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Found 16 results

  1. From the album: Other Chapters

    Kelborn's painting up for Ace Debonair's "Knights Oracular"
  2. From the album: Other Chapters

    "Veteran Sergeant Tahel Kyvrann" from golfdeltafoxtrot's Grey Ravens. My completed vow for the LIBER ASTARTES SWAP CHALLENGE 2019.
  3. From the album: Primaris chapters

    Color scheme for my Ashen Blades chapter, created for the Liber Chapter Swap Challenge.
  4. THE LIBER ASTARTES SWAP CHALLENGE 2019 - PHASE 1 First off, my apologies for the delay in posting these, peeps. Unfortunately I was called into work on my day off today so I have had to construct this after getting home. Greetings Brothers and Sisters of the LIBER! Here we stand, the time has come for the first event of the newly refurbished and fine tuned Liber Astartes Swap Challenge (or LASC for short, because yay acronyms!)! Welcome to Phase 1. This event is designed to display some comradely fun and a little bit different from the Swap events of old, if you are venerable enough to remember them. The LASC event will champion new writing of fresh Chapters of Space Marines, or alternatively, updating and refining/completing Chapter articles you have made here on the B&C. Jonny: So, Brother Cambrius, how does Phase 1 work? Well, Jonny, here's the answer: PHASE 1 (September 3rd - October 31st) In Phase 1, starting today, participants must submit a 'complete' DIY Chapter article by November 1st. Jonny: So what counts as Complete? By complete, I want to see an article that covers the basics on your Chapter to define who they are, what they do and what are they like to really help the person who will be creating a miniature from your Chapter in Phase 2. If any articles are not up to the bare minimum standard, their participation may be removed from the event to be fair for whoever would have been given their Chapter in the Miniature Swap. If you want to get a scope on what is needed at the bare minimum, you could look up some examples from Forge World entries on Chapters, which aren't a full codex or article entry, but really define the Chapter succinctly. Another good example are the mini IAs I have constructed over the years like the Avenging Fists and Demolishers. In a nutshell, what I want to see in your submission at a bare minimum is the following: Who are your Chapter What do they look like What is their personality What is their identity in the world of 40K? (eg are they heroic knights of honour, shadowy assassins, cold and logical soldiers) With the inclusion of Chapter Tactics in the new Codex, I would love to see what your submitted Chapter(s) would utilise as per their character and well. More detailed articles are most certainly encouraged as Phase 1 is all about creating and improving your Chapter with input from everyone else. If your Chapter's history is listed in a Painting Log in the Hall of Honour or Works in Progress, you are more than welcome to participate as well, but it would be recommended you collate your written bits into a thread/article/IA in Liber Astartes so whoever has your Chapter in Phase 2 can find the details they need. Jonny: Can Renegades and Chaos Marine Warbands participate? Yes, you can submit a Chaos/Renegade IA article in Index Traitoris if you wish to, but be aware that there will need to be a least 1 corresponding participant who is able to build and paint Chaos Marines to do so. If you do intend to submit a Warband, it'll be worth drumming up participation amongst your fellow Chaos Marine collectors to ensure you'll have a variety of CSMs to possibly get in Phase 2. Jonny: Can someone submit more than one Chapter into this event? Absolutely! The absolute maximum for this event will be 3, to ensure you do not burn out in trying to write more than 3 Chapter entries over the next two months and in painting your miniatures. If you fail to complete an extra entry or entries by November 1st, then you will only be required to create 1 miniature in Phase 2. If you submit more than one Chapter entry and it is completed by November 1st, you will be expected to honour as many miniatures as well (eg you submitted 3 Chapter entries, you will need to build and paint a miniature form 3 Chapters swapped to you in Phase 2). Jonny: Can older articles be submitted into this event? Yes they can! For crustier Liberites like myself who have written multiple articles and entries over the years, with the release of the new Codex and the whole Primaris addition and progression of the 40k Universe, this opens up a fantastic opportunity for older hands to revive articles and update them to the current timeline. Are they destroyed, reborn with a large amount of Primaris, still the same but with newer responsibilities or moments of triumph/despair that have defined the Chapter's psyche and doctrines? All of this is fresh meat and fluff to chew and play around with. Jonny: Can we submit Xenos and non Space Marine entries (eg Astra Militarum etc)? Xenos and Non-Powered Armoured Factions will not be included in this event. This event is solely focusing on the Space Marines of whichever flavour you desire. Sorry my gribbly and vanilla-human friends, but this event as mentioned in the title is the Liber Astartes Swap Challenge, otherwise it'll get a little too complicated trying to get correct swaps for factions and races etc. Articles must include an image of the chapter's heraldry and symbol (this can be done by including an image or images using a miniature you have painted, or the Space Marine Painters here on the B&C, or the GW Primaris variant). The pledge to participate in this event is as follows: "I <INSERT NAME HERE>, VOW UPON THE HONOUR OF MY CHAPTER, THE <INSERT CHAPTER NAME HERE>, TO WRITE ABOUT A DIY CHAPTER IN THE LIBER ASTARTES BY NOVEMBER 1ST TO A COMPLETE STANDARD. I VOW TO ALSO COMPLETE 1 MINIATURE OF A CHAPTER RANDOMLY ASSIGNED TO ME BEFORE JANUARY 1ST 2020. SHOULD I FAIL, I SHALL WEAR THE SIGNATURE OF SHAME UNTIL I HAVE REDEEMED MYSELF IN THE EYES OF THE LIBER." Participants must also include which Space Marine models they are able to build and paint for Phase 2, to ensure those who may not have Primaris marines don't get an Ultima Founding Chapter in the Swap. For your article entries in the Liber Astartes/Traitoris, please include "LASC 19" in the title of your Thread so participants know that the entry you are writing is involved in this challenge. Here's an example of a vow: If you are participating, you can put one of these Banners into your signature (it's worth checking that the addition won't break the Forum's rules on Signature sizes in case you need to re-jig your Signature in full): If you complete this event with an article and miniature of the chapter swapped to you, you can proudly wear this signature: And if you should fail to complete a miniature or article in time of the deadline for Phase 1 or Phase 2, you will be required to carry this banner of shame: There will also be other banners made for particular participants of note in this challenge, whether it is through very active feedback and help for their fellow Liberites in constructing their Chapter entries, or were insane enough to submit up to 3 entries. I will also be constructing a Redemption banner for those who may have fallen to the wayside in this event, but manage to complete a miniature within the month of January 2020. More on that as we get closer to Phase 2. +++++ This event is all about participation and aiding your fellow Liberites in the creation of their Chapters and encouraging camaraderie. Be polite and constructive with each other when adding opinions/suggestions/questions to entries submitted to help improve or refine them. And well, that is it. Good luck everyone and here's to a great event! Cambrius
