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Found 12 results

  1. The Heresy of Hieros "A judgment, terrible to sinners, but desirable and sweet to the just." A world of fire and faith, Hieros has for millenia been a bastion of loyalty to the Ecclesiarchy. A civilized Shrine World named in the honour of Saint Hieros following the 7th Black Crusade. A landscape of towering cathedrals and other holy temples, it has since then been the home of a myriad of cults proclaiming their service to the God-Emperor of Mankind. Byzantine politics and obscure rituals are commonplace here, where faith and politics are one and the same and ones' pedigree is not decided by blood but zeal. The Planatery Govener goes by the title of Duke and is as of the 42nd Millenia Dalerius Crowley whose influence in truth is dwarfed by the various High Priests, Prophets and other religious figures that hold the power on Hieros. All of this was before the Cicatrix Maledictum, on Hieros known by many names, chiefly The Dark Seal said to herald the End Times. The world was cut off from the Imperium of Man like many others and suffered for generations, ravaged by daemonic incursions and famine as it lacked the industry to feed itself, untold millions died. When the blessed Light of the Emperor reached them oncemore the Imperial forces found them in the midst of a civil war against the heretic. It was swiftly crushed and an official envoy of the Adeptus Ministorum has been put in place as the head of the world's myriad of cults and temples. An impossible position for they are endless. In such trying times prophets, saviors and saints, all unrecognized by the Ecclesiarchy, rose up to prominence and founded various cults in the name of the God-Emperor. Their pratices are as varied as they obscure, rituals and wards to drive off the daemon praticed on every corner in the wake of the Time of Weeping Skies. Many of them militias and gangs as much as religious congregations, forced together to defend themselves and strengthen their convictions. Yet rumor persists that not all heresy was stamped out when the world was returned to the Imperial fold and Inquisitor Regulus has been dispatched to learn the truth of it. Having arrived mere months past the Inquisitor swiftly made his home at the Imperial Citadel, the home of Duke Dalerius together with his abomiable band of criminals and heathens. In the shadow of temples the purge of Hieros begins. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Welcome to my narrative hobby project for Warhammer 40.000 inspired by the many great ones seen around B&C and elsewhere. This will follow Inquisitor Regulus's mission to seperate cult from heresy and stamp out the lingering taint of maleficarum left from generations lost to the Imperium. I imagine Hieros as a great sprawling landscape of cathedrals, churches, temples of various shapes and forms both familiar and exotic. A place filled with strange faith, all proclaiming themselves to the Emperor but obscure and foreign to the Ecclesiarchy. How does one weed the righteous from the heretic? A task left to the High Priest and the Inquisitor. The cults themselves in their endless numbers declare religious war on eachother constantly and the cities of the planet are prone to conflict. Many of the once great wonders have been ruined and left to decay over the last generation as depseration and starvation drove many a citizen to flock elsewhere. My hope is to be able to create fun and intresting miniatures to depict the various strange cults and groups found on Hieros and get to play with the many forms that the Imperial faith may take, especially after the dark times following the Great Rift and generations long seperation from the Imperium. The first miniature to present will be Sir William Marshal, one of many enforcers found in the employ of Inquisitor Regulus. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Sir William has become a known figure amongst the priesthoods of Hieros since the arrival of the Inquisitor. Mere days after making landfall he breached the gates of The House of Sterling Star at the head of a regiment of Ducal Guards and burned it to the ground with every soul inside. Since that night his sudden appearance has become synonym with the Inquisitor's judgement, despite this he has grown to be one of the more public faces of Regulus' retinue, his affluent past making him right at home with the religious elite of the planet. As keen to placate and spoil him in the hopes of earning favour with his master as they are afraid of him looking into their affairs, for no man is without transgressions. A warrior cherub is his constant companion, some claim it to be tied to the Inquisitor. Whispering orders and serving as his eyes and ears beyond the walls of the Imperial Citadel. By what has been gleamed during the banquets and rites he has attended the rumours makes him the lost or banished scion of a Knight House of unknown renown. What, if this is true, has found him in service to the Inquisition is unknown.
