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Hello guys. I have been painting my fists and I kinda wanted to have a place in which to showcase my army as i paint them, play some games and maybe write random stuff about their fluff. I still have to work on the bases (because i don't really like the ones i've painted) but i will leave that for the last so i can base the whole army consistently when all the paint is done. As i have models from both 30k and 40k in this army I kinda wanted to do their fluff since the heresy. Edit: I removed the squads bit because it was really long, difficult to update (because i always change projects) and largely unnecessary
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- Imperial Fists Chapter
- Adeptus Astartes
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"Primarch-Progenitor, to your glory and the glory of him on earth!" Hello everyone, This here will chronicalise the formation of my Imperial Fists Chapter. Once Forge World announced that they were releasing books for the Horus Heresy Era, I had to make a Pre-Heresy army. And what better Legion to build other than the Imperial Fists? The Legion whose Primarch was elected to the rank of Warmaster after Horus fell to the ruinous powers, and charged with the responsibility to fortify the home planet and fortress to our Lord Emperor! Anyway, formalities out of the way... blah blah blah... Here is my current HQ choice (unless my Black Templars Marshal stands in as Lysander. I'm currently working on purchasing a metal one) This is my Librarian whose power of choice is Psychic Shriek. A Nasty power that has destroyed many. Has already brought down a Wraithknight turn 1! Haha! My current project: Rogal Dorn. Now this isn't a Games Workshop model. This is actually one from a company called Kabuki. This is no longer available as only 500 were made. I actually had to buy this one at a high price off of ebay. Tactical Marines: 1st Squad (A Roman Numeral 1 is on their right shoulder (left side) showing that they are from 1st Squad. I also have a 2nd and I'm working on a 3rd pretty soon.) My first attempt at source lighting on this plasma gun here. Not the best but I feel that I did a decent job. Techmarines from my two Thunderfire Cannons. I like to run a fluffy list so I do a lot of defense. And for competitiveness I bring in some drop pods to deliver crippling blows. Dreadnought with two autocannons. Used the Ironclad body because it just fits the Imperial Fists perfectly. The missiles on top are just for show. And some Sternguard. Gotta love the Sternguard. Always run at least two squads of ten in drop pods.
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I just played a 2k game against Black Templar with Imperial Fist allies. His was more of a test for IF allies, mine was a test for DA allies. My list: HQs Shrike Sammael(Corvex) Elites Vanguard Vet Squad - x10 Jump packs, 4x PWs, Sarge with P Axe and SS (RG) Venerable Dread - Drop Pod, MM Troops Sniper Scout Squad (DA) Tactical Marines - x10, Meltagun (RG) Scouts in LSS, Bolters (RG) Fast Attack Assault Marine Squad - x10 men, Meltabomb, CS, PW Ravenwing Black Knights x5 (DA) Heavy Stormraven - TLMM, TLPC(RG) Thunderfire ADL/Quadgun His list(Best I can recall): Emperors Champion IF Captain with PF Master of the Forge Conversion Beamer Command Squad with Apothecary Drop Pod x5 Man Crusader Squad x5 Man Sniper Scouts x10 Man IF Tac Heavy Bolter x10 Man IF Tac Heavy Bolter x9 Man Sternguard x5 Combi-melta x4 combi-plas Drop Pod x10 Man Vanguard with a large assortment of PW and SS loaded for bear ADL/Quadgun Mission: The Scouring Deployment: Dawn of War Deployment He won the roll off, he deployed first. There were a lot of ruins and some mysterious terrain. The objectives were almost perfectly divided. His ADL/QG were front on center with an objective behind it and a tall ruin. He put both Tac squads on either side of the QG behind the ADL with the MotF above and behind them in the ruin. The crusader squad was on my left in a ruin towards the left midfield objective. I deployed my TFC on my right flank in a ruin and the ADL/QG on my left using the ruin to box in an objective and put my AMs in it at the edge of my deployment. The BK/Sammael were outflanking. My Tac squad was in the 'Raven. I won the roll off for infiltrators. I put my Sniper Scouts in the ruin above the objective. Shrike on the VV infiltrated into a body of water 12" (LoS blocked by a ruin) from his right Tac squad, near the edge of my right and center tile edge. I put my LSS right next to them for the jamming beacon on the tile edge and behind another ruin. He put his Sniper Scouts in a ruin to my far right next to the board edge and an objective. I did not try to seize. The hunt had begun. Turn 1 Night-fighting in effect. The objective