  5. The Sundering Call note: this is currently placeholders and outdated content from previous smatterings of lore and bits, some more comprehensive and complete versions will be added in time so please bear with me! 14/09/2019: Character titles, Zhang's background, geneseed first draft, Chaos icons added as dividers 18/09/2019: Beliefs first draft, appearance added with first draft, alternating melon/white headings added 27/10/2019: Warband symbol added Origins The Swords of Victory were once a paragon of heroism; a chapter of no small accomplishment. Heroic and selfless, winning countless great victories over every foe imaginable their deeds in battle were matched by their grace and humility in peace. Staying to help not only rebuild but also improve life once the battle was won they were beloved by all who knew them and lauded among the greatest of heroes. While strategic commanders could only voice in private their displeasure at the limited number of battles they would fight none could doubt the results of their actions and the spectacular victories they provided. It is without surprise that the grateful peoples would want to honour their saviours; statues would be raised for their victories and songs written to praise their name. Over time the Swords did come to appreciate these acts of thanks but this would be the seed that would eventually result in their fall. For what once started as acknowledgement of gratitude did then become appreciation and finally expectation of the adulation they received. In time this devotion would become more important than the victory that earned it. The Swords always has a grace about them in appearance and action, squads and brothers would compete for glory but this took a more sinister aspect once their attitude to victory changed. It was no longer about friendly rivalry and skill and become a direct competition regardless of the consequences. What was once battles won in the most efficient way to preserve life became a race to see who could take the most. Ironically this fervent desire to be better and more impressive only lead to lightning quick victories that gave Imperial commanders the fast victories they craved, without care for how it came about. The name of the Swords became praised to new heights but it was not enough. Surely it was time for them to be proclaimed the greatest of all, as is clearly proper? Surely this was only fair? Not only did they prosecute campaigns in less time than others but they did so with grace that other brutish chapters could never hope to achieve. Such greatness must be rewarded and so it became, but through the attention of Slaanesh. It was not just the Prince of Excess who noticed the Swords though, but also the glaring eye of the Inquisition that turned upon them... Perhaps foreseeing what may be the Holy Inquisition of the Emperor deemed the Swords needed to be brought to account for their actions. The Sword's Chapter Master was indignant and sent their representatives away with no small threats should they return, but it was a ruse and distraction letting spies report far more than the Sword's inhospitality to their master. Without delay a fleet is assembled to enforce the Inquisition's will; regiments of the Guard are joined by Sisters of the Sacred Rose and 6 companies of the Legio Venator Space Marines - headed by the Inquisitor Lord himself and his personal retainers. The Sundering Sword The Swords are incandescent with rage that anyone would presume to hold sway over their domain and challenge their authority like this. Their fall is complete when they turn their guns on the Imperium without responding to hails. The people of their home world rushed to the defence of their heroes, sacrificing themselves without thought in any way they could. The corruption of Slaanesh became ever more apparent as the Imperial forces pressed onwards finding every man, woman and child they meet a belligerent foe that must be slain. Before long the taint of Chaos is clear and the Emperor's warriors fight ever harder as the planet is drenched blood for every inch. Despite their skill at battle - and their opinion of such - it was a battle impossible for the Swords to win once the Eldar mysteriously appeared to aid the attackers. Whether joining to fight the mutual foe of Chaos or to repay one of the many bloody victories the Swords had gained over the Eldar it sent the scales of battle crashing against them. The Inquisitor had chosen his forces well, what's more displayed an unusual flair for strategy; the forces at his command were grim and determined, resisting the powers of Chaos and resolute in executing the Emperor's will no matter what. Every sally by the Swords was pushed back with righteous faith and fire power - the unthinkable was happening and the Swords of Victory were losing, and losing badly. The rage of their Chapter Master at admitting defeat was said to have been terrible to behold and the survivors fled to the warp, leaving their world and its people to the cleansing fire of the Imperium - and taking their souls to Slaanesh. None of the survivors talk of their previous life, the shame of their first defeat burns brightly even to this day. That the Inquisitor declared this result a great success perhaps suggests some greater threat to the Imperium was avoided but the truth can never be known. While the Sunder may well cast aside this part of their history the Imperium has not forgotten; it is widely known that the forces of the Emperor involved in the initial crusade are all too eager to catch up with them once more to finish what they started... Home World Nomads of Perfection Once resolute and firmly secure in their home world, the Sunder left their world and it's people when their fall to Slaanesh was complete. Never to return or even cast a thought to these people who adored them more than life itself, not even as a vengeful Imperium put it to the sword. (fleet based) Recruitment Combat Doctrine The Sunder carry out war in much the same manner in which they did before their fall. Primarily infantry based their skill at war is such that the Marines themselves will always be their greatest asset, so they generally don't make a large use of vehicles aside from transportation. The war band is strictly controlled in appearances - colours in particular being something Yjun is most keen on. Outside of the war band's colours (the pink for Slaanesh, the white from their former livery) squads make use of a colour and mark their armour in various ways to bind them to their squad brothers. Outside of that further variation is forbidden and individuals customise their armour to their own desires to state their presences. The war band's attitude to most other things is set predominantly to individual Marine's preferences. Some despise mutation and consider it ugly; others desire it. Some have forged ornate and decorated armour; others stand plain aside from the Praefactor's colours. Beauty comes in many forms and it is next to impossible to get such a group of individuals to agree on anything consistently. Others would have surely fractured under such strain but fortunately the Call follow those with the greatest skill and the closest to perfection. Each following planning to learn, steal and eventually replace him but yet standing together with his fellow lessers in doing so. It is fitting that the Sunder make no sense to outsiders as they would have it no other way! Organisation Beliefs The beliefs of the Sunder take various forms; and not always coherent ones, at least on the surface. They readily speak down to any they consider their inferior (which is pretty much everyone), but will be courteous to those that they bear some respect towards - or more commonly those who have a use to the Sunder. To the Sunder worthiness is one of the true aspirations for all life; the problem is that for each Marine you'd ask you'd likely get a different answer as to in which regard. That is besides something they can all agree on in martial might, for what is a Marines if not an instrument of war? Fervent competition is normal with Marines always seeking to one up others and they're not above discrete ways to inhibit rivals (though woe to anyone caught doing so, for the Praefactor does not tolerate waste of his resources...). Diligent training and tournaments are common when not engaged in other activities such as worship, the less pious taking to the field more often or usually entertaining their own wants and/or needs. The battlefield is also a place for worship after all. Where others could be fractured by the competition it is not so