kromlech - Legionary Sentry Gun (Twin Heavy Flamer) - Tarrantula platform, Razorback compatible Kromlech - Legionary Sentry Gun (Twin Heavy Thunder Gun) - Tarrantula platform, Razorback compatible Kromlech - Legionary Sentry Gun (Twin Lascannon) - Tarrantula platform, Razorback compatible Kromlech - Legionary Sentry Gun (Twin Minigun) - Tarrantula platform, Razorback compatible PDCGaming - Tracked Gun/Weapons Platform - Rapier alternative Vehicle bits Chapter Customizer - Bleeding Heart Tank Doors - Lamenters, Rhino chassis, Land Raider chassis Chapter Customizer - Blood Buzzsaw Tank Doors - Flesh Tearers, Rhino chassis, Land Raider chassis Puppetswar - Turrets - various Razorback turret options Transfers Chapter Customizer - Bleeding Heart Decal - Lamenters, transfers Chapter Customizer - Bleeding Heart Stencil - Lamenters, airbrush stencil Chapter Customizer - Blood Buzzsaw Decal - Flesh Tearers, transfers Chapter Customizer - Blood Buzzsaw Stencil - Flesh Tearers, airbrush stencil Miscellaneous Chapter Customizer - Blood Buzzsaw Icon Set - Flesh Tearers icons Scribor - Archangel - Sanguinor/Sanguinius alternative Shapeways - Red Angels and Successors catalogue - Lots of stuff Shapeways - Smash Captain Kit Wargame Exclusive - Imperial Blood Master - Dante alternative Wargame Exclusive - Imperial Death Lord - Mephiston alternative Wargame Exclusive - Imperial Blood Smash Captain 1 Wargame Exclusive - Imperial Blood Smash Captain 2
- 238 replies
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- Blood Angels
- Bits
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(and 3 more)
Tagged with:
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I normally only post battle reports on my blog, but I thought I'd post them here too for some more feedback mainly on my reporting style and various other bits and bobs. Report 1: Blood Angels Vs Eldar - 2000 points Report 2: Blood Angels Death Company Vs Eldar - 1250 points Report 3: Blood Angels Vs Chaos Space Marines - 2000 points Report 4: Blood Angels Death Company Vs Eldar - 1250 points Report 5: Blood Angels Vs Eldar - 2000 points 7th Edition Codex Report 6: Blood Angels Vs Eldar - 1500 points Report 7: Blood Angels Vs Eldar - 2000 points Report 8: Blood Angels Death Company Vs Eldar - 1250 points Report 9: Blood Angels Death Company Vs Eldar - 1250 points Report 10: Blood Angels Death Company Vs Eldar - 1850 points Report 11: Blood Angels Vs Eldar - 2000 points Report 12: Blood Angels Vs Eldar - 1750 points Report 13: Blood Angels Death Company Vs Eldar - 1250 points Report 14: Blood Angels (and Ultramarines) Vs Imperial Knights - 1850 points Report 15: Blood Angels Death Company Vs Ultramarines - 1850 points Report 16: Blood Angels Death Company Vs Imperial Knights - 1850 points 8th Edition Index Report 17: Blood Angels Vs Harlequins - 500 points Report 18: Blood Angels Vs Space Marines - 500 points Report 19: Blood Angels vs Harlequins - 1000 points Report 20: Blood Angels vs Imperial Knights - 1750 points 8th Edition Codex Report 21: Blood Angels Vs Harlequins - 1500 points Report 22: Blood Angels Vs Grey Knights - 1000 points Report 23: Blood Angels Vs Necrons - 1000 points Report 24: Blood Angels Vs Salamanders - 2000 points Report 25: Blood Angels Vs Death Guard - 1000 points Report 26: Blood Angels Vs Space Wolves - 1500 points Report 27: Blood Angels vs Deathwatch & Imperial Knights - 2000 points Report 28: Blood Angels Vs Thousand Sons - 2000 points Report 29: Blood Angels Vs Necrons - 2000 points 9th Edition Pre-Codex Report 30: Blood Angels Vs Eldar - 1500 points Report 31: Blood Angels Vs Eldar - 1500 points Report 32: Blood Angels Death Company vs Eldar - 1250 points
- 43 replies
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- Blood Angels Battle Report
- Jolemai battle report
- (and 1 more)
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+++ FROM RAGE TO SALVATION+++ http://i977.photobucket.com/albums/ae257/Pendragi/40k%20art/Blood_Angel_Librarian.jpg OVERVIEW Welcome to "From Rage to Salvation" the Blood Angels's painting event! We all have that half complete army, the squad you always wanted to expand, the Death Company jump squad that was left half-done. The Librarium Painting Competition and the E Tenebrae Lux built on that with competitive incentives by challenging the other forums. There are many who did not participate, other’s who failed their vows and even more did not vow as much as they had hoped to. The "From Rage To Salvation" will provide us with a incentive to complete our half done projects. This is simple, low level event that I hope will allow us to complete our old projects and start new ones at a time when the Blood Angels needs both enthusiasm and loyalty. RULES Duration: 3 months from September 1st to November 30th, 2013. Participants can join at any time during the life of the event. Entry requirements: As this is a Blood Angels event, participants must pledge Blood Angels (or Successors) units from any system covered by B&C. So 40k, Forge World (Horus Heresy & Imperial Armour lists), Epic, BFG are all welcome! Models can be at any state of completion when entered, from completely unpainted to almost done! Re-vowing: If participants have achieved their target before the end of the 3-month period they can pledge again. AWARDS: If participants have achieved their target before the end of the 3-month period they can pledge again. If at the end of the 3-month period they have completed ALL their pledges they'll get the IRATUS DOMINUS badge. If not they have failed Sanguinius and may carry the badge of CARCERES IRA! Behold and feast your eyes on the: IRATUS DOMINUS http://i977.photobucket.com/albums/ae257/Pendragi/40k%20art/gallery_52275_4552_20046.png