Jump to content

Search the Community

Showing results for tags 'Imperial Fists Legion'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ++ GUESTS, ADVERTISERS, AND LOGGED OUT MEMBERS ++
    • + REGISTERING AN ACCOUNT +
    • + RECOVERING ACCESS TO YOUR ACCOUNT +
    • + ADVERTISING AT THE B&C +
  • ++ COMMUNITY ++
    • + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
    • + AMICUS AEDES +
    • + EVENTS +
    • + INTRODUCE YOURSELF +
  • ++ SITE FEATURES ++
    • Articles
    • Blogs
    • Clubs
    • Downloads
    • Gallery
  • ++ FORGE ++
    • + GENERAL PCA QUESTIONS +
    • + WORKS IN PROGRESS +
    • + HALL OF HONOUR +
    • + TUTORIALS AND HOW TO'S +
  • ++ IMPERIUM ++
    • + ADEPTA SORORITAS +
    • + ADEPTUS ASTARTES +
    • + ADEPTUS MECHANICUS +
    • + ASTRA MILITARUM +
    • + IMPERIAL KNIGHTS +
    • + TALONS OF THE EMPEROR +
    • + THE IMPERIUM OF MANKIND +
  • ++ CHAOS ++
    • + CHAOS DAEMONS +
    • + CHAOS KNIGHTS +
    • + HERETIC ASTARTES +
    • + REALM OF CHAOS +
  • ++ XENOS ++
    • + AELDARI +
    • + DRUKHARI +
    • + GENESTEALER CULTS +
    • + LEAGUES OF VOTANN +
    • + NECRONS +
    • + ORKS +
    • + T'AU EMPIRE +
    • + TYRANIDS +
  • ++ STRATEGIUM ++
    • + OFFICIAL RULES +
    • + TACTICA +
    • + LIBER VICTORUM +
  • ++ THE HORUS HERESY ++
    • + AGE OF DARKNESS +
    • + ADEPTUS TITANICUS +
    • + AERONAUTICA IMPERIALIS +
    • + LEGIONS IMPERIALIS +
    • + WARHAMMER: THE HORUS HERESY +
  • ++ IN THE GRIM DARKNESS OF THE FAR FUTURE ++
    • + OTHER GAMES +
    • + THE BLACK LIBRARY +
  • ++ FAN-MADE ++
    • + THE LIBER +
    • + HOMEGROWN RULES +
    • + SPECIAL PROJECTS +
    • + FAN FICTION +
  • ++ ORDO ADMINISTRATUM ++
    • + ABOUT THE COMMUNITY +
    • + BOLTER AND CHAINSWORD 101 +
    • + BUG REPORTS +
    • + THE SUGGESTION BOX +
  • Brotherhood of the Lost's Discussions
  • The Crusade Club's Rules Development
  • The Crusade Club's Saint Katherine's Aegis Campaign
  • The Crusade Club's General Discussion
  • North America's Discussions
  • South America's Discussions
  • Europe's Discussions
  • Asia's Discussions
  • Africa's Discussions
  • Australia's Discussions
  • 40K Action Figure Afficionados!'s Custom Figures
  • 40K Action Figure Afficionados!'s Fun Photos/Poses
  • + The Battles for Armageddon +'s Which War is Which?
  • + The Battles for Armageddon +'s Useful links
  • + The Battles for Armageddon +'s Discussions
  • +Some Things Are Best Left Forgotten+'s Topics
  • The Cabal of Dead Ink's Submissions Box
  • Oldhammer 40k's Oldhammer Discussions
  • Indomitus's Discussion
  • Metal Head Armory's Who is Who
  • Metal Head Armory's Horus Heresy
  • Metal Head Armory's Necromunda
  • Metal Head Armory's 40k
  • Metal Head Armory's Slow Grow League by MHA
  • Shadow War: Imperium's Discussion
  • Guerrilla Miniature Games's YouTube Videos

Categories

  • Articles
  • Painting & Modeling
    • Decals
  • Background (Lore)
    • Tools
  • Game Systems
    • Warhammer 40,000
    • Adeptus Titanicus: The Horus Heresy
    • Aeronautica Imperialis
    • Age of Darkness - Horus Heresy
    • Battlefleet Gothic
    • Epic
    • Gorkamorka
    • Inquisimunda/Inq28
    • Inquisitor
    • Kill Team
    • Necromunda
    • Shadow War: Armageddon
    • Space Hulk
    • Warhammer 40,000 Roleplaying Games
    • Other Games
  • Other Downloads
    • Army List Templates
    • Desktop Backgrounds
  • Legio Imprint
  • Oldhammer 40k's Oldhammer Files
  • Indomitus's Files
  • Shadow War: Imperium's Files

Calendars

  • Community Calendar
  • Warhammer Mt Gravatt Championship Store, Brisbane's Championship Store Events
  • North America's Calendar
  • South America's Calendar
  • Europe's Calendar
  • Asia's Calendar
  • Africa's Calendar
  • Australia's Calendar

Categories

  • DIYs
  • Editorials
  • Homegrown Rules
  • Lore
  • Product Reviews
  • Site Help Files
  • Tactica
  • Tutorials
  • Miscellaneous

Blogs

  • Noserenda's meandering path to dubious glory
  • Evil Eye's Butterfly Brain Induced Hobby Nonsense
  • The Aksha'i Cruentes - A World Eaters Crusade Blog
  • Waffling on - a Hobby blog about everything
  • + Necessary Ablation: apologist's blog +
  • I am the Very Model of a Modern Major Hobbyist
  • Liber Bellum
  • +Cooling the Rage+ Majkhel's blog
  • Drakhearts - Hobby blog and general musings
  • CFH test blog.
  • The Motive Force Was Inside You All Along
  • Spazmolytic's Trip into the Void
  • Wandering the Void
  • Skirmish Mats Product and Company News
  • Khornestar's Amateur Blood Blog
  • Its the Horus Apostasy, not Horus Heresy....
  • GreenScorpion Workbench
  • Flitter Flutter Goes the Hobby Mojo
  • The Yncarne's Hand
  • Conversions and Scratch Building Madness
  • Ordo Scientia
  • Doobles' slow grind to inbox zero
  • Death Angel
  • WAR's Blog
  • Xenith's Hobby Hangout
  • Brother Nathans...everythings...
  • Killersquid's Chaos Knights
  • 40K Feast & Famine
  • The Black & Red: An Accounting of the Malexis Sector and the Nihil Crusade
  • Plz motivate me blog
  • Wraithwing's Primaris Space Wolves - The Blackmanes
  • Brother Casman's Meanderings
  • Old Misadventures in Sci-Fi
  • My 40kreativity blog ( mostly art )
  • The Archives of Antios
  • Straight Outta the Warp - A Brazen Claws Blog
  • Lord Sondar
  • The Strifes of the Matteus Subsector
  • Some Little Plastic Homies
  • immortel
  • General hobby blog
  • Moonreaper's Lore Introspections and Ideas
  • Snakes of Ithaka Hobby Blog
  • McDougall Designs News blog
  • Grotz Hobby Hole Commissions
  • Stealth_Hobo's Hobby Blog (Imperial Fists and Other Stuff)
  • Wall A & B1 up to damp course
  • ZeroWolf's Hobby Madness
  • Saucermen Studios - 3D Printable Terrain
  • TTCombat Paints and Ultramarines
  • Bouargh´s miniatures´ closet clean-up
  • Faith and Teef, a toaae blog
  • Here There Be Monsters
  • Cult of the Octanic Blade - tinpact's Drukhari
  • Sons of the Dawn
  • Maybe this will help
  • Ashen Sentinels - an Ultima Founding Space Marine Chapter
  • Sanguine Paladins Hobby Blog
  • Silver Consuls-Rise to Glory
  • Gaston's Salamander Cult: A GSC Blog
  • A hobby journey for the Horus heresy
  • selnik's hobby blog
  • Tyriks's Tyranids
  • Halandaar's Badab Blog!
  • Saracen's Batreps
  • milddead’s Deathguard
  • TC's Odds and Sods
  • The Order of the Broken Arrow
  • Sporadic Hobby Thoughts
  • TheArtilleryman's Fighting Machines
  • Hobby And Design
  • Wormwoods' Various Projects
  • The Observation Post
  • the blog that will probably be renamed
  • Domhnall's hobby goodness
  • Tomcat's WH40K Laser Creations
  • Armata Strigoi
  • Zulu.Tango's Hobby Blog
  • Oni's work at work blog
  • Mazer's Meanderings
  • Sven's Hobby
  • Murder Cursed
  • Bolter and Chainsword online conference
  • The Thalassians
  • Uncle Mel's Ramblings