for the Sunder, beholden as they all are to the Praefactor's absolute will. To some he is an object of adulation to be followed or perhaps imitated; others quietly scheme to surpass him one day to take his place and some, usually the eldest, adhere as the old hierarchy dictates - but all follow. This unity gives the Sunder great strength and while they would not admit it is no small part of their success. This cohesion is only so far as he leads adequately - the facade of perfection must be maintained at all times lest he be ritually challenged to duel for the leadership. This brutal system helps keep the Sunder strong as much as united, for the weak could never hope to prevail and the Sunder would never follow the weak. Absolute power comes with downsides accordingly, as to lead you must put no foot wrong - as an ancient Terran saying goes "a crown does not make a king". Appearance Being prideful creatures they usually take a dim view of mutation, and tend to consider those spending more time in the warp to be idling around at best, but some more zealous Marines are more favourable to gifts from their patron even if few in number. Appearances count for much and while all will stick to the colours decreed by their master (the white and gold their former livery, the off-pink a tribute to their god) they will take care of their armour and wargear further than the need to rely on them to survive. Wearing more older/original armour is a testament to your skill, either as an older member of the warband or being capable of taking them, so are highly sought after - in particular MkIV Maximus pattern armour that once proudly bore the white and gold are common, as the Chapter had them in good supply. Choice is not often available for a roving warband as much as they may trade and steal, so most Marines wear armour from several sources including former Chaos Marine allies (or even pillaged from battlefields!). Geneseed Prior to their fall the Swords followed their Ultramarine primogenitor ways closely, using the Codex Astartes to further their ways of war and bring greater glory. Despite this they always remained aloof from their cousins, even the Ultramarines themselves, and didn't interact with them in any particular way different to how they worked with any other Chapters. Even without any closeness their turn to Slaanesh is considered a stain to be removed by their former peers, for the affront to their gene-heritage is compounded by the mockery of the Codex itself. Aside from the Sunder's open disdain for it the fact that their organisational structures and methodologies match their loyal ways so closely is an insult just as unforgivable. Of this hypocrisy the Sunder apparently show no acknowledgement, whether intentional or not. Notable Characters Praefactor Yjun Master of the Toll, Keeper of Oaths, Scion of Perfection Not much is known about Yjun though it is anyone's guess if this is intentional or not. Having ruled supreme over the Sunder for living memory some claim that he was the original Swords of Victory's Chapter Master, others that it is a persona adopted by each Praefactor. Whatever the truth is seems to matter little, for Yjun has lead the Call in a manner they appear to find satisfactory enough as it is claimed he has never fought a duel for leadership. Yjun is highly talented combatant and masterful strategist that would surprise those expecting the Sunder to be more interesting in sating their desires - the Praefactor reigns supreme in all things and his word is law. That is assuming he deigns to fight at all for the Sunder consider no battle preferable to a disappointing one. There are other ways to be entertained after all. It may be Yjun's greatest gift is his diplomacy and silver tongue. There appears to be little he doesn't know, and powerful figures are lining up to pay for the Sunder's services despite their reputation. Perhaps there is more to him than meets the eye, perhaps his fickle and contradictory nature has a greater goal in mind? If so it is a mystery that will remain so until he decides otherwise. Ijax "the Silent" Master of Books, Warpsighter The psyker Ijax is somewhat of a mystery even to Veterans of the war band. He never speaks instead communication through a Daemonette who always accompanies him. Whether this is because he considers talking to others beneath him or signifies a more malignant relationship nobody knows. Not much thought is generally given to him as most are too busy with their own affairs even if a powerful psyker to aid in war is always useful, and to make things better he's seldom seen outside of battle. What he does in this time none can say for sure but it is usually assuming that he is busy researching and using the powers of the warp to find worthy foes or potential employers with useful trades to be made. Few even claim he uses his power not to find strong foes, but rather avoid them for it is said he was once the Chief Librarian and has foreseen the Call's destruction should their final foes as the Swords of Victory catch them again... Zhang the Lion Venerable Ancient, Earl of the Kindred Though the chapter armoury of the Sunder was mostly lost when they fled to the warp, this was not the case for the 1st Company that had split from the main forces after the glorious victory on Lilaethan. Aside from forming much needed reinforcements and uniting the survivors this also meant the chapter's greatest warriors still lived and foremost amongst them were the Dreadnoughts of the 1st Company. Of these heroes Zhang stands proudly alongside the best and greatest, earning the name of the lion during his tenure in the 4th Company as an Assault Marine due to his unblemished valour and skill. Suffering his first death during one of the many battles against the Eldar he holds a special hatred of their kind, and was said to be an active part of the Sunder's gradual service to the Dark Prince. Where other renegade and traitor Dreadnoughts are maltreated this is not so for the Sunder, in one of the many manners they retain their old ways. It was Zhang himself that discovered he could renew and retain his senses by bloodshed, keeping him as active as when first interred - Dreadnoughts that spill enough in tribute to Slaanesh even find boons in reward. So in battle is Zhang more deadly and powerful than ever before as terrified foes see the damage they inflict undone as he rips all before him to pieces. While this can result in the Dreadnoughts being more bloodthirsty than their commanders may wish, their unstoppable onslaught is always worth the risk so the Sunder are ever keeping an eye out for a new chassis to take... Notable Events The Sundering of Lilaethan Arguably their greatest of victories - their last when they were still loyal to the Imperium - The Sundering of Lilaethan was such an epic battle that it would forever shape the Sunder, giving them their name once they fell to Chaos and an eternal foe in the Eldar. It was the name given to a decisive battle to save a young Imperial colony on an Eldar maiden world from the vengeful xenos, the moment the aliens were at the apex of their strategy the Swords of Victory struck with speed and ferocity that seemed all but impossible to the beleaguered Imperial defenders. History records would - before their expunging - declare that the Swords attacked with such a mastery of war that the Eldar had no choice but to focus on them, saving the PDF force. Of course the truth was far from it as the Swords had no intention of saving lives by drawing the attention of the enemy, but given the choice the Eldar knew who the true and greatest foe was even if the Imperium was yet to understand. It mattered little in the end, the full strength of the Chapter slaughtered them to the last and as the Swords left behind exuberant celebration their Chief Librarian ordered the fleet back to their home world with the plundered soul stones. The fate of these Eldar stones is unknown as the Swords were visited by the Inquisition and their allies shortly after returning... Battle Cry None; though the Swords of Victory were once known for their war cry of "First to victory", which the Sunder darkly mirror in action rather than words.