next to his IF tacs was worth 4 points, mine was worth 3, the one on the left was worth 1 and the center-ish one was worth 3 and the one near my TFC was worth 2 and the one near his snipers was worth 2. His objective was a grav-wave generator. The others were too far away. He was going to drop his Stern/IF Cap next to Shrike but he realized my LSS had a jamming beacon(He had fallen for it a few games back already) so he tried to drop it exactly 12" away almost in the exact center of the board. It scatted 10" in front of his QG. Bonus! He disembarked them on the opposite side of my VV/Shrike towards his ADL. He shuffled his eft IF Tac into the ruin to join with the MotF. His snipers took a wound off my TFC. His Conversion Beamer wounded some AMs but I saved them all. I was too far away/out of LoS for anything else. My QG intercepted his stern and killed 1. My objective was also a grav-wave. Ven Dread came down right next to his DP and in front of the ADL. The Dread disembarked with his DP between it and the QG. My AMs jumped up towards his Stern. VV/Shrike jumped over the ruin and were right in front of the right IF Tac squad. LSS followed the VVs. Snipers killed 2 Sterns. TFC whiffed. Dread ate his DP. First Blood to me. AMs tried to assault his stern but were short, even with WD. I shouldn't have shot at the stern. Their casualties made me fail the charge. VVs easily got into CC with his IF Tac squad. My VV Sarg with PA/SS challened his IF sarge. I lost 1 plain VV and he lost all 9 tac marines. 4 from Shrike alone and the rest from PWs. My sarge died in the challenge. He tried to break but I caught him and we were locked in CC. WHich was good. Turn 2 None of his reserves came in. He moved his stern towards my AMs. He killed off my TFC and killed 3 AMs from everything that could shoot them. Sterns only used bolt pistols. Shrike watched while the VVs killed the IF tac sarge and consolidated 5" towards the ruin with the MotF/IF Tac squad in it. The sterns assaulted my AM's and we tied combat. His captain broke off to fight my dread but a failed invul ID'd him. My 'Raven and BKs came in. I moved the 'Raven up about 20" where a DP blocked LoS from his QG. The BKs came in from the left side, which is where I wanted them. I knew he would send his Champ after Shrike so I wanted to set up Sammael to intercept. Shrike and crew hopped into the ruin with the IF Tacs. My lonely Tech ran towards the snipers. The Snipers/BKs/'Raven killed the crusader squad on the left. PotMS missile took a wound off the QG. Shrike assaulted the Tacs and refused the challenge. His sarg had a PF and I wanted to take no risks with Shrike. the VVs killed all but the MotF and a random Tac. He tried to break but I caught him. My dread charged in with the Stern and my AMs and won 3-1 wounds. He passed morale. Turn 3 His VV and CS/Champ came in. He planted his CS/CHamp right next to the ruin with Shrike. Just as planned. his VV landed next to my Tech. No idea why he did that. My QG intercepted them and killed one. His snipers headshot my Tech. Shrike maimed the MotF and the VV killed the last Tac. I consolidated 5" out of the ruin away from is CHamp. Dread/AM lost combat 2-0 due to the Dread whiffing but didn't break. His VV ran towards the 2 point objective and it was sabotaged and exploded killing none. Sammael and crew moved up next to his ADL and CS/Champ and unloaded killing 2. 'Raven flew up and unloaded killing 2 more. Tacs stayed inside. LSS moved up, scouts jumped out and killed the QG. Shrike and crew joined my Dread/AMs and slaughtered the stern. Sammael made the charge into the Champ and the last Vet. The BKs killed the Vet and Sammael and the Champ did no wounds. Turn 4 My Tacs jumped out and grabbed the 4 pointer. My SNipers huddled around the 3 pointer. His snipers grabbed the 2 pointer and the VVs made a break for my snipers. They were over 48" away so I wasnt worried. At this point he knew it was over so we just did Sammael vs Emperors Champion. Sammael won. Eternal Warrior was key here. Victory 10-3 me. 7 Objective Points, 1 Slay the Warlord, 1 First Blood, 1 Line-breaker. He got 2 Objective Points and Line-breaker. Over all it was fun. I expected his Stormtalon but was surprised he didnt bring it. Shrike/VV and Sammael/BK were two unstoppable pain trains. The support from my 'Raven and Snipers were perfect. Going second with SHrike/VV infiltrating so close was great. My LSS jamming beacon probably won me the game as SHrike/VV got in CC without a single casualty and I only lost 4 VV the whole game as they were in CC every turn they made their points back and more. Sammael is the perfect HQ hunter and Shrike is the perfect assassin. Winged Deliverance did a bunch of wounds but he saved them all. The re-rolls for charge range didnt really affect the game but were a nice back up.