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


ICQ


Yahoo


Jabber


Skype


Discord


Location


Interests


Faction


Armies played


CustomTitle

  1. From the album: Sarment Sector Colour Schemes

    Emblem of the 56th Company of the VIIth Legiones Astartes Imperial Fists, the "Protectors"
  2. So while this could serve as a general IF tactics post, I have some questions of my own : Since we get +1BS with our Legion Rules, has anyone had/tried running Recon Squads and what kind of success have they had? Obviously you'd be running them with bolters to benefit from the rule. Would you run them with with recon armor for infiltrate and use them as beefier scouts from 40k and alpha strike like its nobodies business or keep PA and make them slightly tougher? Is it even worth considering them? Heavy Support Squads : How would you gear them if at all use them? Continual preference of Autocannon, Culverin and Missle or would the HB be worth considering? This is also dependent on what game type : ZM, sub 2k, above 2k, etc. Note that they also get Tank Hunter with legion rules. Templar Squads : Since Sigismund Makes them Troops, how would you put them to work? I thought of using them as Troop Culling units while the rest of the list would be built around anti-armor and fire support. But would a rhino be good enough as a transport or is something that pricey a guaranteed Land Raider'd unit? While Apothecaries would help, how much help would they actually provide? Solarite Power Gauntlet Vs Thunderhammer. Both have more or less the same profile, the gauntlet having AP1 but the Hammer Concussive. Thinking about it I'd focus the Sol Glove on Anti vehicle and the Hammer on Characters/infantry. What other uses beyond those could you see them being put to? Jetbike Squads : do they benefit from the +BS since theyre using HB? If so how much does that affect them? It seems counter-intuitive to be using jetbikes/bikes/flyers of any kind as IF for me, but since this a Legion...
  3. http://i.imgur.com/uEuKXk5.png?2 https://www.youtube.com/watch?v=9S24hgiisQY&feature=player_embedded Datafile unlocked… Memory core opened… Sequence begins… I do not understand. My brother captains often speak of glory, of honour, of becoming legends in their time. Sigismund and his Templar are the epitome of this, rushing into combat without worry or care. They have zeal, and that is enough for them. But it does not satisfy me. My father taught us many things, but above all, he taught us duty. Duty to our brothers. Duty to him. Duty to the Emperor. Duty to our Imperium. We are the foundation upon which the Imperium is built. We carry it upon our shoulders every single day. That is why we crusade. That is why we stand, when all others are dust. My brothers, my father. They are heroes. They are legends already, and they will be remembered throughout the annals of history. I am not. I simply do what is needed, and that is enough. It always shall be. I am a soldier among heroes, and I understand my burden. It has been mine since I first stepped foot in the Temple of Oaths aboard the Phalanx so many years ago. It has been renewed with every breath I take, every beat of my heart within my chest. It ceases only when I do, bloody and broken in the golden yellow of my Legion. It is the burden of duty. - Memoirs, by Heinrich Eilings, Shield-Commandant, 284th Storm Battalion, XXI Regiment,. VII Legion Astartes Sequence ends… Memory core closed… Datafile locked... VII Legion Organization CCLXXXIV Storm Battalion, XXI Regiment, VII Legion Within the Legiones Astartes there existed many variant lesser known formations and structures – the Armatures of the impeccable Third, the Steel Phalanges of the Iron Hands, the Dragoons of the early IV legion – that endured from the early days of the Legions. Significantly better known were the designate Battalions of the Imperial Fists: those of the Shield, the Lance, the Sword and the Storm. By far the most common of the battalion structures, the Storm Battalions were shock infantry formations, with a marked disposition for zone mortalis and urban warfare, with an abundance of squads configured as standard Tactical (Line) and Breacher units, representing a propensity for close order firefight units over other more specialized close-combat units. A standard structure for the Storm Battalion was a command group overseeing 3 Line Companies, roughly equitable to the standard Legion Company outlined in the Principia Belicosa, with further units relegated to a number of Auxiliary Detachments. The minutiae of the organization, as in many Legions, was relegated to the commander’s preference, and greatly varied from Battalion to Battalion, making it utterly difficult to pin down specific squad numbers for each detachment. The 284th Storm Battalion simply existed as one of many, but one whose particular ideals, exercised into tactical decision, fell close to the original structure. Within the battalion, it was typically viewed as foolhardy to go into battle with anything less than a boltgun, and whilst it was expected that each trooper of the Line companies would carry with them a sidearm and a combat blade for close quarter brawls, a company was expected to be universally equipped with the bolter as their primary weapon, with the exception of those assigned to specialized Support units and issued an alternative firearm instead. Peculiar to the 284th Storm Battalion’s rhetoric was the reference of individual Astartes as ‘soldiers,’ or often alternatively as ‘trooper.’ Whilst it is true that most Legions and their ideologies regarded the individual as lesser than the whole, it is rare that an Astartes would be referred to as a ‘soldier,’ rather than the more common ‘warrior’ or some variation thereof. The 284th placed a special emphasis on duty, and promoted this ideal as a greater purpose than anything else: glory, honor, or recognition. Duty to their Primarch, the Emperor, and most especially the Imperium was more important than any other motivation a trooper of the battalion might have, and it was frequently referred to as ‘the burden’ in many personal journals and memoirs recovered after the Siege of Terra. They prized fulfillment of their tasking over all else to a higher degree than most Astartes, and as such, suffered a high rate of casualties due to their refusal to abandon any incomplete mission, no matter how minor an impact on the war effort as a whole it might have. The precise structure of the Battalion reflected many of the standards of the Storm Battalions – Shield Commandant Heinrich Eilings and his Command Staff led, while the trinity of line companies formed the spine of the Battalion – each comprising approximately 120 Marines split among Veterans and Marines of the Line, while auxiliary detachments such as the Wallbreaker Terminator Elite and the Hunter Divisions formed its beating, unbreaking heart. By the time of the Siege of Terra the 284th was equipped with large stocks of Mk IV ‘Maximus’ pattern armor. This power armor pattern favored by the battalion for its advanced sensor suite was supplemented by other, older patterns and several prototype armor marks retrieved from Martian forges during the intense fighting there. Optimization and mixed armor types were extremely common, especially among the troopers of the Line companies, who often suffered higher than average damaged wargear during engagements as a result of the battalion’s preferred methods of warfare. It is these same tactical preferences for forlorn hopes and attrition warfare that wore away at the formation throughout the Siege and led to the ultimate termination of the 284th Storm Battalion as a functional fighting unit. http://i.imgur.com/OY4eT9k.jpg?1http://i.imgur.com/IcBn2ZR.jpg?1 [Pict-capture ZX/5793-37-00] Trooper Brannagh, I Grenadier, Company A (Line) http://i.imgur.com/iQs1TBu.jpg?1http://i.imgur.com/2vyh5Nz.jpg?1 [Pict-capture ZX/5793-37-01] Trooper Thawne, I Grenadier, Company A (Line) http://i.imgur.com/1TUf0hL.jpg?1http://i.imgur.com/Xkcf5ST.jpg?1 [Pict-capture ZX/5793-37-02] Trooper Kane, I Grenadier, Company A (Line) http://i.imgur.com/g5IenY2.jpg?1http://i.imgur.com/PwuVBP4.jpg?1 [Pict-capture ZX/5793-37-03] Trooper Lukas, I Grenadier, Company A (Line) http://i.imgur.com/gM5m9km.jpg?1http://i.imgur.com/fu4y0HR.jpg?1 [Pict-capture ZX/5793-37-04] Master Sergeant Arno Slade, I Grenadier, Company A (Line)
  4. Wut? Welp, this arrived today, so I guess it's time I got round to making this thread: You're mad, IHF doesn't do models - what have you done with them? I'll concede the first point, this is dumb even for me. Since B@C's release I'd planned on getting in on the plastic heresy action, and with rumours of vanishing stock, I finally got the push I needed to actually go and buy it. I'm not going to pretend that this is the start of a crazy-fast painting spree that will end in a full army after a couple of months - I'm bad at finishing projects, painting fast or painting large numbers of models at once - plus I love obsessively converting every model & painting totally unnecessary freehand details, none of which is conducive to successfully collecting an army. Instead: baby steps - stupidly ambitious plans, but sub-divided in to teeny, tiny baby steps. What's a 'Brannsar'? Clan Brannsar is my homebrew Clan for the Iron Hands Legion (very WIP Liber Astartes thread: http://www.bolterandchainsword.com/topic/316214-clan-brannsar-of-the-xth-legion/ ) - Brannsar is Norwegian for 'burn' because I am absolutely awful at coming up with names for stuff. There's a dark corner of my brain which whispers about plans to expand this into Shattered Legions Sallies, Raven Guard & Imperial Fists, plus Solar Auxilia, Mechanicum, Imperialis Militia, Titan Legio & Knights but that's crazy talk. Show me an army list, I have to see an army list The way I'll be constructing this army is slightly unusual - for me, fluff is everything so how I'll proceed is to plan multiple 'detachments' (each based around a small formation within the Clan) which can be combined to form a functional (albeit likely noncompetitive) army list representing a portion of the Clan's 4th Order. If that's a little tricky, here's an example of a 'detachment': Zone mortalis / siege assault infantry Phalanx: here a Phalanx constitutes a third of a full company, so it might contain: 1x 10 Cataphractii Termies, 2x 10 Breachers, 3x Graviton Rapiers, 1x Contemptor (possibly in addition to enough Anvilus / Kharybdis Assault Claws to carry them all) The first detachment I'll be working on is the titular Seeker-Killer Cohort Ultor - a mechanized anti-infantry division mainly equipped with MkIV plate due to its mobility & enhanced sensor suite, for which B@C will form the core. The end goal for Ultor's organisation is as follows: HQ: Praevian Consul Centurion + 3 Vorax Battle Automata Elites: Techmarine Troops: 10 Tacticals with Rhino 10 Tacticals with Rhino 10 Support marines with Rhino (these will probably double for a heavy support squad too) Fast Attack: 10 Seekers with Rhino Heavy Support: 3 Predator Executioners Land Raider Phobos (MkIIb) Victory is Vengeance Anyhow, back to the baby steps - I'm gonna start off Ultor by first making a ViV Extermination warband based off the formation's constituents, so the first models to be attempted will be: * Praevian Consul * Techmarine * 5 Tacticals * 5 Seekers * 2 Vorax This might change a bit, but expect it to remain within the framework of Ultor's larger organisation as set out above. ...This is an opening post without any actual pictures of models, isn't it? Guilty I've got loads of stuff to set up before I really crack on with this, so I wouldn't hold your breath for any actual painting within the next month (apart from painting all the bare heads in B@C because I want to experiment with skin-tones / circuitry tattoos), but I'll probably be doing a load of converting, so expect plenty of grey. Anyhow, thanks for reading, and I hope you enjoy this new project of mine