  6. Well, time is running out, so here's something to put on the board to at least help establish some idea onto who my Cursed Founding chapter are, as part of the LASC. Plenty more additions to come to build and refine this work, but here's some outlines and some early history and Chapter structure. DEATH CASTERS Chapter: Death Casters Founding: 21st Homeworld: Lacrima Geneseed: Blood Angels Organisation: Codex Chapter Master: Nikel Fulmos Heraldry: Legacy Created in the ill-fated 21st Cursed Founding, the Death Casters have long walked across the knife-edge of destruction, not only from the enemies of mankind, but from elements within in Imperium itself. Fashioning themselves to appear as blessed angels of deliverance to the Imperiums citizens and of retribution to their enemies, the chapter hide beneath this appearance a dark and destructive flaw that has given them the reputation of monstrous butchers to survivors of their ill-placed fury. Born from the Angels Encarmine, their initial growth was one without major fault or aberration, as they utilised the Blood Angel geneseed stock given to them at their founding by the Mechanicum. Recruitment proved to be more difficult from the norm, as a larger than average number of aspirants died during the application of the Black Carapace, but this was not seen to be an issue of great worry as many more passed and became fully fledged Astartes in their formative decades. As the Chapter grew to a viable fighting strength to be independent in their campaigns, it became increasingly clear to observers and allies that the Death Casters possessed a near preternatural knack of working with their brethren as combat grew in intensity akin to a shared consciousness. As larger numbers of the Death Casters fell in combat, their ferocity increased to savage levels as the sons of Sanguinius would fight to avenge their fallen. Some Imperial commanders and eyewitness accounts from battlefields shared with the new Chapter described how the ferocity of the Death Casters squads would reach wild levels of barely controlled rage as squad-mates fell or were grievously wounded. As the corrupted seeds of the 21st Founding began to bear its tainted fruit across the Imperium in the centuries following, the Death Casters faced much closer scrutiny from elements of the Inquisition as they fought for humanity in numerous campaigns and crusades. Being tasked with the defence and pacification of the Luctum sector, located to the very northern borders of the Imperium in the Segmentum Obscurus, the Death Casters were sent to cleanse and establish the Imperiums foothold by scouring it clean of the Ork and other minor xenos presence. Some observers tacitly commented on this being a method to remove the risk of an aberration in a Chapter that originated from the Cursed Founding. But despite this arduous and impossible task, filled with a desire to prove their worth to the Imperium and that they were loyal and pure sons of Sanguinius and the Emperor, the Death Casters succeeded in establishing a foothold in the Lacrima system, named for the unique tear-drop shaped continent on its primary planet, which became the homeworld of the chapter as they established their base of operation. The system began to grow and settle with fresh citizens from across the Imperium and the Death Casters sought to cement themselves into the culture of Lacrima, looking to be their angelic protectors and saviours in purple and bone. For the next half-millennia, with aid from elements of other Imperial forces and brother Chapters, the Death Casters suitably cleared the xenos corruption of the Luctum Sector and Rogue Trader and Explorator fleets began to found new settlements and trades, which the Death Casters swore to defend at all costs. A number of strong ties were made between a small number of Rogue Trader houses, which has proven useful in negotiation with other elements of the Imperiums groups, including elements of the Ordos Xenos Inquisition. Within this time however, the increased levels of ferocity and synchronised reaction between squads and Companies at heavy losses began to become more noticeable as larger threats appeared to challenge the new Imperial presence, including Drukhari raiders and elements of Chaos bleeding through strongholds in the distant stars surrounding the Luctum Sector. Internally, the Death Casters command elements sought to find the source of this issue as further aberrations to the implantation of the Black Carapace became more pronounced as the centuries marched on from their founding. The truths of the Black Rage and Red Thirst were already well known to the chapter from their parentage in the Angels Encarmine and they dealt with those consumed by the Black Rage in the method almost all Blood Angel descendants have done. But the divergent unique mental bond between squads and the consequences of losses within them was becoming harder to hide as elements of the Inquisition kept close scrutiny of these sons of the 21st Founding. With increased research from their Librarius and Apothecarion, they came to the conclusion that a latent psychic link was shared between all members of the Death Casters and severe traumatic events such as grievous wounds or death would mentally assault them, leading to a faster fall into the Black Rage as the Astartes would descend into a savage and wild blood craze, ending all threats perceived before them. An increase in psychically gifted Astartes also pointed further to this theory after initiates received the chapters stock of altered-geneseed as Librarians dealt even further with the psychic shock of the death of their brethren, but the Psychic Hoods utilised by the Librarius proved to be useful in dampening the shared pain. Thus, unique mantles were formed akin to the metal and crystal shrouds used by the psykers to help limit the mental pain and anguish, limiting it mostly to more traumatic deaths amongst squad-mates. But a boon of this unique flaw was that battle-brothers in squads also possessed a useful link to synchronise their attacks to seem to work as one, complementing each others flows and firepower when they reach the peak of their combative abilities in open warfare. Atop this, as the chapter continued to scour the Luctum Sector clean of Xenos presence, they also secretly searched for any source of psy-damping technologies to add or enhance their protective mantles, utilising their links with the Rogue Trader houses and Mechnacius forces that they had formed allegiances and pacts with during their formative centuries. What technologies they have earned is not known beyond the Death Casters upper echelons of command and those they have made deals with amongst their allies, but some unique bespoke armour worn by the highest ranks of the chapter hint at unique methods or technology being utilised to prevent them from falling to the flaws of their geneseed and psychic link through the bond of those that they command into battle. As the centuries have passed from this, the Death Casters earned a number of notable battle-honours that have held them in good stead with a number of forces throughout the northern region of the Segmentum Obscurus, including with Rogue Trader House Cassilon, which was first forged with the cleansing of the Luctum sector. Often the Death Casters have provided them with battle brothers to protect the Rogue Traders ships as they seek new planets and resources. In return, the chapter have received a supply of those resources in gratitude. But countering these bonds of friendship and honour pacts, the Death Casters have also earned the ire and scrutiny of a myriad of Imperial forces due to their afflictions effects. The Stain of Parallax A notable incident and mark of shame that has marred the Death Casters reputation even now in the Imperium Nihilus originates from fighting alongside the Shield Bearers chapter, after both suffered catastrophic losses during the Parallax Genocides in 380.M37, against the brutal forces of Lord Discordant Tarr's Word Bearers. The wild