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With the planetary defence forces neutralised at the landing zone, the betrayal was complete. Jackal Company did not waste a second in turning the crisis to its advantage. Ignoring the scattered pockets of the starved populace still clinging to the exterior habitats, Warsmith Kord ordered the captured Guardsmen to the firing lines, forcing them to turn their guns on their former comrades who didn't know surrender, while the Iron Warriors consolidated the most vital fuel depots. Kord did not fight to exterminate; he fought to possess. Over the next thirty hours, his Astartes executed a flawless, brutal campaign of structural seizures, using Vindicators and Siege Breaker squads to methodically punch through fortifications and secure infrastructure intact. The rebellion, already exhausted by starvation and a lack of leadership, crumbled into disorganised pockets of angry, hungry defiance. Once the logistical grid was secure, Kord focused his cold attention on the Governor’s Citadel, a spire of black ceramite towering above the main hive, officially named Apex-Gantry but colloquially known as The Grind. He took it not by siege, but by infiltration. Using captured schematics from the executed Commissar, Kord led a small, specialised unit through the maintenance levels and into the Command Tower. The final moments were short and inevitable. The Planetary Governor, trembling and clad in expensive, pointless finery, offered terms, pleas, and titles. Kord silenced it all with a burst from his Volkite Pistol, staining the gilded floor with the blood of the Governor and his handful of corrupt aides. The Warsmith then activated the command protocols, officially taking control of the entire planetary administration in the name of the Warmaster, and thus completing the Vosa V Betrayal. With the Citadel secured and his rule established, Kord began the methodical sweep of the sprawling complex, personally overseeing the capture of sensitive data-vaults and cypher protocols. It was then, deep within the private residential wing, that he heard it. It was music. Not the harsh, rhythmic chants of industry he was accustomed to, nor the mournful clang of a thousand defeated sieges, but a complex, ordered melody that was structured, yet alive with emotion. The sound was so jarringly wrong in the blood-soaked and smoke-filled tower that Kord halted his Astartes retinue with a gesture. He traced the music to a small, ornate chamber, its door hanging half-open, having been torn from its hinges in the hasty, final evacuation. Kord stepped through the ruined threshold, his heavy armour quieted by the thick, dust-covered rug. There, seated beside a metallic, gothic lyre, was Lady Lyra. Clad in a simple, soiled gown, she was utterly oblivious to the bloodbath outside her door, her head bowed as her fingers danced across the strings. The music, intricate, perfect, and utterly without peer in the grim utility of the Imperium, hit Kord with the force of an undeflected artillery round. He saw not a civilian, but a form of creation he had never been able to achieve. He saw a talent that perfectly rendered order and beauty from chaos, the ultimate expression of the artistry his Primarch, Perturabo, had yearned for but never received. This was not a resource to be managed; it was a god-like gift of pure, unblemished Art. Kord stood, transfixed, until the melody concluded. The silence that followed was broken only by the rasp of his own power harness. Lyra finally looked up, her gaze meeting the cold, silver optics of the towering Warsmith. Fear should have been paramount in her eyes, but Kord saw only a deep, weary focus. He strode forward, dismissing the dead Governor and his useless life from his thoughts. He towered over the girl, the grim bulk of his IV Legion armour filling the room. For the first time in days, he removed his helm and let her look upon his face. 'You,' he commanded, his voice a low rumble that brooked no argument. 'You will accompany me. You will be safe, you will be guarded, and you will play that music only for me.' He paused, a flicker of something close to obsession crossing his hard features. 'You are no longer a mere Governor's daughter. You are now mine. You are the Muse of Olympia.'
