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994 downloads
Dark Mechanicus emblem by commission from Saa. Full color and full white versions, with red background layer in the white file for white paper printing. Sizes: 5mm, 8mm, 12mm, and 16mm. NOTE: The PDFs in this download are samples. Due to the size of the files, they are stored off the B&C site. Full size A5 files can be found here.-
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By commission from Grand Master Laertes, depthcharge12, and Atia. The Legio Fureans of the Dark Mechanicus Traitor Titan Legion, scaled for use on Imperial Knight models. Note: will require the use of Mechanicum decals provided with the Imperial Knight model for best appearance. This sheet allowed me to do two new things. First, it is one of the first public sheets I've posted with multiple images, and the first not scaled for Space Marines or their vehicles. Second, it is the first sheet I've produced that takes advantage of the layer options in Adobe Acrobat/Reader. The logos appear on the top layer, with additional layers to print the sheet with a Legio Fureans yellow background, Fureans flames behind the logos, or a light blue background (though the last may only be of use on screen to show what white/light logos are present).-
- Legio FureansImperial Knight
- Heresy Era
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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- Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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- Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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- Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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- Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: PHM's Dark Mechanicus
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From the album: Stryskra'al the Unknowable
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- Questor Traitoris
- Chaos Knights
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From the album: Stryskra'al the Unknowable
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- Questor Traitoris
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From the album: Dark Mechanicus
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From the album: House Malinax
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- House Malinax
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From the album: House Malinax
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This is what I have as a start to my Chaos counterpart to my Bloodmoon Hunters. Chaos is not usually my thing but I wanted to show the dark side of the Bloodmoon Hunters way of doing things as well as the Hereteks of Mjorn who take their Xenarite beliefs too far. The Unchained Confederation is a chaos warband that was created from the thirst for innovation, power and knowledge. They are a grouping of warbands that no longer believe in the Sanctity or righteousness of the Emperor. They feel that the Emperor's rules and visions bog them down from acquiring the power and knowledge that could make them a Power House in the Universe. Although they do not share knowledge and information between the many parts of the warband, they are quite effective considering their erratic and adaptable fighting style. Not knowing exactly who their leader is, puts them at an advantage for their leader cannot be found and killed to terminate the warband activity and if, by happenstance, she was to be killed, any other member can keep the warband together because only a select few know who the leader is. This warband is very adverse to being bogged down by rules and are quite successful in their mission for knowledge and innovation. Warband Organisation The Unchained Confederation are a loose gathering of groups under various war leaders who provide mutual support for supplies and otherwise but mainly work their own individual objectives as dictated by their leaders. A mysterious female Heretek is the ultimate leader of this loose confederation but few in the warband know and even fewer if any outside it. The Unchained Cofederation is divided into numerous independent groups which have limited knowledge of their counterparts. This ensures that should one group be compromised, the others would not be captured. Combat Doctrine The Warband shows a high-degree of adaptability in battle, both in terms of tactics and the weapons its members employ. When an enemy counters one tactic used by the Unchained, the war leader plans accordingly, adapts, and changes strategy, enabling it to outmaneuver its enemies and catch them completely off-guard. Flexibility and willingness to adapt to their situation represents the core of the Warband's combat doctrine. As they prepare to engage their opponents, these members are always careful to identify all of their assets and utilize them to the fullest means possible. These often include assets that are not identified within the constraints of the Codex Astartes. These members often choose to take measures that others might consider dishonorable. The Hereteks of the Unchained are enigmatic figures in an expansive organization which trades in information and technology, always selling to the highest bidder. The Hereteks appear to be highly competent in their trade: all secrets and technology that are bought and sold never allow one customer of them to gain a significant advantage, forcing the customers to continue trading information to avoid becoming disadvantaged, allowing them to remain in business. These