ferocity of the Death Casters combat was one that perturbed the more martial and systematic combat of the Shield Bearers, which strained ties from the earliest points of the campaign. But as the Death Casters suffered more losses, including deaths from malefic methods of warfare utilised by the corruptive Word Bearers, a chain reaction of falling to the Black Rage and Red Thirst occurred across their squads. The chapter attempted to obscure these terrible occurrences, but as both chapters attempted to defend and evacuate Hive Aurus Prima, reinforcing elements of the Shield Bearers discovered rogue, maddened Death Casters indiscriminately killing all and feasting upon the blood of the fallen. Carrying a contempt for any and all mutations and enshrining purity above all else, the Shield Bearers declared the Death Casters to be corrupted and opened fire upon their afflicted Astartes of the Death Casters to purge the aberration of Astartes purity. This action was answered by the full fury of the Death Casters fleet above the Hive when they received word of what had happened. Captain Heleas ordered for that sector of the Hive City to be bombarded with their full arsenal to purge all elements of the Word Bearers forces, but also hiding the evidence of what had been seen, preserving the Death Casters secret. The bombardment completely annihilated the Shield Bearers that had fired upon the Death Casters forces, but also wiped out any remaining forces of their own battle brothers as well, who sacrificed themselves for the good of the Chapter. This single, desperate act completely shattered all bonds of brotherhood between the Shield Bearers and the Death Casters, as the sons of Lacrima explained their reasoning that the Hive City was too far gone with corruption. The Shield Bearers cut off all communication and the two chapters fought their battles separately, avoiding all opportunities to aid each other. The Parallax Sector fell soon after, becoming a charred husk from countless Exterminatus orders to end further daemonic incursions and the sheer madness that had been created by the forces of the Word Bearers, as neither chapter could counter the forces of Chaos on their own. Sending word of their suspicions to the Death Casters actions, the Shield Bearers brought the investigations of Inquisitor Kovohr of the Ordo Hereticus upon the sons of the Cursed Founding. The chapter were placed under arrest upon arrival at Lacrima, undertaking strenuous tests and investigations of loyalty and purity. It was fortunate that those who had fallen to the Death Casters curse and subsequent Black Rage had already been given the Final Mercy prior to their leaving of the Parallax Sector. But the actions undertaken over Hive Aurus Prima and the close ties the Shield Bearers held with the Inquisition and Inquisitor Kovohr led to the Death Casters receiving a century long Penitent Crusade, with recruitment of new aspirants forbidden during that time. The subsequent crusade nearly halved the chapters number of Astartes, but they emerged unbroken to the eyes of the Imperium. However ever since the shameful events of the Parallax Sector, elements of the Inquisition continue to monitor the Death Casters at every turn as Inquisitor Kovohr's retinue spread these beliefs of the Death Casters being a Chapter to always scrutinise over the centuries and millennia, until it became gospel by the end of M41. However, with the events of Noctis Aeterna and the tumultuous events following the cutting off from sacred Terra, large elements of these Inquisitorial forces were annihilated through the madness and chaos that descended across the Imperium Nihilus and the memory and teaching of the Death Casters being a risk have slowly faded from focus as greater issues and threats in the besieged and isolated half of the Imperium. The Call to Baal and Noctis Aeterna In the final centuries of the 41st Millennium, the fate of the Death Casters seemed increasingly grim, as the sheer ferocity and relentless nature of enemies, both xenos and chaos continued to harass and attack the Luctum Sector and beyond. The reputation of the chapters tainted ferocity and from incidents across the millennia had led them to become outsiders to numerous forces of the Imperium and treated with distant contempt by some commanders and brother-chapters of Astartes. The curse and afflictions that affected them seemed to increase further as a direct result of these arduous campaigns and battles they faced, often without reinforcement. As the final century of M41 dawned, the Death Casters suffered a crippling blow of the utter extermination of the Second Company and their geneseed, as they sought to purge a Necron tomb-world that had recently been discovered, only to awaken the metal Xenos and be systematically wiped out within a short span of weeks as the curse ruined any chance of a retreat, such was the excruciating brutality of the deaths of their comrades to a full legion of Necrontyr that awoke at their trespassing. But this was but the prelude to the harrowing centuries that would follow as the Death Casters neared total and irreversible losses to their numbers through further degradation of their affliction through further terrible and brutal events the chapter desperately fought to maintain their control of the Luctum Sector and protect its people. When Hive Fleet Leviathan descended upon Baal and Commander Dante made the call to all descendants of the Blood Angels to answer the call and defend the planet, Chapter Master Phakeos deployed the Sixth Company to immediately make way to Baal, whilst he recalled and mustered all available Death Casters not engaged in critical battles to make their stand alongside their fellow brethren. Their remaining chapters journey to Baal was one that became a nightmare of destruction and madness as they became caught in a colossal Warp Storm in in the Nohs Gulf, as the events upon Cadia sent shockwaves across the galaxy. By the time the Death Casters reached Baal, their numbers were halved from the fighting within the warp storm that trapped them for what was mere days in realspace, but were weeks for the chapter until they broke free. Upon their arrival, the fighting against the Tyranid and Daemonic hordes at Baal were at their peak. The Death Casters sought to aid and reinforce their brothers of the Sixth Company that had already arrived in the weeks prior. But no remains of the Sixth were present, having already been lost and devoured in a void battle to shatter a splinter fleet in a pyrrhic sacrifice before the bulk of Hive Fleet Leviathan had fallen upon the Baal system itself. At the conclusion of the Devastation of Baal, the Death Casters now stood at a fifth of their original number that had deployed to Baal, enough to build a mere one and a half companies. Chapter Master Phakeos had survived, but the same could not be said for the four Captains lost in the fierce fighting. With bonds forged with their fellow sons of Sanguinius and with the true horror of the Cicatrix Maledictum forming across the length of the galaxy, the Death Casters sought to return and rebuild upon Lacrima. The loss of so many of his brethren however became a burden too great for Chapter Master Phakeos as he meditated during the journey home, descending to the Black Rage and was summarily given the Final Mercy before he truly fell into utter rageful madness. At this time, all sense of hope was now but a guttering flame in the hearts of the Death Casters as their geneseed continued to degrade as they sought to rapidly grow in number, despite the near-logarithmic increase in attacks against Imperial worlds. But soon that light would be rekindled at the arrival of the Torchbearer Fleet decades later with the gift of the Primaris. The Advent Primaris became a pivotal moment in the potential fate of the Death Casters as the arrival of the Custodes and their new Greyshield brothers bolstered and regrew the chapter anew. The secrets of creating the Primaris Marines and their new bank of genestock were immediately