  5. So Ive finnaly put enough paint to Resin to start my WIP in this forum Im still working on a contemptor mortis and ive got some bases to paint , but the bare bones dudes are pretty much done as well as the HQs sooooo My submission for the HH communities approval 30k Imperial Fists 1st Company Mid to Late Scouring We Follow Sigismund Command Section Ancient Terminators Thudd Guns! Sicarian Battle Tank Heavy Support Squad with Las Cannons ( I like the modern Las Cannons better ) And the Tactical Bros! Oh and heres my book Pls ignore my feet that many years of karate makes them pretty gnarled @ n @
  6. In case you missed it, Fafnir Rann is getting a plastic model: https://www.warhammer-community.com/2022/02/15/black-library-celebration-2022-meet-the-hero-of-the-lions-gate-spaceport-fafnir-rann/ Given that I'm in the middle of building a VIIth Legion Zone Mortalis force, this release couldn't come at a better time: I'll be using Fafnir Rann as is. Now I'm curious to know how you will use your Fafnir Rann model (should you get one)? Will you: Use it as is for your Imperial Fists Legion force? Convert the model to use in another Legion as a character? Use it in your Imperial Fists Chapter force as a captain/other character? Use/convert the model for a Chapter force that is from Dorn's lineage? Use/convert the model for another power armoured force as a character? Or something else entirely?
  7. :::::::::Attempted Data-Recovery:::::::::Accessing File AXXR-29748:::::::::Please stand by::::::::: :::::::::Access denied as per the Sigillites request:::::::::Termination Protocol engaged::::::::: :::::::::Inquisitorial Override, Access Level Charon:::::::::Please stand by::::::::: :::::::::Greetings Inquisitor Yannik:::::::::Unspooling Data-crystals::::::::: :::::::::Access granted::::::::: :::::::::Thought for the day: Where dark reigns, light must fall::::::::: The Incident at Station Euripides Date: 013.m31 - Segmentum: Solar - System: Sol - Planet: Europa, orbiting Jupiter - Function: Mechanicum research facility - Assigned Overseer: Genetor-Supreme Kykeron Ancient Pict-Reconstruction of Pre-Imperial Europa; date unknown, probably m3/m4 Europa, like many of the solar moons, has been utilized as a secretive research facility for some of the Mechanicum-covens that were closest to the Imperial throne. Deimos and Phobos of Mars were the twin-seat of the Pradaean synode; archwrights of some of the more destructive base-technologies supplied to the Crusade (>>>>Cross-reference DEIMOS-PATTERN-RHINO///>>>>Cross-reference PHOBOS PATTERN BOLTER). Luna as the shadowed empire of the Sororitas Silentium and the lunar Geno-cults. Similarly, Europa was home to the Ansilean Circle, a branch of of the Adeptus Genetoris concerned with -REDACTED- and thus imbued with all the neccessary ranks and privileges as by the Emperor's own decree. Due to the high-priority technologies developed and improved upon, in which incidentally both Lord Guillaume and the traitor-primarch Alpharius have taken high interest, the station has long been obscured from regular imperial authorities and been declared perditas due to remnant xenos infestation. This, of course, was a farce. Access could only be granted by a select few individuals; the primarchs, the fabricator-general of Mars, the Emperor and Malcador to only name a few. During the closing stages of the Horus Heresy, assaults conducted by the Alpha Legion on the Solar system had increased massively and many harrowing strikes were lead against both the various mechanicum outposts as well as the Imperial Fist garrisons scattered throughout the system. Somewhen during the thirteenth year of m31, all contact from Terra to Europa broke off and an investigative force of Imperial Fists had been sent out by Lord Dorn to secure the technology still present in the Ansilean vaults. It is to be noted that Lord Dorn was at first unwilling to send out any of his men due to the impending Siege of Terra, but both Lord Malcador and the Emperor's personal genewrights could convince him otherwise. The investigative force would quickly discover that a strike force of the Alpha Legion, supported by traitor units of the Solar Auxilia, had disabled all communication in the facility and begun off-loading the present technology. It appears that the stationed Mechanicum force had been seeded with operatives for decades, if not longer, and had thus turned to the cause of the archtraitor. This is the documentation of the Euripides-incident. :::::::::Unspooling fragmentary audio-data recorded by Legionnarie Karst of the Imperial Fists::::::::: :::::::::Data is heavily damaged:::::::::Please stand by::::::::: :::::::::Data partially recovered:::::::::Open the record: Y/N?::::::::: :::::::::Input: Y::::::::: "We are Alpharius" :::::::::Close the file: Y/N?::::::::: :::::::::Input N::::::::: :::::::::Fareth well, Inquisitor Yannik::::::::: :::::::::The Emperor protects::::::::: [Written by The Observer]
  8. Pretty much as the title suggests! Living in Notts rn and a friend was visiting for the weekender, so got them to pick me up a Dorn due to how goddamn cool the model is! Thought I'd give it a go Gonna be the first model I've painted in a while, so bear with me... Also if anyone has any questions about the model feel free to ask! (I've included a reference to how large his chainsword is - at least a marine) Cheers for looking!
  9. So I have a problem... I'm very much a hobby butterfly. I make progress on all my projects, just not usually on the same project. And I start way more projects than I finish. As a result of this, I've got a number of dead project logs across the B&C, some for projects I started years ago and am still making progress on, but I figure nobody wants to see a project update once every other year. I know I don't, but such is the curse of my hobby attention span. To remedy this, I humbly present Seneschal's Forge-Fane, a single thread for all my various 40k projects, where hopefully I can show some progress on some project every once and a while. I love the community on B&C, and y'all's input and feedback is extraordinarily helpful and valuable to me. Hopefully y'all will enjoy reading this thread as much as I will making it. I'll start each section with the below icon for the relevant faction, which will help (me!) keep everything straight. This post will serve as a table of contents for the thread - to the extent that I can keep it straight! The VII Legion Astartes Consolidation of Prior Entries #1 Consolidation of Prior Entries #2 Consolidation of Prior Entries #3 Sigismund WIP Sigismund & Leviathan Sicarans, Typhon & Apocalypse Game Grey Knights & The Orders of the Inquisition Consolidation of Prior Entries Ordo Reductor of the Mechanicum (Coming Soon) Adeptus Sororitas (One-Time Commission) Commission
  10. Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... The dust has had time to settle since the last event in this subforum, Imperial Fists Expansion IV, which saw the Imperial Fists and their successors emerge victorious over the traitorous Iron Warriors. This smaller event is set to begin in March and will last a month. The format will be different from the original Walls Fail, Fists Do Not event and will instead resemble the Ultramarines' Reinforcement Rush in more ways than one. So, with those few hints given, prepare your models and make sure you don't miss this golden opportunity to kick Chaos in the teeth again.
  11. Imperial Fists Expansion III In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. The Chaplains, deep within the Reclusiam, prepare their sermons and most holy relics. The Librarians steel their minds against the predations of thw Warp, expecting the surge of malefic psychic activity. The line Astartes, each confined for a short time to their hab-cells, reflect upon the upcoming war effort, each Battle-Brother with vows to their Primarch and the Emperor of Mankind upon their lips. And yet, despite the martial prowess of the Astartes under his command and the great war machines that he has at his disposal, the Chapter Master, ever concious of the Legions of Chaos that lie in wait within the Great Eye, has sent out astropathic hails far out into the galaxy, attempting to reach the ears of the other Chapters who claim to be of the great line of Dorn. The Crimson Fists, Celestial Lions, Excoriators, Executioners, Subjugators, Iron Knights, and even the renegade Soul Drinkers, have been contacted to send their own Battle-Brothers to fight back their traitorous brethren and corrupted followers. After many months of preparation, hundreds of fully armoured Battle-Brothers assemble in the Great Hall aboard the Phalanx, before the Chapter Master of the Imperial Fists. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" Rules You may enter any models that represent the proud Sons of Dorn. No other models/Chapters will be allowed (if unsure, this list gives you a good indication; please note that DIY Chapters are accepted); The Expansion runs from today, 15th September 2015, until 23:00 GMT on 15th December 2015. Any models submitted after this deadline will not be counted; You may make up to six vows over the course of the Expansion. However, if you do make multiple vows, but fail to complete the last one, the previous vows will be counted towards your vow completion total. You must also complete your first vow to be able to make a second one, complete your second before vowing a third, etc; Each vow must be made up of at least one unit from the latest Codex: Space Marines, Imperial Armour Vol 2 - War Machines of the Adeptus Astartes, or the relevant Forge World Horus Heresy books. No exceptions. After each vow is made, you must supply a "starting picture" (the state your models are in before you start building/painting them), at least one "work in progress" (WIP) update, and a final "completed" picture. If you wish to post more WIP updates, you are free to do so. Also, if you wish to post your progress in your own thread in the Forge or here in the subforum, you're also free to do so, providing that you send me a PM with a link to your thread! For those of you who like to write some fluff for your units, I can only encourage you to do so, as their might be a special something for you once the competiton ends (along with a few other potential surprises for others). If you have any questions, please do no hesitate to post them in this thread, or to PM me directly. For the vow, there is no "official" format, but if you copy/paste and complete the following form, you should be good: Vows Imperial Fists Expansion III Vows ID Frater Chapter Units Vow Complete I @Armond Executioners One Chaplain Link Link One five-man Tactical Squad Link Link One Razorback Link Link One five-man Assault Squad, one Land Speeder Typhoon Link Link One six-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Venerable Dreadnought, one Drop Pod, one Vindicator Link Link One eight-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Command Squad, one Captain, one Librarian Link Link One Dreadnought, one Drop Pod, three Terminators Link Link II @Augustus b'Raass Imperial Fists One five-man Scout Squad Link Link One Whirlwind Link Link One Whirlwind Link Link One Captain, one Primus Medicae on Bike Link Link One Attack