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  1. One of my favorite threads I've ever read on the B&C, and one of the main reasons I got into the hobby was @Kierdale's thread for his psychopomps. I've similarly enjoyed @WarriorFish's Sundered and what I've seen of @Tallarn Commander's Warpborn. I'm also looking forward to reading about @Slave to Darkness's Khornate Word Bearers warband. I like reading about you guys' custom warbands and I'm going to channel that energy into my own hobby blog. The warband is still a WIP. I have yet to settle on a name that I really enjoy. But I do have some solid themes I want to incorporate and a paint scheme. I mocked up this digital test model with the app impcat. I think I am partial to the one with the black boots. I've also done up a test shoulder pad to see how the colors actually look in real life. I used the new Mantis Warrior Green contrast paint and then a conventional blue black for the trim. I'm going to have to come up with a method for touching up the green, otherwise I'm going to take some years off my life stressing out about painting so much black trim next to my beautiful, bright acid green. I'm choosing a leviathan's cross for the symbol for a couple of reasons. It invokes imagery of the occult It is connected to alchemy where it is a symbol for brimstone (sulfur) It looks cool Its simple enough to freehand that I don't need to mess around with transfers.
  2. Kythnos

    DSC03675

    From the album: Iron Warriors

  3. Kythnos

    DSC03672

    From the album: Iron Warriors

  4. From the album: World Eaters/ Khorne Daemonkin

    Exalted Champion, Dark Apostle, Renegades, CSM, Heretic Astartes, World Eaters, khorne
  5. From the album: Pictures

    Iron Within, Iron Get Out

    © Games Workshop

  6. Long time no see! Slowly getting back on the hobby horse. Was encoueaged by some friends to start posting again. I’ll slowly add pics of my various works over time here. first up, The Fractured! I’ve got a concept in mind of fleshing out chapters with little to no information. Both loyalist and traitors! First group will be the former chapter the Justicars, now the Fractured, who took part in the hopeless endeavor known as the abyssal crusade, and came out… worse for ware. for the lore buffs I’ll have more to come but for now just a tease! feedback, good or otherwise, is always welcome, thank you for your time!
  7. Kythnos