utilised by Chapter Master Nikel Fulmos. Having been blessed with this new reinforcement of new Death Casters, the chapter have ranged out to retake lost worlds across the Luctum Sector to maintain and Imperial stronghold to the northern edges of the Imperium Nihilus. Numerous firstborn sought to undertake the crossing of the Rubicon Primaris as well, but these were limited in number simply due to the need of active Astartes to counter the threats constantly emerging. As the centuries have passed into the 42nd Millennium, the chapter have also noticed a lack of affliction amongst their newer Primaris brothers raised with the new stock of geneseed provided by the Mechanicum, but the larger than usual amounts of psychically gifted Astartes that grow from these supplies have tempered any true hopes of a turning in the curse that has gripped the Death Casters since their inception. But regardless of their faults and afflictions, the sons of Lacrima continue to fight on as the angelic champions of the Luctum Sector and the Imperium, striving to maintain the example of their genefather Sanguinius and that of the Emperor Himself. Chapter Organisation The Death Casters follow a similar set up to their fellow sons of Sanguinius, adhering to the Codex Astartes, but with additions that are standard across most Blood Angels successors including a Death Company, which with the mutations of their tampered geneseed, it has been heavily utilised in their combat methodology due to the sheer numbers that have fallen to the Black Rage from their plight in recent centuries. Their Chaplaincy, referred to as the Ebon Sentinels continue the standard rite and duty of leading their afflicted brethren into combat and guiding them where they are to meet the merciful embrace of death in combat against the Imperiums foes, or to administer the Final Mercy once the battle is ended and some continue to survive. However, in recent history with the sheer loss of number and increased levels of desperation, the Death Casters leadership have sought to utilise the Death Company in more than one battle if possible, interring those surviving Astartes in stasis caskets akin to ones used in Dreadnoughts until they arrive at their next battle. But often these second or third engagements, these surviving brethren are fully fallen to the Red Thirst and are unleashed as a wave of mad and bloodlust driven fury that often die quickly as they engage in the deadliest of combat zones on the battlefield. The chapter also possess a Sanguinary Guard amongst their First Company, their colours inverted to be of polished bone with purple pauldrons, to stand out and reflect the light of the Emperors fury upon their enemies. Often those within the Sanguinary Guard are those that have survived the afflictions of their geneseed and the loss of their brethren and squadmates. Still, they can fall to the Black Rage and Red Thirst as every descendant of Sanguinius is doomed to suffer inevitably and their sacred and masterly-crafted angelic armour is stored in the Detraxi Vaults beneath Lacrima, waiting to be used once more as others ascend to the vaunted ranks of the Sanguinary Guard. As is typical with Blood Angels successors, the Death Casters to possess an increased amount of psykers within their Chapter. But in their case, it is further increased by their unique genetic flaw from their creation, with an even greater number of Librarians being found within their Company and Chapter structure. Librarian Dreadnoughts can be found across the Companies and have been seen to lead their fellow Astartes in a number of engagements and deployments. Librarians often attempt to dampen the shared link between their fellow Death Casters using their abilities by keeping some distance from the battle lines but often it cannot be done when combat is fully joined. The arrival of the Torchbearer fleet and the Primaris Decree was greatly welcomed by the Chapter after the tragic and cataclysmic events that had befallen them and the Imperium at large during Noctis Aeterna and their misery in trying to reach Baal. The additions of the new Primaris Astartes and war material have been quickly integrated into the Chapters structure, with a more than half of their Companies being made almost entirely of Primaris marines to fill the empty ranks and lost companies. The Death Casters attempt to maintain a strong Scout Company to ensure their legacy continues throughout the dark era the Imperium Nihilus is enduring. This includes breaking typical Codex teachings by increasing the retinue of their Tenth company to anywhere between 150 to 200 when at full strength simply to replace their constant losses from combat or from their genetic curse, but often it is depleted quickly throughout their history from the constant intense battles the Death Casters face and from undertaking marks of penance throughout their history. Combat Doctrine The Death Casters maintain a very similar methodology of combat as their sibling chapters born from Sanguinius' Blood Angels, relying heavily upon mobility and ferocity to meet the enemy in close quarters, where they exact their fury by bolt and blade. The sons of Lacrima have fully embraced the use of their Primaris brethren, especially the Assault Intercessors are part of their main line of combat, delivered by Storm Ravens and the new Grav-Tank vehicles created by Belisarius Cawl. Belief Despite their marred and tainted history and legacy through the ill-fortunes of their creation, the Death Casters maintain a strong and unshakable belief that despite their afflictions wrought by their geneseed, they are all champions and angels of the Imperium sent to protect humanity from the myriad of enemies that seek to bring ruin and death to the Emperors citizens. As such, their armour is often fashioned to look as celestial and noble as is possible, with little in the way of terrifying effigies or icons of death and despair towards their enemies. They see their actions in combat and a visible enough symbol to those that earn the ire and vengeance of the Emperors Angels that scour away the abominations that seek to destroy the Imperium. The curse itself that all Death Casters will suffer and inevitably succumb too is looked upon without shame, but one of acceptance of the sacrifices they must undertake to ensure the Imperium survives, especially during the current era after the Cicatrix Maledictum tore the Imperium in two and their stranding within the northern regions of the Imperium Nihilus. The chapters link to their Primarch, Sanguinius is one that is held in the highest regard. The Death Casters hold the opinion that their genefather was the greatest hero of the Imperium during the Great Crusade and Horus Heresy after the Emperor himself, for Sanguinius had selflessly sacrificed himself fighting the arch-traitor Horus to allow the Emperor to defeat them and send the traitor Legions retreating into the Warp. Icons of a teardrop of blood is often worn across their armour and adornments, reminding the chapter of their legacy as they seek to follow Sanguinius example. ++++ TO DO LIST: Recruitment And that's it for now, hopefully COVID work doesn't fully draw me away to get this done in time. Feedback as always is welcomed. Cambrius