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I've been painting yellow for years. I've been collecting imperial fists for over 10 years. I've quite a collection together but most of it painted back before GW released the newer style of washes. However I picked up a box of primaris recently and in a month have already put together a respectful amount of models. They really are the best space marine models gw have ever done. I just wanted to show them off here.
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According to Lexicanum these are the known successors of the VIIth Legion and I have been wondering what Chapters collect and/or play. This is a public poll to show the variety of Chapters present in this subforum which will then allow us to promote inspiration and discussion about lesser-known Chapters as well as the more popular ones. It would also be great to see and hear more from those who play the lesser known options, their motivations and opinion on the Chapter at the present day. Note - this is a public poll so people will see your choices. Also, if you try to view the result prior to posting, your vote will be nullified (and there's nothing I can do about it) so please vote first.
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So I have a problem... I'm very much a hobby butterfly. I make progress on all my projects, just not usually on the same project. And I start way more projects than I finish. As a result of this, I've got a number of dead project logs across the B&C, some for projects I started years ago and am still making progress on, but I figure nobody wants to see a project update once every other year. I know I don't, but such is the curse of my hobby attention span. To remedy this, I humbly present Seneschal's Forge-Fane, a single thread for all my various 40k projects, where hopefully I can show some progress on some project every once and a while. I love the community on B&C, and y'all's input and feedback is extraordinarily helpful and valuable to me. Hopefully y'all will enjoy reading this thread as much as I will making it. I'll start each section with the below icon for the relevant faction, which will help (me!) keep everything straight. This post will serve as a table of contents for the thread - to the extent that I can keep it straight! The VII Legion Astartes Consolidation of Prior Entries #1 Consolidation of Prior Entries #2 Consolidation of Prior Entries #3 Sigismund WIP Sigismund & Leviathan Sicarans, Typhon & Apocalypse Game Grey Knights & The Orders of the Inquisition Consolidation of Prior Entries Ordo Reductor of the Mechanicum (Coming Soon) Adeptus Sororitas (One-Time Commission) Commission
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- Sisters of Battle
- Inquisition
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Hi folks. Long time since I've posted to the site so I thought I might try something out. As of late, I've come into a lot of free time but absolutely no motivation to paint my imperial fists and with my goal to finish my entire army by the end of the year this as well as the new Anno game coming out is not helping. Ive decided to start this WIP blog sorta thing to help keep me motivated to my goal so I can eventually start a new project. Starting roughly 2 years ago, my Imperial Fists army has come to include an entire 3rd battle company (updated to guillimans new codex also including some primaris), a small armoured battle group, scout auxiliary force and a small 1st company detachment. Ive finished painting probably half of the collection with about a third based and shaded. All of the other models have been assembled and primed ready to go so I at least have an end point to go by. So here are some pictures of some of my already finished marines. Sorry for the bad image quality. And what is currently on my painting desk: I will try to post regularly with updates. Any words of motivation are welcome. If you would like to see more of what ive done, just let me know.
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I've begun my Imperial Fists Sentinels of Terra army. Critiques and comments appreciated.
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Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... The dust has had time to settle since the last event in this subforum, Imperial Fists Expansion IV, which saw the Imperial Fists and their successors emerge victorious over the traitorous Iron Warriors. This smaller event is set to begin in March and will last a month. The format will be different from the original Walls Fail, Fists Do Not event and will instead resemble the Ultramarines' Reinforcement Rush in more ways than one. So, with those few hints given, prepare your models and make sure you don't miss this golden opportunity to kick Chaos in the teeth again.