Bike, one Whirlwind Link Link One five-man Devastator Squad, one five-man Tactical Squad Link Link One Razorback, one Attack Bike, one five-man Tactical Squad Link Link III @BattleBrotherJohn Soul Drinkers Two ten-man Tactical Squads Link Link IV @Brother Pheidias Imperial Fists One five-man Tactical Squad, one Captain, one Chaplain, one Librarian Link Link V Interdictors One Rhino Link Link VI @Capitano N/A One Sternguard Veteran Squad Link Link VII @deathspectersgt7 Iron Knights One Captain Link Link [/td] Executioners One Captain Link Link Fire Lords One Veteran Sergeant Link Link Excoriators One Chapter Champion Link Link VIII @Demus Ragnok Death Strike One Chaplain Link Link IX @DimDim Imperial Fists One Praetor Link Link X @Disruptor_fe404 Sentinels Three Honour Guard Link Link XI @Dosjetka Imperial Fists One Chaplain Link Link XII @Gaius Atticus Crimson Fists One ten-man Tactical Squad, one Razorback Link Link XIII @Grotsmasha N/A One Captain Link Link XIV @Helias Tancred Crimson Fists One Ironclad Dreanought, three Land Speeders, one Captain Link Link XV @jimbo13 Imperial Fists One Siege Breaker (Centurion) Link Link One Mortis-Contemptor Link Link One Support Squad Link Link XVI @krakenfiend Imperial Fists Two three-man Bike Squads, each with one attached Attack Bike Link Link XVII @Lachdannan Imperial Fists One Legion Apothcary Link Link XVIII @nightwing1511 Imperial Fists One Command Squad Link Link XIX @nusphigor CrimsonFists Three Captains, one Librarian Link Link XX @ShVagYeR Imperial Fists One Captain Link Link XXI Imperial Fists One First-Captain Sigismund Link Link XXII @valhalla130 Imperial Fists One ten-man Tactical Squad, one Captain, one Librarian Link Link XXIII @WITCHKING501 Imperial Fists One ten-man Breacher Squad Link Link One Sicaran Battle Tank, one five-man Destroyer Squad Link Link XXIV @Wulfgar Ironmane N/A One First-Captain Sigismund, one Captain Link Link XXV @Zopha Imperial Fists One three-man Outrider Squad Link Link + + + + + + + + Before I forget, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! (500x100 pixels) (400x50 pixels) (300x100 pixels) (300x100 pixels) (33x100 pixels) Last but not least, enjoy yourselves! And if ever you fail to make it, there's always the Pain Glove
  12. Hello all, it certainly has been awhile since I have been around these boards. I thought I might share with you a battle that I participated in recently with my Imperial Fists. If this is in the wrong area I do apologize. I recently got a call from a friend to take part in a mini campaign set during the Heresy Era for 30k. The twist on this is that this takes place in an alternative timeline that he has been playing with his gaming group and as such the legions have different alliances. Full details of that wide scoping conflict can indeed be found here. So my friend was playing Imperial Fists, and wanted some games against my Imperial Fists. My Heresy Era Fists have always been Sigismund centric, whereas his would be based around the leadership and philosophies of Alexis Polux. Essentially for this alternative campaign, my forces have been stubbornly Loyalist, whereas Polux wants to join the Secessionists. Sigismund being the exemplar of rational thought, will suffer no contest or shism in the ranks and plans to hunt down Alexis Polux and the Imperial Fists that have joined his cause. A rather interesting take, and a sort of civil war to essentially purge the ranks and reinstate the mission and philosophies of the legion. Should be interesting! So here is game 1 of the mini campaign. I take Sigismund's forces and my friend will take Polux's forces for the duration of this campaign. Here are the forces I took for this game. It was a 1000pt game. http://2.bp.blogspot.com/-4PzcEXIxtz4/VKc1e7j1cmI/AAAAAAAABtw/AfMtoPXJtAg/s1600/IMG_1203.JPG Loyalist Astartes of VII Legion - Sigismund's Command (1000pts) Sigismund Legion Tactical Squad (I) Powerfist --> Rhino --> Extra Armour Legion Tactical Squad (II) Powersword --> Rhino --> Extra Armour Legion Heavy Support Squad 4 Missile Launchers Land Raider Proteus Secessionist Imperial Fist forces (1000pts) Legion Praetor Digilasers Solarite Power Gauntlet Contemptor Dreadnought Multimelta, Dreadnought Close combat weapon Contemptor Dreadnought 2 Chainfists, 2 melta guns, Chassis Havoc Launcher Legion Veteran Squad (I) (sniper special rule) Legion Veteran Squad (II) Heavy Bolter, Meltagun Game Sigismund, enraged at the thought of a schism in the ranks, sought out the ring leaders of Alexis Polux. Having tracked one such leader down he vowed to provide the Emperor's Justice to him personally. This game was a Witch Hunt in the 7th Edition 40k rulebook. Sigismund was also gunning for blood and as per his special rules, would gain additional Victory points if he personally removed the enemy Warlord in a challenge. http://1.bp.blogspot.com/-Y0PQRYLxpRI/VKc1j7hGEdI/AAAAAAAABt4/8Yj10kxRP4U/s1600/IMG_1204.JPG Deployment of the Secessionist Imperial Fist's. Contemptors anchoring the line, while the Veteran Tacticals rank up to engage the foe. http://1.bp.blogspot.com/-ltE4JqI4WVI/VKc1ndeJwXI/AAAAAAAABuA/equYe1CMfQs/s1600/IMG_1205.JPG The Rhino's hold the Tactical Squads, Sigismund is in the Land Raider Proteus "Dauntless" and the Devastators are in the ruins to the left. http://1.bp.blogspot.com/-ImPBogIEBXo/VKc1wV2yDOI/AAAAAAAABuI/Dy0EJB9NeDQ/s1600/IMG_1206.JPG The battle is set! Secessionist Turn 1 http://4.bp.blogspot.com/-5PGLaDdOxKs/VKc1xkH5_PI/AAAAAAAABuQ/-Mof6PWqXo8/s1600/IMG_1207.JPG The Scions of Polux moved forward ready to teach Sigismund and the loyalists their folly. Shooting at this stage was ineffective. Loyalist Turn 1 http://4.bp.blogspot.com/-Jt8iJZEmcnA/VKc1zdqLBWI/AAAAAAAABuY/QhBawc5WjcM/s1600/IMG_1208.JPG http://1.bp.blogspot.com/-MWhPsV4zh5M/VKc14hzy2FI/AAAAAAAABug/qW80cDkKIhs/s1600/IMG_1209.JPG The Land Raider Proteus "Dauntless" lines up the left contemptor in its sights and lets rip removing 2 hull points and Immobilising it. The Devastators, with the still target in their sights glanced the injured contemptor and it falls down in a heap of burning wreckage. The Rhino's with the Tactical squads drive to the left of the field with their cargo intact. Secessionist Turn 2 http://3.bp.blogspot.com/-YipmHCZKYhM/VKc2EDJv0XI/AAAAAAAABuw/F0KWQoagSuM/s1600/IMG_1210.JPG http://3.bp.blogspot.com/-kzQNxbMY3hs/VKc18v-cS4I/AAAAAAAABuo/wzG6Wvdf1Jg/s1600/IMG_1211.JPG The scions of Polux move up, unfazed by the destruction wrought on them. They take some pot shots at the Devastators but are still out of range for the most part. Loyalist Turn 2 http://3.bp.blogspot.com/-L8mGMeI4v8g/VKc2FiuZPWI/AAAAAAAABu4/YmUo-ZQQ3Dw/s1600/IMG_1212.JPG The Land Raider "Dauntless" lines up the other contemptor with intentions of doing the same, but the ruins obstruct its view and does no damage to the contemptor. The Devastators seeing this, decide to rain Krak missiles on the Veteran Squad II and manage to slay 3 marines. The Rhino's continue their out flanking manoeuvrings down the left flank. Secessionist Turn 3 http://1.bp.blogspot.com/-n_J1yvDFUWk/VKc2K7NvYEI/AAAAAAAABvA/zEf6s5bcv48/s1600/IMG_1213.JPG http://2.bp.blogspot.com/-_4pej0tW-ZU/VKc2N9tN2zI/AAAAAAAABvI/ibERCaNQFFw/s1600/IMG_1214.JPG Having moved up in range, the Veteran Marines open up on the Devastators and cause 3 casualties. The rest of the forces continue to move closer, with the contemptor continuing its flanking down the right of the field. Loyalist Turn 3 http://3.bp.blogspot.com/-M5pL3zcqadE/VKc7_JuIypI/AAAAAAAABvY/jJVDVuRRtfQ/s1600/IMG_1215.JPG The Rhino's move closer to the veteran marines completing their circuit. The Land Raider "Dauntless" and Devastators continue to fire on Veteran Tactical Squad II, leaving only 4 marines left to protect their Warlord. Secessionist Turn 4 http://2.bp.blogspot.com/-whppxtsHIsc/VKiEZ9jVvWI/AAAAAAAABvs/vNSiY7zYf7o/s1600/IMG_1216.JPG Having seeing a tasty target in the form of a Rhino with a Tactical squad inside, veteran squad II with the Praetor in tow shamble towards it and promptly fail the charge distance. Veteran squad I follow behind to lend some cover fire. Loyalist Turn 4 http://4.bp.blogspot.com/-ekx0PvkwbFY/VKiEeZ9K-_I/AAAAAAAABv0/yewXawqkQrQ/s1600/IMG_1217.JPG Sigismund orders boots to the ground and all the Tactical marines from squads I and II disembark and unleash hell on the closest enemy squad with the Warlord in it. At the end of that withering of fire, still the Vet Sgt and Warlord survive. Sigismund finally decides that now he is needed to sway the odds, and leaves the mighty protection of the Land Raider "Dauntless" and falls into Tactical squad I. The Land Raider "Dauntless" takes some shot at the blue veteran tactical squad but to no effect. http://1.bp.blogspot.com/-JsCOf0gcajU/VKiEoELsxmI/AAAAAAAABwE/wTKpvObfhL4/s1600/IMG_1218.JPG The results at the end of that salvo. Could have been better, and certainly could have been worse. Secessionist Turn 5 http://2.bp.blogspot.com/-006q9LIreRQ/VKiEmA2ImLI/AAAAAAAABv8/eVGIk7NHIPQ/s1600/IMG_1219.JPG This is where the blood gets shed. Veteran tactical squad II with the Warlord decide to advance and properly engage my tactical squad II in front of them. The second squad move up to unleash a lot of sniping rapid fire bolters into my Tactical squad I. The resulting fire results in 70% casualties. Fortunately however, they do not break and Sigismund is filled with faith and vengeance. In the resulting assault phase, the Warlord, perhaps due to his conscience, only succeeds in filling 2 loyalist marines out of his 7 attacks with the Solarite Power Glove. The sgts face off against each other, however the Tactical Sgt with the power sword delivers the telling blow before the enemy Vet Sgt can strike. No clear winner meant that the combat was sure to continue next turn. Loyalist Turn 5 http://4.bp.blogspot.com/-vcDXCOuVS3w/VKiEtDKfg2I/AAAAAAAABwM/wu3JKHCOdEs/s1600/IMG_1220.JPG The tactical marines pile in around the Warlord with combat knives at the ready, which unfortunately blocked Sigismund's view of his target. Knowing he must have blood he ordered his tactical squad up to assault the veteran sniper squad. The Rhino's move into the enemies deployment area ready to break their lines. http://2.bp.blogspot.com/-tcJPlplftic/VKiEw5GlUuI/AAAAAAAABwU/wXCuz1jPmJ4/s1600/IMG_1221.JPG This is the result of the overwatch fire into Sigismund's assault. Due to Warlord traits he gets to reroll 1's, and after rolling six 1's for overwatch, rerolls them again to get the exact same number of 1's. Yeah, it was that impressive. http://3.bp.blogspot.com/-6H67zZhqmSE/VKiFBcDbsnI/AAAAAAAABwk/E4eRj3bTkJk/s1600/IMG_1222.JPG Sigismund crashes into the unit, issuing a challenge to any that would be brave enough to accept. The vet sgt got shoved forward and then hacked apart along with 4 others by the Black Sword. The veterans kill the remaining tactical marines but decide to leg it in the face of Sigismund. Sigismund cuts them down where they stand and consolidates towards his target. http://2.bp.blogspot.com/-Eaglz0DEMiU/VKiE-EuiO5I/AAAAAAAABwc/EOZYltSBD60/s1600/IMG_1223.JPG The second assault doesn't go too well for the Loyalists, they manage to do another wound to the Warlord, bringing him down to 1 wound, but he does significant damage back to the unit and they leg it away and manage to outpace the Warlord. Secessionist Turn 6 http://4.bp.blogspot.com/-ColDnxh5BXU/VKiFR9KI8vI/AAAAAAAABw0/9OQ3JE_lDGo/s1600/IMG_1224.JPG Being face to face with Sigismund on 1 wound is not the bets of places to be. Trying to put as much distance and obstacles between him and a vengeful Sigismund, the enemy Warlord crashes through the building assaulting through the other side and striking the Loyalist Rhino on the other side. He immoblizes it but it survives. The contemptor fires at the fleeing Tactical Squad II and kills 2, leaving only the Vet Sgt left. Loyalist Turn 6 http://3.bp.blogspot.com/-cOOt3h0yres/VKiFOppb9JI/AAAAAAAABws/PwwPbRSJ5Hw/s1600/IMG_1225.JPG Sigismund stalks his pray and launches after him. http://3.bp.blogspot.com/-tlOxERRwn8Q/VKiFVk0GSbI/AAAAAAAABw8/SV8K1NJBx2Y/s1600/IMG_1226.JPG Tactical Sgt fails to rally and falls back to Loyalist lines. Sigismund gets ready to assault his target, and everything lines up to help take out the enemy Warlord. Ultimately Sigismund is cheated from his prize by the combi-bolter on Rhino I, who delivers the telling blow to the Warlord. Although Sigismund wasn't able to kill the enemy Warlord in honourable close combat, the end result was; Loyalist: 9 vp's Secessionist: 3 vp's A very fun game to be had, and nice to crack out my Imperial Fists for a game set in this era. Our next game is going to up the ante with 1500pts a side. It was great fun to step away from Fantasy and paint up some Fists. I've currently got some more on the table to do, and would certainly appreciate any advice for going forward. Thanks for looking! Cheers!