And the: CARCERES IRA http://i977.photobucket.com/albums/ae257/Pendragi/40k%20art/gallery_52275_4552_22336.png The award is won, and may be carried, when completing a vow but lost if any vow's are incomplete by the end of November. Who will shine the most in this display of loyalty to our Primarch and Legion? The Angelic Host. SnorriSnorrison. A Reclusiarch, a Stormraven Gunship, 2 Sanguinary Priests and a unit of Death Company. Completed Gondow. Mephiston, Libby in Termy armour and a Tactical squad. Completed 5 Sternguard. Completed 5 Death Company.Completed Xmercx. Furioso Dreadnought w/ Frag cannon and heavy flamer. +1. Completed One Drop Pod.Completed 5 Death Company.Completed 5 Death Company and a Chaplain. Completed Captain Tycho. Completed Mandaloriano. A Death Company, a Tactical Squad and a scout squad. Incoming Taranis. 10 Scouts and 10 Assault Marines. Completed A lamenter Captain. Completed Axun. Two full RAS. Incoming Gydeon. Two Bikes, Three Steeds a piece. Incoming Sockwithaticket. 5 Assault Marines and 1 Reclusiarch. Completed Jiron. A Scout Squad +1. Incoming Wolf_Pack. 10 Sternguard, 5 Tactical Terminators and 10 Assault Marines. Completed Father Mapple. 1 Reclusiarch, Lemartes, Guardian of the Lost, Astorath the Grim, a Stormraven and 7 Death Company. Incoming Captain BrightBlade. Two five man devastator squads, A Baal predator, a chaplain, Librarian, a 10 man assault squad, and two priests with jump packs. Incoming redhorse. Storm raven, two Predators, two librarians and a drop pod. Incoming Vorganov. Assault Squad, Sanguinary Priest and Flesh Teares Terminator Squad. Incoming MadGreek. A squad of Sanguinary Guard.Completed Captain Straton. Completed FashaTheDog. One Terminator Librarian. Completed Phadeout. 2 Assault bikes with multi-meltas. Incoming Crusader Bob. A Death Company Squad.Completed The Sanguinor and Astorath the Grim. Completed Commander Dante and Captain Tycho. Completed Brother Maxwell. 5 man Devestator Squad. 1 Reclusiarch with Jump Pack and 1 Storm Raven. Incoming The Milkman Of Baal. A Games Day Cpt, a Stormraven Gunship, 5 man Vanguard Squad, 10 man Dev squad and finish 1x 10 man tac squad, 1x 5 man dc bolter and a Landraider. Completed Pyro X. A Reclusiarch and to finish a death company dreadnaught and DC Rhino.Completed Zynk Kaladin. Finish the badges and build Lucian, 2nd company captain. Completed 4 Death Company marines. Incoming Jolemai. One Stormraven and one Bolterback. Incoming Stonedog. A Librarian, Two 5 man Squads of Assault Brothers and Two Sanguinary Priests. Incoming SevenExxes. An Honour Guard and Stormraven. Incoming Kanis. 5 Sternguard, Astorath the Grim and a Rhino. Completed Jakbal. a unit of Sanguinary Guard, Captain Tycho and a Blood Angels Chaplain.Incoming Res Ipsa Loquitur. Chief Librarian Mephiston, Lord of Death. Incoming Papa Lazarou. One Baal Predator. Completed T4play. Three Baal Predators. Completed BLOOD ANGELS, UNLEASH THE RAGE!
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Hi guys, a few people after seeing my WIP thread have been asking me to make a how to for attaching the Sanguinary Guard chest peaces to a Terminator body. I have taken a whole bunch of pictures and hopefully you guys will be able to use them to work out how I did it. I'm not really much for writing guides on this kind of thing, but I'll do my best to explain as we go. First up this is a completed one I built earlier Step 1 The first thing you need is this peace You will need to cut the front of the chest plate. I use hobby knife with a fresh blade and rock it back and forth until it cuts through. The flatter and straighter you get this step the easier the rest of the job will be. When you are done it should look like this. Next just glue the modified peace into the normal Terminator back like this. Step 2 Next you need to prepare the Sanguinary guard chest peace. You need to cut the chest peace as flat as possible so that it will easily fit onto the first peace you prepared. Here is the Before and after shots Before After.... Note that I have also cut out the domed part inside the bottom of the chest peace. You need to do this so that you can squeeze terminator legs into the torso later. I also cut out a little of the top section where you would usually glue the head. This is important because it can be really hard to fit a head in later. Once you glue the chest on its really hard to cut away the insides unless you have a dremel. Step 3 Next just glue the 2 peaces together The flatter you manage to cut the two peaces the easier this stage will be. Also positioning here is really important, Place the chest to high and the head wont fit in the hole. Place it to low and the 2 bottoms won't line up very well. I usually make the chest peace hang just a little lower than the back. You should allow a little time for your glue to set before a quick clean up to finish the chest off. Step 4 A quick clean up to make sure all the uneven edges are even will make all the difference If you didn't cut the 2 peaces really well you may have to use some green stuff to fill in gaps, on this model it wasn't needed as I got the cut really good. A little bit of a trim with the hobby knife has everything lined up nicely. You don't have to be to pro with this part as most of this part will be hidden by the arms and weapons. Thats all you need to do to make the chest! Building the rest of the Terminator is pretty straight forward so I wont bore you with that! Hope this is helpful to you all and check out my WIP hopefully I will get around to painting this squad! http://www.bolterandchainsword.com/index.p...howtopic=189585 Skip to page 4 if your only interested in the Terminators!