- 63 replies
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- Walls Fail Fists Do Not
- Imperial Fists Chapter
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Imperial Fists Expansion III In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. The Chaplains, deep within the Reclusiam, prepare their sermons and most holy relics. The Librarians steel their minds against the predations of thw Warp, expecting the surge of malefic psychic activity. The line Astartes, each confined for a short time to their hab-cells, reflect upon the upcoming war effort, each Battle-Brother with vows to their Primarch and the Emperor of Mankind upon their lips. And yet, despite the martial prowess of the Astartes under his command and the great war machines that he has at his disposal, the Chapter Master, ever concious of the Legions of Chaos that lie in wait within the Great Eye, has sent out astropathic hails far out into the galaxy, attempting to reach the ears of the other Chapters who claim to be of the great line of Dorn. The Crimson Fists, Celestial Lions, Excoriators, Executioners, Subjugators, Iron Knights, and even the renegade Soul Drinkers, have been contacted to send their own Battle-Brothers to fight back their traitorous brethren and corrupted followers. After many months of preparation, hundreds of fully armoured Battle-Brothers assemble in the Great Hall aboard the Phalanx, before the Chapter Master of the Imperial Fists. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" Rules You may enter any models that represent the proud Sons of Dorn. No other models/Chapters will be allowed (if unsure, this list gives you a good indication; please note that DIY Chapters are accepted); The Expansion runs from today, 15th September 2015, until 23:00 GMT on 15th December 2015. Any models submitted after this deadline will not be counted; You may make up to six vows over the course of the Expansion. However, if you do make multiple vows, but fail to complete the last one, the previous vows will be counted towards your vow completion total. You must also complete your first vow to be able to make a second one, complete your second before vowing a third, etc; Each vow must be made up of at least one unit from the latest Codex: Space Marines, Imperial Armour Vol 2 - War Machines of the Adeptus Astartes, or the relevant Forge World Horus Heresy books. No exceptions. After each vow is made, you must supply a "starting picture" (the state your models are in before you start building/painting them), at least one "work in progress" (WIP) update, and a final "completed" picture. If you wish to post more WIP updates, you are free to do so. Also, if you wish to post your progress in your own thread in the Forge or here in the subforum, you're also free to do so, providing that you send me a PM with a link to your thread! For those of you who like to write some fluff for your units, I can only encourage you to do so, as their might be a special something for you once the competiton ends (along with a few other potential surprises for others). If you have any questions, please do no hesitate to post them in this thread, or to PM me directly. For the vow, there is no "official" format, but if you copy/paste and complete the following form, you should be good: Vows Imperial Fists Expansion III Vows ID Frater Chapter Units Vow Complete I @Armond Executioners One Chaplain Link Link One five-man Tactical Squad Link Link One Razorback Link Link One five-man Assault Squad, one Land Speeder Typhoon Link Link One six-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Venerable Dreadnought, one Drop Pod, one Vindicator Link Link One eight-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Command Squad, one Captain, one Librarian Link Link One Dreadnought, one Drop Pod, three Terminators Link Link II @Augustus b'Raass Imperial Fists One five-man Scout Squad Link Link One Whirlwind Link Link One Whirlwind Link Link One Captain, one Primus Medicae on Bike Link Link One Attack Bike, one Whirlwind Link Link One five-man Devastator Squad, one five-man Tactical Squad Link Link One Razorback, one Attack Bike, one five-man Tactical Squad Link Link III @BattleBrotherJohn Soul Drinkers Two ten-man Tactical Squads Link Link IV @Brother Pheidias Imperial Fists One five-man Tactical Squad, one Captain, one Chaplain, one Librarian Link Link V Interdictors One Rhino Link Link VI @Capitano N/A One Sternguard Veteran Squad Link Link VII @deathspectersgt7 Iron Knights One Captain Link Link [/td] Executioners One Captain Link Link Fire Lords One Veteran Sergeant Link Link Excoriators One Chapter Champion Link Link VIII @Demus Ragnok Death Strike One Chaplain Link Link IX @DimDim Imperial Fists One Praetor Link Link X @Disruptor_fe404 Sentinels Three Honour Guard Link Link XI @Dosjetka Imperial Fists One Chaplain Link Link XII @Gaius Atticus Crimson Fists One ten-man Tactical Squad, one Razorback Link Link XIII @Grotsmasha N/A One Captain Link Link XIV @Helias Tancred Crimson Fists One Ironclad Dreanought, three Land Speeders, one Captain Link Link XV @jimbo13 Imperial Fists One Siege Breaker (Centurion) Link Link One Mortis-Contemptor Link Link One Support Squad Link Link XVI @krakenfiend Imperial Fists Two three-man Bike Squads, each with one attached Attack Bike Link Link XVII @Lachdannan Imperial Fists One Legion Apothcary Link Link XVIII @nightwing1511 Imperial Fists One Command Squad Link Link XIX @nusphigor CrimsonFists Three Captains, one Librarian Link Link XX @ShVagYeR Imperial Fists One Captain Link Link XXI Imperial Fists One First-Captain Sigismund Link Link XXII @valhalla130 Imperial Fists One ten-man Tactical Squad, one Captain, one Librarian Link Link XXIII @WITCHKING501 Imperial Fists One ten-man Breacher Squad Link Link One Sicaran Battle Tank, one five-man Destroyer Squad Link Link XXIV @Wulfgar Ironmane N/A One First-Captain Sigismund, one Captain Link Link XXV @Zopha Imperial Fists One three-man Outrider Squad Link Link + + + + + + + + Before I forget, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! (500x100 pixels) (400x50 pixels) (300x100 pixels) (300x100 pixels) (33x100 pixels) Last but not least, enjoy yourselves! And if ever you fail to make it, there's always the Pain Glove
- 312 replies
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- Expansion
- Imperial Fists Chapter
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Hey all, I am still relatively new to the 40K universe. About 3 years ago, a friend got me interested in the game and I've been slowly collecting bits and pieces for a Space Marine army. I hadn't done anything with it for awhile and about a month ago dug out my box and started poking around. First thing I did was finally decide on a chapter. Based on the section I am posting, you can guess what chapter I chose. Then I found out what I had. It turns out, I am very close to having a complete battle company. So I decided to model the 3rd battle company of the Imperial Fists. I went down to my FLGS and grabbed a couple boxes of those cheap space marines for paint practice and quickly cursed my decision. YELLOW SUCKS! I started out trying the "Citadel method", but found that to be too slow for my liking. Then I tried Army Painter color primer. While that achieved the results I wanted, it also went on very thick. Then I stumbled on some magic.....I spray a coat of Tamiya Surface Primer White, then hand brush a base coat of War Paint "Daemonic Yellow". The highlight colors are Citadel colors. Once I've finished that, I brush on a coat of Army Painter Soft Tone Quickshade and spray anti shine. In this thread, I will document my progress. Here is my Company Champion. And Sergeant Garadon of the first squad, 3rd company.