    CIMG6908

    From the album: Iron Warriors

  8. Kythnos

    CIMG6907

    From the album: Iron Warriors

  9. Kythnos

    DSC01327

    From the album: Iron Warriors

  10. Kythnos

    DSC01324

    From the album: Iron Warriors

  11. From the album: Untitled Album

    Corpsemaster of the Red Corsairs
  12. My Red Corsairs
  13. Origins The Knights Adamant were a chapter of Ultramarine gene-stock. Up until their distinguished service in quelling a devastating Hrud migration from the Ghoul Stars, the chapter was fleet based. The Knights Adamant had never previously encountered a threat as grave as the Hrud, and the conflict left a mark on the chapter culture. The Hrud’s ability to accelerate entropy, prematurely aging enemy troops and degrading enemy materiel make them a particularly deadly species of alien. The chapter watched in horror as entire Agri-Worlds withered and died, and whole hives collapsed under their own weight as the steel girders holding them up oxidized and crumbled. The effect on the Imperial Guard regiments the chapter was fighting alongside was even more chilling. Young conscripts grew old and frail in a matter of minutes. Fuel lines degraded as if they had not been maintained for decades and vehicles would not function, no matter how the machine spirit was appeased. Not even the transhuman physiology of the marines of the Knights Adamant kept them safe. By the end of the campaign, barely enough marines to field two companies survived. The highest ranking officer still surviving, and not interred in a dreadnought, was a techmarine named Nikola Carnot. In a controversial move, Carnot took up the mantle of Chapter Master. To calm suspicions about his dual dedication to the chapter and to Mars, Carnot formally renounced his vows to the Machine Cult, a slight that would not be forgotten for the rest of the chapter’s service. Carnot also declared that the chapter would begin construction of a fortress monastery on the surface of MX-115, a planet recently reclassified from Hive World to Dead World, where the Hrud incursion had been most destructive. The post-apocalyptic landscape of the planet served as a morbid reminder of what was lost, and the threats that humanity needed protection from. Possibly due to the analytical mind of their Chapter Master, or possibly due to the macabre landscape where they made their home, the Knights Adamant became obsessed with entropy as a physical quantity. It alone determined the fate of any chemical reaction or process. To the chapter, entropy proved an even greater threat than any xenos ever would. They scoured the sector for ancient texts and data repositories where the sages of antiquity described the esoteric rules by which entropy determines all of existence. These heretical texts marked the downfall of the chapter, for in opening their minds to the idea that there existed a fundamental property of the universe that not even the might of the Imperium – not even the might of the Emperor Himself – could overcome, they had damned themselves. Over the next few centuries, the Knights Adamantine returned to near full strength. A silent feud with the Machine Cult of Mars had left the armouries of the chapter with fewer vehicles than the Codex dictates, but the chapter was flush with marines and their genestocks were full. Carnot had also tasked his chaplains with compiling the Index Thermodynamica, a treatise outlining how best to limit the resources lost to the great thief of entropy. Under the oversight of the chaplaincy, squads were sent out to the worlds that the chapter recruited from to conduct an inventory of each of the planets in the sub-sector. The results of the inventory were grim. The planets were found to be excessively wasteful. Imperial bureaucracy, a corrupt and greedy nobility, and an ill maintained infrastructure was losing trillions of units of entropy every year, far in excess of what was deemed necessary by the Index Thermodynamica. At these rates, the planets would survive a scant few millennia before becoming useless in the defense and support of the Imperium. Furious, Chapter Master Carnot penned an ultimatum to the offending planetary governors and noble houses who ruled the planets in the sub-sector. In it he demanded that if the planets were to continue to enjoy the aegis of the Knights’ Adamantine protection, they would have to make steps to comply with the Index Thermodynamica. The response from the planetary leader’s was silence. The terms were wholly unacceptable. The austerity measures outlined in the Index described a level of luxury, while far in excess of the living conditions that the planets menials laboured under, were unthinkable to the upper classes who enjoyed the lion’s share of the fruits of the planets’ industry. Astropathic messages were sent out to the Ecclessiarchy, the Inquisition, and anyone else who would listen, describing the heretical text penned by the renegade Astartes holding the sub-sector hostage. Within months a fleet of vessels led by Inquisitor Pangloss broke system and began a bombardment of MX-115. The orbital defense batteries fired back on the fleet but were quickly overwhelmed. Beyond the automated defenses, no response came from the surface. No chapter vessels were found at anchor in orbit. The planet had been deserted. Inquisitorial scouts reported back from the surface that the fortress monastery was deserted. Signs of internal violence were present, and the corpses of scores of marines as well as no few dreadnoughts lay shattered in the halls of the fortress. The librarium, reclusiam, and armoury were cleared out, but most curious of all was the geneseed repository. Signs of a great fire, and the remnants of demonic formulae were all that remained. Homeworld Coming soon. Combat Doctrine Coming soon. Organisation Coming soon. Beliefs Coming soon. Geneseed Coming soon. Battlecry “No future! No hope!”