  13. Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... Start: Wednesday 1st March End: Friday 31st March @ 23:59 GMT/UTC How it works: 1) You look at your collection and pick at least one model to paint. The selected models can be assembled, undercoated and/or basecoated with their main colour. No more. If unsure, ask me. I reserve the right to disqualify models which do not stick to this rule. 2) Take a picture of these models, upload it to an online gallery (preferably B&C), and post it in this thread along with a vow stating the number of models to complete by the 31st March and any other details you deem to be relevant (be creative). Once you've made your vow, no changes to it can be made unless I approve those changes (so send me a PM if you need to change something). 3) Paint the models to at least a basic, three-colour standard within the given timeframe (no obligation to base the models but highly encouraged). The colour scheme must be either from the Imperial Fists Chapter/Legion, an official successor, a DIY successor, or the Deathwatch Chapter (but with one shoulder pad painted in the colours of a son of Dorn). No other Chapters shall be allowed. 4) Once finished, take the best pictures you possibly can, upload them, and post them here for all to see. 5) If you have completed your vow, make a second/third/fourth/fifth/sixth/seventh/eighth/ninth/etc vow and continue to bring glory to yourself! 6) Patiently wait the end of the event and the publication of the end results. 7) During the whole while, have fun! Last but not least, if you have any questions, feel free to ask them here or to PM me! Now, let us prepare for war and give Chaos a good kick in the teeth. Participation badge [img=http://image.bolterandchainsword.com/uploads/gallery/album_11565/gallery_45765_11565_21922.png]
  14. All this talk about Champions fight each other really got me thinking. As we all know Black Libraries writing goes from bad to good.. to bad again. I'm hoping that with the climax of the Siege of Terra that a more thought out story will evolve. I really liked the William King story from the old fluff and hope that they remain semi-true to it. Anyway I wrote a bit of fan fic about one of those confrontations... I want to see something like this............. The Opening... The Ruined Imperial Palace. Grand marble columns cast down to form barricades in the middle of a large room. Blast marks and bullet gouges cover the terrain. Above them the arched roof once had held banners from ancient Imperial victories. those few that still hang are riddled with bullet holes and tears. It's just one lonely corridor guarded by a large squad of Imperial fists. Ahead another wave of Traitors come. ******* Number 8 ******* They were back again, this time something was different. They had charged the Fist's defensive line before but never as hard. The Sergeant voxed the presence of a noted champion among their ranks as the horde of axe wielding World Eaters charged. Gunfire was effective but it was clear that they would reach the Sergeants gun line this time. His name was death and he had finally come. He broke into the Imperial fists lines like a thundering hammer. Blood flew from his axe as he wrecked all those before him. Behind him his brother World Eaters flooded in, chain axes spinning and thirsting for death. With in seconds, mangled Imperial Fists bodies littered the area around the 1st Captain of the XII Legion. Those near him fell to the vicious killing arcs of his weapons. It was as if an some primordial version of slaughter had been born within the axe wielding Astartes. He was unstoppable. The words fell uncontrollably from his lips the Sergeant whispered the name of the demon that had brought death to so many. "Khârn." Watching the brave son's of Dorn fall like harvested wheat, the Sgt of the Imperial Fist stepped up to try to stop the crazed axeman from killing his men. He knew its was useless endeavor but what choice did he have. With sword in hand he leap forward, desperate to stem the flow of the carnage. In only a few swings his challenge was over and he was thrown back, tripping over a severed limb that was still encased in it's yellow armor. His head swam and blood flowed in his eyes. With a gurgling howl the maniac leaped forward, the high pitched screaming from his spinning axe spoke of death. The Sergeant watched as if his death was happening in slow motion. A life time of service ended. He raises his hand up in a useless bid to ward off the blow. "Father, forgive me I have failed you", he whispered as the executioners axe fell. As the Imperial Fist Sgt there is about to be hacked down a sword appeared in front of him and blocked the gore filled axe of the demon, denying it the deathblow. The Sergeant had refused to flinch at his end, but it still took a moment for him to realized what had happened. Following the sculpted lines of the savior blade he saw him and for a moment hope flickered. Sigismund had arrived. The two Legion champions stared at each other in the middle of the melee. Locked in a battle of wills, they remain unmoving, weapons still wedged together, sparks and a hazy power field glowing between them. Around them bodies of the gene-warriors from both sides littered the floor. Others still fought in bloody duels. The savage rawness of the World Eaters held thinly back by the stubborness of the fists. The scene seemed muted to the prone Imperial Fist. A bleak landscape surrounding epic events. His eyes drawn to the two beings above him the Sergeant couldn't turn away. It's as if the elemental forces of nature themselves had collided. Then, as if pulled back to his senses, a voice came. It was impossibly clear and calm amidst the chaotic battle that surrounded him. "Sergeant, you have not failed him yet, help your brothers, They need you". He blinked and the spell was seemingly broken. Pride filled his chest and he scrambled to his feet, thankful for the intervention. Above him the armor of Dorn's Champion, battered and dented, still shined. The Moment reached it's climax and a guttural voice finally came from the red covered beast. As if it was almost struggling to retain it's rage the broken and raspy sound was birthed. "...I..I.. will bbbreak .. you.. ch.Champion". The last word coming with a notable tone of disdain. Without waiting for a response he Struck. His axe moving in a grand arc, blood and gore spinning from it's teeth. Parry after parry spared Dorn's chosen from a blow what would tear him in half if he had only let it be completed. The red Champion's assault hammered his defenses and Sigismund is pushed back unable to respond. The high whine of Khârn's Axe flowed up and down as the heavy weapon swung with a fluid grace that shouldn't have been possible. It struck again and again only to be turned be the shimmering field of Sigismund's Power Sword. Flakes of yellow paint embedded from the gruesome reaping that had occurred before Dorn's Champion arrived broke off in regular intervals. After careful positioning he was able to find space for a counter blow. His sword cut hard through the Monsters leg as he sidestepped and swung upward. The move should have hamstrung the Demon, but the effect seems lost on the Bezerker. With no time to find reason in the event, Sigismund was forced to parry another kill strike. A gouge dug through the armor on his neck. Another blow followed that, but this time his shoulder pauldron paid the price and was ripped from him. It tumbles lazily through the air before disappearing into the surrounding chaos. It was with only several more parries and some quick back peddling that Dorn's Champion remained alive. The beasts onslaught was brutal and it was clear to see that the Imperial Fist was losing. With a last minute duck the Golden Champion avoided a decapitation strike. Rockcrete exploded from the pillar above him. This time Khârn seemed to be expecting it and connected a solid knee strike to Sigismund's head, sending him reeling. Without hesitation Angron's Champion followed up his assault with a wide swing that took the Imperial fist across the stomach. Rending the ceramite and metal of his armor and sending a shower of sparks and blood where the weapon found purchase. The Imperial warrior stumbled backward, tripping over the one of the many bodies that littered the ground. Unpausing the monster rushed forward. The Deadly arc continued past Sigismund. It raised up high to defeat the last of his defenses. Ignoring the pain Sigismund kicked hard striking the World Eater in the face and throwing he assaulting astartes off balance, giving him a second to regroup. He slowly regained his feet. The flow of his blood was already slowing but any pain-chem's in the suits automated system had long since been used up. Drawn here by the demand of his duty this would be his end. How many others had the Red Monster taken. Perritos from the 5th company, Captains Orrin and Hellios, Marshall Tyrros, Salladin of the Angels and countless others. The beasts name was now spoken in quiet whispers and even the most foolhardy would not openly talk about him without thinking soome imagined curse would fall upon them. He was given new mantels instead. He was the unleashed. The skull collector. The Demon. The red berzerker. A pile of corpses was his calling card and he had drunk very deeply of the Fist's finest. If he won now all would be lost. There was no one else to stop him. It had to be here. It had to be now. Sigismund closed his eyes for a moment and tried to slow the world down. The pain from the wound is great, but he refused to fall. Willing his body to stay Conscious. These men needed him. The Imperial Fists could not allow him to fall. Dorn would not allow it. Raising up to his full height the Champion of the 7th Legion opened his eyes and waved the Red Monster forward. Like a giant raging beast from some ancient story he came. Heavy armored feet pounding the ground, trampling the dead and injured beneath him as his charge drove him closer to his prey. The spinning chainaxe in his hand screamed at full speed, it's red stained teeth begging for more blood even as it tossed thick ropes of gore from the endless recesses of it's maw. The moment seems to slow down and even those fighting in the swirling melee paused to witness the breaking of the The Imperial Fist Champion. His armor