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Overview of the RTS Welcome to the second incarnation of "From Rage to Salvation" the Blood Angels sub-forum’s painting event! We all have that half complete army, the squad you always wanted to expand; the Death Company jump squad that was left half-done. The Librarium Painting Competition and the E Tenebrae Lux built on that with competitive incentives for painting new additions by challenging the other forums. However, there are those who did not participate, those who failed their vows, and those who did not vow as much as they had hoped to. The "From Rage to Salvation" event will provide us with an incentive to complete these half done projects and to keep the inherent artisan flame inside us burning for longer. In its simplest form, this is a casual event that will allow us to complete our old projects and/or begin afresh in a stress-free setting, all at a time when the Blood Angels need both enthusiasm and loyalty from Frater new and old alike.For those new to the event, welcome! Should you be interested, the servitor-thralls have unlocked transcript logs of the first event and these can be found here. To our veteran participants, welcome back! Spirit of the RTS Just like the ETL, there is a set of unwritten rules for self-regulation amongst the Frater. Like any painting competition on the B&C, they exist to help you all to improve your technique and the standard of your painting, be it asking and giving advice and generally improving your painting regardless of your skill level. Bear in mind that one shouldn’t compromise their skill level during this competition - it’s better to do a smaller vow painted to the best of your ability than a large sub-par job (according to your own personal standards of which you are the only judge). A good example of that is basing. The fact that doing bases is not compulsory for a Primary Vow in the RTS is for the benefit of those who do not yet posses the skill of doing proper basing or have yet to decide on what scheme they wish to use. If, however, you do posses the skill and you will not consider the model complete unless you base it then it is expected that you do base it. In short, this event aims to help you achieve something you can be proud of. Something you can say that the RTS helped you complete and quality over quantity will always be preferred. In addition to completing those half done jobs, the purpose of the RTS is also give the opportunity to people to paint their minis how they like them, not necessarily according to GW doctrine- it’s all about creativity and imagination. As such, it is possible to see some unorthodox painting/modelling - such as World Eaters Legion Rampager Squad suitably converted to Flesh Tearers Death Company or Stormcast Eternals as Hammenators/BA Daemons (see below). All these are totally welcome and well in the spirit of the event. However, if people are using the count-as to just paint totally unsuitable models (using Space Marines Tacticals to represent Blood Angels Tacticals for example) then this works against the principle of the RTS. After all, the RTS is all about faction loyalty to that of the Blood Angels. Another point (that is actually part of the official rules) is that it is expected that you start work on your entries after you submitted your vows and not before. Similarly, one should not mock the competition by entering (for example) a Tactical Squad needing only their eye sockets painted as a Primary Vow, and so on. Lastly, the RTS is an opportunity to paint your army while having fun interacting with other Frater within the BA community. There is an element of friendly competition – which is intended and welcome; friendly banter is not only tolerated, but anticipated. That said, this is still intended as light-hearted fun. Please keep that in mind in your exchanges and also that there may be a language barrier or that people can be on a different wavelength. Make sure you use appropriate tone and don’t forget the smileys – they go a long way to give context and remember, B&C rules always take precedence so play nice. Rules for the RTS Below are the rules which govern From Rage to Salvation 2015: Duration 3 months from September 1st to November 30th, 2015. Participants can join at any time during the lifetime of the event. Entry requirements As this is a Blood Angels event, participants must pledge anything relevant to our Faction from any system covered by B&C, chosen from the “Primary Vows” list below. You may pledge as many of these as you wish. Additionally, you may choose something off the “Secondary Vows” list to work on alongside your Primary Vow. You may pledge as many of these as you wish and both this and the Primary Vow must be finished for your vow to be deemed complete. Finally, Secondary Vows can be added at a later date once cleared with me by PM. Models can be at any state of completion when entered, from completely unpainted to almost done! Each vow must be finished before another one is made. A vow is registered by declaring your vow and posting a starting picture. It is declared complete when you post a completion picture. A vow is made using the following template: Primary Vows Primary Vows are any unit that can legally be chosen to represent a Blood Angels force in the 40k universe at the time of writing: Any legal unit from Faction: Adeptus Astartes Blood Angels Any legal unit from Faction: Legion Astartes Blood Angels Any legal unit from Battlefleet Gothic pledged to the Blood Angels (or her Successors) Any legal unit from Epic 4000 pledged to the Blood angels (or her Successors) Anything from the following list:Cypher Any Cerastus-pattern Knight Fortification Any Imperial Titan Marauder Bomber/Destroyer Secondary Vows A Secondary Vow represents all the little extra things that go along with our collections. Things such as pintle weapon choices, magnetisation choices, single Tactical Marines, and so on go here. These can be added at a later date should you wish, but they will need to be cleared with me first via PM. Any unit/model upgrade for those in the Primary Vow category Any extra/alternative weapons for those in the Primary Vow category Artwork for those in the Primary Vow category Fluff for those in the Primary Vow category Bases and/or transfers for those in the Primary Vow category Daemons – only a legal unit of those that can be summoned via Malefic Daemonology Anything from the following list:Any Imperial Knight from Codex: Imperial Knights Any Assassin from Codex: Assassins Any Inquisitor from Codex: Inquisition Death Company Death CompanyAs is customary with the ETL, those who fail their vows bear the badge of the Oathbreaker. To tie in the RTS with the ETL, this year the Oathbreakers have been inducted into the Death Company whereby they will receive their own special mission: To fully complete their ETL vows thereby casting aside their rage and attaining salvationThose admitted to the Death Company ranks have been automatically entered into this event. Should they complete their vow and attain salvation during (or even before) the event, they are encouraged to pledge something else. Should they fail, damnation and a fate with Astorath awaits... Re-vowing If participants have achieved their target before the end of the three month period they can pledge again. There is no upper limit on vows but any failure will nullify all previous completions. Awards If participants have achieved their target before the end of the three month period they can pledge again. If at the end of the 3-month period they have completed ALL their pledges they'll get the IRATUS DOMINUS badge. If not they have failed Sanguinius and may carry the badge of CARCERES IRA! Behold and feast your eyes on the: IRATUS DOMINUS And the: CARCERES IRA The award is won, and may be carried, when completing a vow but lost if any vow's are incomplete by the end of November. As for the Death Company, if Salvation is attained there may be a secret award lying in wait... Who will shine the most in this display of loyalty to our Primarch and Legion? FAQs Q: How incomplete can something be for a valid entry? A: The rules state that something can be entered from unpainted to almost complete, however, as per the spirit of the RTS paragraph, you should vow something that will earn you the Iratus Dominus award. For example, a Tactical Marine Squad that requires only its eye sockets painted green isn’t a suitable Primary Vow. If in doubt, send me a PM. Q: Why is the Imperial Knight a Secondary Vow when the Cerastus Knight is a Primary Vow? They are the same Faction choice. A: Quite correct, they are both Faction: Imperial Knights. However, at the time of writing the Cerastus-Knight Acheron/Castigator/Lancer and the Questoris Knight Magaera may be chosen as a LoW choice for a Blood Angels force using a Combined Arms Detachment, whereas the Imperial Knights do not. Q: Given that we can use any Formations we want in our army, with the only restriction being how they interact with our other Detachments/Formations, are Formations permitted for the RTS and if so, what Faction may they be? A: As this is an event with a BA focus, the only Formations allowed are those with Faction: Blood Angels. Q: Why are Allies not allowed within the RTS when there are non-BA choices to choose from? A: Allies are not a valid choice for the RTS as this is a BA event. However, there are exceptions. The Primary Vow exceptions are those which can be fielded within a BA-specific Force Organisation Chart. The Secondary Vow exceptions are those which often appear as singular units alongside BA forces and ones which many Frater have in their collections but are considered illegal to paint for the ETL. Q: Why have I been entered into this event without my knowledge? A: If you have been automatically entered into this event it is because you failed your ETL vow. Please note that there have been notifications of a challenge for those who failed since the last month of the ETL. Basically, it gives you an extra four months (1 in the gap between ETL and RTS, and 3 for the RTS event) to complete your vow. Please don’t be offended, we’re all eager to see your vow completed! Q: What does a sample vow look like? A: Vows can be a combination of things: you could choose one or more from the Primary Vow list, or a selection of choices from the Primary and Secondary Vow list. For example, a vow could be: Tactical Squad Tactical Squad and Bolterback Tactical Squad, transfers for three Tactical Squads, and all three new FW pintle-weapons for a Cerberus. Acknowledgments Many thanks to Taranis for inventing the From Rage to Salvation event for for his blessing as we continue it in his absence. Thanks to Captain Semper, Grotsmasha, knife&fork, Morticon and Warriorfish for their blessing regarding the event's revival and for their assistance. Thanks to Charlo and Herald of Sanguinius for their work on the signature awards ...and finally thanks to the B&C and the B&C Frater for being here and thereby having an interest in such things. Hope you all enjoy the event! Vows The Angelic Host What follows are the vows of the Angelic Host. These follow the vow format for non-Death Company Frater and will be separated out into Primary and Secondary Vows where appropriate. The Lost What follows are the vows of The Lost. Note that as they are charged with completing their ETL vows before making any further vows, their vows are slightly different from those who are entering the competition and using the RTS format.