  2. This may seem something of a diversion from the Horus Heresy narrative wargaming project I'm presently working on; but in truth, rather than being a dire manifestation of Hobby ADHD, it's actually a return to something that's been bubbling away at the back of my head since somewhen late in 2012/early 2013. InquisiNecronMunda. A basic fluff rundown for this is that after reading Fall of Orpheus (IA:12 - which did the wonderful job of putting the almost lovecraftian Terror back into Necrons following the ... controversial rework they got with the second 'Newcron' codex) , I had the idea for exploring a similar event from a vastly different perspective. Instead of witnessing an entire Imperial Sector falling to massed armed force, this narrative would follow a pair of rival inquisitors (one Ordo Xenos, one Ordo Hereticus) as one of them attempted to first piece together the pattern of dark events engulfing the region ... while the other became steadily more and more convinced that the first was some sort of dangerous, dire radical in need of a swift purging. The miniature pictured above (with a guardsman and a truescaled Astartes for scale comparison) is my Ordo Xenos Inquisitor (my associate's running the Hereticus). Planned additions to the warband include the usual stock characters (sanctioned psyker; grizzled Imperial Guard veteran; lexmechanic; xenoarchaeologist ... that sort of thing) ... as well as some perhaps less well-worn numbers (Kroot warrior sanctioned xenos; an Eldar guide - either a Ranger or a Warlock; and other dramatis personae that would swiftly raise eyebrows (followed by bolters/handflamers) in more Orthodox circles). But we'll go into those later http://b1.ifrm.com/static/emo/2.png As you can see, the base-miniature for this character is the rather excellent plastic Fantasy Chaos Lord figure, with all the obvious chaos iconography filed off. I seriously liked the roaring ram-daemon shoulderpad, so that stayed; as did some of the armour-detailing. The rationale behind this was that I wanted an Inquisitor in some form of powered armour (or potentially even terminator armour) - but without going for the 'lazy' approach of simply using regular Astartes power armour. The Chaos Lord seemed to have the requisite imposing bulk and baroqueness to suit a well-equipped inquisitor (albeit in a much more 'dark ages'/medieval flavouring than, say, the Renaissance-inflected Inquisitor Tyrus [the visual concept of which I absolutely love]). The head's drawn from the superlatively useful Empire Flagellant kit - I felt it was the most 'dignified' yet 'stern' cranium in the kit, and radiated a sense of both zealous piety, as well as steadfast determination. It's the sort of head which one could easily see silhouetted against blood-red boiling skies such as those we saw on the classic 3rd ed Daemonhunters codex. Possibly because Shouty. And with a definite level of "worried". But also, "powerful". And with a strong sense of aged wisdom conveyed by the beard (remembering one of the classic 'inversions' from the original Inquisitor game being the tendency of *older* Inquisitors to be more radical than young orthodox puritans). Now as for the armament ... that gave me pause for thought. I did initially toy around with the idea of keeping somewhat converted versions of the model's original weaponry. There's a multitude of potential staff-based weapons one could conceive for an Imperial servant; and the left gauntlet poised upon the pommel of a rather massive sword looked pretty intimidating. It would, no doubt, have looked even MORE intimidating if I went with my initial inclination and added a vambrace-mounted plasma-pistol to the top of it. But something just didn't feel quite right. So we kept playing around with the contents of the almighty bits-box ... until some unused arms from Forgeworld's excellent Hector Rex model stumbled into view. I was initially a bit lukewarm about this outfitting - not least because I was still struggling to see how to work in a ranged weapon (because in a game with the occasional rampaging inhuman monstrosity, it's always seemed a bit of an OSH violation for an old man - even one in power armour - to get up close and personal with the gribblies); however after thinking about it some more, and with some chopping to reposition the sword-arm, it just seemed to *click*. There's something delightfully barbaric about the image of a trusted agent of the Emperor clad in somewhat primitive-looking (powered) plate-mail, and armed with a great hacky sword and shield. I did contemplate adding a pistol-sized weapon (or potentially one of the old 2nd edition metal Legion of the Damned bolters I have lying around - we've decided these are perhaps more 'carbine' weapons than the much larger modern Astartes bolters) hung on his belt ... but this would probably have just overcomplicated the miniature. Besides, parrt of the background I'd worked out ofr him was that he's a psyker of some ability - so perhaps mortal-material ranged weapons are unnecessary due to the Inquisitor's demonstrable facility with MIND BULLETS. About the only thing that's still niggling me about him (other than the fact that the sword's broken in two twice now) is the back of the miniature. I felt that he might require some obvious up-techenning in order to more properly bring the miniature into the 41st millennium, in the form of a power-back for his armour ... but nothing seemed to visually work. I tried a 2nd ed metal Legion of the Damned backpack for that baroque skull-look, an older plastic Chaos marine backpack, a Kasrkin's powerpack - and even the backpack from an Eversor Assassin. All of it distorted the silhouette and just looked 'tacked on'. So eventually, he was just left as-is. Fluffwise, I rationalized the lack of an overt power-pack by looking at the back of the Hector Rex model - which, Terminator armour style, appears to have an internal reactor.