was torn and rent barely field worthy by any standard of a legionary, but Sigismund stood stoically immobile despite this. He almost seemed Serene to the event that is about to happen. Like two grand cosmic bodies locked in destiny of destruction the met. Then it happened. But not in the foreseen way that one watching the event would think. At the last minute Sigismund, Dorn's outcast champion stepped forward under the heavy swinging arc of Khârn. Perhaps it was the blood lust in the monster, perhaps it was that no one had actually been foolhardy enough to close toward him, I don't know. But, what ever the reason it was the opening the Imperial Fist needed. Driving his sword up in a uppercut like strike, the blade pierced the World Eaters chest and emerged out of his spine almost lifting the Traitor Astartes from his feet. The shimmering blade jutted up bringing bits of bone and nerve with it. Sigismund's shoulder followed and plowed into the demons chest, halting his advance. The sound from the collision was deafing. Locked together for a moment in a strange symbiosis the two again stared at each other again, this time face to face. A slow transition seemed to happen and the beasts body untensed, as if the blood flowing from his chest was drawing away the coiled up rage held within him. With slow hands the Red Berzerker reached down and grabbed the pommel of the sword that had pierced him. He pulled it deeper into himself, drawing Dorn's Champion even closer. "Gghhh goood" came the voice of the dying champion. This voice now replaced with a calmness it had not had before. For a moment Sigismund thought the demon was actually smiling under his helmed head. A long exhale completed the transition and the terror that once been the Red Death reverted back to the being it had once been, Khârn, 1st Captain of the World Eaters. His body went slack and the full weight of him now rested on Sigismund . If there was any pride in the bladesman none could see it. He methodically retracted his sword, letting the gore covered body slump to the ground. He looked at the World Eater for a moment, laying there on a huge pile of bodies, before turning away. It was then that for the first time he noticed that it was quiet. Imperial Fist and World Eaters alike looked at him. They stood shoulder to shoulder transfixed as if they had been frozen. Seconds passed before finally the Traitor Astartes turned and withdrew, without further action. They slowly disappeared into the darkness in which they came. Sigismund watched them go, sword still clutched in his hand. They would be back, but not now. The Imperial Fist Sergeant looked on as Sigismund silently turned and started to walk away. "Sir?" he began to speak, his voice a strange mixture of awe and thankfulness. Sigismund stopped, but didn't turn. "I am needed elsewhere Sergeant. Hold your post" And with that the Golden Champion disappeared leaving only the broken body the World Eater as the only sign of his passing. Fade to black. AS any good fanboy knows Khârn fell on terra.. only to be brought back by Khorne. We also know that Sigismund killed a number of champions there, thus helping to stem the tide of the traitors. His refusal to die or give ground a mirror to the lord of the Fists. I wrote this kinda fast so don't be too harsh. But, something like this would be awesome! Of course if iwould have to be fleshed out better. Making some fights epic, instead of having the same dog and pony show of mismatches would make for really good reading. Anyway what do you guys think
  15. Imperial Fist Expansion II In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. Hundreds of fully armoured Battle-Brothers assemble in the centre of the Phalanx, before their Chapter Master. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" After that little introductory bit of text, I welcome you all to the second Imperial Fist Expansion. The aim of this competition is to enable Imperial Fist players to get the motivation needed to paint their various units so that they can be proud to deploy a fully-painted army of yellow Space Marine on the battlefield! If you want to see how the first Expansion was like, click here! Rules You make a vow of how many models you will paint by the end of the competition. You may vow as many models as you wish, as long as they are painted up as Imperial Fists Astartes. No other Chapters accepted. Then, you crack out your paint pots, brushes and models and get painting! You must provide at least two Work in Progress (WIP) pictures of your vow and then a final picture of the completed model(s). You are allowed to add to your vow if you finish painting your first batch of models, but you cannot remove any already pledged models from your vow! You must do all of this before the end of the competition! As you can see, it is not difficult and it is a great oppurtunity to slap some paint onto your models and show the Imperial Fist community here on the B&C some support :) For the vow, please copy/paste and complete the following form: Vows Rhetoricus - a full Terminator Squad - [Progress thread] Brother Syth - a full Tactical Squad in MKVI armour and a Fellblade - [Progress thread] Battle-Brother Ludovic - half a Tactical Squad - [Progress thread] Grey Paladin - half a Tactical Squad - Kyram'vhett - two full Tactical Squads and First Captain Lysander - Captain Antonius - half a Bike Squad, a Captain on bike, and a Chaplain on bike - moric - a full Devastator Squad, a full Terminator Squad and an Aegis Defense Line - [Progress thread] Coopervisor - half a Devastator Squad - corai - a full Boarding Marine Squad (MkIII armour) and a Contemptor Dreadnought (boarding assault themed) - Mazer Rackham - a full Tactical Squad - Demon2027 - a full Tactical Squad - Lestat - half a Terminator Squad and half a Sternguard Squad (MkV armour) - almightyjesus55 - a full Tactical Squad - Reyner - Sigismund, First Captain - Nards08 - one Stormtalon Gunship - Eliath - two full Tactical Squads, half a Scout Squad, and a Terminator Librarian - Brother Mord - a Drop pod and half a Devastator Squad - Mystech1 - half a Tactical Squad - BattlebrotherJohn - a Captain and a Veteran Sergeant (count-as Veteran Sergeant Haas) - Brother Kataklysm - a single Tactical Astartes - Do not forget to enjoy yourself and if by some misfortune you are not able to complete your vow, just tell us here and then go and spend a couple of weeks in the Pain Glove ;) Last, but not least, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! Sign up will go on until 6th October, so be speedy with your vows! Cheers, Ludovic
  16. :) Imperial Fist Expansion I :D Welcome to the first of hopefully many Imperial Fist Expansions! This small competition inspired by the the Winter's Advance 2012 of the Space Wolves subforum is designed to get all Imperial Fist collectors together to compete against each other in a painting competition in a jovial atmosphere! ;) The rules are very simple: You make a vow of how many models you will paint by the end of the competition. You may vow as many models as you wish, as long as they are painted up as Imperial Fists Astartes. No other Chapters accepted. Then, you crack out your paint pots, brushes and models and get painting! You must provide at least two Work in Progress (WIP) pictures of your vow and then a final picture of the completed model(s). You must do all of this before the end of the competition! ;) As you can see, it is not difficult and it is a great oppurtunity to slap some paint onto your models and show the Imperial Fist community here on the B&C some support :) For the vow, please copy/paste and complete the following form: Vows Reyner [one Captain representing Sigismund and his Command Squad] Brother Syth [9 veteran boarding marines in MKIII armour, 2 heresy era Land Raiders, 4 Heresy era Terminators with Thunderhammers and Storm Shields, and 1 model of our illustrious primarch, Rogal Dorn] - [Project Log] Dorns_fist [5 assault terminators] Hellrender [5 tactical terminators, a power armoured Librarian, 5 sniper scouts and 10 tactical marines] [Project Log] Nards08 [15 Tactical Marines, 1 Captain, and 1 Rhino Transport] [Project Log] redfeild32 [five Vanguard Veterans] Battle-Brother Ludovic [five Tactical Space Marines and a Librarian in power armour] WingsOfTheFalcon [a Captain, a count-as Lysander, a Terminator Squad (5), a Landspeeder and a Tactical Squad (10)] Quirinus [1 Captain and his command Squad and one tactical squad] [Project Log] Reldn [one AoBR Dreadnought] Brother Theodis [a full tactical squad a rhino and ten terminators] [Project Log] BattleBrotherJohn [one AoBR Dreadnought] Jeff Newton [one 10 man tactical squad] Brother-Captain Sharp [1 Heresy Era Tactical Squad and Rhino] [Project Log] Grey Paladin [two tactical squads, one scout squad, one unit of honor guard and one rhino] [Project Log] Grotsmasha [one representation of Rogal Dorn, Primarch of the VII] [Project Log] Last, but not least, do not forget to enjoy yourself and if by some misfortune you are not able to complete your vow, just tell us here and then go and spend a couple of weeks in the Pain Glove ;) Sign up will go on until the 31st of March, so be speed with your vows! Cheers, Ludovic
  17. I've spent about nine months now putting together a Heresy era Imperial Fists force. While I have a painting log up on Warseer, I thought this would be a good place to flesh out the fluff behind my forces and what they're doing. The general fluff behind the 571st is that they are a rag tag company, built of survivors from various battles and formed up into a fighting unit tasked with defending a vital installation on Terra during the siege. So with each installment of the story you're introduced to different elements of the company as it forms up. The introduction will explain the arrival of the initial forces, which coincides with the first Imperial Fists I painted. The 571st Company of the Imperial Fists Legion The Castellum [Note: I'll get a better picture that fits the fluff soon ... this is the best action shot I have :D] ++Introduction++ ++Location: Geothermal Power Hub 47A.NE++ ++Nord Europan Wastes++ ++Time: Siege of Terra, Day 29++ “Additional contacts!” The shout could barely be heard over the din of fire, even though it was broadcast into the headset of every officer and sergeant in the regiment. All around the bunker entrance, members of the Terrawat Lancers unloaded every ounce of firepower they had into the onrushing traitors. The outer defense lines were gone, their occupants annihilated in a savage whirlwind of chain axe and power sword. The World Eaters made short work of those men brave enough to man the trenches in the face of their onslaught. Trenches were one thing, but a fortified bastion designed by Rogal Dorn himself was another. The bulk of the facility was buried deep underground, the natural strength of meters of rock providing better protection than most things humans could construct. There were few fire points that they could use to engage the besieging forces, but that also meant fewer points of entry for the enemy to break down. And if there was one thing the Lancers did not want, it was for the World Eaters to find any way into the facility. A hail of autocannon fire and missile barrages helped keep the heretical astartes pinned down. As Colonel Lebed surveyed the situation from the one tower the fortress had, his Lieutenant leaned in to shout an inquiry, “Why don’t they just bombard us, sir? They’ve won the void battle.” Lebed shook his head dismissively, “the generator facilities are buried too far underground. They might destroy these defenses, but