Hereteks supports the principle that any methods of advancing humanity's ascension are entirely justified, including illegal or dangerous experimentation, terrorist activities, sabotage and assassination. Their operatives accept that these methods are brutal, but believe history will vindicate them. Communication throughout the Unchained sometimes takes the form of steganographic messages embedded within broadcasts and other forms of media. Warband Beliefs Freedom from the shackles of the Imperium is one of the few unifying concepts of the Unchained Confederation. Most consider the lack of freedom as the greatest punishment and the greatest sin. The Unchained Astartes seem to bear little respect for anyone or anything, save for power and innovation. They tend to show no love for civility or deference when dealing with others, but they have been known to show pleasure in testing their skills against worthy foes. The Unchained Astartes have made deals with Hereteks, many from Mjorn to continue their trend of improving upon themselves seeking perfection. Many have fallen either to Slannesh or Khorne due either to a mentality for Perfection or Bloodlust of the hunt. What balances these forces of the Chaos Undivided leaders who unite them under their banners. A very very few fall to Tzeentch getting caught up in making ever more complex plans for ambush. Nurgle is represented as well for various reasons but these are another minority. A great many of the Unchained see the gods as a pantheon and a tool. A path to power and as a whole the groups follow no centralized set beliefs. Mjorn Xenarites Hereteks continue to pursue of forbidden xenos technology. Such is their curiosity, they wage war against the alien races of the galaxy not to conquer or exterminate, but to study. The Xenarites are dedicated to the study and exploitation of alien technology, a policy which most Tech-priests off of Mjorn find highly offensive. Xenarite Heretek expeditions attack alien populations, planetary garrisons, even the Skitarii Legions of other Forge Worlds. Open war with Imperial authorities common. These Hereteks pursue the dark path of tech-heresy completely on their own, forging their own roads to damnation independent of any direct connection to Chaos or the Dark Mechanicum, though still wholly in violation of the strictures of the Cult of the Machine God. They support the Astartes of the Unchained to improve upon them and use them as a steady supply source. It is among the Hereteks, Tzeentch has a greater following. Hereteks involve themselves in innovation and manipulation heavily. Homebase The Chained Barque is an ancient and highly complex device constructed by unknown Xenos as a superweapon, but never successfully implemented before their extinction. It is unknown who initially began the development of the Chained Barque. Countless different species obtained and made contributions to the design over the course of millions of years, but none successfully deployed it. Despite the Chained Barque's elegant design, techpriests could only determine that the device exploited the same technology, and were left to speculate on how it would ultimately function. Experimental mixtures of compounds were to make a more efficient fuel for Barque traveling long distances. The interferometric array into the Barque's systems results in a real-time map of a Sub-sector. The Chained Barque serves as both a data repository and stealth ship for the enigmatic information traders. The ship ingeniously draws it power from the thunderstorms raging constantly on one of their hidden base planets that they set it to orbit, relying on an interlocking system of kinetic barriers, grounding rods and capacitors to avoid being ripped apart. Cortical implants allow users to "see" screens projected in front of them. A user's eye movements are tracked, syncing to hand gestures as they sift through data. Notable Warband Members Ciara Ghlic - The Mysterious leader of the Unchained Confederation. What little is known about her other than she is a Dark Skinned Renegade from the Forge World Mjorn. She was a follower of the Xenarite principles. Known now as Mistress Shackle, she manipulates and controls the Unchained Confederation central leaders. Ruling from the shadows on her massive Barque, she has access to information through many and sometimes unknown methods. Her most dangerous weapons are her abilities to process information and her willingness to use such information.
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- TechCaptain
- Chaos
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+++ALL HAIL THE NEW FLESH+++ +++ERROR+++ +++ERROR+++ +++ERROR+++ +++CORRUPTION+++ I'm back again and kicking off another project; a BIG one. I've recebtly picked up a large commission project to build a Dark Mechanicus army. I've been given pretty free reign for the main part but am restricted to an army list that the client has going... about 6500pts worth of army list...! Yeah, this is going to be nuts. The basic premis is to use the Nighthaunt range for the bulk of the base models. This is nothing new I know but I'm hoping I can put my own spin on it. There will be plenty of other stuff to that isn't using those models either. The client has sent me a HUGE box of models to get started on and I'll also be dipping heavily into my own bitz boxes (plenty of good gribblies left over from my Iron Hands). Right, basic intro outof the way. On to the first pic: First unit on the chopping block is a bunch of Techpriest Corpuscarii. I really like the idea of these guys, have since the vague mentions of them