  14. Chapter Name: The Baleful Hounds (formerly Hounds of the Hunt) Founding: Ultima founding Chapter world: None Chapter Monastery: aboard the battle barge "Iron Chariot" Chapter Master: Taras "Lord of the Hunt" Gene-Seed: gene legacy is listed as coming from the 5th legion. War cry: "Today we hunt, tonight we feast!" Known descendants: None Main colors: Dark grey and white Insignia: a dog head with spiked collar with a broken chain. Chapter origin and history: During the Ultima founding the Hounds of the Hunt where founded as a fleet based chapter who's main goal was to give chase to splinter fleets or retreating contingents. Due to the tendency of the retreating enemy forces containing warlords or attempting to lead the Astarties into traps, the Hounds quickly adopted lightning strike tactics that used almost wreckless speed and vigor. Often the hounds will go for a decapitating blow, destroying the enemys command structure, leaving the rest of the force in disarray. Due to the peculiar culture and honor system of the chapter, the hounds have let escape more than a dozen high profile and powerful chaos and xeno warlords. Communication and rumors being as volatile as they are with the current state of the Imperium, these actions went unnoticed for years. Eventually reports from reliable sources painted a disturbing picture for the Inquisition. One confirmed account was of the Hounds granting Golgoth the Afflictor safe passage off a battle field after being firmly surrounded by joint imperial forces. The Inquisition sent message to the Hounds to cease their actions, but they merely replied that the foes had won their freedom honorably and the hounds only answered to the Emperor. Soon after Felkis, head of the Warseers had a vision showing him a fleet of inquisitorial forces coming to exterminate the chapter. It seams the Inquisition had decided to declare the Hounds heriticus excomunicatus for their wreckless and uncontrollable nature. Felkis warned the chapter, and as his visions had never been wrong before, Taras belived him without question. The chapter packed up all of their ships to the brim with extra supplies and spare primaris gene seed. They also reqositioned ships, manpower and supplies from an Astra militarum force in the sector before word got to them of the Hounds excomunication. They then escaped into the rift and the Inquisition was surprised to see the chapter long gone when they arrived. After their escape they changed their name to The Baleful Hounds. The chapter then underwent some major changes. Firstly the chapter restructured itself, no longer set up like a codex compliant chapter, but taking in other renagade space marines and astra militarum groups who swore fealty to Taras. The chapter size has swelled well above the standard 1000 marines and many many more human solders and workers. Despite being declared excomunicatus, the chapter still believes in and worships the Emperor. Taras was once offered patronage from a greater demon of Khorne not long after their escape. His only condition was the chapter slaughter all their Warseers and, lay their skulls at his feet. Taras slew the greater demon in response and its skull adornes his trophy wrack to this day. Even tho the hounds belive themselves champions of humanity, they will still slay any Imperial force that gets in their way. Culture: The Hounds are set up in the visage of old knightly orders of antiquity. Ranks within the chapter are as follows. Lord of the Hunt - Chapter Master Duke - Company captains Viscounts - chapter Ainchents and Champions Warseers - Librarians Troubadours - Chaplains Barons - first company/terminator honors Paladins - Apothocarys Knight captains - squad Sargents Knights - rank and file Marines Squires - neophytes Serfs - any none astartes human Maybe due to their long solitary missions away from other imperial forces or a flaw in their geneseed, the hounds are extremely prideful and dont respect the authority of any none Astartes. Despite their arrogance, the chapter believes in a strict honor system. Any foe to emerge victorious after a dule will be granted their life, aslong as they do not stain their honor by returning to the battle. The chapter will also honor any deals made and will avoid unnecessary killing of none combatants. Gradually the hunting tactics and honor dules became a game to the hounds, where warlords and champions where great feats to be claimed. This traditionary hunting game became integral to the command structure of the Hounds. To gain rank within the Hounds, individuals would have to defeat worthy foes in 1v1 combat. Due to fierce competitiveness, many young aspiring members of the chapter will challenge opponents outside their ability. Apart of their kightly structure, each marine is allowed two squires. These are generally young astra militarum soilders who have caught the marines eye in combat. These squires are trained up to be neophites. Only after slaying an enemy Astartes are they granted rank of knight and gain the right to declare dules and start training their own squires. After battle the Hounds often host a feast to toast their victory and honor their fallen. These feasts can become rather lively with the frequent accompaniment of music, boastful recounts of the battles more interesting moments, or the showing off of newly recovered trophies. The final toast of the feast will be made using blood from fallen brothers mixed with a mead like alchohol in their honor. Often Troubadours withing the chapter will recite heroic feats of chapter individuals as often as holy scripture to inspire their brothers. Since the reclamation of geneseed is such a highly important task, all Paladins within the chapter are hand picked from some of the most skilled fighters. The post is highly respected within the chapter tho many hope to never receive the title as they are forbidden from declaring dules.
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