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The toxic haze clinging to the landing zone of Vosa V began to fracture, yielding to the roar of a descending void craft. It was the Frigate Pillar of Olympia, a hulking mass of grey ceramite scored with the unmistakable yellow and black chevrons of the IV Legion. The vessel settled with an almost seismic impact. Its exhausted plasma conduits vented violently into the polluted air. For a silent, strained moment, the ship loomed, its bulk an oppressive presence, pressing the small assembly of Planetary Defence Force Guardsmen and their jittery Commissar into nervous stillness. A discordant klaxon blared, and blinding amber strobes flared as the main siege ramp ground open. Out strode the Astartes of Jackal Company, clad in the dull, unadorned silver-grey of the Iron Warriors Legion. Their Mark III 'Iron' armour, with its plates reinforced with makeshift hazard-stripes, gave them the appearance of living, walking siege weaponry. They moved with the cold, mechanical precision of automata, forming four compact blocks of eight Marines, their bolters held at a parade rest. Finally, the shadow of Warsmith Barrak Kord fell over the scene. He emerged, a mountain of iron clad in veteran markings and a custom-wrought power harness, his shoulders draped with a heavy mantle of black and gold synth-silk. Two veteran Astartes Lieutenants, equally grim in tactical plate, took positions at his flanks. Kord strode forward, his pace unwavering and powerful, until he towered over the waiting Commissar. “My Lord Warsmith,” the Commissar stammered, offering a stunted bow that bordered on an apology. “By the grace of the Master of Mankind, you are here. The situation is dire, gravely dire.” He gestured wildly towards the smog-choked horizon. “The populace is in full revolt; they have seized control of almost every key Manufactorum and Promethium depot. We dare not engage with heavy weapons, lest we incur damage that compromises the Imperial Tithe.” Kord remained motionless, though his face was concealed by his helm, the Commissar could feel his eyes fixed upon him from beneath it. His silence hung heavy in the air. “My Lord, Diplomacy has failed,” the Commissar finished, the confidence draining from his voice like air from a punctured lung. The silence returned, absolute and terrifying. Then, with a sudden, economic movement, Kord drew the heavy Volkite Pistol holstered at his hip and fired a silent, focused beam of energy that punched through the Commissar’s forehead. “Diplomacy has failed,” Kord growled. Before the body could crumple, the assembled Marines of Jackal Company raised their bolters with a single, synchronised clack and unleashed a storm of high-explosive rounds that pulverised the stunned Guardsmen. Within seconds, the landing pad was silent, the air thick with the smell of ozone and spilt Imperial blood. The conquest of Vosa V had begun.
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Well, I started a thread on the 23rd of July but with the DB crash and roll back dogs ate it along with my homework. The beauty is you now will get a lot of WIP pictures like some rapid time lapse across a fortnight without my inane rambling. That won't last The downside is there will be lots of pictures in one post, but not much I can do about that as I am having to play catch up. The Wall of Bronze Beasts Printed scans from my copies of the IA books for inspiration and direction. The First Five Gotta start somewhere and as I want half in Mk VIII a squad in my take on that armour was the obvious starting point. At this point I was pleased. Mk VIII Chests How I did Mk VIII chest so the abdomen cables aren't exposed. I obviously could only do so many before I ran out so you'll start to see white bits as I lifted a cast of my modified chest plates. Losing Focus Rather than staying on point I wondered what the second squad in MK VIII would look like as I intend to give them Tigrus bolt guns. Great but still not one squad built Focus still lost... And what they would look like with a plasma gun, Ryza pattern of course. Second squad again, still off with the fairies... Standing on things is cool Lorenzen said so (at least I think he did long ago). And he is right. And he is doing Minotaurs too! Although I won't have bare flesh anywhere on mine, too page 3 exposing themselves and helms are more menacing. Note I went back to squad one again at this point. I was going to make this guy the combat squad leader but didn't which has led to problems (see later). Arguably you could say I'd regained my focus... Captain who became Sciron ...but you'd be wrong. An idea that escaped and broke focus. On the original thread the consensus was the name Sciron