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++The Feast of Blades 42,016++ Hello, and welcome to the Feast of Blades competition, in which your ETL-vowed character models fight in an Arena of Death to the not quite death, in order to be crowned the kind of the arena, and champion of the forum. There can be only one. What is the Feast of Blades All those bearing the heritage of Sanguinius are allowed to compete for the honour of their chapter, and it would be great to see many canon successors and home grown chapters enter. In the event, Blood Angels players chose a champion that they have vowed and painted for the ETL (only completed vows will be allowed to fight), and these will fight against one another (I will be rolling the dice) in a knockout style tournament, until there is only one model remaining: The Victor. The Feast of Blades Challenge is an idea pinched from Chaplain Lucifer on the DA subforum (with permission). The original thread can be found here, but I have modified them slightly for the BA. The idea is that we have a little friendly rivalry, support our champions, and gain glory. As I roll the dice, I will be narrating the fight, adding a little flavour to the proceedings. To help me out on this, your character needs a name and a story/title. Go nuts, this is your chance for your Champion to gain glory everlasting. How can I participate in the Feast of Blades? It's quite easy. The key thing is that your champion must have been vowed and painted as part of ETL 2016. A failed vow on the champion means that he will be disqualified from the FoB - painted models only! A champion may be any non-unique model with the 'Character' type, including sergeants, and excluding codex-named characters, of up to 160pts, chosen as normal from the codex. Register your interest in the thread by commenting, posting a photo of your model/link to the ETL vow your champion is in, with a list of the wargear they are taking: Additional Character Rules You may choose a single sergeant from any unit entry if you wish, but he will be at a disadvantage in the wound stake, this is compensated by the below: Purchasing re-rolls: Like in goo old Blood Bowl, Rerolls may be purchased by characters at a cost of 15points each. This is to even things out betwen characters. A captains experience gives him better WS, more attacks, etc, but a sergeants experience lets him predict the enemies movements, dodge their attacks, etc. Rerolls are used sequentially for each failed roll a character makes, so if you buy 2 rerolls, rapid fire a bolter in the first turn and miss both, then that is both rerolls gone. Example characters: Chaplain Lorenzo: Valour's edge, digital weapons, 2 rerolls 150pts Captain Castigon, Warden of the North Gate: Relic Blade, Grav Pistol, storm shield, Artificer Armour 160pts Vanguard Veteran Sergeant Vincenzo: Hand flamer, Lightening claw, storm shield, jump pack, 7 rerolls, 160pts When does it start? The Feast of Blades event will start immediately after the conclusion of ETL 2016, so you have plenty of time to paint your champion, but not much time left to vow for ETL! Models vowed/completed for ETL 2016 before this post are valid, just add the link as normal. Arena of Death rules: I will be the GM. Any decision I make is final, and mostly based on gut feeling 160 points limit. No named characters The instant death rule is modified to cause D2 wounds instead. Any character from Codex: Blood Angels is allowed, from a 1W Sgt to a Company Captain, at the cost listed in the appropriate datasheet in the codex. Characters with special rules will always try to use them to their advantage. In case of odd numbers I will have a stand in character ready. First pairings are random, further parings will follow a bracket scheme. Make an awesome Champion to duke it out with your fellow Frater's Champions Characters and perks Sgt and Vet sgts of any kind will have "rugged and experienced" rule. You don't get to Vet. Sgt by dying easily so 1W characters will have a special 6+ save that can be taken in addition to other saves (in the same manner as a FnP roll). Librarians, before battle will always roll on a table or tables chosen by the player. Librarians will always use 1 dice of the dice pool to try and cast Force power. Jump packs give a +1 to initiative rolls to see who goes first. If one model has 2 different CC weapons, the attacks will be split evenly between both or at user's discretion upon submitting entry. The Fight Contestants start 18" from each other. To see who goes first a D6 and added the characters Initiative. The model going first will get to move, shoot and assault. The model being assaulted can overwatch at full BS. However if assault fails the model that overwatched can't shoot on his shooting phase. Combats will be resolved just as a normal 40K combat until one model is left with 0 wounds. How will I know the results? A battle report after each battle will be written describing the battle. Questions? If there are any questions that I did not clarify enough or doubts you have I will add to the FAQ. Additional Character Rules You may choose a sergeant from any unit entry if you wish, but he will be at a disadvantage in the wound stake. ENTERING: If you have already made an ETL vow: You can either use a character from your current or a previous vow, or 2) complete that vow, then re-vow with your Feat of Blades character If you have not made a vow in ETL 2016 yet: Then you have 1 week to vow make the most badass character for 160pts you can, before the ETL. You then have until around August 15th to paint them up. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- A Champion Arises Captain Castigon*, Warden of the North Gate: Relic Blade, Grav Pistol, jump pack, 1 reroll 160pts The roaring of the chamber was deafening as the captain strode into the arena. Castigon's baleful bionically enhanced eye scanned the room, looking for a worthy adversary. Almost all of the Scions of Sanguinius were represented at the fest, even some brothers thought lost, and welcomed with pause. "Who accepts my challenge? Step forth and speak thy name!" He bellowed, his osmotic grill/vox caster amplifying his voice thunderously. The room quieted at his call, silent, bar the whirr of powered armour, and thudding footsteps approcaching..."I accept..." *Although currently unvowed, Castigon will be part of my second ETL vow, and be the ringer in case of uneven numbers. By the end of ETL, I want cool photos of painted characters for the competition. Entrants: 0: Captain Castigon of the Blood Angels (Xenith) 1: Captain Gallan of the Lamenters (Boudan) 2: Scout Sergeant Kholl Grann of the Blood Owls (Captain Helion) 3: Chaplain Pontius Contristatus of the Angels Sorrowful (Nicodemus) 4: Brother Librarian Slantien Forcells of the Blood Angels.(Mightykin) 5: Veteran Sergeant Dantorial of the Blood Angels (EDC) 6: Librarian Sandriel of the Flesh Tearers (Slangwhanger) 7: Reclusiarch Hazriel the Oathsworn of the Carmine Blades (Dont-Be-Haten) 8: Sergeant Lorenzo of the Blood Angels (Jolemai) 9: Chaplain Cassius Octavius Nero of the Blood Angels (Lasuria) 10: Veteran Vanguard Sgt Trous of the Scarlet Mantle (Grazcruzk) 11: Captain Lazare of the Blood Angels 5th Company (Appiah5) 12: Epistolary Castiel of the Blood Angels (RedemptionNL) 13: Chaplain Darr'knight of the Sanguine Vision (Charlo) No pict available 14: Vanguard Vet Sgt. Brutus of the Blood Revenants (Brother Lemartes) 15: Captain Zedrenael of the Blood Angels 8th Company (SM1981) 16: Epistolary Fayyad of the Sanguine Blades (Chapel XIII) 17: Veteran Sergeant Andreas of the Blood Angels (Spagunk)
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"So did Lemartes become the Guardian of the Lost, the warden of the Death Company. He has repaid Astorath's faith a thousand times over, for the Death Company have never been so potent a force as they have under his guidance, their modern glories eclipsing deeds of legend." Inspired by the "Today Khârn Killed..." thread in the Codex: CSM forum, let us chart the glories of the Death Company, and record the foes that they slay in the name of the Emperor and Sanguinius. For example, a game vs Astra Militarum my 10 Death company + Corbulo killed: 22 guardsmen including a platoon command squad Sanctioned Psyker 3 leman russes, including a Leman russ punisher with Pask (warlord) What have your death company achieved? How many were there? +++HONOURABLE MENTIONS +++ Big Game Hunter (Biggest Gribbly): 1st: Riptide with 1 remaining death company with powerfist (Ulrock) 2nd: Imperial Knight (Robdukes with 5DC and Lemartes) 3rd: Eldar Cobra (Joelmai with 15DC, Lemartes and Astorath) Headsman (highest kill total): 1st: 50 kills: Charlo (10DC vs Broodlord, 40 gaunts, 10 stealers) 2nd: 45Kills: Bukimimaru (10 DC vs 45 Pink Horrors) 3rd: 40 Kills: Shaezus (Lemartes and 5 DC vs 40 Ork boyz) +++ KILL COUNT +++ Death Company / Chaplain / Lemartes / Astorath used: 936 / 14 / 7 / 5 Adeptus Astartes Space Marines Black Templar Emperors Champion: (1 - Lyrikaus). Black Templar Initiates: 10 (10 - Lyrikaus) Black Templar Neophytes: 5 (5 - Lyrikaus) Bikes: 4 (4 - Luthermax) KoShorro Kahn: 1 (1- Ming) Vulkan He'Stan: 1 (1 - Simison) Space Marine Captains: 2 (1 - Lyrikaus) Chaplains: 2 (1 - Sebs_Evo7) Librarians: 1 (1 - Rottimus) Techmarines: 1 (1 - Simison) Tactical Marines: 55 (8 - Keebleartillery) Assault marines: 5 Sternguard: 15 Vanguard Veterans: 20 (14 - Sebs_Evo7) Rhinos: 1 Terminators: 5 Assault Terminators: 34 (14 - Rottimus) Scouts: 10 (5 - ) Sniper scouts: 1 Contemptor: 1 Drop Pods: 1 Thunderfire Cannons: 1 (1 - Simison) Centurians: 5 (3 - Keebleartillery) Rhinos: 1 (1 - Bad Dice) Dark Angels Belial: 2 (1 - Bad Dice) Captains: 1 (1 - Sans Mercy) Company Veterans: 5 (5 - Mandaloriano) Deathwing Knights: 1 Deathwing Terminators: 32 (5 - Shadowbait) Devastator Marines: 8 (8 - Slothysaur) Dreadnought: 1 (1 - Mandaloriano) Drop Pods: 1 (1 - Bad Dice) Land Raider Redeemers: 1 (1 - Shadowbait) Librarian: 2 (1 - Mandaloriano) Ravenwing Bikers: 9 (6 - Slothysaur) Ravenwing Black Knights: 5 (5 - Slothysaur) Rhinos: 1 (1 - Bad Dice) Scouts: 5 (5 - Shadowbait) Tactical Marines: 40 (10 - Slothysaur) Grey Knights Grey Knight terminators: 10 Grey Knight Paladins: 5 (5 - Bukinmaru) PA Grey Knights: 10 Dreadknights: 2 Razorbacks: 1 Inquisitors: 2 Space Wolves Logan Grimnar/Deathsleigh: 1/1 (1/1: Silverson) Arjac Rockfist: 1 (1 - Silverson) Random Wolf Lords: 1 (1 - Silverson) Thunderwolf Cavalry: 8 (3 - Old Git) Wolf Guard: 11 (11 - Vahouth) Blood Claws: 5 (5 - Vahouth) Swift Claws: 10 (5 - Vahouth) Canis Wolfborn: 1 Iron Priests: 1 (1 - Old Git) Runepriests: 2 (1 - Bad Dice 0809) Wolf Guard Terminators: 15 (5 - Menchalior) Grey Hunters: 20 (20 - Captain Helion) Other Races: Astra Militarum Sanctioned Psykers: 1 (1 - Xenith) Guardsmen: 50 (22 - Xenith) Leman Russes: 5 (3 - Xenith) Veterans: 56 (20 - Jeremy 1391) Priests: 1 Pask: 3 (1 - Xenith) Chimeras: 2 (1 - Jeremy 1391) Yarrick: 1 (1 - Bukimimaru) Sentinels: 2 (2 - OPTIMVS CHRISTVS) Chaos Daemons Bloodthirster Insensate: 1 (1 - Mandaloriano) Bloodletters: 31 (16 - Contemptuous) Flesh Hounds: 19 (12 - Spagunk) Bloodcrushers of Khorne: 3 (3 - Spagunk) Nurgling bases: 15 (12 - Contemptuous) Beasts of Nurgle: 3 (3 - Bukimimaru) Daemon Prince of Tz: 1 (1 - Bukinimaru) Pink Horrors: 55 (45 - Bukimimaru) Plaguebearers: 20 (20 - Bukimimaru) Daemonettes: 10 (10 - Mr Zombie) Spawn: 6 (6 - Mr Zombie) Soulgrinders: 1 (1 - Bukimimaru) Chaos Space Marines Lord of Chaos Undecided: 1 (1 - Bukimimaru) Chaos Lord of Khorne: 0 (0 - ) Chaos Lord of Nurgle: 1 (1 - Bukinimaru) Chaos Lord