they would also cut off outside access to the power hub under tons of rock and rubble. It would be weeks before they would get in, and at that point this facility would be irrelevant.” Rutskoy, the young lieutenant, had to put his reply on hold as a barrage of information came pouring into his headset. “Sir, this wave is nearly double the size of the force we have pinned down on our perimeter. I don’t think we can hold that many back.” Sure enough, a fresh wave of Rhinos and Spartans emerged from the smoke that had enveloped the battlefield. Many of the Rhinos fell in the never ending wave of anti-tank fire: some in fiery explosions, while others came to a halt as too many of their vital systems were ripped to shreds. But for every Rhino that was halted, another advanced. And behind those came three Spartans that were completely impervious to almost all of the weapons the Lancers could bring to bear. Those World Eaters that had been pinned down got up from their positions, taking advantage of newly arrived transports attracting the focus of the weapons. They advanced behind the vehicles until they were close enough to the cliff face and ramparts to close the gap with their superhuman speed. Deep throated roars rang out as the first of the blood soaked World Eaters reached the outermost bunker. Scaling the walls with freighting ease, they leapt over and into the bastion, hacking the men to pieces as their carapace armor offered little resistance. Before the XII legion could consolidate their toehold on the fortress, the reinforced door that led deep into the subterranean bulk of the base swung open as an elite squad of Terrawat Lancer grenadiers poured out. Each of them was armed with a graviton gun, and at such point blank range their aim was never in doubt. The grenadiers sprinted forward over the crushed and mangled victims of the grav weaponry to the bastion walls. Leaning over the edge, they raked volley after volley of devastating grav fire into the power armor-encase superhuman. The first wave of Astartes to breach the last defenses had been pushed back, but barely. The enemy APCs, including the Spartans, were still closing in and had yet to unleash the frothing berserkers inside. Colonel Lebed knew that he had only bought his forces a small reprieve from being overrun, “Open the main barrier, deploy the armored reserves. Sally forth and crush their advance.” Lieutenant Rutskoy shook his head in disbelief, “The World Eaters have just begun to test our defenses. We were ordered to hold out for at least two weeks, if you commit our reserves now we won’t last two hours.” Angry at his ordered being questioned so quickly, Lebed grabbed the Lieutenant by his jacket and pointed at various spots in the battlefield, “If we don’t commit our reserves now we won’t last fifteen minutes. We were one grav volley away from them controlling the lower bastion and planting melta charges on the blast door to gain entry. No, Aleksander. We commit the reserves now. Surely you were not naïve enough to think that if they sent astartes here we could hold out. Our best hope was that they would send traitor members of the Army against us. I put the seventh and nineteenth companies to work this morning planting charges on all the access tunnels, and word just reached me that they are nearly done. We only need to hold them off for another hour or so, and then we can cut off all access to the geothermal plant. The Terrawatt Lancers will complete this last mission to the Emperor, even in death.” There was a long pause. Deep down, Lieutenant Rutskoy knew he would die defending this facility, but to hear it being discussed so openly by his commanding officer was not something he was prepared to deal with. For a moment, there were only the ongoing sounds of gunfire and explosions to fill the awkward silence until … “Aerial contacts! Drop Pods!” Rutskoy and Lebed looked up at the bright lights of several drop pods firing their retrothrusters to slow their descent. The drop pods crashed into the ground behind the advancing wave of World Eaters, and both officers prepared to issue new orders to counter the reinforcements until Colonel Lebed noticed something. He pulled on Rutskoy’s shoulder to stop him from barking target priorities into the vox network. Confused, Rutskoy looked out in the distance at the drop pods and realized why he was interrupted. The drop pods were yellow. ++Location: Bridge of the Resolute: Mars Class Battlecruiser++ ++ High Orbit Above Terra++ ++Time: Siege of Terra, Day 27++ Sejanus did not need to look at the holo-projection that filled the heart of the command deck to know that the situation was beyond dire. The assembled astartes in the room, usually so stoic in the heat of battle, were starting to show signs of distress. Frustration radiated off their furrowed brows, and the slightest hints of despair started to creep into their wide eyed expressions as they stared at the banks of monitors and holodisplays. He had to shift out of his stare at the weapons readouts after a blinding flash of light poured through the starboard viewports: no doubt another ship lost in the barrage. The traitors had struck earlier than expected, and with far more firepower than anticipated. Although the orbital defenses and naval forces assembled had held out for nearly a month so far, everyone knew that holding out was the best they could do. Unless the other legions arrived, Horus’ victory in the void was inexorable. Luna had gone dark several days ago, its impressive defenses pounded into oblivion. Terra’s orbital defense platforms were now being systematically exterminated: any attempt by the assembled Imperial vessels to strike at the enemy formations and slow their assault had ended in disaster. Sejanus estimated that they had lost over a third of the ships they had assembled to protect the cradle of humanity. Off the prow of the ship, another brilliant ball of energy leapt forth into the darkness of the void. The Resolute was in a relatively safe orbit, far from the focus of the enemy’s attacks, and was relegated to firing its nova cannon at enemy vessels from safe distance. The anger he felt towards the traitors made him desperately want to take the ship in and unleash the full fury of her weapons, but he knew after seeing the results of the last several assaults this was a far more intelligent course of action. For now. At this rate, Horus’ forces would have mopped up the other forces and move on to the formation the Resolute was in by the end of the day. As he pondered over how much longer this battle would last, he felt an armored hand rest on his shoulder pauldron. “Sergeant Sejanus, Captain Myr wants you in the strategium. We’re receiving new orders.” Nodding in appreciation, the Imperial Fist turned towards the ranking human on the bridge, “Commander Mitrios, you have the deck until the briefing is concluded.” He walked towards the rear of the bridge and his intended destination. He had no idea what these new orders could be. Every attack had been repulsed, and in defense they were being slowly consumed bit by bit. Running was out of the question. He had no idea what to expect when the doors slid open to the strategium. At the head of the large briefing table was Captain Myr in full battle plate, save for his helmet. He nodded to acknowledge Sejanus’ entrance before pressing a command rune that dimmed the lights and activated a holodisplay. “You all know the situation. Within the past hour, Horus has broken through our line of orbital defenses at nine different locations. Our father reports that their initial forces have made planetfall. They’re losing thousands to the ground defenses, but we can all do the math. It is only a matter of time before they have enough to take the main spaceports near the palace and begin landing the forces en masse. “The ships still fighting have been given new orders. Some are feigning retreat to begin hit and run attacks, others are concentrating their defense over vital installations to prepare more time for forces on the ground. Others are preparing to strike out at the supply lines from Mars to try and slow the traitors’ efforts.” The ship captain gestured to the next pict, clearly taken quickly judging by the haze and distortion. “This is the outer entrance of Geothermal Hub 47A.NE. It has been providing power to the some of the Palace’s defense facilities. The last part of our father’s reconstruction of the palace was to internalize all power sources. "This is the last external source, but that is because it is a massive one. It will be two weeks before its replacement is online inside the palace defenses. All efforts were made to fortify the single exterior entrance. It is built into the Carpyth Mountains, so orbital bombardment would merely cut off access and allow the power to continue to the palace uninterrupted. The fortifications and reinforcements should hold, but if Horus discovers this weakness and commits a large number of forces to the fight, the consequences would be disastrous.” ++Location: Geothermal Power Hub 47A.NE++ ++Nord Europan Wastes++ ++Time: Siege of Terra, Day 29++ Explosive bolts fired, bringing the doors of the drop pod crashing to the ground. Sejanus was already knew exactly where to move, the targeting data had come streaming into his battle helmet as the augmented scanner units on his force’s drop pods fed him the position and strength of the assaulting World Eaters host. Quick gestures in battle sign were all he needed and his forces were on the move. The World Eaters were so preoccupied with assaulting the base that for several seconds they failed to realize that the new arrivals were enemies. It was all the time he needed. From behind Sejanus, his squad members charged towards the nearest of the three Spartans. One of them sprinted to the rear hull of the assault tank and activated the mag lock on a melta bomb. His helm’s targeting display counted down until a crippling explosion opened a void in the rear of the vehicle. Two brilliant blasts of melta fire from brothers Titus and Pulo tore an even larger hole in the tank, and the squad readied their bolters as they advanced and fired on the surviving members of the heretics inside. Sejanus readied his power axe and charged into the flaming ruins of the Spartan. Capitalizing on their disorientation from the explosions, the Sergeant charged towards the first World Eater and severed his head clean off. Three lobotomized berzerkers blitzed towards him, chain axes swinging in the close confines. Sejanus braced himself for the attack, but watched as precision bolter fire erased the momentum of their charge, forces the World Eaters down to their knees to scramble for cover before well placed rounds found weak spots in their armor and tore open fatal wounds. Stepping out of the destroyed tank, Sejanus took a brief moment to assess the situation. Eight drop pods had landed, each carrying a five-astartes squad. The target priority was clear in the descent: nothing the Imperial Army had could stop the Spartans. Thankfully, all of the squads carried heavy compliments of melta weapons and were able to make short work of the vehicles. The traitor brethren, however, were not so easy to eliminate. The humans defending the plant were a nuisance to them, but the thought of fighting fellow astartes reinvigorated the World Eaters. They threw themselves at the Imperial Fists, no doubt surprised at how few had arrived. Sejanus knew that although their force was small, it was the precision strike the Army needed. The Spartans were destroyed or immobilized, and as the World Eaters turned their