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Hello brothers and sisters, children of Dorn all! Welcome to this mini challenge to get people back into this tucked away part of the B&C and to get your painting/writing itch scratched! To keep this as open as possible, I'm keeping the rules simple: You vow to EITHER fully paint a single model representing a Son of Dorn OR you write up a 700 word snippet about a character from Dorn's genetic lineage (Note: entries which do not have the exact number of words allowed shall not be accepted). You may start as of today and must complete your vow by 1st May 2015, 1200 GMT. WIP pictures of your model are not required, but I encourage you paint up a new model and not just re-use an already painted one. Once you have completed your vow, you may post your results in this thread. For completing your vow, you shall receive a special banner to commemorate and celebrate your successful vow! So, brothers and sisters, it is now time to break out your paint servitors/auto-quills and show your dedication to Dorn and the Emperor! Ave Imperator!
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Okay so I just got a tip that I tried out on how to create that perfect, Fisty, golden yellow. For a long time that beautiful golden yellow eluded me (we all remember how hard Yellow used to be to paint). Well...I think I just fixed my problem. Recipe: (75/25 mix) Cassandora Yellow and water (2 washes), white highlight (heavy), Lamenter's yellow glaze. Give me your thoughts!
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First off, hello all. After lurking in your thread and having my mind blown by all the yellow, I finally have something worthwhile to add. I think. By way of introduction, I should say that I am first and foremost a Black Templar player. However, those of us who are one of Dorn's own, have a little bit of the Fists in us and you never really know when it's going to come out. For me, I thought it was going to be for Horus Heresy. Although there was quite a bit to be excited about regarding the VII Legion, from a modeling and gaming perspective, HH never really took off in our group. Part of the challenge was the fact that I could very easily get the Legion book and then play Scouring Era lists with my Templars and call it done. It was important that any Fists army I came up with play differently than my Templars. I didn't just want the same thing, but in "Yellow". Then 8th Edition came out... And the Primaris... And suddenly, it was game on. I just love the new Primaris models. I love how easy they go together, the SWAT poses the bolters have, the very cool looking new armor. This has been a real win as far as I am concerned. Which started the creative juices flowing. In particular, I decided to opt for a blend of concepts to get me where I want to go with my Primaris. I don't see them being included in my Tempars Crusade, but I could see them as supplemental forces attached to the crusade. So, to harken back to our "roots", my first squad of Primaris Fists will be in the livery of the Legion during the Unification Wars and possibly the early Great Crusade. I'm not sure about that last part, as I don't have Book III of the HH, but it seems like a reasonable assumption. So this is an approximation of what I'd like my Primaris squad to look like. Now, it won't look exactly like that because the armor variants are different and I wanted a little more color on the figures. One of the changes is that I intend to have yellow on both pauldrons. Also, I guess if you aren't familiar with my style of painting, I prefer a desaturated look, thus you're not going to see "yellow' Yellow on my Fists, but something with a little more brown in it. To be exact, my base yellow color is VMC Yellow Ochre. So, here is a WIP shot of the first squad. I really wish the Primaris could come in squads of 10, but until that happens in a codex, then I'll just paint 10 guys the same. One of the great things about taking pics of your work is that you can really see all the things you need to fix a lot better. In fact, pictures of single figures are one of the best ways of humbling yourself I've ever discovered. Once I get the colors shaped up, I'll continue the self-flagellation by attempting to put this iconography on the shoulder pads. The icon on the left with the Legion number will go on the right shoulder pad and the eagle head on the right. While I was doing research on our history, I came across the "Roma" honorific, which immediately got stuck in my head. So, I intend to add that honorific to the figures and for some reason keep coming back to the phrase, "7th Legion, Roma Division". For some reason, I just like the sound of that. tl;dr: Honda does Primaris Fists Cheers,