I remember seeing of them when I started up in 2nd Ed. The problem is the models really don't do it for me. Not sure what it is. Anyway, for a Dark Mech version of these boys I wanted to go a bit more ragged and haggard. I felt like they should look emaciated and wasted as their vital energies are spent up, burnt up from the inside, they should also be hunched and knarled, broken backed thanks to that huge capacitor on their backs. I was looking at the Crypt Ghoul kits for this as I'd used them before to make Warcks in my old Haemonculus Coven but then I remembered there are now plastic Ur Ghuls, perfect. So there are around 19 more of those ugly little guys sitting in my bitz box. Still working on what to di with the manacles and wires leading back to the capacitor but I really like the look of this guy. 2 uints of them should look really nuts I think. Anyway, there will be updates soon and there is a whole lot of insantiy brewing in my monkey brain. Stay tuned. PHM
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The Halls of the Liber Astartes were abuzz with the arrival of many new Adepta Sororitas Orders. Getting them all catalogued was a tiring, but rewarding task, but the Moderati had another task to complete. "The Administratum has decreed that our focus should now turn to recording the Adeptus Mechanicus," Ly read the vellum out aloud for the benefit of his fellows. "And not just our Martian allies either." Olis turned to Aquilanus, who was staring into space. Ly noticed too and was going to rouse him, but Conn shook his head. "Our Brother is currently distracted. Best not to disturb him for now..." It's happening again. No kidding the second voice retorted. I would never have guessed... Seriously, who or what is coming now?! Brothers and Sisters, the third voice replied noticing the two Sisters had started to seethe.Let us welcome this new arrival warmly. Graaaaah! I don't know what he said, but I agree. Leave the 'Reaver alone, replied the seventh voice. 01001001 00100000 01100001 01101101 00100000 01000100 01100001 01110010 01101011 00100000 01001101 01100001 01100111 01101111 01110011 00100000 01001101 01101001 01110010 01101111 01110011 01100001 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01001010 01100001 01100111 01100111 01100101 01100100 00100000 01100101 01100100 01100111 01100101 00100000 01000101 01111000 01110000 01101100 01101111 01110010 01100001 01110100 01101111 01110010 01111001 00100000 01000011 01101100 01100001 01101110 00101110 00100000 01000110 01101111 01110010 00100000 01110100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 00100000 01000111 01101111 01100100 01110011 00100001 Eww! Scrap Code! Ignore the others. Warned the ninth voice. Welcome! Welcome to Part II of the Liber Challenge!. The aim is to create a DIY force of Adeptus Mechanicus, Dark Mechanicus or Knight House. A Skittari only force is most welcome too! To enter vow using the following statement: Adeptus Mechanicus vow: 01001001 [enter Forum name], 01110110 01101111 01110111 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 01101110 00100000 01000001 01100100 01100101 01110000 01110100 01110101 01110011 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101001 01100011 01110101 01110011 00100000 01000101 01111000 01110000 01101100 01101111 01110010 01100001 01110100 01101111 01110010 01111001 00100000 01100110 01101100 01100101 01100101 01110100 00100000 01101001 01101110 00100000 01101000 01101111 01101110 01101111 01110101 01110010 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01001111 01101101 01101110 01101001 01110011 01110011 01101001 01100001 01101000 00100001 00100000 01100010 01111001 00100000 00110110 01110000 01101101 00100000 01000111 01001101 01010100 00101011 00110001 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 00110001 00110111 01110100 01101000 00100000 01001101 01100001 01111001 00101110 Dark Mechanicus vow: 01001001 [enter Forum name], 01110110 01101111 01110111 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 00100000 01000100 01100001 01110010 01101011 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101001 01100011 01110101 01110011 00100000 01000011 01100001 01100010 01100001 01101100 00100000 01101001 01101110 00100000 01101000 01101111 01101110 01101111 01110101 01110010 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 00100000 01000111 01101111 01100100 01110011 00100001 00100000 01100010 01111001 00100000 00110110 01110000 01101101 00100000 01000111 01001101 01010100 00101011 00110001 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 00110001 00110111 01110100 01101000 00100000 01001101 01100001 01111001 00101110 Knight Houses vow: I, [insert name] vow to create one of the noble Knights Houses, by 6pm GMT+1 on the 17th May. For Him on Earth! Those who wish to create a Titan Legion can do so too! Those that vow can proudly display the following in their signature to show their participation (as long as the signature follows the guidelines set in this topic ) : The specific medallions to go with the banner: Skitarii: Dark Mechanicum: AdMech: Imperial Knights: Medallions created by Grotsmasha! Each topic made by members should have at least the following: Name of Exploratory Fleet/Forgeworld/Cabal/Battle Group/Knight House/Titan Legion Home planet/planet army is based upon Name of its Founder(s) Notable characters (including names of Titans, Knights etc) History Significant battles joined Hope to see your participation soon!
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- Liber Astartes
- The Liber
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