attention to the newly arrived Imperial Fists, the Lancers were able to fire their full armaments unmolested. Chimeras stormed out of the fortress and unloaded grenadier squads armed to the teeth with graviton weapons. Clearly, Sejanus thought, the Terrawatt clans still maintained their access to the best weaponry as they had before Unification. Caught under a hail of weapons fire from the fortress and an enveloping wall of Army transports and veteran men, the World Eaters attempted to kill as many Imperial Fists as they could. Colonel Lebed walked out of the fortress, many of his soldiers uncertain of what they should do. Some nervously pointed their weapons at the Imperial Fists. Lebed was unsure whether he should punish them or not. Part of him did not blame them for their apprehension: rumors of the Alpha Legion’s skills of subterfuge had made their way back to Terra months ago. How easy would it be for the traitors to take this facility of forces disguised as Imperial Fists were invited in with open arms? The commanding officer surveyed the approaching force of Astartes. “Only twenty of you? Is that all Rogal Dorn could muster to help us defend this facility?” Sejanus walked towards the human officer, impressed with his willingness to so brazenly question a Space Marine. “There were thirty of us, Terrawatt. Ten of my brothers died saving you.” The sacrifice of ten astartes did not seem to have much of an influence on Lebed’s attitude, “We were told no astartes could be spared from the palace, and then all of the sudden you arrive in the midst of battle right at the key moment.” Sejanus unclipped his helm, and mag-locked it to his Mark IV plate at his hip. “I can assure you there is nothing convenient about our arrival,” he gestured up to the night sky at a capital ship burning in low orbit, “the fact that only thirty of us arrived should indicate to you the dire circumstances behind our arrival.” Sensing that he had misjudged the situation, Lebed sought to make amends. “I apologize, astartes. I meant no ill will, just in these times …” He did not let himself finish that thought. Everyone standing in front of the fortress gates knew what he meant. “I am Colonel Antov Lebed, acting commander of the Terrawatt Lancers stationed here. We thank you for your assistance.” “And I yours, Colonel.” Sejanus extended a formal salute. “I am Sergeant Sejanus, formerly of the battlecruiser Resolute and this,” gesturing to the other Imperial Fists, “is what is left of the 571st Company of the Imperial Fists legion. And we are here to defend this facility.”
  18. IMPERIAL FISTS EXPANSION IV Are you are loyal Son of Dorn who has models to paint but no motivation? Are you part of the Emperor's finest and wish to beat the snot out of those cowardly Iron Warriors who hide behind their walls with their so-called "big guns"? If this sounds like you, welcome to the fourth edition of the Imperial Fists Expansion! An event that started out very small with only a handful of Frater joining in the fun which has now grown in size and popularity among the Sons of Dorn here on the B&C. Last year we managed to have twenty-five participants with twelve of them emerging as victors over the forces of Chaos that had spilled forth from the Eye of Terror. This year shall be a little different though; indeed the Iron Warriors have seen us muster for painting war and have started gathering their own forces to try and challenge us. This is why I turn to you now, brothers and sisters, children of Rogal Dorn, to join the fight and to give the Iron Warriors and their miserable allies a beating they shall remember until the End of Time. Rise, Sons of Dorn! Mankind calls and we shall answer! Raise shields and stand firm! Blood shall be spilt and glory shall be had! Rise, in the name of Dorn and the Emperor! OUTLINE The Imperial Fists Expansion (IFE) is an event open to all Sons of Dorn, whether in the disant past of M30/M31 or in the dark future of the 41st Millennium, with the aim of getting your unpainted models out of boxes and onto the painting table! You will have four months to paint as many models/points as possible. Since we are competing against the Iron Warriors, the aim shall be to paint more points than they have in the same time frame. While you will only be able to vow Codex-legal units, there will be one small exception that I will cover later on for people who just want to paint a one-off model to test out a colour scheme, join in the fun without committing to paint too much, or both! Reward-wise, there shall be two types: personal rewards shall be in the shape of signature banners for each and every person who completes their vow(s) in the given time and if we beat the Chaos side (which we will ), I shall craft a victory banner for us to proudly display as the winning team. For those of you who are new to this, you might want to check out last year's event to get a feel of what it shall be like (ie. heaps of fun). For the veterans... welcome back, battle-scarred Astartes! RULES The rules for this event are simple: 1. TEAMS You pick a side between the Imperial Fists and their successors or the Iron Warriors and their splinter groups. If you are reading this, the choice is already made. Welcome to the winning team, Frater. 2. VOWS Every participant on either side must make at least one (1) and up to a maximum of seven (7) vows. Each of these vows must have at least one (1) and up to four (4) Codex-legal units. There is no limit on points. To be accepted, the vow must be posted either in this thread (for the Sons of Dorn) or the Iron Without thread (for the Sons of Perturabo) using the following format (minor variations accepted): It is crucial to note the following things:If you fail to complete one vow, then all previous vows are considered void and do not count towards the final points total; You must start work on your vow after having submitted it. Miniatures that are entered into the challenge must be unpainted, undercoated, or in the very early stages of painting. If you are unsure whether or not your models qualify for entry, please ask. A vow must be completed before another is made. Also, once submitted, a vow cannot be modified in any shape or form so think before you pledge! 3. VICTORY Once the event is over and the dust has settled, a number of things shall happen. Firstly, for all of those who have successfully completed all of their vows, there shall be a signature banner celebrating their personal success and the upkeep of their promise. Wear it with pride as you continue your activities on the Bolter & Chainsword! Secondly, Lord Thorn and I shall have the wonderful task of going through all of the vows and do the tally of successful vows to determine which of the two teams is the winner. The winning team will receive a special signature badge to celebrate victory over their rivals. DEADLINES FIRST VOW START DATE: Saturday 20th August 2016 PAINTING START DATE: Saturday 27th August 2016 FIRST VOW DEADLINE: Saturday 17th September 2016, at 18:00 GMT PAINTING END DATE: Saturday 3rd December 2016, at 18:00 GMT All deadlines shall be strictly observed. Make sure you give yourself enough time to post your vows and then complete them to avoid any disappointment! There shall be no exceptions! LEGAL UNITS Each vow must be made up of at least one unit from the latest Codex: Space Marines, Imperial Armour Vol 2 - War Machines of the Adeptus Astartes, the Angels of Death supplement, or the relevant Forge World Horus Heresy books and dataslates. These can be mixed and matched but their source must be clear. If you have any doubts, please ask. There is one exception to this rule for the people who just want to join in for a bit of fun without painting masses of models: You can vow a single, infantry-sized model (in power armour and variants or Terminator armour) of your choice as your first vow. No other units can be pledged in this first vow and you can only make such a vow once during the whole event. Whatever the wargear choice, model in game terms, etc. this entry will always have a fixed value of 50 points. This is to give people the opportunity to model and paint a one-off model of their choice while also allowing them to contribute to the overall effort. Deathwatch The question has come up a couple of times whether Dornian Deathwatch members are allowed or not. While you cannot use the units in Codex: Deathwatch, most of them have equivalents in Codex: Space Marines so if you'd like to paint up a unit in Deathwatch colours which is made up 100% of Imperial Fists and/or successors, feel free to do so! IMPORTANT: It goes without saying that all models must represent a member of the Imperial Fists Chapter/Legion or one of their many successors. It also goes without saying that all vowed models must respect WYSIWYG as much as possible. Last but not least, your models must be anywhere between a 'still-in-box' state to assembled and basecoated with the main colour to be accepted. If unsure, please ask in the General Banter thread or PM me. TROPHIES Since we are doing this event in tandem with the Iron Warriors B&C community, Lord Thørn and I have decided to introduce the concept of trophies. Trophies are a way to add detail to your models while also giving you a small points bonus for the overall points score. The given bonus will be a +10% point increase (rounding down) for the trophy'd unit when we do the totals at the end of the event. To be eligible, at least 50% of the unit's models need to have a trophy. For example, in the case of a Dreadnought unit made up of one Dreadnought, you only need to add a single element to the Dreadnought's base (a split helmet) for it to be considered trophy'd. However in a five-man Tactical Squad, three of the five models need to have a trophy for the unit to be considered trophy'd. In the case of a ten-man Squad, at least five models must have a trophy. A trophy can be one of the following (non-exhaustive list):The helmet of a fallen warrior; A banner that has been cast down; The burning remains of armour/a vehicle; Etc It goes without saying that these trophies must represent the opposing team (in our case, Iron Warriors) and must immediately recognisable as such. BANNERS 300 x 100 px http://image.bolterandchainsword.com/uploads/gallery/album_11559/gallery_45765_11559_29798.png 33 x 100 px http://image.bolterandchainsword.com/uploads/gallery/album_11559/gallery_45765_11559_3638.png IMPORTANT STUFF Out-of-competiton vows There could be cases that what people want to build/paint cannot be reconciled with the rules posted above. For example, some might want to do crazy conversions or scratch builds; others might want to paint miniatures from other gaming systems, such as Epic, BFG, etc; some might miss the deadline for joining in; or some want to paint models which aren't included within the allowed Codecies and books. It’s also a possibility that some cases people might want to paint miniatures from the rival team (HERESY! ). With that in mind, out-of-competition vows are allowed and can be added to the Rules & Vow thread (this one) but shall not be counted towards the team totals at the end of the event! You are expected to finish your vow(s) however so make sure you get them done by the deadline! If unsure... I could put whole list of other things here but most of that is common sense. However, if you have any questions concerning anything that might be unclear or not mentioned in the post above, please do not hesitate to ask by posting or by sending me a PM! The most important rule of all Have fun! Ave Imperator!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.