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Greetings Brothers and Sisters, I know that our proud chapter have invented many tactical formations during the millenias. But I just want to share my next project for our gaming group's next: 1500pts/player 3vs3 multiplayer match. This list is highly unbound and in our gaming group unbound is allowed, as long as it is somewhat friendly gaming. This is just for fun. ^^ http://i1223.photobucket.com/albums/dd520/lundmarkaren/2015-04-13%2023.51.10.jpg The list: Command squad: Company Champion (Emperors Champion), Power Sword. Veteran (Duke Nukem), flamer (must remove the jet pack) Veteran (Danny Trejo aka. Machete), Power Sword (must remove the jet pack) Veteran (Omar), combi-plasma, power sword Apothecary ('Doc) Captain (Shredder) Artificer armour, 2x lightning claws Librarian (Franz Grenzstein) Force Sword, Lvl 2, Biomancy Captain Darnath Lysander Inkvisitor (Unsinn (he with the white costume and black cat)), lvl 1 Divination, Inferno Pistol, Power Sword, Liber Heresius Librarian (Stern), lvl 2, terminator armour, force staff, Shield eternal, Biomancy Pedro Kantor Master of the forge (Angus McGyver) Chaplain (Zealalot, not on picture) jump jet Land Raider Crusader (drivers: Hans and Helmut)
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Ugh, so I had typed this long intro to the thread but as I went to post it, I accidentally hit the back button and it erased everything. Back buttons on the mouse is a bad idea, hate the guy who invented that. So...quick summary this time. New edition of 40k has hit and some new primaris marines are just super cool looking. I have decided to do an imperial fist army, an actual official army instead of my usual DIY routes. I chose the 5th company because I like the color scheme better than the 3rd, and frankly I am not sure painting other companies look as good as those two and the first due to the color clashing of the shoulder pad trim. My army will consist of 21 other non primaris marines, but those will be painted after I finish the primaris marines. I have 1 ten man tac squad, 1 six man devestator squad, a 5 man assault squad, a razorback for the devs, and a contemptor dreadnought that can go along with the primaris marines (for now). I am creating a post indomitus crusade 5th company, so the 21 normal marines will be all that is left in the fifth company that haven't gone through the primaris upgrade. So here is a group shot of just the primaris primed after getting them assembled this weekend. And here is a WIP close up shot of the interceptor sergeant. I decided to start with them so i can get them attached to their bases, and finished their helmets first because they are recessed into the armor. The rest of the model is still being worked on. All pics have been taken with my phone so the lighting isn't that great. When I can get a chance after the units are painted, I will see if I can't get a better shot of them in better lighting.
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Good evening, I'm new to the forums and like all of you I am going to be new to 8th Edition. I like to be competitive on a casual level, if that makes sense. I have a few concerns and queries about my army in particular and I hope to get some constructive feedback. I collect Imperial Fists heavily based on the 'Sentinels of Terra' supplement codex as well as being a drop pod assault themed army. To begin with my two main concerns are Sgt Garadon and drop pods. Sgt Garadon is my HQ of choice throughout 7th edition, he is a character upgraded from a tactical squad sergeant for a total of 75 points making the squad a HQ choice. He has the rule set of a captain and can take no additional upgrades, his wargear is simply a special bolt pistol that ignores cover called the 'spartein', a standard power fist and of-course an iron halo. He isn't in the index's or codex's for 8th edition, yet various youtubers have promised that supplements will come within the year. With the new rule (I don't know its name) to do with special characters not being able to join units? I'm not certain I will get my Sgt Garadon back at all, can anyone shed some light or education for me here? Secondly and possibly my largest concern being drop pods tripling in point cost. I currently have 7 drop pods in my 2000 odd 7th edition point list, all together I have my captain as above, 6 tactical squadrons and 3 devastator squadrons with a aegis defence line. With money always a large deciding factor when it comes to warhammer I don't want to have to replace any of my army, my main question being can i play this army at a casually competitive level or am I going to loose a lot more games? Chapter Tactics + Supplement benefits My Devastators before had a special rule known as tank hunter allowing me to re-roll wounds if they did not penetrate. Also my army was built to accommodate the boltor drill from my chapter tactics. Neither of these are in 8th edition as far as I know. Though my devastators will be able to split fire now making them more powerful, loosing these two rules has really broke the spirit of my army, and my own. Again various youtubers are convinced we will get chapter tactics and supplements within the following year, what do you think? To summarize; So far from what I have gathered specifically about my army isn't looking good. The point trade off with drop pods, loosing my chapter rules and the daunting concern of having to replace my HQ has puts me off the new edition. Not only this but there is icing on the cake, I have a really bad feeling Primaris Marines are going to replace the Space Marines completely and sadly the fluff behind it could have been better, but this is a different topic for another thread. Thanks in advance for any constructive feedback