  7. INDEX ASTARTES space for heraldry The Hospitallers Militant For every human being there is a crossroads and a choice. Choose the road to the Emperor's Light and there we will be, to protect you and guard the way. Choose the road to damnation, there we will also be, to send you on your way. - Gered Tomisian Grand Master of the Hospitallers Militant It is a grim truth, for some to live, some must die. If for humanity to survive, others must face oblivion, then so be it. - Micael Keros Knight Commander of the Black Chapel CHAPTER INDEX Veteran Knight Livery of the White Chapel (1st Veteran Company) - The Purifiers Primogenitor Legion: XIII, Ultramarines Primarch Primogenitor: Roboute Guilliman Founding: =][= REDACTED BY ORDER OF THE INQUISITION =][= Chapter Master: Gered Tomisian Home world: Fleet based Chapter Monastery: Battle barge Lux Imperator Strength: Approximately 1,000 line Astartes Specialty: High risk protective escort, war zone mercy missions, large scale evacuation logistical support, gene-seed hunt, exterminatus Heraldry: Bone white cross on a field of apothecarium green Chapter Colors: Bone white and apothecarium green Battle Cry: Apothecary - For the living Response - Hope! Apothecary - For the dead Response - Vengeance! HISTORY Created for and tasked with bringing hope to those who hold loyal to the Imperium of Man and bringing death to those who would do harm to the Imperium and its citizens, the Hospitallers Militant stretches its hand boldly across the galaxy. Seen by most as a relatively young chapter, it's origins are ancient and shrouded in mystery. Origin Unknown to the Imperium as a whole and even to the numerous Astartes chapters they have fought side by side with the Chapter Master and many of the Veterans of the Hospitallers Militant first tasted battle as warriors of Roboute Gulliman's XIII Legion, Ultramarines in the early days of the Great Crusade. This young chapter acrually traces its origin back to the end of the Horus Heresy and the begining of the Great Scouring. At the end of the Horus Heresy and as part of the Scouring, Roboute Guilliman sends out several retribution fleets with broad mandates to seek and destroy surviving Chaos forces and enclaves, and to assist loyalist forces and civilians as necessary. One of these fleets, Retribution Fleet Praetor is under command of Chapter Master Mericus Bellerophon, former Invictarus Suzerain commander and part of Guilliman's inner circle. While escorting a civilian refugee fleet to safe Imperial space, they are ambushed by a combined Chaos fleet which immediately sets upon the civilian ships. Bellerophon, immediately understands that his choices are limited. If he turns and fights he can destroy the Chaos fleet, but at the cost of the refugee fleet. He can run, but the Chaos forces will simply follow, and like a pack of wolves pick off the weaker civilian ships one by one. The only viable option is to have a portion of his fleet turn and fight a holding action, allowing the bulk of the fleet time to escape. Fleet Master Marcus Voyen (Bellerophon's closest human friend) volunteers to lead the holding action. Bellerophon knows that Voyen is the best man for the job and that it is also a suicide mission. He will never see his friend or the ships of the holding squadrons again. Voyen launches his desperate little fleet into a savage attack against the Chaos forces, while the bulk of Fleet Praetor and the refugee fleet escape into the warp. In their death run, Voyen's forces smash the Chaos fleet and Bellerephon's rage and hatred of Chaos is fueled even brighter by the death of his friend and so many of his ship crews. It is a hatred that will burn hot until the day he dies. Upon entering the warp, the fleet encounters a storm of power and ferocity unlike any they had ever experienced. Many ships are lost and huge portions of the fleet are separated in the storm. As the surviving squadrons exit the warp they are scattered throughout the galactic rim. But that is not the worst of it. Navigators and ship cartographers inform the Chapter Master that the stars are wrong. His ships have not only been flung to the far reaches of the galaxy but the far reaches of time as well. It is estimated that they are almost ten thousand years in the future. After many battles and long searching over more than a century, Bellerophon is finally content that he has made contact with all surviving elements of his fleet. He has lost many ships along with over five thousand Astartes, and countless freemen and civilian refugees. Also, through an extensive intelligence network he and his Librarius have established, he has a clear view of what has become of the Imperium. They are truly in a dark age, in every sense of the word. At the end of what would later be known as the First Tyrannic War, and after furious battle with the Tyrannid invaders on the edges of Ultramar, Bellerophon makes contact with Macrage and meets with Marneus Calgar in secret. Once convinced of the truth behind Bellerophon's fantastic tale, the two Chapter Masters confer and make plans for the inevitable confrontation with the Inquisition. For Calgar and the Ultramarines, meeting Astartes from the XIII Legion is a miracle. To actually speak with brothers who stood with the Emperor and the Primarch, who witnessed the Emperor's dream made manifest and then sundered by Horus' treason is nothing short of a wonder for them. For the Inquisition, it is nothing short of the ultimate nightmare. To actually have eye witnesses to the Horus Heresy walking in the Imperium is intolerable. The Inquisition arrives in force with elements of Battlefleet Ultima, demanding the surrender of Bellerophon, his Astartes, and all freemen and civilians under his authority. The inquisitorial forces are faced by ships of the Ultramarines, the Ultramar Defense Force, and elements of Retribution Fleet Praetor. Inquisitor Aegottubg tells Chapter Master Calgar that more forces are on their way. Calgar smiles and assures the Inquisitor that they most certainly are. Numerous warp portals appear at the Mandeville Point and swarms of Primogenitor war ships pour through and take up battle positions behind the Imperial naval forces, weapons locked. After long and tense deliberation, a compromise is arrived at. Under supervision of the Ultramarines Chapter, Bellerophon and his people will submit to inspection by the Inquisition and the Grey Knights. Once cleared, the forces of Retribution Fleet Praetor will be divided into five groups that will form the nucleus of five new chapters of Astartes. The new chapters will then take charge of all accompanying freemen and civilians who will be bonded in servitude to the chapters for life as will their children and children's children in perpetuity. Secret charters are issued, and all are sworn to silence. Thus is born the Hospitallers Militant, the Praetorian Sword, the Liberation Knights, the Hammers of Ultramar, and the Ursan Lords, five new Space Marine chapters to bring the Emperors Light to the darkness. The Brotherhood of Praetor Wherein, before launching out to meet their individual destinies, the Masters of the five new chapters swear eternal friendship and loyalty. They promise to come to each others aid whenever called. The Batavian Reconquista Wherein the Hospitallers Militant first taste battle as a chapter, liberate the Forge Worlds of the Batavian star system from the grip of a warband of the Iron Warriors, and in doing so, gain the eternal enmity of a mighty Chaos warlord, form an alliance with the Adeptus Mechanicus, and renew a bond of friendship with an ancient Rogue Trader family. The Hospitallers' Crusade Wherein the Hospitallers Militant come to the aid of a Shrine World, rescue the sisters of an Order Hospitaller and fight side by side with the Sisters of Battle. Roland's Shield Crusade Wherein the Black Chapel of the Hospitallers Militant exterminate all life on twelve Imperial worlds and starve a splinter fleet of the Great Devourer unto death. Sargon's Bastion Crusade Wherein the Hospitallers Militant assault the stronghold of an old enemy, raze a mighty fortress, and deal a deathblow to a Chaos warband. The Golgotha Reclamation Crusade Wherein the Hospitallers Militant invade the Ork infested world of Golgotha and rescue the gene-seeds of a fallen ally. The Road to Salvation Purgation Crusade Wherein the Hospitallers Militant purge the taint of a Chaos cult from a pilgrimage fleet with flame and sword, ship by ship. The Coming Darkness For century after century, the Hospitallers Militant have brought hope and death in the Emperor's name across the galaxy, but there is still suffering without end. The end of the 41st millennium is near its bloody end with no respite in site. All the seers of the Librarius see ahead is even greater darkness. A Council of the Brotherhood of Praetor is