  3. Cleansing of Ioria Campaign - Phase 3 Sieges and Decisive Battles The final scene in the Crusade to cleanse Ioria commences! Regiments and Inquisitional parties participating in this phase are to proclaim their attendance by providing the Administratum the required details on their forces and its representative as well as listing the unit and associated value. Vows may be performed in the tradition of your regiment or Inquisitor, or follow the registered standard: I, , hereby pledge the forces of [REGIMENT/WARBAND/ORDO] under [COMMANDER/INQUISITOR] to the capture of Ioria in the name of the Emperor. The contribution of [uNIT] at [POINTS] will do their duty no matter the cost. The phase begins immediately, and vows may be made at any time during the phase's run. Phase 3 will end at 2200 GMT/B&C time on Sunday the 2nd of April, make sure your vow is done by then! Participating regiments and Ordos that have already given their background pieces don't need to do so again as this will have been recorded from phase 1. As a reminder the bonus FOC choices for phase 3 are: HQ, Heavy Support and Lords of War. As before a single FOC unit is eligible even down to the components, whether that is an entire Scion Platoon, a single Taurox, a Platoon Command Squad or an Infantry Squad and their dedicated transport Chimera for example. Signal your participation in this grand endeavour with this sig image: Campaign: Cleansing of Ioria Phase 3 - Imperial Guard ID Recruit Regiment Commander WIP Points Completion 1 brettfp 42nd Savlar Chem Dogs Capt. Slip Saveryx WIP 185* Completion 2 Jam Master Flex 82nd Cadian Armoured Group Knight Commander Pask WIP 535* Completion 3 Mactire Midgardian 12th Commissar Thedren Voalt WIP 55* Completion 4 our_baz E Company of the 7th Levallosian Life Guards Colonel Leukas Prins WIP 140* Completion 5 elmo 711th CCAB [Redacted] WIP 40* Completion 6 GKTerminator First Firestorm Sentinels Lord Edric Shade WIP 460* Completion 7 Cap'n Heckus Agamemnos Prime Planetary Defense Force Colonel Bolivar Hesk WIP 85* Completion 8 WarriorFish 144 Arukan Lord Commander Firionel WIP 40* Completion Campaign: Cleansing of Ioria Phase 3 - Inquisition ID Acolyte Ordo Inquisitor WIP Points Completion 1HodConclave of Holy FireInquisitor Larine BladeauWIP150Completion2Jam Master FlexOrdo MalleusInquisitor IlseWIP95*Completion3HondaCOHORT:110011ARTIKUS-110011WIP360Completion4ArkanissOrdo HereticusLord Inquisitor ArkanissWIP382Completion
  4. So i'm not 100% sure this is the best/right place on B&C to post, but I'm gonna give it a go. Well met Traitors and Heretics, I come bearing gifts of the Dark Gods. That gift being a fan remake of Path to Glory for 9th edition! http://www.bolterandchainsword.com/files/file/664-path-to-glory-fan-remake/ Made with 8th edition in mind for 99% of it I started this earlier in the year as a way to bring it up to date for some friends and myself, but it kind of snowballed into a full blown project. So I figured I'd put it out there for others that think this system is great and want to duke it out to determine who is the truly favored of the Gods! Unfortunately I haven't been able to play test very much given Papa Nurgles current rumblings throughout the world so this is more of an alpha release. If people are interested, I'm also including a link to a log sheet that collects statistics about the games and campaigns that I can use to see how things are playing and tweak as necessary. Already have a list of future updates I'd like to support with 9th coming out listed in the document. You can reach me at Reedethrow@gmail.com I'd be more than happy to hear how people's campaigns are going, stories of epic triumphs and treacheries as well as any and all suggestions. Cheers, may the Dark Gods guide you!
  5. From the album: Sacramentum Crusade

    The crusade badge of the ongoing Sacramentum Crusade. It symbolises the inevitable victory of the eight pointed cross attained by the blood that is shed. Naturally, this has brought the crusade and it's leader Marshal Elias to the attention of the Ordo Hereticus. Sanguine maltese cross argent.
  6. From the album: Misc

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