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- Drop Pod Assault
- Sentinels of Terra
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I've been playing around with the Index since release, just musing over the various entries, and came up with this one based on the Company Veterans entry. If I'm reading it correctly, you can arm them all with combi-weapons and storm shields. My imagination immediately went to a 5 man squad armed with combi-flamers and storm shields in the tight corridors of a space hulk - and they feel right to me in terms of fluff for the Sons of Dorn. Up to 40 shots a turn from this squad in rapid-fire range, and they can tank some serious return fire. They also remain relatively mobile as they're in power armour. Park them next to a captain and apothecary to buff them as a boarding party. Thought it would be a fun, if expensive, concept. Any thoughts on this as a unit?
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What do you fellow fists feel is our best anti tank tool, so far I have tried multimelta drop pod, 4 lascannon preds, missile launcher/lascannon dev squads. None of them feel as good the old drop pod melta 1 or two shot pop a tank. (Which I feel the change is healthy for the game) What have you tried so far? Where was your best success? ....I really miss tank hunter....
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Sgt Garadon of the Imperial Fists 3rd Company http://i.imgur.com/EiuXoPj.jpg So I finally got a metal Pedro Kantor from ebay, I have been wanting this miniature for a long time to act as a template for none other than Sgt Garadon. I will briefly go over what other components my model has; Marneus Calgars power pack sheathed bolter from an attack bike MK IV sgt head oop SM Commander left arm Black Reach terminator halo commissar bolt pistol SM sniper rifle barrel Pedro Kantors torso Eldar Revenant Titan face plate http://i.imgur.com/St4ld7M.jpg So Sgt Garadon has no model, he will most likely forever be trapped in 6th/7th Edition because of it. However I still have my 6th edition books and don't plan to give up on it, the 8th edition is very different I would like to play both. For those of you who don't know this is a HQ choice from the Sentinels of Terra supplement codex. He has the stats of a standard SM captain with the exception of being upgraded from a tactical squad sergeant and costing a total of 75 points. He can't take upgrades, though comes with a bolt pistol that ignores cover and a standard power fist. The squad he upgrades from is changed from troop choice to HQ choice. Hes cost efficient and great for bolstering an army. http://i.imgur.com/HygPB4Z.jpg Let me know what you think so far, cheers
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- Sentinels of Terra
- Tor Garadon
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Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... Start: Wednesday 1st March End: Friday 31st March @ 23:59 GMT/UTC How it works: 1) You look at your collection and pick at least one model to paint. The selected models can be assembled, undercoated and/or basecoated with their main colour. No more. If unsure, ask me. I reserve the right to disqualify models which do not stick to this rule. 2) Take a picture of these models, upload it to an online gallery (preferably B&C), and post it in this thread along with a vow stating the number of models to complete by the 31st March and any other details you deem to be relevant (be creative). Once you've made your vow, no changes to it can be made unless I approve those changes (so send me a PM if you need to change something). 3) Paint the models to at least a basic, three-colour standard within the given timeframe (no obligation to base the models but highly encouraged). The colour scheme must be either from the Imperial Fists Chapter/Legion, an official successor, a DIY successor, or the Deathwatch Chapter (but with one shoulder pad painted in the colours of a son of Dorn). No other Chapters shall be allowed. 4) Once finished, take the best pictures you possibly can, upload them, and post them here for all to see. 5) If you have completed your vow, make a second/third/fourth/fifth/sixth/seventh/eighth/ninth/etc vow and continue to bring glory to yourself! 6) Patiently wait the end of the event and the publication of the end results. 7) During the whole while, have fun! Last but not least, if you have any questions, feel free to ask them here or to PM me! Now, let us prepare for war and give Chaos a good kick in the teeth. Participation badge [img=http://image.bolterandchainsword.com/uploads/gallery/album_11565/gallery_45765_11565_21922.png]
- 161 replies
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- Walls Fail Fists Do Not
- Imperial Fists Chapter