declared. Prognosticators from all the chapters are predicting that a great cataclysm is about to befall the Imperium. Storms are building in the warp. War drums are sounding. Abaddon will unleash a new crusade upon the galaxy. But, where or when, no one knows. All the prophets can say is that it will be soon. The Brotherhood agrees that they will consolidate their forces in the northern reaches of the galaxy, near their bastions of power and make ready. Grand Master Gered Tomisian waits with anticipation and a sense of foreboding. It is the year 999M.41 and there is only war. CHAPTER ORGANIZATION Honoring the Codex Astartes of their beloved father, Roboute Guilliman, the Hospitallers Militant form their fighting force and doctrine around this revered battle tome. Chapter Order of Battle Chapter Command Grand Master of the Hospitallers Militant: Gered Tomisian Honor Guard of the Chapter: 20 Veteran Knights seconded from the White Chapel The Knight Council: Advisors to the Grand Master Equerries and serfs Reclusium of Light Grand Reclusiarch 3 Knight Reclusiarchs 16 Knight Chaplains (10 seconded to the chapels) Acolytes and serfs Librarius Grand Marshal of the Librarius 3 Knight Commanders of the Librarius 3 Knight Epistolaries 6 Knight Codiciers 9 Knight Lexicanums Acolytes and serfs Apothecarium Surgeon Marshal of the Apothecarium 3 Knight Commanders of the Apothecarium 18 Knight Apothecaries (10 seconded to the chapels Helix Adepts (variable numbers of apprentice apothecaries, 10 of which are seconded to line companies) Biologus Genetors (Variable number seconded to the chapter by the Adeptus Mechanicus) Medice serfs Servo-meds Armorium Grand Marshal of the Forge 3 Knight Commander Techmarines 15 Knight Techmarines Knight Commander of Armor Forge Serfs Servo-techs Armorium: All armored fighting and support ground vehicles and heavy weapons Fleet Knight Admiral of the Fleet Fleet staff Ship Masters and serf crews Fleet servitors Ships of the Fleet: Battle Barges, Strike Cruisers, Vanguard Cruisers, Escort Ships, Armored Mass Conveyors, Support Vessels Drop Pods, Battle Support Flyers, Heavy Transports Fighting Companies White Chapel (The Purifiers): Veteran company Gold Chapel (The Light Bringers) Red Chapel (The Sacrificers) Green Chapel (The Life Givers) Black Chapel (The Destroyers) Reserve Companies Orange Chapel (Tactical) Purple Chapel (Tactical) Grey Chapel (Fast Attack) Blue Chapel (Heavy Weapons) Scout/Training Chapel of Learning and JudgementWARRIORS OF NOTE space for text Gered Tomisian, Grand Master of the Chapterspace for text Petrosus Vartanian, Knight Commander of the Destroyer Company (Black Chapel)space for text RECRUITMENT AND GENE-SEED Recruitment The Hospitallers Militant exact a tithe of the healthiest young males from the pilgrim fleets they guard and the worlds they liberate. No special test or ceremony of ordeal is required to become an initiate to the Chapter, for it is in the harsh and deadly ordeal of day to day survival that the worthy are tested. Gene-Seed The gene-seed of the Hospitallers Militant comes by way of their revered Primarch, Roboute Guilliman. It is among the most pure of Ultramarine stock as it comes directly from the era of the Great Crusade. COMBAT DOCTRINE AND BELIEFS Combat Doctrine The missions, tactics and strategies of the Hospitallers Millitant are derived primarily from the Codex Astartes. They are however known primarily for some of the specialized missions they perform. Among these are warzone disaster relief and mercy missions, pilgrim fleet escort, exploritor fleet escort, rogue trader escort, warzone gene-seed retrieval, and warzone gene-seed search and destroy missions. Some of the specialized missions are often talked about in hushed tones or not talked about at all. These are the missions of the Black Chapel, the Destroyer Company. Rebellions have ended on many worlds merely when the Black Chapel strike cruiser, Final Judgement enters high orbit. Space Marines from brother chapters who joke that the Hospitallers Militant are a chapter of medices fall silent at the mention of the Black Chapel. Descended directly from the destroyer companies of old, the Black Chapel bear the Chapter's most lethal and horrific weapons, that many chapters shun or outright forbid. They weild the deadly toxins, rad weapons, and virus bombs used to wipe away life in the Chapter's purgation and exterminatus missions, and they do it with a disquieting zeal. Beliefs Like the XIII Legion of old, the brothers of the Hospitallers Militant hold true to the Imperial Truth and revere the Emperor as the pinnacle of human evolution. They do tolerate and honor those who hold tight to the Imperial Creed and see the Emperor in the light of the divine as their strength and shield against the horrors of the universe and the warp. CHAPTER HERALDRY AND LIVERY Heraldry The symbol of the Hospitallers Militant is a simple bone white cross on a field of pale green. These are the universal symbols of life and healing, known to all in the 41st Millenium. The heraldry of the Destroyer Company is a simple ash gray cross on a field of black. Livery All but the Astartes of the Reclusium, the Librarius and the Black Chapel wear the bone white and pale green colors of the Hospitalers Militant. Veteran, line and reserve companies denote their colors with a wide band across the lower third of both paldrons. These companies also denote the company colors on their left knee guard with squad number stenciled over it in the high gothic form. All veterans' helmets are bone white. The officers and marines of the Black Chapel are liveried in ash gray armor with black paldrons and black aquila. Veteran officers also wear black robes and veteran marines wear a black tabard over their armor. Like many other chapters of the Adeptus Astartes, Chaplains are liveried black, symbolizing death and Librarians wear the blue of purified warp lightning. (LEFT) Knight Marshal, White Chapel (CENTER LEFT) Brother Knight, Red Chapel, 2nd Squad (CENTER RIGHT) Knight Commander, Red Chapel (RIGHT) Neophyte Scout (LEFT) Brother Knight, Black Chapel, 3rd Squad (CENTER) Veteran Knight Sergeant, Black Chapel Command Squad (RIGHT) Knight Commander, Black Chapel SUMMARY Whether they bear the white and green hearldry of life or the ash and black hearldry of death, all brothers of the Hospitallers Militant are the Emperor's Angels of Death, fearless warriors bringing hope to the living, vengeance for the dead and destruction to the xeno, traitor and daemon. ______________________________________________________________________________________________ Hail Warriors of the Liber and thank you for taking the time to look at my second article for the Liber Astartes Swap Challenge 2021 (It's still a shell as I post this, but I'll be adding text in a few days). Critiques and questions are welcomed and appreciated. Allow me to apologize in advance if my responses are not prompt. We're down to the wire on Phase 1 and I'm pressing myself to finish this and my other article. No suprise that the creation of the Hospitallers Militant was heavily influenced by the Order of Knights of the Hospital of Saint John of Jerusalem. The genesis of the Hospitallers Militant goes way back to a time before I'd even heard of the Bolter and Chainsword and had just gotten bit by the 40K bug (2006ish). In fact, it was my first 40K army build. I created the general back story and army for one of my long time gaming buddies. He had been into 40K and a Space Marines fan long before I got into this. He is a huge gaming fan (all kinds) but at the time had not played for some time. He was in Med School at the time, and apparently that's kind of a life consuming experience. Upon graduation, I presented the Hospitallers Militant army to him. I'm pleased to say that he plays it to this day. In closing, I dedicate this article and the Hospitallers Militant chapter to my friend and all healers and warriors in the eternal war against disease and deprivation in all its forms.
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