of Tzeentch: 0 (0 - ) Chaos Lord of Slaanesh: 0 (0 - ) Ahriman: 1 (1 - Hellinfested) Be'Lakor: 1 (1 - Ceril) Daemon Prince: 1 Warpsmiths: 1 (1 - Riot Earp) Chaos Space Marines: 35 (20 - Bukimimaru) Cultists: 25 (20) Khorne Berzerkers: 20 (10 - Bukimimaru) Chaos Terminators: 5 Chosen: 15 (10 - Dbourg) Hellbrutes: 1 (1 - Bukinimaru) Plague Marines: 7 (7 - Bukinimaru) Helldrakes: 2 (2 - Hellinfested) Rhinos: 3 (1 - Dbourg) Chaos Predator: 1 (1 - Bukinimaru) Chaos Bikes: 2 (2 - Mandoloriano) Craftworld Eldar Farseers: 3 (1 - Joelmai) Avatars: 1 Autarchs: 1 Dire Avengers: 45 (10 - Joelmai) Harlequins: 5 Striking Scorpions: 5 (5 - Joelmai) Warp Spiders: 10 Swooping Hawks: 5 Wraithknights: 2 (1 - ) Hornets: 1 Wave Serpents: 3 (2 - Vahouth) Vypers: 4 (3 - Joelmai) Falcons: 1 (1 - Joelmai) Wraithguard: 9 (9 - Joelmai) Fire Dragons: 5 (3 - Joelmai) Eldrad Ulthran: 1 (1 - Joelmai) Cobras: 1 (1 - Joelmai) Dark Eldar Hellions: 15 Wyches: 10 Wracks: 5 Imperial Knights Knight Paladins: 2 Necrons Immortals: 5 (5 - Vahouth) Warriors: 57 (20 - C. Angel) Wraiths: 19 (12) Destroyers: 12 (6 - Contemptuous Angel) Lords: 1 Overlords: 1: (1 - evildrcheese) Destroyer Lords: 1 (1 - Contemptuous Angel) Annihilation Barges: 1 Nightbringer: 1 (1 - Adorondak) Orkian: 1 (1 - Anderer) Orks Ork Boyz: 140 (30 - bad Dice) Nob Bikerz: 4 (4 - The Sauce) Painboyz: 1 (1 - The Sauce) Warbosses: 1 (1 - The Sauce) Ork Bikerz: 5 (5 - tjr) Ork Trukks: 2 (1 - Mandaloriano) Deff Dreadz: 1 (1- Joelmai) Tau Kroot: 46 (16 - Slothysaur) Fire Warriors: 18 (6 - Slothysaur) Etherals: 1 Riptides: 3 (1 - Sans Mercy) Crisis Suits: 2 (2 - Himlur) Broadsides: 1 (1 - Himlur) Pathfinders: 6 (6 - Himlur) Devilfish: 1 (1 - Himlur) Stealth Suits: 5 (3 - Sans Mercy) Ghostkeel: 1 (1 - Sans Mercy) Tyranids Hive Tyrants: 2 (1 - Contemptuous) Tyranid Warriors: 8 (3 - Rabidweasel) Termagants: 30 Hormagaunts: 32 Genestealers: 33 (8 - Bad Dice) Broodlords: 2 (1 - ) Maleceptors: 1 Toxicrenes: 1 Zoanthropes: 6 (3 - Contemptuous) Haruspex: 1 (1 - Bukimimaru) Tyrannofex: 1 (1 - Sans Mercy) Hive Guard: 3 (3 - Sans Mercy) The Spawn of Cryptus: 1 (1 - Dolchiate Remembrancer) The Deathleaper: 1 (1 - Brother Tycho)
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Welcome to the Veritas Vitae Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the tools that we have access to. This ongoing series of articles focuses on what a Blood Angels Force Commander has at their disposal, with advice, information, and tactics plucked from the readily available to the more obscure parts of GWs rulesets. Like all Veritas Vitae articles, these remain active and are in flux, so we can add and update them as the information contained within changes. So please chip in with any and all suggestions to help your fellow Frater to vicory against the daemon, the heretic, the xenos, and the traitor. Introduction Be you a Neophyte or Veteran of many campaigns, welcome to the Index of the Veritas Vitae! What is this you ask? Veritas Vitae On the Bolter and Chainsword, however, they originally started out in 7th edition as a series of reviews and guides compiled by Jolemai to enlighten fellow Frater on the options a Blood Angels Force Commander had at their disposal - especially those which were outside of the BRB and Codex. This has since blossomed into a wealth of knowledge that our fellow Frater also contribute to and help keep up to date: for it is together that we get stronger and can do wonders with our Codex and army. What follows are the recordings penned for posterity, whereby anyone can look up the combined knowledge brought together by the Frater of he Blood Angels sub-forum on the Bolter and Chainsword. Links Blood Angels Rules: Reviews, Tips, and Tricks Blood Angels Support: Reviews, Tips, and Tricks Miscellaneous Archive
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Good day to you all, sons of Sanguinius. As part of the Liberalia Martiale, I come bringing a thought experiment, mainly to jig some of those old creativity cells in your noggin. Now, as we all know, Blood Angels successor chapters exhibit certain traits, as codified by the various codices dedicated to the Blood Angels. However, in the wide, wide galaxy that is the Imperium, anything can happen. What if these traits exhibited themselves differently? What if you had to represent the Death Company in a totally different way? Perhaps through the lens of a different codex. But which one? Dark Angels? Space Wolves? Vanilla? That choice is up to you. The point to the exercise, as suggested in the title, is to think outside of the box. For example: The Red Sentinels A later founding of Blood Angel stock, the Red Sentinels operate on the border between the Segmentum Solar and the Segmentum Tempestus. The Chapter, known and respected for their monastic ways, have often not only revered Sanguinius as their gene-father, but also as the son of a deity - the God-Emperor. Sanguinala marks the holiest day for the Red Sentinels, held in higher esteem than even the Feast of the Emperor's Ascension. For the Red Sentinels, the Death Company are fielded on bikes and land speeders, to bring swift death to the foes of the Imperium. Sent on long ranging sorties and penetrating strikes alike, it is surprising that those afflicted have enough control to ride the vehicles long enough to make contact - even if many dismount upon contact with the enemy. As you can see, we have a Blood Angels chapter treated like a Dark Angels chapter on the tabletop, and yet they are still nominally Sanguinius' progeny. Now, this is nothing too serious, it doesn't have to be a work of art or a nominee for the Booker prize, just a little mental jiggery pokery that lasts about two paragraphs. Let's see what you got. Have fun.