suited him more than Carcinus. When I say consensus like one person responded. Both are spare names from the FW brass etch sheet. I like him, pity I'll hardly ever use him. He is more progressed now and I will finish him for Grotsmasha;s challenge as a "funsies". Finally the Heavy I stopped procrastinating and prevaricating and finally built the squad heavy weapon. Quite happy with this, so I put all my avoidance energies into the special weapon bloke. Sons of Medusa No, really. Whilst avoiding doing the flamer I started fiddling with Sons of Medusa. I should write a book called Focus Lost or something. Flamers need bunkers to burn So, Armies on Parade and themed terrain is well important, more so than having an actual squad built, so I am doing this in tandem. Big, isn't it? Note I will be attacking this as Minotaurs so it'll be ouch time for me. Fits with them perfectly of course thus me doing it. And the fact I had the FW Siege of Vraks moduler resin trench stuff lying about gathering dust. More on this later but I'll be picking up the foam board and ply tomorrow. The gang is not all here Nine. Sort of like the Nazgul except not. Flamer guy all sinister on the right side. Missile launcher man strangely giving out quests. Sinister Close up of too many to be a combat squad and not remotely loaded right even if they where. Dexter And too few for a combat squad but at least a close up of elusive flamer chap. Note I cannot make my mind up on the last bolter man, who may also be squad leader, so I'll make another nine and then decide which one goes with these guys and then give the others Tigrus, then vacillate for ages over who gets to be Sergeant Aristophane, and then avoid building their plasma gunner and heavy bolterer for ages whilst building a full 6 ft. by 2 ft. trench system. However tonight is gym, then selling my FW Reaver on eBay, and then adding bulbs to all their ankles.
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- Minotaurs Chapter
- Crimson Slaughter
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After a few years hiatus and in the process of helping my folks move iv recovered my old minis many of which I never finished. Thinking out of all the factions that my iron warriors are the most likely to be finishable (just doing army nor caring much about codexs or such as I don't game anymore more doing a few cool minis and such. Anyway as my old photobucket is locked down apparently will attempt to add a few pics of what was my counts as deamon Prince dreadnought which was likely the last thing I got for these guys... https://i.imgur.com/hgMGgb2.jpg https://i.imgur.com/abGeWQo.jpg apologies fr edits, figuring out linking pictures. now im looking at the dreadknight im hating the blue on it even if originally it was to explain the mark of tzench. anything to get that inv save boost lol. is definitely on my list of things i want to revisit
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From the album: IV - XCIIIrd Grand Battalion
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- XCIIIrd Grand Battalion
- Iron Warriors Legion
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From the album: Sarment Sector Colour Schemes
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- XCIIIrd Grand Battalion
- Iron Warriors Legion
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From the album: Sarment Sector Colour Schemes
Colour Scheme of the XCIIIrd Grand Battalion of the Iron Warriors (144th Grand Company "Blue Bloods") -
From the album: IV - XCIIIrd Grand Battalion
jetbike body (culverin detail) -
From the album: IV - XCIIIrd Grand Battalion
Jetbike body (volkite culverin) -
From the album: IV - XCIIIrd Grand Battalion
Jetbike body (volkite culverin) -
From the album: IV - XCIIIrd Grand Battalion
Messer (CCW) and Kriegsmesser (Power Sword) -
From the album: IV - XCIIIrd Grand Battalion
Samael Mk4 Torso -
From the album: IV - XCIIIrd Grand Battalion
Mk4 helm with crest -
From the album: IV - XCIIIrd Grand Battalion
Samael MK4 leg right -
From the album: IV - XCIIIrd Grand Battalion
Vexilla -
From the album: IV - XCIIIrd Grand Battalion
Missile Launcher (2) -
From the album: IV - XCIIIrd Grand Battalion
Missile Launcher (1) -
From the album: IV - XCIIIrd Grand Battalion
Tac -
From the album: IV - XCIIIrd Grand Battalion
Terminator Sergeant with Power Sword -
From the album: IV - XCIIIrd Grand Battalion
Pair of power claws -
From the album: IV - XCIIIrd Grand Battalion
Chainfist -
From the album: IV - XCIIIrd Grand Battalion
Heavy Flamer and Powerfist -
From the album: IV - XCIIIrd Grand Battalion
Betrayal at Calth Praetor (Delegatus for me) -
From the album: IV - XCIIIrd Grand Battalion
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