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4th company at the moment need a few units to finish it out but definately getting there. Sorry for the huge delay in updates as rl and other armies have gotten in the way of progress but here I am ready to finish. 4ths banner And here is my freehand take on it As for the rest of this hope to hear lots of comments and criticism anything I can do to make this army and thread better and more enjoyable I will. First up Captain Ethan Cain, I run him as a chapter master since he is master of the fleet so I can get Orbital Bombardment, with a thunder hammer and artificer armour. On the bike ill add a SE. Company Command Squad and my atm Lysander, but will become a termi assault sergeant when I get a termi aslt sqd and a lysander model 4th companies Chaplain Cromack 4th Companies Librarian 4th Companies Techmarine Count as Chapter master for when I run bikes like a cheese ball 2nd tac squad and their rhino/razorback 4th tac squad and their rhino/razorback 5th tac squad and their rhino/razorback 7th assault squad on bikes 8th assault squad 9th devistator squad (fielding my dev's diferently so I can potentially run 4 of them by having 8 heavy weps and 2 potential sarges per squad.) 10th devistator squad 11th devistator squad in Centurion warsuites (plan on my company being slightly over strength.) 4th companies primary thunderfire cannon 4ths Motorpool Custom achellies CONTINUED IN SECOND POST
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Thanks to brother Tyler im now able to post pictures which im going to do if only to encourage myself! So may i introduce Captain of the 8th Company Tibor Reitz, Lord Executioner and Saviour of Xianthe This is going to be the first completed model i have painted in years and i hope to complete a full codex compliant mixed force soon but all support companies. Just completed a yellow colour test, let me know what you think.. I swear the yellow is a bit smoother should be an ok gaming standard i hope?
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Imperial Fist Expansion II In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. Hundreds of fully armoured Battle-Brothers assemble in the centre of the Phalanx, before their Chapter Master. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" After that little introductory bit of text, I welcome you all to the second Imperial Fist Expansion. The aim of this competition is to enable Imperial Fist players to get the motivation needed to paint their various units so that they can be proud to deploy a fully-painted army of yellow Space Marine on the battlefield! If you want to see how the first Expansion was like, click here! Rules You make a vow of how many models you will paint by the end of the competition. You may vow as many models as you wish, as long as they are painted up as Imperial Fists Astartes. No other Chapters accepted. Then, you crack out your paint pots, brushes and models and get painting! You must provide at least two Work in Progress (WIP) pictures of your vow and then a final picture of the completed model(s). You are allowed to add to your vow if you finish painting your first batch of models, but you cannot remove any already pledged models from your vow! You must do all of this before the end of the competition! As you can see, it is not difficult and it is a great oppurtunity to slap some paint onto your models and show the Imperial Fist community here on the B&C some support :) For the vow, please copy/paste and complete the following form: Vows Rhetoricus - a full Terminator Squad - [Progress thread] Brother Syth - a full Tactical Squad in MKVI armour and a Fellblade - [Progress thread] Battle-Brother Ludovic - half a Tactical Squad - [Progress thread] Grey Paladin - half a Tactical Squad - Kyram'vhett - two full Tactical Squads and First Captain Lysander - Captain Antonius - half a Bike Squad, a Captain on bike, and a Chaplain on bike - moric - a full Devastator Squad, a full Terminator Squad and an Aegis Defense Line - [Progress thread] Coopervisor - half a Devastator Squad - corai - a full Boarding Marine Squad (MkIII armour) and a Contemptor Dreadnought (boarding assault themed) - Mazer Rackham - a full Tactical Squad - Demon2027 - a full Tactical Squad - Lestat - half a Terminator Squad and half a Sternguard Squad (MkV armour) - almightyjesus55 - a full Tactical Squad - Reyner - Sigismund, First Captain - Nards08 - one Stormtalon Gunship - Eliath - two full Tactical Squads, half a Scout Squad, and a Terminator Librarian - Brother Mord - a Drop pod and half a Devastator Squad - Mystech1 - half a Tactical Squad - BattlebrotherJohn - a Captain and a Veteran Sergeant (count-as Veteran Sergeant Haas) - Brother Kataklysm - a single Tactical Astartes - Do not forget to enjoy yourself and if by some misfortune you are not able to complete your vow, just tell us here and then go and spend a couple of weeks in the Pain Glove ;) Last, but not least, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! Sign up will go on until 6th October, so be speedy with your vows! Cheers, Ludovic
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- Imperial Fists Chapter
- Imperial Fists Legion
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