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Try using my way, doesn't require Golden Demon skill but gives reasonable results. 1. Basecoat of Skull White spray 2. Glaze of Red Ink (improves coverage) 3. Coat of Blood Red 4. Glaze of Red Ink (highlights/lowlights) Dead simple, but gives a deep glossy red. Doesn't take very long either.
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Hey guys, Just trying to find some pictures of Blood Angels Banners, specifically the 4th Company, and was wondering if anyone had seen one? Thanks
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As promised, here is a picture tutorial of how I accomplish my 'black'. The biggest problem I have with painting black is how flat it looks. If you look in some comic books, they will use a dark blue as a black so that it is not a mass of black pages. That was the same idea here. I use four colors, and all of them from some craft store from years ago. Rather than using a sharp contrast in the highlights, the point here is blending, but in a lazy way. Water is an awesome aid. Step 1: A normal black is used as a base coat... more often than not its a flat black primer from a spray can. Step 2: The second coat is called "Charcoal Grey." Probably any Dark Grey will do (75% black, 25% white or darker). This dark grey will be painted on all the raised surfaces so that blacklining is the intended effect. If grey makes it into the cracks where black should be, I grab a bigger flat brush if the paint is still we and brush it out or repaint black in the crack. Neatness counts for me. Note that this is not a dry brush unless it is for the finer details and/or I am feeling lazy. I usually skip this color for very fine details like the little chains or the place where the marine's mouth would be on his helmet. Basically anything that requires a 30/0 size brush to get to, skip step 2. Step 3: The third color used is a grey-blue, oxford blue. I forget the name off the top of my head, but this is a blue-grey. I will get back to you on the specific color. But this grey-blue is mixed 50-50 water/grey-blue at least. The high amount of water will make the paint somewhat translucent so the blending is easier without having to mix it with the dark grey. Also, instead of painting parallel to the edges, try to use the brush to apply the paint in perpendicular lines so that the highlight isnt obviously the same length away from the edge. All raised areas and edges get 2 or 3 fading highlights. Another way to say it is that you are trying to blend the dark grey into the grey blue so that the blend is seamless from a couple feet away. I also put one or two coats where the light shines off the mini. If you put the mini under a lamp, you can see that the light reflects from certain raised areas. I will put a single, watered down, coat where the light shines to highlight the... well, highlight. If you look on the upper legs, you can see the grey-blue streak. Step 4: "Hippo Grey" is the final color, about 50 to 75% white and 50 to 25% black. This is the only color that is used a highlight in the sense that it is painted only on the top edges where light would reflect, and even then sparingly because it is in such sharp contrast to the other colors you would use. I do not water down this and use the flat edge of the brush so the highlight is very thin and subtle. Here is how it will look when other color is added. I am still working on the mini, but painting furiously to finish it tonight or tomorrow so you can see the final effects: I hope this helps. Edit: To match the colors used with the Citadel Colors: Hippo Grey = Fortress Grey Oxford Blue = hmm, you have have to look this one up, looks like a mix between codex grey and shadow grey. anyone know about colors? Charcoal Grey = a little darker than codex grey Black = um, Chaos Black
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Searched your posts and couldn't see where you explained your black technique. I really like how your blacks turn out, could you share your recipe and any insight you have on painting black? I thought this would be a good public discussion rather than a PM with so many Flesh Tearers and Sanguine Brothers. EDIT: ** Link to examples of Lucumon's black **
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Hey guys, since I've had to close a topic (or two) regarding this very reasonable question and since searchy doesn't always bare overwhelmingly helpful advice, im hereby making this topic a sticky. Why do you play Blood Angels? By now, we all know the legendary Solar's thoughts on the matter -> -Soular; 01/25/2005 expurgated But what are yours?
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- Blood Angels inspirational
- Blood Angels Chapter
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There are lots of useful topics about Blood Angels and their Successors scattered across the Bolter & Chainsword website. While most will occur in this forum and in the Blood Angels army lists sub-forum, other related topics are bound to spring up elsewhere, especially in the Forge forums. In addition, plenty of external websites will include content that is useful for fans of the Blood Angels, including blog posts, videos, etc. Since we can't pin every useful topic, this topic is intended to provide a handy resource for players of Blood Angels. If you know of a topic, external site, or video that you would like to see added to this resource listing, please reply with a link to that topic, external site, or video. If the moderators agree that the submission is both relevant and useful, it will be added to the listing. If you see a link that you think is no longer relevant or which is broken, please post a reply notifying the moderators of the issue. We'll do our best to keep this resource listing updated, fixing broken links and removing those that are no longer relevant.
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Other than Flesh Tearers, have here ever been official Chapter Tactics/equivalents for BA Successor chapters? I know FW had some support via character rules for the Lamenters, but IIRC it was BA rules otherwise. It’s a big picture project I’ve been making for some time (see below), but I am also curious if the forthcoming BA Supplement will include anything of the sort. My idea is to come up with chapter tactics that represent the major* known BA Successors and/or “branches” of the BA bloodline: Flesh Tearers: known/official Lamenters Blood Knights Angels Vermillion Blood Drinkers Charnel Guard Angels Repentent Carmine Blades etc... *who deserves to be considered “major” is certain open to conversation
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After looking at some of the melee weapons and units with the new 9th Ed. changes I thought it was time to look at some ranged stuff, starting with classic heavy weapons - ie. those available to a Devastator/Tactical Marine. The new blast rule has made this interesting as I have to factor that in, which floods the target profiles when trying to include multiple target sizes for each. I decided to focus on the T3 profile at both 11++ and 6-10, Sisters profile only at 6-10, the new base Marine statline at both 6-10 and <6 and everything tougher simply at unit sizes below 6 to not trigger blast. It's still a lot, but just about manageable. To start with I ran the numbers for the firer being on the move, as that can often be the case with a tactical squad or even devastators depending on their placement/weapon range. As usual the numbers are based off the unit stats without any extra buffs, auras or stratagems applied. Points efficiency is calculated on the weapon cost on top of an 18pt Marine. And then standing still: The main standout is the Multi-Melta as the new profile with 2 shots really lets it shine against anything with multiple wounds, especially when it's within half range. Great news for Attack Bikes, Land Speeders and M-M Devastators hopping out of a transport I'd say! The Lascannon and Missile Launcher with their single shots, lower AP and lack of half range damage bonus just can't compete with the Multi-Melta, their only advantage being extra range and trying not to move. (Note on the Missile Launcher: The charts use Frag against the weaker targets and Krak as soon as that becomes stronger against multi-wound targets). The good old Heavy Flamer is the clear winner against the weaker single wound targets when looking at things on the move, but given its limited range and minimal impact against tougher targets is it really worth the points investment for an army likely to be full of bolters and chainswords? Othe rlonger range weapons close the gap if they don't need to move to hit the chaff (Plasma Cannons and Grav Cannons). For all-round points efficiency the Grav Cannon has the highest combined output across all possible target types, with multiple shots helping against weak infantry and the extra damage kicking in against tougher targets. It's not going to be a tank buster but if you're facing a lot of the new Marines with their 2 wounds it could be really handy, solid against them and not too bad elsewhere. Given the versatility of the Grav Cannon it raises the question of why use the Plasma Cannon, given the built in risk of exploding as soon as you overcharge. Similarly even with the new 2D profile I so no benefit to taking a Heavy Bolter instead of the grav either. Short version: Tank/Monster Hunting: Multi-Melta the clear winner All-Round Versatility/Efficiency: Grav Cannon Anti-Chaff: Potential niche for Heavy Flamer (but serious limitations outside of that role). Not as far ahead as the M-M is against big stuff. Edit: An interesting final note is that there isn't much difference in the charts between damage output and points efficiency. Because the weapon points costs are now all so close together, the higher output weapons are also the most points efficient. We're no longer in a situation where these weapons are ranged 5-30 points in cost, allowing some with lower output to actually be more points efficient. Having them all within a range of 10-20 means the Multi-Melta with its huge damage is extremely points efficient and the Heavy Bolter is overpriced in comparison even with the bump to 2D.
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After running the numbers on SG with the new changes for 9th I figured I'd compare our 3 elite melee units. These numbers are based on 1 model charging and all are equipped with a jump pack for the points, with no extra auras/buffs factored in. For the points efficiency it's simply model points / wounds dealt and I've set the chart scales the same for easier visual comparison. Sanguinary Guard Death Company Vanguard Vets My main thought is that SG are very strong overall. As I mentioned in the SG topic, getting that extra base attack makes a big difference to them and the fact that all their weapons now do a flat 2 damage makes them nice and consistent. Their weakest area is points efficiency vs 1 wound targets, as the 2 damage weapons are overkill. When you consider that a SG with 2 damage encarmine sword and DC with 1 damage power sword both get 4 attacks on the charge and both cost the exact same points I honestly see no reason now why I'd take DC with many of the weapon choices, even more so when SG have the angelus boltgun included at the same cost. You could say DC will still shine with a chainsword for chaff clearing but take a look at VV with lightning claws. Even 1 claw is stronger than a DC with the chainsword thanks to the wound rerolls, and a pair of claws is not only the most efficient by far against chaff but also maintains reasonable efficiency against tougher multi-wound targets. Where DC do have their niche, for me, is with the thunder hammer. The extra attack over VVs gives them the highest potential damage output when you really need something dead but they are the most glass cannony option. For a resilient unit against tough monsters the VV with a hammer is certainly an option, though adding the cost of the storm shield reduces output efficiency by ~11%. That model then becomes more expensive than SG with a fist (37 vs 35) and actually does less damage, so is a fair bit less efficient from a damage output perspective. The resilience then comes down to the SS giving 2+ / 4++ vs the SG having their native 2+ save and -1 to hit, though admittedly the SS works against shooting. As a short summary, I see the following stand out options: Overall Versatility: SG with Swords Chaff Clearing: VV with Claws Maximum Damage vs Vehicles: DC with Hammers Resilience vs Monsters: SG with Fists or VV with Hammer + SS I'm not seeing any real benefit to the humble power sword in any role, unless you're up against a Sisters army where DC with a sword get close to the efficiency of VV with claws. And finally, if you were looking to run the units with a warlord, SG would pull even further ahead with the Heirs rework.
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The following thread is to show off your first ever BA paint job(s), alongside your current work. Everyone had to start somewhere and looking back at these older models is more than just a nostalgia exercise; for you it shows off how far you've come on your painting journey and for others, it offers inspiration to those just starting out/looking to improve, and a reason why they should keep at it. *** *** *** To get the ball rolling, here's one of mine (painted maybe twenty years ago) and here's some similar models I did earlier this year:
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- Blood Angels showcase
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